<732/732hp 219/797mana 302/317mv 510440tnl | NESW> where
ab
Jassi steps out of the shadows.
Someone grabs hold of your neck and puts you to sleep.
<732/732hp 219/797mana 302/317mv 510440tnl | NESW> In your dreams, or what?
<732/732hp 219/797mana 302/317mv 510440tnl | NESW> You have the following resistances:
You are resistant against bashing (26%)
You are resistant against piercing (26%)
You are resistant against slashing (26%)
You are slightly toughened against fire attacks (4%)
You are toughened against cold attacks (14%)
You are slightly toughened against electrical attacks (8%)
You are resistant against acidic attacks (25%)
You are hurt by poison (-11%)
You are slightly toughened against negative energy (8%)
You are slightly toughened against holy attacks (4%)
You are slightly toughened against pure energy attacks (4%)
You are slightly toughened against mental attacks (4%)
You are hurt by diseases (-11%)
You are slightly toughened against drowning (4%)
You are slightly toughened against sound (4%)
You are toughened against air and gas attacks (11%)
You are slightly toughened against earth-based attacks (7%)
The following skills and spells are affecting you:
'Ironskin' spell is active for 2 hours and 25 minutes
'Strangle' skill is active for 3 hours and 0 minutes
'Fly' spell is active for 3 hours and 20 minutes
'Neck guard' skill is active for 4 hours and 0 minutes
'Pass door' spell is active for 5 hours and 30 minutes
'Displacement' spell is active for 6 hours and 45 minutes
'Sanctuary' spell is active for 7 hours and 50 minutes
'Haste' spell is active for 16 hours and 20 minutes
'Harden skin' spell is active for 17 hours and 0 minutes
\'Eldritch shield' spell is active for 17 hours and 20 minutes
<732/732hp 219/797mana 302/317mv 510440tnl | NESW>
<732/732hp 406/797mana 317/317mv 510440tnl | NESW>
<732/732hp 406/797mana 317/317mv 510440tnl | NESW>
<732/732hp 406/797mana 317/317mv 510440tnl | NESW> ab
You have the following resistances:
You are resistant against bashing (26%)
You are resistant against piercing (26%)
You are resistant against slashing (26%)
You are slightly toughened against fire attacks (4%)
You are toughened against cold attacks (14%)
You are slightly toughened against electrical attacks (8%)
You are resistant against acidic attacks (25%)
You are hurt by poison (-11%)
You are slightly toughened against negative energy (8%)
You are slightly toughened against holy attacks (4%)
You are slightly toughened against pure energy attacks (4%)
You are slightly toughened against mental attacks (4%)
You are hurt by diseases (-11%)
You are slightly toughened against drowning (4%)
You are slightly toughened against sound (4%)
You are toughened against air and gas attacks (11%)
You are slightly toughened against earth-based attacks (7%)
The following skills and spells are affecting you:
'Ironskin' spell is active for 1 hours and 10 minutes
'Strangle' skill is active for 1 hours and 45 minutes
'Fly' spell is active for 2 hours and 5 minutes
'Neck guard' skill is active for 2 hours and 45 minutes
'Pass door' spell is active for 4 hours and 15 minutes
'Displacement' spell is active for 5 hours and 30 minutes
'Sanctuary' spell is active for 6 hours and 35 minutes
'Haste' spell is active for 15 hours and 5 minutes
'Harden skin' spell is active for 15 hours and 45 minutes
'Eldritch shield' spell is active for 16 hours and 5 minutes
<732/732hp 674/797mana 317/317mv 510440tnl | NESW>
You get dust in your eyes.
<732/732hp 674/797mana 317/317mv 510440tnl | You are blinded!> wak
You can't wake up!
<732/732hp 797/797mana 317/317mv 510440tnl | You are blinded!> wak
You can't wake up!
<732/732hp 797/797mana 317/317mv 510440tnl | You are blinded!> ab
You have the following resistances:
You are resistant against bashing (26%)
You are resistant against piercing (26%)
You are resistant against slashing (26%)
You are slightly toughened against fire attacks (4%)
You are toughened against cold attacks (14%)
You are slightly toughened against electrical attacks (8%)
You are resistant against acidic attacks (25%)
You are hurt by poison (-11%)
You are slightly toughened against negative energy (8%)
You are slightly toughened against holy attacks (4%)
You are slightly toughened against pure energy attacks (4%)
You are slightly toughened against mental attacks (4%)
You are hurt by diseases (-11%)
You are slightly toughened against drowning (4%)
You are slightly toughened against sound (4%)
You are toughened against air and gas attacks (11%)
You are slightly toughened against earth-based attacks (7%)
The following skills and spells are affecting you:
'Ironskin' spell is active for 0 hours and 10 minutes
'Strangle' skill is active for 0 hours and 45 minutes
'Fly' spell is active for 1 hours and 5 minutes
'Neck guard' skill is active for 1 hours and 45 minutes
'Pass door' spell is active for 3 hours and 15 minutes
'Displacement' spell is active for 4 hours and 30 minutes
'Sanctuary' spell is active for 5 hours and 35 minutes
'Blindness dust' skill is active for 6 hours and 35 minutes
'Haste' spell is active for 14 hours and 5 minutes
'Harden skin' spell is active for 14 hours and 45 minutes
'Eldritch shield' spell is active for 15 hours and 5 minutes
<732/732hp 797/797mana 317/317mv 510440tnl | You are blinded!> wak
You can't wake up!
