<1416/1416hp 403/457mana 389/413mv Exits:NES gold:1191 time:17:00 > scan e You peer intently east. **** 1 east **** A powerful knight in shining armor stands his vigilant guard over the Solamnic Keep. **** 2 east **** Rhynne the female minotaur is here. The red glow of Lunitari rises over the horizon. s <1416/1416hp 437/457mana 413/413mv Exits:NES gold:1191 time:18:00 > You ride a war elephant south. the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and west, and you can turn back to north to the battlements. [Exits: north south west] A cleric novice stands here, studying books of divine order. s <1416/1416hp 437/457mana 412/413mv Exits:NSW gold:1191 time:18:00 > You ride a war elephant south. Before the entrance on the south-east watchtower   A small arch stands over the entrance into the south-eastern watchtower. As you inspect the entrance carefully, not a trace of cobwebs spun by spiders are around. And this is not surprising, for the Solamnic knights and guards use the entrance day in and day out. The day when you see cobwebs hung around the entrance would most probably be the day when the Tower of High Clerist falls..... [Exits: north west up] <1416/1416hp 437/457mana 411/413mv Exits:NWU gold:1191 time:18:00 > who -=-=-=-= Visible players in the realms =-=-=-=-                 Nyphistra the female dwarf                 Laruga the male minotaur, dedicated to The Heretics of Krynn                 Issilda the female human             (PK) Garthan the male minotaur                 Ganrock the male minotaur             (PK) Snah the male half-kender                 Bigelow the male kender             (PK) Rhynne the female minotaur, Knight of the Sword                 Pazw the male human                 Darthy the male kender             (PK) Beorn the male dwarf, High Arbitrator of Justice             (PK) Koelsoh the male wild elf Players found: 12 <1416/1416hp 437/457mana 411/413mv Exits:NWU gold:1191 time:18:00 > quaff haste You quaff a silver potion labelled haste. You feel yourself moving more quickly. <1416/1416hp 437/457mana 411/413mv Exits:NWU gold:1191 time:18:00 > i You are carrying: ( 3) (Glowing) a bright shimmering potion     (Glowing) a silver potion labelled frenzy     some transparent wings     (Glowing) a silver potion labelled word of recall     a wristguard inscribed with the Bloodaxe emblem     (Glowing) an acid-etched gladius     (Glowing) (Humming) the wicked iron longsword     (Darkened) a phoenix-hilted broadsword     a dark brown cloak of finest elven silk ( 2) a leather backpack     (Humming) the strange bone <1416/1416hp 437/457mana 411/413mv Exits:NWU gold:1191 time:18:00 > where Within the area of the High Clerists Tower and above: (PK) Garthan    Before the entrance on the south-east watchtower (PK) Rhynne    the eastern part of courtyard quaff fre <1416/1416hp 437/457mana 411/413mv Exits:NWU gold:1191 time:18:00 > Rhynne has arrived. <1416/1416hp 437/457mana 411/413mv Exits:NWU gold:1191 time:18:00 > You quaff a silver potion labelled frenzy. You are filled with wild frenzy! <1416/1416hp 437/457mana 411/413mv Exits:NWU gold:1191 time:18:00 > Rhynne makes a powerful overhead strike with her staff. You yell, 'Help! Rhynne has just tried to overhead me!' Rhynne's overhead blow *** DEMOLISHES *** you! Rhynne has some small wounds. <1279/1416hp 437/457mana 411/413mv 0tnl | NWU> < T: Garthan TC: a few scratches  E: Rhynne EC: small wounds > < > You will no longer regenerate health over time. Rhynne parries your beating. Rhynne keeps you at bay with her weapon. Rhynne parries your beating. Your mount gets in the way of Rhynne's blow. Rhynne's flaming bite MANGLES a war elephant! You parry Rhynne's flaming bite. Rhynne has some small wounds. <1281/1416hp 437/457mana 411/413mv 0tnl | NWU> < T: Garthan TC: a few scratches  E: Rhynne EC: small wounds > < > Rhynne makes a powerful overhead strike with her staff. Rhynne's overhead blow *** DEVASTATES *** you! Rhynne has some small wounds. <1136/1416hp 437/457mana 411/413mv 0tnl | NWU> < T: Garthan TC: small wounds  E: Rhynne EC: small wounds > < > flee You turn around, trying to escape! Something from above smashes you, sending you to the ground. You fall down from your mount. Your bash grazes you. the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and west, and you can turn back to north to the battlements. [Exits: north south west] A cleric novice stands here, studying books of divine order. You flee from combat! <1133/1416hp 437/457mana 410/413mv Exits:NSW gold:1191 time:18:00 > sanc quaff bright; You will regenerate health over time. <1141/1416hp 437/457mana 410/413mv Exits:NSW gold:1191 time:18:00 > s You quaff a bright shimmering potion. You feel more resisted against cold attacks. You are surrounded by a white aura. You feel your body warm with an inner health. <1141/1416hp 437/457mana 410/413mv Exits:NSW gold:1191 time:18:00 >
Rhynne has arrived. <1141/1416hp 437/457mana 410/413mv Exits:NSW gold:1191 time:18:00 > 3 glance rhynne 3 Rhynne makes a powerful overhead strike with her staff. You yell, 'Help! Rhynne has just tried to overhead me!' Rhynne's overhead blow MASSACRES you! Rhynne has some small wounds. <1070/1416hp 437/457mana 410/413mv 0tnl | NSW> < T: Garthan TC: small wounds  E: Rhynne EC: small wounds > < > You will no longer regenerate health over time. Rhynne's solamnic plate deflects your beating. You land a critical hit on Rhynne! Rhynne dodges your divine power. You strike Rhynne with deadly accuracy! Rhynne dodges your beating. You land a critical hit on Rhynne! Rhynne dodges your beating. Rhynne's flaming bite devastates you. You swing your axe in a vicious arch knocking away Rhynne's flaming bite. Rhynne has some small wounds. <1041/1416hp 437/457mana 410/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: small wounds > flee < > No way!  You are still fighting! Rhynne has some small wounds. <1041/1416hp 437/457mana 410/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: small wounds > < > Rhynne has some small wounds. Rhynne is using: <worn on finger>    (Humming) a ring of red stained quartz <worn on finger>    (Humming) a ring of red stained quartz <worn around neck>  (Glowing) a stone pendant on a short chain <worn around neck>  (Glowing) (Humming) the red Dragonstar <worn on torso>    a suit of platemail bearing the mark of Solamnia <worn on head>      a pale porcelean mask <worn on legs>      some well-forged leggings <worn on feet>      the Hi-Kane-Do battle boots <worn on hands>    a pair of blackened Solamnic gauntlets <worn on arms>      (Humming) a pair of strange bracers <worn on body>      a pelt made from the greater winter wolf <worn on waist>    a rounded branch of an oak tree <worn around wrist> a bracelet made from cracked golden scales <worn around wrist> a bracelet made from cracked golden scales <wielded>          (Glowing) the long staff named \"Zatoichi Bo\" Rhynne has some small wounds. <1041/1416hp 437/457mana 410/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: small wounds > < > > cleave rhynne No way!  