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Author Topic: Playerbase  (Read 10707 times)
dehucka
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« Reply #80 on: December 19, 2014, 07:40:11 pm »

elf - is not best race you know to suck power, but still i love elves, more then half-elves i forced to play as neutralitized person for now...  if elves would induct to tree - i  would be an elf

but let s throw some ideas more - if noone want to...

i offer idea - to forbide uber shmotkas aka shinies (casting, anti-blind, haste etc) to unclanned person... so - only mighty clan gopnics would be able to hold and hoard treasures, and will be no their own hoarders as unclanned Smiley
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zondra
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« Reply #81 on: December 19, 2014, 08:34:59 pm »

So I RP a character who runs and pkills, simple as that.

- Can't figure out why we have population issues with such deep meaningful playerbase.


It's a mystery
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Kstatida
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« Reply #82 on: December 19, 2014, 09:35:30 pm »

So I RP a character who runs and pkills, simple as that.

- Can't figure out why we have population issues with such deep meaningful playerbase.

LOL no. Carrionfields has 9 people on primetime, 90+ when there were no World of Warcraft.
Solace has 5 people on primetime now, there were up to 40+ when there were no World of Warcraft.

Both are hardcore PK muds where RP is mandatory.

The reason why few people play Solace is different - the age of MUDs has passed about ten years ago. Now there are only nostalgic people of 30+ age, new ones go to the newer games.
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omledufromage
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See you space cowboy...


« Reply #83 on: December 22, 2014, 04:40:39 am »

i offer idea - to forbide uber shmotkas aka shinies (casting, anti-blind, haste etc) to unclanned person... so - only mighty clan gopnics would be able to hold and hoard treasures, and will be no their own hoarders as unclanned Smiley

I didn't know stupidity was a bottomless pit.
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c'mon, just relax and try to imagine that you're just a letters on the screens of other people Grin
Proph
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« Reply #84 on: December 22, 2014, 06:50:01 pm »

I always thought with a smaller playerbase that the group range could be increased by 2 or 3 ranks.
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Nothing is too much to hope for.
zondra
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« Reply #85 on: December 23, 2014, 01:31:54 am »

I think moving up the group one or two would be nice
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n00b
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« Reply #86 on: December 23, 2014, 10:39:33 am »

LOL no. Carrionfields has 9 people on primetime

20+ on primetime.
During +100%xp or +50% skill learn chance events 50+ on primetime.

It from 18MSK till 9 morning MSK I think.
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n00b
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« Reply #87 on: December 23, 2014, 10:43:45 am »

civilized <100%hp 100%m 100%mv 1500tnl (50.00%) 7 PM> who
[51 D-Elf War] Vhelicia the Legend of the Battlefield, Imperial War Master
[17 Storm War] Garsson the Militiaman
[28 Duerg A-P] Celent the Knight of the Inverted Cross, Black Servant
[20 Svirf Shf] Zarath the Shapeshifter
[51 Arial War] Von IronClaw the Legend of the Battlefield, Captain of the Brigade
[33 H-Drw Bar] Kregan Gower the Master of Words, Imperial Blade
[51  Elf  Hea] Caellyon the Fun-Loving Elf, Priest of the Lord of Luck
[17  Elf  War] Lorthren the Militiaman, Village Applicant
[35 Arial Sha] Vhalorn the Communer of Diseases
* 1 Human War* Karvash the Scrapper

Players found: 10


prooflink!! Smiley Moscow time 10:41 - it is not a primte time for CF and this is new char who can not see invis/camo/hidden
PK gives edge points in CF so every mage/assassin/thief/ranger is hidden when he is idle. (resting or waiting for repop)
So add couple of hidden chars 2-5 I guess.

No. I do not compare. I just fixed wrong facts. Smiley
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n00b
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« Reply #88 on: December 23, 2014, 10:53:48 am »

I always thought with a smaller playerbase that the group range could be increased by 2 or 3 ranks.