<732/732hp 797/797mana 317/317mv 510440tnl | You are blinded!> wak
You can't wake up!
<732/732hp 797/797mana 317/317mv 510440tnl | You are blinded!> wak
You can't wake up!
<732/732hp 797/797mana 317/317mv 510440tnl | You are blinded!> wak
You can't wake up!
<732/732hp 797/797mana 317/317mv 510440tnl | You are blinded!>
Your iron hard skin softens.
<732/732hp 797/797mana 317/317mv 510440tnl | You are blinded!> eq
You are using:
<worn on finger> something.
<worn on finger> something.
<worn around neck> something.
<worn around neck> something.
<worn on torso> something.
<worn on head> something.
<worn on legs> something.
<worn on feet> something.
<worn on hands> something.
<worn on arms> something.
<worn on body> something.
<worn on waist> something.
<worn around wrist> something.
<worn around wrist> something.
<wielded> something.
<732/732hp 797/797mana 317/317mv 510440tnl | You are blinded!>
You yell, 'Help! Someone is bashing me!'
You evade someone's bash, causing her to fall flat on her face.
Someone's bash misses you.
Someone is in perfect condition.
<732/732hp 797/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: perfect condition E: someone EC: ??? >
< > p
> c paralysis
You can't concentrate enough.
Someone is in perfect condition.
<732/732hp 797/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: perfect condition E: someone EC: ??? >
< >
Someone dodges your divine power.
Someone dodges your divine power.
Someone attacks you with her punch, but you aren't there.
Someone attacks you with her punch, but you aren't there.
Someone attacks you with her punch, but you aren't there.
Someone is in perfect condition.
<732/732hp 797/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: perfect condition E: someone EC: ??? >
< > p
> c paralysis
You draw a rune of magic with your hand.
Someone freezes momentarily, but it passes.
Someone is in perfect condition.
<732/732hp 757/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: perfect condition E: someone EC: ??? >
< > p
Someone steps out of the shadows.
Someone sends you sprawling with a powerful bash!
Someone's bash grazes you.
Someone is in perfect condition.
<729/732hp 757/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< >
Someone dodges your divine power.
Someone dodges your divine power.
Someone attacks you with her punch, but you aren't there.
Someone attacks you with her punch, but you aren't there.
Someone attacks you with her punch, but you aren't there.
Someone is in perfect condition.
<731/732hp 757/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< >
Your divine power misses someone.
Someone dodges your divine power.
Someone's punch maims you!
Someone attacks you with her punch, but you aren't there.
Someone is in perfect condition.
<691/732hp 757/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< > > c paralysis
You can't concentrate enough.
Someone is in perfect condition.
<691/732hp 757/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< >
Someone steps out of the shadows.
Someone sends you sprawling with a powerful bash!
Someone's bash grazes you.
Someone is in perfect condition.
<688/732hp 757/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< > flee
flee
Your divine power decimates someone.
Someone's punch misses you.
Someone makes a powerful Dragon punch!
Someone attacks you with her punch, but you aren't there.
Someone attacks you with her punch, but you aren't there.
The red glow of Lunitari rises over the horizon.
The sky is getting cloudy.
Someone has a few scratches.
<695/732hp 797/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< > ab
t
Something hums softly!
You feel better!
Your divine power misses someone.
Someone hand blocks your divine power.
Someone's punch misses you.
Someone attacks you with her punch, but you aren't there.
Someone's punch MUTILATES you!
Someone has a few scratches.
<687/732hp 797/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< > You turn around, trying to escape!
You can't see a thing!
You flee from combat!
<687/732hp 797/797mana 316/317mv 510440tnl | You are blinded!> You aren't fighting anyone.
<687/732hp 797/797mana 316/317mv 510440tnl | You are blinded!> You have the following resistances:
You are slightly toughened against bashing (9%)
You are slightly toughened against piercing (9%)
You are slightly toughened against slashing (9%)
You are slightly toughened against fire attacks (7%)
You are toughened against cold attacks (17%)
You are toughened against electrical attacks (11%)
You are resistant against acidic attacks (28%)
You have an aversion to poison (-8%)
You are toughened against negative energy (11%)
You are slightly toughened against holy attacks (7%)
You are slightly toughened against pure energy attacks (7%)
You are slightly toughened against mental attacks (7%)
You have an aversion to diseases (-8%)
You are slightly toughened against drowning (7%)
You are slightly toughened against sound (7%)
You are toughened against air and gas attacks (14%)
You are toughened against earth-based attacks (10%)
The following skills and spells are affecting you:
'Fly' spell is active for 0 hours and 0 minutes
'Neck guard' skill is active for 0 hours and 40 minutes
'Pass door' spell is active for 2 hours and 10 minutes
'Displacement' spell is active for 3 hours and 25 minutes
'Sanctuary' spell is active for 4 hours and 30 minutes
'Blindness dust' skill is active for 5 hours and 30 minutes
'Nerve' skill is active for 6 hours and 0 minutes
'Haste' spell is active for 13 hours and 0 minutes
'Harden skin' spell is active for 13 hours and 40 minutes
'Eldritch shield' spell is active for 14 hours and 0 minutes
<687/732hp 797/797mana 316/317mv 510440tnl | You are blinded!> > c ironskin
You draw a rune of magic with your hand.