You are still fighting! Rhynne has some small wounds. <1041/1416hp 437/457mana 410/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: small wounds > n < > You turn around, trying to escape! In the courtyard   A cleared courtyard lies before your eyes. The ground is made from soild stone blocks, preventing underground tunnels penetrating from the outside. Around you stand numerous barrels, storinig fresh water and food for the protectors of the outpost. A brief, cold wind blows from the outside, sending chills down to your bones. But the enormous stone walls give you a strong sense of security, banishing all fears. At the northern direction you see a massive tower of dwarven make, a classic building made for its beauty as well as its strength. [Exits: east south west] A cleric novice stands here, studying books of divine order. You flee from combat! 3 glance rhynne 3 <1041/1416hp 437/457mana 409/413mv Exits:ESW gold:1191 time:18:00 > Alas, you cannot go that way. <1041/1416hp 437/457mana 409/413mv Exits:ESW gold:1191 time:18:00 > That person isn't here. e <1041/1416hp 437/457mana 409/413mv Exits:ESW gold:1191 time:18:00 > > cleave rhynne They aren't here. You will regenerate health over time. 3 glance rhynne 3 <1056/1416hp 437/457mana 409/413mv Exits:ESW gold:1191 time:18:00 > the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and west, and you can turn back to north to the battlements. [Exits: north south west] Rhynne the female minotaur is here. A cleric novice stands here, studying books of divine order. <1056/1416hp 437/457mana 408/413mv Exits:NSW gold:1191 time:18:00 > Rhynne has some small wounds. Rhynne is using: <worn on finger>    (Humming) a ring of red stained quartz <worn on finger>    (Humming) a ring of red stained quartz <worn around neck>  (Glowing) a stone pendant on a short chain <worn around neck>  (Glowing) (Humming) the red Dragonstar <worn on torso>    a suit of platemail bearing the mark of Solamnia <worn on head>      a pale porcelean mask <worn on legs>      some well-forged leggings <worn on feet>      the Hi-Kane-Do battle boots <worn on hands>    a pair of blackened Solamnic gauntlets <worn on arms>      (Humming) a pair of strange bracers <worn on body>      a pelt made from the greater winter wolf <worn on waist>    a rounded branch of an oak tree <worn around wrist> a bracelet made from cracked golden scales <worn around wrist> a bracelet made from cracked golden scales <wielded>          (Glowing) the long staff named \"Zatoichi Bo\" <1056/1416hp 437/457mana 408/413mv Exits:NSW gold:1191 time:18:00 > > cleave rhynne You make a brutal swing at Rhynne in an attempt to cleave her in half. Rhynne steps back at the very last moment, weakening your strike. Your cleave DISEMBOWELS Rhynne! Rhynne has some small wounds. <1056/1416hp 437/457mana 408/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: small wounds > < > Rhynne makes a powerful overhead strike with her staff. Rhynne's overhead blow MASSACRES you! Rhynne has some small wounds. <979/1416hp 437/457mana 408/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: small wounds > < > where swi rem battle; wear phoen; You will no longer regenerate health over time. Your act of cruelty DISEMBOWELS Rhynne! Your blow ruptures critical arteries and blood explodes around Rhynne! Your beating decimates Rhynne. Rhynne keeps you at bay with her weapon. You parry Rhynne's flaming bite. You parry Rhynne's flaming bite. You swing your axe in a vicious arch knocking away Rhynne's flaming bite. Rhynne is covered in bleeding wounds. <985/1416hp 437/457mana 408/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: bleeding wounds > < > Within the area of the High Clerists Tower and above: (PK) Garthan    the eastern part of courtyard (PK) Rhynne    the eastern part of courtyard Rhynne is covered in bleeding wounds. <985/1416hp 437/457mana 408/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: bleeding wounds > < > You stop using the Battleaxe of Sha'Mi. Rhynne's kicked dirt misses you. Rhynne is covered in bleeding wounds. <985/1416hp 437/457mana 408/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: bleeding wounds > < > You dual wield a phoenix-hilted broadsword. A phoenix-hilted broadsword feels like a part of you! Rhynne is covered in bleeding wounds. <985/1416hp 437/457mana 408/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: bleeding wounds > < > Rhynne keeps you at bay with her weapon. Rhynne dodges your divine power. Rhynne dodges your divine power. Rhynne keeps you at bay with her weapon. You blink away from Rhynne's flaming bite. You parry Rhynne's flaming bite. Rhynne has some small wounds. <993/1416hp 437/457mana 408/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: small wounds > < > cur > cast \"curse\" rhynne You make a deep incantation, drawing upon your magic. You fail to curse them. Rhynne has some small wounds. <993/1416hp 417/457mana 408/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: small wounds > < > cur Your act of cruelty *** DEMOLISHES *** Rhynne! Your blow rips open Rhynne's abdomen and pelvis! You fail to render life but deliver a devastating blow! Your divine power MANGLES Rhynne! Rhynne parries your divine power. Rhynne keeps you at bay with her weapon. You blink away from Rhynne's flaming bite. You blink away from Rhynne's flaming bite. Rhynne is covered in bleeding wounds. <1001/1416hp 417/457mana 408/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: bleeding wounds > < > > cast \"curse\" rhynne You clench your fist and draw magic into yourself. Rhynne looks very uncomfortable. Rhynne is covered in bleeding wounds. <1001/1416hp 397/457mana 408/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: bleeding wounds > < > Rhynne makes a powerful overhead strike with her staff. Rhynne's overhead blow MASSACRES you! Rhynne is covered in bleeding wounds. <925/1416hp 397/457mana 408/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: bleeding wounds > < > Rhynne\'s solamnic plate deflects your divine power. Rhynne keeps you at bay with her weapon. Your divine power DISEMBOWELS Rhynne! You blink away from Rhynne's flaming bite. You blink away from Rhynne's flaming bite. You parry Rhynne's flaming bite. Rhynne is covered in bleeding wounds. <930/1416hp 397/457mana 408/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: bleeding wounds > < > poi > cast \"poison\" rhynne  You clench your fist and draw magic into yourself. Rhynne turns slightly green, but it passes. Rhynne is covered in bleeding wounds. <930/1416hp 387/457mana 408/413mv 0tnl | NSW> < T: Garthan TC: bleeding wounds  E: Rhynne EC: bleeding wounds > < > Rhynne has turned around, trying to escape! Rhynne leaves. Rhynne has fled! <930/1416hp 387/457mana 408/413mv Exits:NSW gold:1191 time:18:00 > s You will regenerate health over time. The sun slowly disappears in the west. <968/1416hp 419/457mana 413/413mv Exits:NSW gold:1191 time:19:00 > Rhynne has arrived. <968/1416hp 419/457mana 413/413mv Exits:NSW gold:1191 