There was and idea long time ago - a some kind of a flow for any character created.
A Loner.
He is the one who prefers walk alone. He have exp bonus (like group of three) when he learns alone.
He have parry/dodge maybe autoattack bonus when he fights group of players alone. More enemies, more bonuses.
No matter if they in group or not.

When he in group - he loose all bonuses. In any group 2 or 3 members he learns like any one learns alone.
This flaw is for experienced players. You should know how to get it. Something like clerics worship place where you must go and ask lone ranger or someone else to teach you.

This was for players who play not in prime time.
pros:
players who play in low-time have chance to grow almost as fast as in group
players who have no RL friends who also play MUD have almost equal chances to learn and to fight

cons:
players who wish not to learn alone have less chances to find group when loners online.
three loners online will compete for an area to learn. Instead of one group vs trolls we will have three different players who learn in three different areas, blocking them for others.
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Kstatida
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« Reply #89 on: December 23, 2014, 08:53:28 pm »

No. I do not compare. I just fixed wrong facts. Smiley

Correction accepted. Conclusion doesn't change though Smiley I guess I don't know what is Solace prime time either Smiley
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zondra
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« Reply #90 on: December 28, 2014, 06:01:04 pm »

want to know why player base is low. assholes like  Ignimur. kill and full loot my fighter, ok fine but loot wyming eq? and daggers you don't need? and ogre rings? other than daggers sh*t eq but you full loot everything esle? just the point of it makes people stop playing bc it's stupid. take what you need and leave the rest, why only 5 people play mud.  thats why people return to solace then leave
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duncon
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« Reply #91 on: December 28, 2014, 06:49:30 pm »

sad but true,
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shadyn
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« Reply #92 on: December 28, 2014, 07:29:05 pm »

AHAHAHAHAHAH
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zondra
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« Reply #93 on: December 28, 2014, 07:53:38 pm »

why is that funny? i'll have better eq tonight. just why loot wyrming eq.
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n00b
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« Reply #94 on: December 29, 2014, 10:26:05 am »

why is that funny? i'll have better eq tonight. just why loot wyrming eq.

Night is dark. water is wet, snow is white, full looters are assholes. It is just some of universe dogmas.
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shadyn
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« Reply #95 on: December 29, 2014, 11:58:23 am »

funny coz my little poor heretic been killed by him aswell... and looted aswell... some things just never changes
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Kage
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"He could be my friend if he weren't my enemy."


« Reply #96 on: December 29, 2014, 03:50:07 pm »

- Solace has always been a sad little sandbox...but it makes it worse when people change it into a litter box.

- These same people keep sh*tting in it and asking why it smells is the most amusing part. 
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-The best part about this conversation... is we never have to have it again.                             - Archangel Gabriel
Genocide
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« Reply #97 on: December 29, 2014, 08:05:46 pm »

- Solace has always been a sad little sandbox...but it makes it worse when people change it into a litter box.

- These same people keep sh*tting in it and asking why it smells is the most amusing part. 
true
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Proph
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« Reply #98 on: December 29, 2014, 09:55:20 pm »

I think full loot should be more difficult.

Maybe a slight lag when getting items from someone's corpse, or force them to name each item individually instead of "get all corpse" or "get 1. corpse;sac 1.". Will make it more difficult for friendly loots, but I think the pros outweigh the cons.

When you are looting tons of things you don't need or sacrificing items just to cause grief, you are being a d*ck-- plain and simple. If you be a d*ck to enough people for long enough you will have no one left to grief.

People get butthurt over something from the past and don't care whose day they ruin.  Maybe your char has a reason to hate someone else's char but the players in this community mean more than anything. Keep it in mind.

« Last Edit: December 29, 2014, 10:07:29 pm by Proph » Logged

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Proph
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« Reply #99 on: December 29, 2014, 10:05:57 pm »

wow, still don't have the hang of the forum after all this time
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