You lost your concentration.
<687/732hp 752/797mana 316/317mv 510440tnl | You are blinded!>
You slowly float to the ground.
<688/732hp 752/797mana 316/317mv 510440tnl | You are blinded!> t
> c ironskin
You trace a rune of magic in the air.
You reinforce your hardened skin.
Your skin becomes iron strong.
Someone yells, 'Freshly cut meats, get ya meats here!'
<688/732hp 662/797mana 316/317mv 510440tnl | You are blinded!> c 'p s
With your finger, you draw a sigil in the air.
You are surrounded by a protective shield.
<692/732hp 612/797mana 316/317mv 510440tnl | You are blinded!> w
Someone has arrived from the east.
<693/732hp 612/797mana 316/317mv 510440tnl | You are blinded!>
Someone steps out of the shadows.
You yell, 'Help! I am being attacked by Someone!'
Someone attacks you with her punch, but you aren't there.
Someone has a few scratches.
<693/732hp 612/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< > No way! You are still fighting!
Someone has a few scratches.
<693/732hp 612/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< >
Your divine power misses someone.
Someone dodges your divine power.
Your ironskin cracks under the blows!
Your ironskin cracks under the blows!
Someone attacks you with her punch, but you aren't there.
Someone attacks you with her punch, but you aren't there.
Someone has a few scratches.
<696/732hp 612/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< > p
Someone yells, 'Freshly cut meats, get ya meats here!'
Someone has a few scratches.
<696/732hp 612/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< > > c paralysis
You can't concentrate enough.
Someone has a few scratches.
<696/732hp 612/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< > p
> c paralysis
You can't concentrate enough.
Someone has a few scratches.
<696/732hp 612/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< > p
> c paralysis
You can't concentrate enough.
Someone has a few scratches.
<696/732hp 612/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< > p
Someone steps out of the shadows.
Someone grabs you and throws you to the ground with stunning force!
Your ironskin cracks under the blows!
Someone has a few scratches.
<696/732hp 612/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< > > c paralysis
You can't concentrate enough.
The air around something chills and shards of ice fill the air.
You point at someone and a bolt of ice flies forth!
Your frostbolt MASSACRES someone!
Someone hand blocks your divine power.
Someone dodges your divine power.
Your ironskin cracks under the blows!
Your ironskin cracks under the blows!
Someone has a few scratches.
<698/732hp 612/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: a few scratches E: someone EC: ??? >
< > p
> c paralysis
You can't concentrate enough.
Someone dodges your divine power.
Someone hand blocks your divine power.
Your ironskin shatters from the blows!
You parry someone's punch.
Someone's punch devastates you.
Someone makes a powerful Dragon punch!
Someone's punch DISMEMBERS you!
Someone has a few scratches.
<605/732hp 612/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: small wounds E: someone EC: ??? >
< >
Someone hand blocks your divine power.
Someone hand blocks your divine power.
Someone steps out of the shadows.
Someone attacks you with her punch, but you aren't there.
Someone's punch misses you.
Someone has a few scratches.
<609/732hp 612/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: small wounds E: someone EC: ??? >
< >
Someone's throw seems to slide around you.
Someone has a few scratches.
<609/732hp 612/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: small wounds E: someone EC: ??? >
< > p
p
> c paralysis
With your finger, you draw a sigil in the air.
Someone freezes momentarily, but it passes.
Someone has a few scratches.
<609/732hp 572/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: small wounds E: someone EC: ??? >
< >
Your divine power decimates someone.
Someone shield blocks your divine power.
Someone attacks you with her punch, but you aren't there.
Someone attacks you with her punch, but you aren't there.
Someone has some small wounds.
<613/732hp 572/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: small wounds E: someone EC: ??? >
< >
Someone steps out of the shadows.
Someone grabs you and throws you to the ground with stunning force!
Someone's throw mauls you.
Someone has some small wounds.
<592/732hp 572/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: small wounds E: someone EC: ??? >
< >
Someone hand blocks your divine power.
Someone dodges your divine power.
You parry someone's punch.
Someone attacks you with her punch, but you aren't there.
You stop guarding your neck so carefully.
Someone has some small wounds.
<596/732hp 572/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: small wounds E: someone EC: ??? >
< > 2
> c paralysis
You can't concentrate enough.
Someone has some small wounds.
<596/732hp 572/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: small wounds E: someone EC: ??? >
< > > thrust
You thrust the sharp end of your hoopak at someone with great force!
Your thrust MASSACRES someone!
Someone has some small wounds.
<596/732hp 572/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: small wounds E: someone EC: ??? >
< >
Someone dodges your divine power.
Your divine power misses someone.
Someone's punch misses you.
Someone's punch devastates you.
You parry someone's punch.
Someone has some small wounds.
<563/732hp 572/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: small wounds E: someone EC: ??? >
< > 2
Someone steps out of the shadows.
Someone's throw seems to slide around you.
Someone has some small wounds.
<563/732hp 572/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: small wounds E: someone EC: ??? >
< > > thrust
You thrust the sharp end of your hoopak at someone with great force!
Your thrust MANGLES someone!
Someone is covered in bleeding wounds.
<563/732hp 572/797mana 316/317mv 510440tnl | You are blinded!>
< T: Burzum TC: small wounds E: someone EC: ??? >
< >
Something hums softly!
You feel better!
Your divine power misses someone.