time:19:00 > Before the entrance on the south-east watchtower   A small arch stands over the entrance into the south-eastern watchtower. As you inspect the entrance carefully, not a trace of cobwebs spun by spiders are around. And this is not surprising, for the Solamnic knights and guards use the entrance day in and day out. The day when you see cobwebs hung around the entrance would most probably be the day when the Tower of High Clerist falls..... [Exits: north west up] <968/1416hp 419/457mana 412/413mv Exits:NWU gold:1191 time:19:00 > where n Within the area of the High Clerists Tower and above: (PK) Garthan    Before the entrance on the south-east watchtower 1 <968/1416hp 419/457mana 412/413mv Exits:NWU gold:1191 time:19:00 > the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and west, and you can turn back to north to the battlements. [Exits: north south west] A cleric novice stands here, studying books of divine order. <982/1416hp 419/457mana 411/413mv Exits:NSW gold:1191 time:19:00 > > cast \"sleep\" rhynne  They aren't here. <982/1416hp 419/457mana 411/413mv Exits:NSW gold:1191 time:19:00 > n 1 the eastern part of courtyard
  The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and you can turn back to north to the battlements. [Exits: north east south] <982/1416hp 419/457mana 410/413mv Exits:NES gold:1191 time:19:00 > > cast \"sleep\" rhynne  They aren't here. <982/1416hp 419/457mana 410/413mv Exits:NES gold:1191 time:19:00 > where Within the area of the High Clerists Tower and above: (PK) Garthan    the eastern part of courtyard s <997/1416hp 419/457mana 410/413mv Exits:NES gold:1191 time:19:00 > the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and west, and you can turn back to north to the battlements. [Exits: north south west] A cleric novice stands here, studying books of divine order. <997/1416hp 419/457mana 409/413mv Exits:NSW gold:1191 time:19:00 > n the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and you can turn back to north to the battlements. [Exits: north east south] <997/1416hp 419/457mana 408/413mv Exits:NES gold:1191 time:19:00 >
scan e You peer intently east. **** 1 east **** A powerful knight in shining armor stands his vigilant guard over the Solamnic Keep. **** 2 east **** <1015/1416hp 419/457mana 408/413mv Exits:NES gold:1191 time:19:00 > s the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and west, and you can turn back to north to the battlements. [Exits: north south west] A cleric novice stands here, studying books of divine order. <1015/1416hp 419/457mana 407/413mv Exits:NSW gold:1191 time:19:00 > where Within the area of the High Clerists Tower and above: (PK) Garthan    the eastern part of courtyard <1015/1416hp 419/457mana 407/413mv Exits:NSW gold:1191 time:19:00 > dism n You aren't riding anything, you don't need to dismount. e <1027/1416hp 419/457mana 407/413mv Exits:NSW gold:1191 time:19:00 > the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and you can turn back to north to the battlements. [Exits: north east south] <1027/1416hp 419/457mana 406/413mv Exits:NES gold:1191 time:19:00 > Before a towering iron portcullis   You stand before an enormous iron portcullis, beyond which lies a small isolated keep. There is a tranquil but strong quality about this place.
To the east the keep extends into a small courtyard. [Exits: east west]     A nature spring flows from the ground here. A powerful knight in shining armor stands his vigilant guard over the Solamnic Keep. where <1027/1416hp 419/457mana 405/413mv Exits:EW gold:1191 time:19:00 > Within the area of the Solamnic Keep: (PK) Garthan    Before a towering iron portcullis (PK) Rhynne    the Temple <1027/1416hp 419/457mana 405/413mv Exits:EW gold:1191 time:19:00 > w the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and you can turn back to north to the battlements. [Exits: north east south] <1035/1416hp 419/457mana 404/413mv Exits:NES gold:1191 time:19:00 > ride s Who are you trying to mount? <1035/1416hp 419/457mana 404/413mv Exits:NES gold:1191 time:19:00 > the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and west, and you can turn back to north to the battlements. [Exits: north south west] A cleric novice stands here, studying books of divine order. s <1035/1416hp 419/457mana 403/413mv Exits:NSW gold:1191 time:19:00 > Before the entrance on the south-east watchtower   A small arch stands over the entrance into the south-eastern watchtower. As you inspect the entrance carefully, not a trace of cobwebs spun by spiders are around. And this is not surprising, for the Solamnic knights and guards use the entrance day in and day out. The day when you see cobwebs hung around the entrance would most probably be the day when the Tower of High Clerist falls..... [Exits: north west up] A knight clad in shiny steel armor stands here. <1035/1416hp 419/457mana 402/413mv Exits:NWU gold:1191 time:19:00 > s where Alas, you cannot go that way. w <1035/1416hp 419/457mana 402/413mv Exits:NWU gold:1191 time:19:00 > Within the area of the High Clerists Tower and above: (PK) Garthan    Before the entrance on the south-east watchtower <1046/1416hp 419/457mana 402/413mv Exits:NWU gold:1191 time:19:00 > Southern Part of Courtyard   You are walking under the protection of the southern battlements. The walls have not been destroyed in any way. As the Solamnic order has been keeping their vigilance here, all around looks in good order. A courtyard lies all around. [Exits: north east west] (Charmed) A large war elephant gazes at all below him. <1046/1416hp 419/457mana 401/413mv Exits:NEW gold:1191 time:19:00 > ride You pull yourself up onto a war elephant and mount him. w <1046/1416hp 419/457mana 401/413mv Exits:NEW gold:1191 time:19:00 > You ride a war elephant west. Southern Part of Courtyard   You are walking under the protection of the southern battlements. The walls have not been destroyed in any way. As the Solamnic order has been keeping their vigilance here, all around looks in good order. A courtyard lies all around. [Exits: north east west] A guard of the crown patrols the courtyards here. <1046/1416hp 419/457mana 400/413mv Exits:NEW gold:1191 time:19:00 > e e You ride a war elephant east. Southern Part of Courtyard   You are walking under the protection of the southern battlements. The walls have not been destroyed in any way. As the Solamnic order has been keeping their vigilance here, all around looks in good order. A courtyard lies all around. [Exits: north east west] <1061/1416hp 419/457mana 399/413mv Exits:NEW gold:1191 time:19:00 > You ride a war elephant east. Before the entrance on the south-east watchtower   A small arch stands over the entrance into the south-eastern watchtower. As you inspect the entrance carefully, not a trace of cobwebs spun by spiders are around. And this is not surprising, for the Solamnic knights and guards use the entrance day in and day out. The day when you see cobwebs hung around the entrance would most probably be the day when the Tower of High Clerist falls.....
