I dont traditionally like to take bashes at immortals,
But my two personal cents.
Cobar need to be... re-adminstered. Maybe some flu shots.
Reality;
Fighters, lose 3/4 of abilities when they mount, they should somehow be fixed. MAYBE
definitely some skills that might help them in PK.
They already have huge disadvantage of being human.
Why would knight join when they can join Solamnia, why outcast when they can join takhisis.
Why mage when they can join tower etc.
Clerics seem to be the only one worthy of this benefit they get, otherwise all other classes
are proving to be meat.
I remember back in the hold days, Towers had the most HP at like 1400, 1600 at MOST with
the old channel. A hero knight would have 900 etc. Thats how it was.
There have been so many revamps, that if you dont have 1400-1600hp, you arent lasting long
at hero ranks, if you arent super prepped you are meat to the new weapons.
Kazo being a HUGE exception, mainly because he was a cleric. I dont think there is one class
that benefits from being in cobar.
Im not saying HEY lets give them super leet powers so they are all the rage. But at this point,
being cobar is completely roleplay, and thats about it.
I am leader of other clan, and even i am starting to feel bad, they jsut dont have the abilities
to stand up to other clanned characters at hero ranks.
I think alot of it might have to do with preps as well. But i am not seeing much benefit from
the clan.
It was a great roleplaying idea, but i think it needs to be worked on a bit.
Sorry
doing a great job otherwise though
PS
actually, once you bring bards back, i will love you forever and i will hide my e-penis, i swear