Someone dodges your divine power.
Someone's punch decimates you.
Someone attacks you with her punch, but you aren't there.
Someone attacks you with her punch, but you aren't there.
Someone makes a powerful Dragon punch!
Someone's punch DISMEMBERS you!
The sun slowly disappears in the west.
Someone is covered in bleeding wounds.
<546/732hp 609/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: bleeding wounds E: someone EC: ??? >
< >
Someone steps out of the shadows.
Someone howls in rage and she unleashes the beast within herself!
Someone blurs into a savage wolverine for a brief, deadly moment.
Someone's body suddenly undergoes a rapid contortion into the form of a fierce wolverine.
Someone's claw devastates you.
Someone attacks you with her claw, but you aren't there.
Someone attacks you with her claw, but you aren't there.
Someone's claw maims you!
Someone attacks you with her claw, but you aren't there.
Someone's body undergoes a rapid transformation and she reverts to normal.
Someone's rage is spent and she flickers back to normal.
Someone is covered in bleeding wounds.
<472/732hp 609/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: bleeding wounds E: someone EC: ??? >
< > 2
> thrust
You thrust the sharp end of your hoopak at someone with great force!
Your thrust DISMEMBERS someone!
Someone dodges your divine power.
Your divine power decimates someone.
Someone hand blocks your divine power.
Someone attacks you with her punch, but you aren't there.
Someone's punch devastates you.
Someone's punch decimates you.
Someone is covered in bleeding wounds.
<414/732hp 609/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: bleeding wounds E: someone EC: ??? >
< >
Someone steps out of the shadows.
Someone howls in rage and she unleashes the beast within herself!
Someone blurs into a savage wolverine for a brief, deadly moment.
Someone's body suddenly undergoes a rapid contortion into the form of a fierce wolverine.
Someone's claw maims you!
Someone's claw devastates you.
Someone's claw devastates you.
You parry someone's claw.
Someone attacks you with her claw, but you aren't there.
Someone's body undergoes a rapid transformation and she reverts to normal.
Someone's rage is spent and she flickers back to normal.
Someone is covered in bleeding wounds.
<308/732hp 609/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: gushing blood E: someone EC: ??? >
< >
The air around something chills and shards of ice fill the air.
You point at someone and a bolt of ice flies forth!
Your frostbolt MANGLES someone!
Someone shield blocks your divine power.
Someone hand blocks your divine power.
Someone attacks you with her punch, but you aren't there.
Someone attacks you with her punch, but you aren't there.
Someone attacks you with her punch, but you aren't there.
Someone is covered in bleeding wounds.
<312/732hp 609/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: gushing blood E: someone EC: ??? >
< > 2
> thrust
You thrust the sharp end of your hoopak at someone with great force!
Your thrust DISMEMBERS someone!
Someone is covered in bleeding wounds.
<312/732hp 609/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: gushing blood E: someone EC: ??? >
< >
Someone steps out of the shadows.
Someone's throw seems to slide around you.
Someone is covered in bleeding wounds.
<312/732hp 609/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: gushing blood E: someone EC: ??? >
< >
Your divine power misses someone.
Your divine power misses someone.
Someone dodges your divine power.
Someone attacks you with her punch, but you aren't there.
Someone's punch devastates you.
Someone attacks you with her punch, but you aren't there.
Someone is covered in bleeding wounds.
<279/732hp 609/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: gushing blood E: someone EC: ??? >
< > p
Someone shield blocks your divine power.
Someone steps out of the shadows.
Someone attacks you with her punch, but you aren't there.
Someone's punch devastates you.
Someone attacks you with her punch, but you aren't there.
Someone is covered in bleeding wounds.
<250/732hp 609/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: gushing blood E: someone EC: ??? >
< > > c paralysis
You can't concentrate enough.
Someone's throw seems to slide around you.
Someone is covered in bleeding wounds.
<250/732hp 609/797mana 317/317mv 510440tnl | You are blinded!>
< T: Burzum TC: gushing blood E: someone EC: ??? >
< > flee
flee
You turn around, trying to escape!
You can't see a thing!
You flee from combat!
<254/732hp 609/797mana 316/317mv 510440tnl | You are blinded!> You aren't fighting anyone.
<254/732hp 609/797mana 316/317mv 510440tnl | You are blinded!> c word
You trace a rune of magic in the air.
You lost your concentration.
You learn from your mistakes, and your word of recall spell improves.
<254/732hp 607/797mana 316/317mv 510435tnl | You are blinded!> c word
Someone has arrived from the north.
<256/732hp 607/797mana 316/317mv 510435tnl | You are blinded!> You draw a rune of magic with your hand.
You conjure forth a pillar of golden light, step into it, and vanish to your hometown.
You can't see a thing!
<256/732hp 602/797mana 158/317mv 510435tnl | You are blinded!> heal blind
Someone utters the words, 'Astald maele meiros hannis' and nods at you.
The dust in your eyes fades away.
<258/732hp 602/797mana 158/317mv 510435tnl | EW> heal mortal
The healer utters the words, 'Maele alasse barthal wiakhs' and nods at you.
A warm feeling fills your body.
<361/732hp 602/797mana 158/317mv 510435tnl | EW> ab
Jassi steps out of the shadows.
You yell, 'Help! I am being attacked by Jassi!'
Jassi's punch devastates you.
Jassi is covered in bleeding wounds.