[Exits: north west up] A knight clad in shiny steel armor stands here. <1061/1416hp 419/457mana 398/413mv Exits:NWU gold:1191 time:19:00 > where Within the area of the High Clerists Tower and above: (PK) Garthan    Before the entrance on the south-east watchtower <1061/1416hp 419/457mana 398/413mv Exits:NWU gold:1191 time:19:00 > who -=-=-=-= Visible players in the realms =-=-=-=-                 Nyphistra the female dwarf                 Laruga the male minotaur, dedicated to The Heretics of Krynn                 Issilda the female human             (PK) Garthan the male minotaur                 Ganrock the male minotaur             (PK) Snah the male half-kender                 Bigelow the male kender             (PK) Rhynne the female minotaur, Knight of the Sword                 Pazw the male human                 Darthy the male kender             (PK) Beorn the male dwarf, High Arbitrator of Justice             (PK) Koelsoh the male wild elf Players found: 12 n <1061/1416hp 419/457mana 398/413mv Exits:NWU gold:1191 time:19:00 > You ride a war elephant north. the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and west, and you can turn back to north to the battlements. [Exits: north south west] A cleric novice stands here, studying books of divine order. <1073/1416hp 419/457mana 397/413mv Exits:NSW gold:1191 time:19:00 > n You ride a war elephant north. the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and you can turn back to north to the battlements. [Exits: north east south] <1073/1416hp 419/457mana 396/413mv Exits:NES gold:1191 time:19:00 > scan e You peer intently east. **** 1 east **** A powerful knight in shining armor stands his vigilant guard over the Solamnic Keep. **** 2 east **** (Charmed) A young bronze dragon is here awaiting his mistress's command. Rhynne the female minotaur is here. <1083/1416hp 419/457mana 396/413mv Exits:NES gold:1191 time:19:00 > s You ride a war elephant south. the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and west, and you can turn back to north to the battlements. [Exits: north south west] A cleric novice stands here, studying books of divine order. <1083/1416hp 419/457mana 395/413mv Exits:NSW gold:1191 time:19:00 > scan n You peer intently north. **** 1 north **** (Charmed) A young bronze dragon is here awaiting his mistress's command. Rhynne the female minotaur is here. **** 2 north **** **** 3 north **** **** 4 north **** **** 5 north **** **** 6 north **** s <1083/1416hp 419/457mana 395/413mv Exits:NSW gold:1191 time:19:00 > You ride a war elephant south. Before the entrance on the south-east watchtower   A small arch stands over the entrance into the south-eastern watchtower. As you inspect the entrance carefully, not a trace of cobwebs spun by spiders are around. And this is not surprising, for the Solamnic knights and guards use the entrance day in and day out. The day when you see cobwebs hung around the entrance would most probably be the day when the Tower of High Clerist falls..... [Exits: north west up] A knight clad in shiny steel armor stands here. <1083/1416hp 419/457mana 394/413mv Exits:NWU gold:1191 time:19:00 > n You ride a war elephant north. the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and west, and you can turn back to north to the battlements. [Exits: north south west] A cleric novice stands here, studying books of divine order. n <1093/1416hp 419/457mana 393/413mv Exits:NSW gold:1191 time:19:00 > 1 You ride a war elephant north. the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and you can turn back to north to the battlements. [Exits: north east south] (Charmed) A young bronze dragon is here awaiting his mistress's command. Rhynne the female minotaur is here. <1093/1416hp 419/457mana 392/413mv Exits:NES gold:1191 time:19:00 > Rhynne leaves. A young bronze dragon leaves south. <1093/1416hp 419/457mana 392/413mv Exits:NES gold:1191 time:19:00 > > cast \"sleep\" rhynne  They aren't here. <1093/1416hp 419/457mana 392/413mv Exits:NES gold:1191 time:19:00 > s where 1 You ride a war elephant south. the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and west, and you can turn back to north to the battlements. [Exits: north south west] A cleric novice stands here, studying books of divine order. <1093/1416hp 419/457mana 391/413mv Exits:NSW gold:1191 time:19:00 > Within the area of the High Clerists Tower and above: (PK) Garthan    the eastern part of courtyard (PK) Rhynne    Before the entrance on the south-east watchtower <1102/1416hp 419/457mana 391/413mv Exits:NSW gold:1191 time:19:00 > > cast \"sleep\" rhynne  They aren't here. <1102/1416hp 419/457mana 391/413mv Exits:NSW gold:1191 time:19:00 > s 1 You ride a war elephant south. Before the entrance on the south-east watchtower   A small arch stands over the entrance into the south-eastern watchtower. As you inspect the entrance carefully, not a trace of cobwebs spun by spiders are around. And this is not surprising, for the Solamnic knights and guards use the entrance day in and day out. The day when you see cobwebs hung around the entrance would most probably be the day when the Tower of High Clerist falls..... [Exits: north west up] Rhynne the female minotaur is here riding a young bronze dragon. A knight clad in shiny steel armor stands here. <1102/1416hp 419/457mana 390/413mv Exits:NWU gold:1191 time:19:00 > Rhynne makes a powerful overhead strike with her staff. You yell, 'Help! Rhynne has just tried to overhead me!' Rhynne's downward overhead blow MANGLES you! Rhynne has some small wounds. <1013/1416hp 419/457mana 390/413mv 0tnl | NWU> < T: Garthan TC: bleeding wounds  E: Rhynne EC: small wounds > < > > cast \"sleep\" rhynne  You can't concentrate enough. Rhynne has some small wounds. <1013/1416hp 419/457mana 390/413mv 0tnl | NWU> < T: Garthan TC: bleeding wounds  E: Rhynne EC: small wounds > < > You will no longer regenerate health over time. Rhynne keeps you at bay with her weapon. Your downward divine power DISEMBOWELS Rhynne! Rhynne keeps you at bay with her weapon. You parry Rhynne's flaming bite. You swing your axe in a vicious arch knocking away Rhynne's flaming bite. Rhynne's downward flaming bite devastates you. You parry a young bronze dragon's claw. The night has begun. Rhynne has some small wounds. <999/1416hp 431/457mana 413/413mv 0tnl | NWU> < T: Garthan TC: bleeding wounds  E: Rhynne EC: small wounds > < > flee You turn around, trying to escape! You ride a war elephant north. the eastern part of courtyard   The large wall of solid stone has been erected from west, protecting the courtyard of the High Clerist Tower from blasting winds. Over the east, a large tower made from pure white stone raises up to the sky, enchanting you with its majestic sight. A walkway continues to the south and west, and you can turn back to north to the battlements. [Exits: north south west] A cleric novice stands here, studying books of divine order. You rear in a war elephant and flee from combat! <999/1416hp 431/457mana 412/413mv Exits:NSW gold:1191 time:20:00 > s 1 You ride a war elephant south. Before the entrance on the south-east watchtower   A small arch stands over the entrance into the south-eastern watchtower. As you inspect the entrance carefully, not a trace of cobwebs spun by spiders are around. And this is not surprising, for the Solamnic knights and guards