<328/732hp 602/797mana 158/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: bleeding wounds >
< > You have the following resistances:
You are highly resistant against bashing (31%)
You are highly resistant against piercing (31%)
You are highly resistant against slashing (31%)
You are slightly toughened against fire attacks (9%)
You are toughened against cold attacks (19%)
You are toughened against electrical attacks (13%)
You are highly resistant against acidic attacks (30%)
You have an aversion to poison (-6%)
You are toughened against negative energy (13%)
You are slightly toughened against holy attacks (9%)
You are slightly toughened against pure energy attacks (9%)
You are slightly toughened against mental attacks (9%)
You have an aversion to diseases (-6%)
You are slightly toughened against drowning (9%)
You are slightly toughened against sound (9%)
You are toughened against air and gas attacks (16%)
You are toughened against earth-based attacks (12%)
The following skills and spells are affecting you:
'Pass door' spell is active for 0 hours and 30 minutes
'Displacement' spell is active for 1 hours and 45 minutes
'Sanctuary' spell is active for 2 hours and 50 minutes
'Nerve' skill is active for 4 hours and 20 minutes
'Protective shield' spell is active for 5 hours and 30 minutes
'Ironskin' spell is active for 10 hours and 25 minutes
'Haste' spell is active for 11 hours and 20 minutes
'Harden skin' spell is active for 12 hours and 0 minutes
'Eldritch shield' spell is active for 12 hours and 20 minutes
Jassi is covered in bleeding wounds.
<328/732hp 602/797mana 158/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: bleeding wounds >
< >
Your divine power decimates Jassi.
Jassi makes a powerful Dragon punch!
Jassi's punch DISEMBOWELS you!
You parry Jassi's punch.
Jassi is gushing blood.
<275/732hp 602/797mana 158/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< >
Jassi steps out of the shadows.
Jassi's throw seems to slide around you.
Jassi dodges your divine power.
Jassi dodges your divine power.
Jassi attacks you with her punch, but you aren't there.
Jassi's punch misses you.
Jassi is gushing blood.
<279/732hp 602/797mana 158/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< > heal mortal
The healer utters the words, 'Maele alasse barthal wiakhs' and nods at you.
A warm feeling fills your body.
Jassi is gushing blood.
<379/732hp 602/797mana 158/317mv 510435tnl | EW>
< T: Burzum TC: bleeding wounds E: Jassi EC: gushing blood >
< > heal mortal
Garent the butcher yells, 'Freshly cut meats, get ya meats here!'
Your divine power decimates Jassi.
Jassi dodges your divine power.
Jassi's punch devastates you.
Jassi's punch misses you.
Jassi attacks you with her punch, but you aren't there.
The night has begun.
Jassi is gushing blood.
<351/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< >
Jassi steps out of the shadows.
Jassi grabs you and throws you to the ground with stunning force!
Jassi's throw mauls you.
Jassi grinds you against the ground with brutal skill.
Jassi's ground control decimates you.
Jassi is gushing blood.
<303/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< >
Jassi dodges your divine power.
Jassi dodges your divine power.
Your divine power decimates Jassi.
Jassi attacks you with her punch, but you aren't there.
Jassi attacks you with her punch, but you aren't there.
You parry Jassi's punch.
Jassi is gushing blood.
<307/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< > The healer utters the words, 'Maele alasse barthal wiakhs' and nods at you.
A warm feeling fills your body.
Jassi is gushing blood.
<407/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: bleeding wounds E: Jassi EC: gushing blood >
< >
Jassi dodges your divine power.
Jassi makes a powerful Dragon punch!
You parry Jassi's punch.
Jassi attacks you with her punch, but you aren't there.
Jassi attacks you with her punch, but you aren't there.
Jassi is gushing blood.
<410/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: bleeding wounds E: Jassi EC: gushing blood >
< > 2
> thrust
You thrust the sharp end of your hoopak at Jassi with great force!
Your thrust MASSACRES Jassi!
Jassi steps out of the shadows.
Jassi's throw seems to slide around you.
Jassi is gushing blood.
<410/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: bleeding wounds E: Jassi EC: gushing blood >
< >
Your divine power misses Jassi.
Jassi hand blocks your divine power.
Jassi attacks you with her punch, but you aren't there.
You parry Jassi's punch.
Jassi attacks you with her punch, but you aren't there.
Jassi is gushing blood.
<411/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: bleeding wounds E: Jassi EC: gushing blood >
< > 2
> thrust
You thrust the sharp end of your hoopak at Jassi with great force!
Your thrust DISMEMBERS Jassi!
Jassi is gushing blood.
<411/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: bleeding wounds E: Jassi EC: gushing blood >
< >
Jassi steps out of the shadows.
Jassi's throw seems to slide around you.
Jassi is gushing blood.
<411/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: bleeding wounds E: Jassi EC: gushing blood >
< > 2
Jassi hand blocks your divine power.
Jassi dodges your divine power.
Jassi's punch misses you.
Jassi makes a powerful Dragon punch!
Jassi's punch MUTILATES you!
Jassi attacks you with her punch, but you aren't there.
Jassi attacks you with her punch, but you aren't there.
You feel solid again.
Jassi is gushing blood.
<367/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: bleeding wounds E: Jassi EC: gushing blood >
< > > thrust
You thrust the sharp end of your hoopak at Jassi with great force!
Your thrust DISMEMBERS Jassi!
Jassi is writhing in agony.
<367/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: bleeding wounds E: Jassi EC: writhing >
< >
The healer utters the words, 'Maele alasse barthal wiakhs' and nods at Jassi.
Jassi is filled with strong restorative energy, as her wounds mend.
Jassi is gushing blood.
<367/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: bleeding wounds E: Jassi EC: gushing blood >
< > 2
Jassi dodges your divine power.
Jassi dodges your divine power.
Jassi makes a powerful Dragon punch!
Jassi steps out of the shadows.
Jassi attacks you with her punch, but you aren't there.
Jassi's punch decimates you.
Jassi is gushing blood.
<340/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< >
A blacksmith yells, 'Best blades made here, buy ye blades here!'
Jassi is gushing blood.
<340/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< > > thrust
You thrust the sharp end of your hoopak at Jassi with great force!
Your thrust DISEMBOWELS Jassi!
Jassi is gushing blood.
<340/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< >
The healer utters the words, 'Maele alasse barthal wiakhs' and nods at Jassi.
Jassi is filled with strong restorative energy, as her wounds mend.
Jassi is gushing blood.
<340/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< > 2
Jassi shield blocks your divine power.
Jassi dodges your divine power.
Jassi steps out of the shadows.
Jassi's punch devastates you.
Jassi attacks you with her punch, but you aren't there.
Jassi is gushing blood.
<305/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< > > thrust
You thrust the sharp end of your hoopak at Jassi with great force!
Your thrust MASSACRES Jassi!
Jani the grocer yells, 'Fresh greens for sale! Fresh greens here!'
Jassi is gushing blood.
<305/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< >
Jassi dodges your divine power.
Your divine power decimates Jassi.
Jassi steps out of the shadows.
You parry Jassi's punch.
You parry Jassi's punch.
Jassi attacks you with her punch, but you aren't there.
Jassi's punch maims you!
Jassi is gushing blood.
<267/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< > 2
The healer utters the words, 'Maele alasse barthal wiakhs' and nods at Jassi.
Jassi is filled with strong restorative energy, as her wounds mend.
Jassi is gushing blood.
<267/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< > > thrust
You thrust the sharp end of your hoopak at Jassi with great force!
Your thrust DISEMBOWELS Jassi!
Jassi is gushing blood.
<267/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< >
Jassi hand blocks your divine power.
Jassi attacks you with her punch, but you aren't there.
You parry Jassi's punch.
Jassi makes a powerful Dragon punch!
You parry Jassi's punch.
Jassi is gushing blood.
<269/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< > 2
The healer utters the words, 'Maele alasse barthal wiakhs' and nods at Jassi.
Jassi is filled with strong restorative energy, as her wounds mend.
Jassi is gushing blood.
<269/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< > > thrust
You thrust the sharp end of your hoopak at Jassi with great force!
Your thrust MASSACRES Jassi!
Jassi is gushing blood.
<269/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< >
Jassi dodges your divine power.
Your divine power decimates Jassi.
Jassi steps out of the shadows.
Jassi attacks you with her punch, but you aren't there.
Jassi attacks you with her punch, but you aren't there.
Jassi's punch decimates you.
Jassi is gushing blood.
<242/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< >
The healer utters the words, 'Maele alasse barthal wiakhs' and nods at Jassi.
Jassi is filled with strong restorative energy, as her wounds mend.
Jassi is gushing blood.
<242/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< > heal mortal
The healer utters the words, 'Maele alasse barthal wiakhs' and nods at you.
A warm feeling fills your body.
Jassi is gushing blood.
<342/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< >
Your divine power decimates Jassi.
Your divine power decimates Jassi.
Jassi's punch MUTILATES you!
Jassi's punch decimates you.
Jassi is gushing blood.
<270/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: gushing blood >
< > flee
flee
flee
The healer utters the words, 'Maele alasse barthal wiakhs' and nods at Jassi.
Jassi is filled with strong restorative energy, as her wounds mend.
Jassi is covered in bleeding wounds.
<270/732hp 632/797mana 222/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: bleeding wounds >
< > ab
You turn around, trying to escape!
Before a large established temple to Paladine
You stand within a pristine white temple dedicated to the Platinum dragon
Paladine. Bright torches light the temple with a warm radiance and the air
almost tingles with energy. The temple continues east and south lies holy
road. West of here you can see the guild of knights.
[Exits: east south west]
You flee from combat!
<271/732hp 632/797mana 221/317mv 510435tnl | ESW> You aren't fighting anyone.
<271/732hp 632/797mana 221/317mv 510435tnl | ESW> You aren't fighting anyone.
<271/732hp 632/797mana 221/317mv 510435tnl | ESW> You have the following resistances:
You are highly resistant against bashing (31%)
You are highly resistant against piercing (31%)
You are highly resistant against slashing (31%)
You are slightly toughened against fire attacks (9%)
You are toughened against cold attacks (19%)
You are toughened against electrical attacks (13%)
You are highly resistant against acidic attacks (30%)
You have an aversion to poison (-6%)
You are toughened against negative energy (13%)
You are slightly toughened against holy attacks (9%)
You are slightly toughened against pure energy attacks (9%)
You are slightly toughened against mental attacks (9%)
You have an aversion to diseases (-6%)
You are slightly toughened against drowning (9%)
You are slightly toughened against sound (9%)
You are toughened against air and gas attacks (16%)
You are toughened against earth-based attacks (12%)
The following skills and spells are affecting you:
'Displacement' spell is active for 0 hours and 35 minutes
'Sanctuary' spell is active for 1 hours and 40 minutes
'Nerve' skill is active for 3 hours and 10 minutes
'Protective shield' spell is active for 4 hours and 20 minutes
'Ironskin' spell is active for 9 hours and 15 minutes
'Haste' spell is active for 10 hours and 10 minutes
'Harden skin' spell is active for 10 hours and 50 minutes
'Eldritch shield' spell is active for 11 hours and 10 minutes
<271/732hp 632/797mana 221/317mv 510435tnl | ESW> s
Jassi has arrived from the east.