use the entrance day in and day out. The day when you see cobwebs hung around the entrance would most probably be the day when the Tower of High Clerist falls..... [Exits: north west up] Rhynne the female minotaur is here riding a young bronze dragon. A knight clad in shiny steel armor stands here. <999/1416hp 431/457mana 411/413mv Exits:NWU gold:1191 time:20:00 > > cast \"sleep\" rhynne  You clench your fist and draw magic into yourself. Rhynne slowly topples from a young bronze dragon and onto the ground. Rhynne goes to sleep. <999/1416hp 416/457mana 411/413mv Exits:NWU gold:1191 time:20:00 > You will regenerate health over time. Your unholy protection seems to fade away. <1011/1416hp 416/457mana 411/413mv Exits:NWU gold:1191 time:20:00 > dism w You dismount from a war elephant. w <1025/1416hp 416/457mana 411/413mv Exits:NWU gold:1191 time:20:00 > Southern Part of Courtyard   You are walking under the protection of the southern battlements. The walls have not been destroyed in any way. As the Solamnic order has been keeping their vigilance here, all around looks in good order. A courtyard lies all around. [Exits: north east west] A war elephant has arrived from the east. <1025/1416hp 416/457mana 410/413mv Exits:NEW gold:1191 time:20:00 > Southern Part of Courtyard   You are walking under the protection of the southern battlements. The walls have not been destroyed in any way. As the Solamnic order has been keeping their vigilance here, all around looks in good order. A courtyard lies all around. [Exits: north east west] A guard of the crown patrols the courtyards here. A war elephant has arrived from the east. <1025/1416hp 416/457mana 409/413mv Exits:NEW gold:1191 time:20:00 > w Southern Part of Courtyard   You are walking under the protection of the southern battlements. The walls have not been destroyed in any way. As the Solamnic order has been keeping their vigilance here, all around looks in good order. A courtyard lies all around. [Exits: north east west] A war elephant has arrived from the east. <1025/1416hp 416/457mana 408/413mv Exits:NEW gold:1191 time:20:00 > n In the courtyard   A cleared courtyard lies before your eyes. The ground is made from soild stone blocks, preventing underground tunnels penetrating from the outside. Around you stand numerous barrels, storinig fresh water and food for the protectors of the outpost. A brief, cold wind blows from the outside, sending chills down to your bones. But the enormous stone walls give you a strong sense of security, banishing all fears. At the northern direction
you see a massive tower of dwarven make, a classic building made for its beauty as well as its strength. [Exits: east south west] A guard of the crown patrols the courtyards here. A cleric novice stands here, studying books of divine order. A war elephant has arrived from the south. w <1039/1416hp 416/457mana 407/413mv Exits:ESW gold:1191 time:20:00 > In the courtyard   A cleared courtyard lies before your eyes. The ground is made from soild stone blocks, preventing underground tunnels penetrating from the outside. Around you stand numerous barrels, storinig fresh water and food for the protectors of the outpost. A brief, cold wind blows from the outside, sending chills down to your bones. But the enormous stone walls give you a strong sense of security, banishing all fears. At the northern direction you see a massive tower of dwarven make, a classic building made for its beauty as well as its strength. [Exits: east south west] A war elephant has arrived from the east. <1039/1416hp 416/457mana 406/413mv Exits:ESW gold:1191 time:20:00 > open n n where You see no door north. <1039/1416hp 416/457mana 406/413mv Exits:ESW gold:1191 time:20:00 > Alas, you cannot go that way. <1039/1416hp 416/457mana 406/413mv Exits:ESW gold:1191 time:20:00 > Within the area of the High Clerists Tower and above: (PK) Garthan    In the courtyard (PK) Rhynne    Before the entrance on the south-east watchtower w <1052/1416hp 416/457mana 406/413mv Exits:ESW gold:1191 time:20:00 > In the courtyard   A cleared courtyard lies before your eyes. The ground is made from soild stone blocks, preventing underground tunnels penetrating from the outside. Around you stand numerous barrels, storinig fresh water and food for the protectors of the outpost. A brief, cold wind blows from the outside, sending chills down to your bones. But the enormous stone walls give you a strong sense of security, banishing all fears. At the northern direction you see a massive tower of dwarven make, a classic building made for its beauty as well as its strength. [Exits: east south west] A guard of the crown patrols the courtyards here. A war elephant has arrived from the east. <1052/1416hp 416/457mana 405/413mv Exits:ESW gold:1191 time:20:00 > open n You see no door north. n <1052/1416hp 416/457mana 405/413mv Exits:ESW gold:1191 time:20:00 > Alas, you cannot go that way. <1052/1416hp 416/457mana 405/413mv Exits:ESW gold:1191 time:20:00 > w In the courtyard   A cleared courtyard lies before your eyes. The ground is made from soild stone blocks, preventing underground tunnels penetrating from the outside. Around you stand numerous barrels, storinig fresh water and food for the protectors of the outpost. At the northern direction, you see an entrance to the Tower of High Clerist, blocked by massive steel doors. [Exits: east south west] A war elephant has arrived from the east. <1063/1416hp 416/457mana 404/413mv Exits:ESW gold:1191 time:20:00 > open n n You open the door. <1063/1416hp 416/457mana 404/413mv Exits:NESW gold:1191 time:20:00 > The Southern hallway   Normally, at the busiest hour of the day, numerous guards and knights as well as courtiers will pace across this hallway to go about their business. But at the moment, this passageway appears rather quiet and desolated. Although silence reigns here at the moment, the many