<271/732hp 632/797mana 221/317mv 510435tnl | ESW> e
On a cobblestone street named 'Holy road'
You are on a street paved with smooth white cobblestones. There is a small
temple of Paladine to the north, while the holy road continues east and
west.
[Exits: north east west]
A city soldier patrols the streets for trouble.
<271/732hp 632/797mana 220/317mv 510435tnl | NEW> Intersection of Solamnic road and Holy road.
You stand at the northern end of Solamnic road, at an intersection with
the holy road of Palanthas. To the north lies the temple of Paladine, it's
entrances further along the holy road to the east and west. You can also
head south along Solamnic road.
[Exits: east south west]
<271/732hp 632/797mana 219/317mv 510435tnl | ESW>
You are enveloped by the silver light of Solinari.
The clouds disappear.
<287/732hp 675/797mana 283/317mv 510435tnl | ESW> s
a clean cobblestone street named 'Solamnic road'
You are on a wide street paved with dark cobblestones. Flags of the
Solamnic orders line the road and bright torches light up the shadows. The
road continues north and south.
[Exits: north south]
A piece of paper sealed with the royal insignia of Palanthas is here.
A guard is here walking the battlements.
<287/732hp 675/797mana 282/317mv 510435tnl | NS> s
On a large cobblestone street named 'Solamnic road'
You are on a wide street paved with dark cobblestones. Flags of the
Solamnic orders line the road and bright torches light up the shadows. The
road continues north and south, while to the west is a cartographer's
shop.
[Exits: north south west]
A small kender rushes by, wide-eyed with wonder as he picks things up.
<290/732hp 675/797mana 281/317mv 510435tnl | NSW> s
A well kept cobblestone street named \'Solamnic road'
You are on a wide street paved with dark cobblestones. Flags of the
Solamnic orders line the road and bright torches light up the shadows. The
road continues north and south, or you can go east down a side street.
[Exits: north east south]
<290/732hp 675/797mana 280/317mv 510435tnl | NES> where
Within the area of the City of Palanthas and above:
(PK) Burzum A well kept cobblestone street named 'Solamnic road'
<290/732hp 675/797mana 280/317mv 510435tnl | NES> n
On a large cobblestone street named 'Solamnic road'
You are on a wide street paved with dark cobblestones. Flags of the
Solamnic orders line the road and bright torches light up the shadows. The
road continues north and south, while to the west is a cartographer's
shop.
[Exits: north south west]
A small kender rushes by, wide-eyed with wonder as he picks things up.
<293/732hp 675/797mana 279/317mv 510435tnl | NSW> n
n
a clean cobblestone street named 'Solamnic road'
You are on a wide street paved with dark cobblestones. Flags of the
Solamnic orders line the road and bright torches light up the shadows. The
road continues north and south.
[Exits: north south]
A piece of paper sealed with the royal insignia of Palanthas is here.
A guard is here walking the battlements.
<293/732hp 675/797mana 278/317mv 510435tnl | NS> Intersection of Solamnic road and Holy road.
You stand at the northern end of Solamnic road, at an intersection with
the holy road of Palanthas. To the north lies the temple of Paladine, it's
entrances further along the holy road to the east and west. You can also
head south along Solamnic road.
[Exits: east south west]
<293/732hp 675/797mana 277/317mv 510435tnl | ESW> w
n
On a cobblestone street named 'Holy road'
You are on a street paved with smooth white cobblestones. There is a small
temple of Paladine to the north, while the holy road continues east and
west.
[Exits: north east west]
A city soldier patrols the streets for trouble.
<293/732hp 675/797mana 276/317mv 510435tnl | NEW> e
Before a large established temple to Paladine
You stand within a pristine white temple dedicated to the Platinum dragon
Paladine. Bright torches light the temple with a warm radiance and the air
almost tingles with energy. The temple continues east and south lies holy
road. West of here you can see the guild of knights.
[Exits: east south west]
<293/732hp 675/797mana 275/317mv 510435tnl | ESW> Within a temple of white marble dedicated to Paladine
You stand in the middle of the temple dedicated to Paladine. Pure white
walls surround you, with etched engravings of the platinum dragon the only
marking on them. You can go east or west to the entrances of the temple,
and those who are level 7 or below may go DOWN into Mud school.
[Exits: east west]
A white marble fountain splashes forth water here.
A pit for donations is in front of the altar.
(White Aura) A healer is standing here giving the blessings of Paladine.
<293/732hp 675/797mana 274/317mv 510435tnl | EW> heal mortal
The healer utters the words, 'Maele alasse barthal wiakhs' and nods at you.
A warm feeling fills your body.