torches perched on the aged walls luminates the passage with bright light. Your silent fears and uncomforts caused by the impending war almost seems to calm down as you pass through here. You can travel southwards and northwards. [Exits: north south] (White Aura) The cleric guardian, ever watchful, stands ready to defend the tower. A war elephant has arrived from the south. <1063/1416hp 416/457mana 403/413mv Exits:NS gold:1191 time:20:00 > n The Southern hallway of the tower   Normally, at the busiest hour of the day, numerous guards and knights as well as courtiers will pace across this hallway to go about their business. But at the moment, this passageway appears rather quiet and desolated. Although silence reigns here at the moment, the many torches perched on the aged walls luminates the passage with bright light. Your silent fears and uncomforts caused by the impending war almost seems to calm down as you pass through here. You can travel northwards, southwards and eastwards. [Exits: north south] A tall man wearing solamnic armors is standing here, protecting the peace. A war elephant has arrived from the south. n <1063/1416hp 416/457mana 402/413mv Exits:NS gold:1191 time:20:00 > The Southern hallway of the tower   Normally, at the busiest hour of the day, numerous guards and knights as well as courtiers will pace across this hallway to go about their business. But at the moment, this passageway appears rather quiet and desolated. Although silence reigns here at the moment, the many torches perched on the aged walls luminates the passage with bright light. Your silent fears and uncomforts caused by the impending war almost seems to calm down as you pass through here. You can travel southwards and northwards. [Exits: north south] A war elephant has arrived from the south. <1063/1416hp 416/457mana 401/413mv Exits:NS gold:1191 time:20:00 > n n The Southern hallway of the tower   Normally, at the busiest hour of the day, numerous guards and knights as well as courtiers will pace across this hallway to go about their business. But at the moment, this passageway appears rather quiet and desolated. Although silence reigns here at the moment, the many torches perched on the aged walls luminates the passage with bright light. Your silent fears and uncomforts caused by the impending war almost seems to calm down as you pass through here. You can travel southwards and northwards. [Exits: north south west] A tall man bearing polished armors of Solamnia patrols a corridor. A war elephant has arrived from the south. <1072/1416hp 416/457mana 400/413mv Exits:NSW gold:1191 time:20:00 > The Central hall of the High Clerist Tower   The spears of light from the perched torches converges in the centre of this grand hall. Fantastic tapestries and banners of victory and glory hung upon the aged yet unweakened walls to remind the inhabitants of their worthy cause in the name of Paladine and his forces of good. A holy aura shimmers through the hall, firing up whatever courage and bravery you have in your body and soul. As you linger longer around this place, you can pick up faint chanting in the distance as though as the good clerics from all around Krynn are praying for you. [Exits: north east south west] A guard of the crown patrols the courtyards here. (White Aura) A majestic and regal-looking Magister stands here. A war elephant has arrived from the south. <1072/1416hp 416/457mana 399/413mv Exits:NESW gold:1191 time:20:00 > n e The Northern hallway of the tower   Normally, at the busiest hour of the day, numerous guards and knights as well as courtiers will pace across this hallway to go about their business. But at the moment, this passageway appears rather quiet and desolated. Although silence reigns here at the moment, the many torches perched on the aged walls luminates the passage with bright light. Your silent fears and uncomforts caused by the impending war almost seems to calm down as you pass through here. You can travel northwards and southwards. [Exits: north east south] A tall man wearing solamnic armors is standing here, protecting the peace. A tall man bearing polished armors of Solamnia patrols a corridor. A war elephant has arrived from the south. <1072/1416hp 416/457mana 398/413mv Exits:NES gold:1191 time:20:00 > Near a stairwell leading up   You stand near a spiralling stair that will bring you to the second floor of the tower. Walls around you engraved with a symbols of ancient solamnic orders: The Sword, The Crown, and the White Rose. [Exits: south west up] A war elephant has arrived from the west. u <1072/1416hp 416/457mana 397/413mv Exits:SWU gold:1191 time:20:00 > At the second floor of the tower   This floor is as well-patrolled as the first, as you see well-armored guards and knights pace alertly to and fro. A few nodded politely at your direction as they see you approach. From here, you see hallways and corridors leading into the different parts of the tower. [Exits: north south down] A war elephant has arrived from below. <1083/1416hp 416/457mana 396/413mv Exits:NSD gold:1191 time:20:00 > n Large corridor in the Tower   This corridor stretches deeper into the Tower and into the Chamber of the Solamnic Order. Because the Chamber is almost like a sacred ground to the Knights here, many guards are seen posted along this passage, patrolling very alertly. More torches are also placed to illuminate the corridor. [Exits: east south] A war elephant has arrived from the south. n <1083/1416hp 416/457mana 395/413mv Exits:ES gold:1191 time:20:00 > Alas, you cannot go that way. e <1083/1416hp 416/457mana 395/413mv Exits:ES gold:1191 time:20:00 > e Large corridor in the Tower   This corridor stretches deeper into the Tower and into the Chamber of the Solamnic Order. Because the Chamber is almost like a sacred ground to the Knights here, many guards are seen posted along this passage, patrolling very alertly. More torches are also placed to illuminate the corridor. [Exits: north west] A war elephant has arrived from the west. <1083/1416hp 416/457mana 394/413mv Exits:NW gold:1191 time:20:00 > Alas, you cannot go that way. n <1094/1416hp 416/457mana 394/413mv Exits:NW gold:1191 time:20:00 > At the intersection of the hallways   A junction forms here as the hallways intersect in this room. All the passages here leads to the large corridors throughout the tower. [Exits: north east south] A cleric novice stands here, studying books of divine order. A war elephant has arrived from the south. e <1094/1416hp 416/457mana 393/413mv Exits:NES gold:1191 time:20:00 > Large corridor in the Tower   This corridor stretches deeper into the Tower and into the Chamber of the Solamnic Order. Because the Chamber is almost like a sacred ground to the Knights here, many guards are seen posted along this passage, patrolling very alertly. More torches are also placed to illuminate the corridor. [Exits: west up] A war elephant has arrived from the west. e <1094/1416hp 416/457mana 392/413mv Exits:WU gold:1191 time:20:00 > Alas, you cannot go that way. u <1094/1416hp 416/457mana 392/413mv Exits:WU gold:1191 time:20:00 > e Audience room   Before anyone is allowed to step into the Chamber of the Solamnic Order, he is to await patiently at this audience room. Here, your appeals and suggestions are taken by the knights and officials who will later report to their superiors. The stone walls are covered with a grey hue and appropriate oaken tables and chairs are put up for all. [Exits: down] A war elephant has arrived from below. where <1094/1416hp 416/457mana 391/413mv Exits:D gold:1191 time:20:00 > Alas, you cannot go that way. <1094/1416hp 416/457mana 391/413mv Exits:D gold:1191 time:20:00 > Within the area of the High Clerists Tower: (PK) Garthan    Audience room (PK) Rhynne    Before the entrance on the south-east watchtower <1107/1416hp 416/457mana 391/413mv Exits:D gold:1191 time:20:00 > eat wing e
You eat some transparent wings. Your feet rise off the ground. You turn translucent. <1116/1416hp 416/457mana 391/413mv Exits:D gold:1191 time:20:00 > In the Chamber of the Solamnic Order   This chamber has survived many dangers in order to maintain its integrity. Its ancient lineage alone has proved worthy enough for the Knights to defend this Chamber and the Tower with their life. No matter how much blood is spilled, as long as this Fortress of Light stands, all Hopes are maintained. [Exits: none] (White Aura) A old, but powerful looking knight stands here watching. A guard of the crown patrols the courtyards here. <1116/1416hp 416/457mana 390/413mv Exits:none gold:1191 time:20:00 > summ > cast \"summon\" rhynne  You clench your fist and draw magic into yourself. Rhynne arrives suddenly. <1129/1416hp 366/457mana 390/413mv Exits:none gold:1191 time:20:00 > You regain your power to sacrifice. cur rhy <1164/1364hp 391/457mana 413/413mv Exits:none gold:1191 time:21:00 > > cast \"curse\" rhynne rhy You make a deep incantation, drawing upon your magic. You fail to curse them. <1164/1364hp 371/457mana 413/413mv Exits:none gold:1191 time:21:00 > cur rhy > cast \"curse\" rhynne rhy You clench your fist and draw magic into yourself. You fail to curse them. <1179/1364hp 351/457mana 413/413mv Exits:none gold:1191 time:21:00 > where cur Within the area of the High Clerists Tower: (PK) Garthan    In the Chamber of the Solamnic Order (PK) Rhynne    In the Chamber of the Solamnic Order <1190/1364hp 351/457mana 413/413mv Exits:none gold:1191 time:21:00 > > cast \"curse\" rhynne You make a deep incantation, drawing upon your magic. You fail to curse them. <1190/1364hp 331/457mana 413/413mv Exits:none gold:1191 time:21:00 > cur > cast \"curse\" rhynne You make a deep incantation, drawing upon your magic. You fail to curse them. <1203/1364hp 311/457mana 413/413mv Exits:none gold:1191 time:21:00 > cur stance off > cast \"curse\" rhynne You clench your fist and draw magic into yourself. You fail to curse them. <1216/1364hp 291/457mana 413/413mv Exits:none gold:1191 time:21:00 > cur You prepare yourself for the heat of battle. <1227/1364hp 291/457mana 413/413mv Exits:none gold:1191 time:21:00 > > cast \"curse\" rhynne You clench your fist and draw magic into yourself. You fail to curse them. <1227/1364hp 271/457mana 413/413mv Exits:none gold:1191 time:21:00 > cur where > cast \"curse\" rhynne You make a deep incantation, drawing upon your magic. You fail to curse them. <1239/1364hp 251/457mana 413/413mv Exits:none gold:1191 time:21:00 > cur Within the area of the High Clerists Tower: (PK) Garthan    In the Chamber of the Solamnic Order (PK) Rhynne    In the Chamber of the Solamnic Order <1263/1364hp 251/457mana 413/413mv Exits:none gold:1191 time:21:00 > > cast \"curse\" rhynne You clench your fist and draw magic into yourself. You fail to curse them. <1263/1364hp 231/457mana 413/413mv Exits:none gold:1191 time:21:00 > cur > cast \"curse\" rhynne You clench your fist and draw magic into yourself. Rhynne looks very uncomfortable. <1277/1364hp 211/457mana 413/413mv Exits:none gold:1191 time:21:00 > poi > cast \"poison\" rhynne  You clench your fist and draw magic into yourself. Rhynne turns slightly green, but it passes. <1286/1364hp 201/457mana 413/413mv Exits:none gold:1191 time:21:00 > poi > cast \"poison\" rhynne  You make a deep incantation, drawing upon your magic. You lost your concentration. <1301/1364hp 196/457mana 413/413mv Exits:none gold:1191 time:21:00 > poi where > cast \"poison\" rhynne  You clench your fist and draw magic into yourself. Rhynne turns slightly green, but it passes. <1344/1364hp 218/457mana 413/413mv Exits:none gold:1191 time:22:00 > poi Within the area of the High Clerists Tower: (PK) Garthan    In the Chamber of the Solamnic Order (PK) Rhynne    In the Chamber of the Solamnic Order <1357/1364hp 218/457mana 413/413mv Exits:none gold:1191 time:22:00 > > cast \"poison\" rhynne  You make a deep incantation, drawing upon your magic. Rhynne turns slightly green, but it passes. <1357/1364hp 208/457mana 413/413mv Exits:none gold:1191 time:22:00 > poi > cast \"poison\" rhynne  You clench your fist and draw magic into yourself. Rhynne turns slightly green, but it passes. <1364/1364hp 198/457mana 413/413mv Exits:none gold:1191 time:22:00 > poi > cast \"poison\" rhynne  You make a deep incantation, drawing upon your magic. Rhynne turns slightly green, but it passes. <1364/1364hp 188/457mana 413/413mv Exits:none gold:1191 time:22:00 > exp get change 2.back; quaff change; get blinding 2.back; quaff blinding where You get a potion of change skin from a leather backpack. <1364/1364hp 188/457mana 413/413mv Exits:none gold:1191 time:22:00 > You quaff a potion of change skin. Your skin turns to stone. <1364/1364hp 188/457mana 413/413mv Exits:none gold:1191 time:22:00 > You get a potion shimmering with blinding light from a leather backpack. Your body stops regenerating. The white aura around your body fades. gt My sanctuary has ended. <1364/1364hp 188/457mana 413/413mv Exits:none gold:1191 time:22:00 > You quaff a potion shimmering with blinding light. Your skin becomes tough and gnarled. <1364/1364hp 188/457mana 413/413mv Exits:none gold:1191 time:22:00 > exp get change 2.back; quaff change; get blinding 2.back; quaff blinding Within the area of the High Clerists Tower: (PK) Garthan    In the Chamber of the Solamnic Order (PK) Rhynne    In the Chamber of the Solamnic Order <1364/1364hp 188/457mana 413/413mv Exits:none gold:1191 time:22:00 > You tell the group, 'My sanctuary has ended.' <1364/1364hp 188/457mana 413/413mv Exits:none gold:1191 time:22:00 > You get a potion of change skin from a leather backpack. <1364/1364hp 188/457mana 413/413mv Exits:none gold:1191 time:22:00 > You quaff a potion of change skin. Your skin is already as hard as a rock. <1364/1364hp 188/457mana 413/413mv Exits:none gold:1191 time:22:00 > You get a potion shimmering with blinding light from a leather backpack. poi <1364/1364hp 188/457mana 413/413mv Exits:none gold:1191 time:22:00 > You quaff a potion shimmering with blinding light. Your skin is already toughened. <1364/1364hp 188/457mana 413/413mv Exits:none gold:1191 time:22:00 > > cast \"poison\" rhynne  You make a deep incantation, drawing upon your magic. Rhynne turns slightly green, but it passes. where <1364/1364hp 178/457mana 413/413mv Exits:none gold:1191 time:22:00 > poi Within the area of the High Clerists Tower: (PK) Garthan    In the Chamber of the Solamnic Order (PK) Rhynne    In the Chamber of the Solamnic Order <1364/1364hp 178/457mana 413/413mv Exits:none gold:1191 time:22:00 > > cast \"poison\" rhynne  You clench your fist and draw magic into yourself. Rhynne turns slightly green, but it passes. <1364/1364hp 168/457mana 413/413mv Exits:none gold:1191 time:22:00 > acc > cast \"accursed\" rhynne You make a deep incantation, drawing upon your magic. You lost your concentration. <1364/1364hp 148/457mana 413/413mv Exits:none gold:1191 time:22:00 > acc > cast \"accursed\" rhynne You make a deep incantation, drawing upon your magic. You hurl black curses at Rhynne, but they have no effect. <1364/1364hp 132/457mana 413/413mv Exits:none gold:1191 time:23:00 > acc > cast \"accursed\" rhynne You make a deep incantation, drawing upon your magic. Rhynne is accursed with an unholy gaeas. <1364/1364hp 92/457mana 413/413mv Exits:none gold:1191 time:23:00 > sanc quaff bright; where You quaff a bright shimmering potion. You are already resisted against cold attacks. You are surrounded by a white aura. You feel your body warm with an inner health. <1364/1364hp 92/457mana 413/413mv Exits:none gold:1191 time:23:00 > equi Within the area of the High Clerists Tower: (PK) Garthan    In the Chamber of the Solamnic Order (PK) Rhynne    In the Chamber of the Solamnic Order <1364/1364hp 92/457mana 413/413mv Exits:none gold:1191 time:23:00 > You are using: <worn on finger>    a ring made of shimmering metal <worn on finger>    (Humming) a ring of black stained quartz <worn around neck>  (Glowing) (Humming) a shadowlord's insignia <worn around neck>  (Humming) the insignia of the Order of the Pale Moon <worn on torso>    a coat of black rakshasa fur <worn on head>      a helmet with a griffon's mane tassle <worn on legs>      (Glowing) (Humming) a pair of darkened leggings <worn on feet>      (Glowing) (Humming) a set of iron hoof-plates <worn on hands>    (Glowing) the gauntlets of ogre power <worn on arms>      elven-skin sleeves laden with lichen <worn on body>      (Invis) (Glowing) (Humming) an enchanted robe of shimmering air <worn on waist>    (Glowing) (Humming) a crude iron belt <worn around wrist> (Glowing) (Humming) a crimson scaled bracer <worn around wrist> (Humming) a bracelet of ancient dwarven design <wielded>          (Glowing) a magnificent axe named 'Honor's Face' <dual wielded>      (Darkened) a phoenix-hilted broadsword <1364/1364hp 92/457mana 413/413mv Exits:none gold:1191 time:23:00 > 3 glance rhynne 3 Rhynne is in perfect condition. Rhynne is using: <worn on finger>    (Humming) a ring of red stained quartz <worn on finger>    (Humming) a ring of red stained quartz <worn around neck>  (Glowing) a stone pendant on a short chain <worn around neck>  (Glowing) (Humming) the red Dragonstar <worn on torso>    a suit of platemail bearing the mark of Solamnia <worn on head>      a pale porcelean mask <worn on legs>      some well-forged leggings <worn on feet>      the Hi-Kane-Do battle boots <worn on hands>    a pair of blackened Solamnic gauntlets <worn on arms>      (Humming) a pair of strange bracers <worn on body>      a pelt made from the greater winter wolf <worn on waist>    a rounded branch of an oak tree <worn around wrist> a bracelet made from cracked golden scales <worn around wrist> a bracelet made from cracked golden scales <wielded>          (Glowing) the long staff named \"Zatoichi Bo\" <1364/1364hp 92/457mana 413/413mv Exits:none gold:1191 time:23:00 > > cleave rhynne You make a brutal swing at Rhynne in an attempt to cleave her in half. Rhynne steps back at the very last moment, weakening your strike. Your cleave *** DEVASTATES *** Rhynne! Rhynne has some small wounds. <1364/1364hp 92/457mana 413/413mv 0tnl | none> < T: Garthan TC: perfect condition  E: Rhynne EC: small wounds > < > You will no longer regenerate health over time. Rhynne keeps you at bay with her weapon. Rhynne parries your divine power. Rhynne parries your divine power. Rhynne parries your divine power. Rhynne parries your divine power. Rhynne's flaming bite decimates you. You swing your axe in a vicious arch knocking away Rhynne's flaming bite. Rhynne has some small wounds. <1340/1364hp 92/457mana 413/413mv 0tnl | none> < T: Garthan TC: a few scratches  E: Rhynne EC: small wounds > < > who 2 Rhynne stops using a pelt made from the greater winter wolf. Rhynne wears a misty essence about her body. Rhynne turns translucent. Rhynne has a few scratches. <1340/1364hp 92/457mana 413/413mv 0tnl | none>
< T: Garthan TC: a few scratches  E: Rhynne EC: a few scratches > < > Rhynne has turned around, trying to escape! Rhynne leaves. Rhynne has fled! <1340/1364hp 92/457mana 413/413mv Exits:none gold:1191 time:23:00 > -=-=-=-= Visible players in the realms =-=-=-=-                 Nyphistra the female dwarf                 Laruga the male minotaur, dedicated to The Heretics of Krynn                 Issilda the female human             (PK) Garthan the male minotaur                 Ganrock the male minotaur             (PK) Snah the male half-kender                 Bigelow the male kender             (PK) Rhynne the female minotaur, Knight of the Sword                 Pazw the male human                 Darthy the male kender             (PK) Beorn the male dwarf, High Arbitrator of Justice             (PK) Koelsoh the male wild elf Players found: 12 <1340/1364hp 92/457mana 413/413mv Exits:none gold:1191 time:23:00 > > bash rhynne They aren't here.