<394/732hp 675/797mana 274/317mv 510435tnl | EW> heal mortal
Jassi steps out of the shadows.
You yell, 'Help! Jassi is attacking me!'
Jassi makes a powerful Dragon punch!
Jassi attacks you with her punch, but you aren't there.
Jassi is covered in bleeding wounds.
<398/732hp 675/797mana 274/317mv 510435tnl | EW>
< T: Burzum TC: bleeding wounds E: Jassi EC: bleeding wounds >
< > The healer utters the words, 'Maele alasse barthal wiakhs' and nods at you.
A warm feeling fills your body.
Jassi is covered in bleeding wounds.
<498/732hp 675/797mana 274/317mv 510435tnl | EW>
< T: Burzum TC: bleeding wounds E: Jassi EC: bleeding wounds >
< > p
Jassi dodges your divine power.
Jassi dodges your divine power.
Jassi's punch decimates you.
Jassi's punch maims you!
Jassi attacks you with her punch, but you aren't there.
Jassi is covered in bleeding wounds.
<432/732hp 675/797mana 274/317mv 510435tnl | EW>
< T: Burzum TC: bleeding wounds E: Jassi EC: bleeding wounds >
< >
Jassi steps out of the shadows.
Jassi howls in rage and she unleashes the beast within herself!
Jassi blurs into a savage wolverine for a brief, deadly moment.
Jassi's body suddenly undergoes a rapid contortion into the form of a fierce wolverine.
A fierce wolverine attacks you with her claw, but you aren't there.
A fierce wolverine attacks you with her claw, but you aren't there.
A fierce wolverine's claw devastates you.
A fierce wolverine's claw maims you!
A fierce wolverine's claw maims you!
You parry a fierce wolverine's claw.
A fierce wolverine attacks you with her claw, but you aren't there.
A fierce wolverine's body undergoes a rapid transformation and she reverts to normal.
Jassi's rage is spent and she flickers back to normal.
Jassi is covered in bleeding wounds.
<321/732hp 675/797mana 274/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: bleeding wounds >
< > > c paralysis
You can't concentrate enough.
Jassi is covered in bleeding wounds.
<321/732hp 675/797mana 274/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: bleeding wounds >
< > flee
Your divine power decimates Jassi.
Jassi dodges your divine power.
Jassi shield blocks your divine power.
Jassi attacks you with her punch, but you aren't there.
Jassi's punch decimates you.
Jassi attacks you with her punch, but you aren't there.
Jassi is covered in bleeding wounds.
<293/732hp 675/797mana 274/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: bleeding wounds >
< > flee
You turn around, trying to escape!
Alas, you cannot go that way.
Alas, you cannot go that way.
PANIC! You couldn't escape!
Jassi is covered in bleeding wounds.
<293/732hp 675/797mana 274/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: bleeding wounds >
< > You turn around, trying to escape!
Before a large established temple to Paladine
You stand within a pristine white temple dedicated to the Platinum dragon
Paladine. Bright torches light the temple with a warm radiance and the air
almost tingles with energy. The temple continues west and south lies holy
road.
[Exits: south west]
A well dressed lady walks purposefully past without a moment's glance.
You flee from combat!
<293/732hp 675/797mana 273/317mv 510435tnl | SW> w
p jas
Within a temple of white marble dedicated to Paladine
You stand in the middle of the temple dedicated to Paladine. Pure white
walls surround you, with etched engravings of the platinum dragon the only
marking on them. You can go east or west to the entrances of the temple,
and those who are level 7 or below may go DOWN into Mud school.
[Exits: east west]
A white marble fountain splashes forth water here.
A pit for donations is in front of the altar.
(White Aura) A healer is standing here giving the blessings of Paladine.
<293/732hp 675/797mana 272/317mv 510435tnl | EW> > c paralysis jas
They aren't here.
<293/732hp 675/797mana 272/317mv 510435tnl | EW> w
Before a large established temple to Paladine
You stand within a pristine white temple dedicated to the Platinum dragon
Paladine. Bright torches light the temple with a warm radiance and the air
almost tingles with energy. The temple continues east and south lies holy
road. West of here you can see the guild of knights.
[Exits: east south west]
You stop flicking in and out of existence.
<295/732hp 675/797mana 271/317mv 510435tnl | ESW> e
p jas
Within a temple of white marble dedicated to Paladine
You stand in the middle of the temple dedicated to Paladine. Pure white
walls surround you, with etched engravings of the platinum dragon the only
marking on them. You can go east or west to the entrances of the temple,
and those who are level 7 or below may go DOWN into Mud school.
[Exits: east west]
A white marble fountain splashes forth water here.
A pit for donations is in front of the altar.
(White Aura) A healer is standing here giving the blessings of Paladine.
<295/732hp 675/797mana 270/317mv 510435tnl | EW>
Jassi steps out of the shadows.
<295/732hp 675/797mana 270/317mv 510435tnl | EW> e
> c paralysis jas
You draw a rune of magic with your hand.
Jassi yells, 'Die, Burzum you sorcerous dog!'
Jassi freezes momentarily, but it passes.
Jassi is covered in bleeding wounds.
<295/732hp 635/797mana 270/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: bleeding wounds >
< >
Jassi steps out of the shadows.
Jassi is covered in bleeding wounds.
<295/732hp 635/797mana 270/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: bleeding wounds >
< > flee
Jassi steps out of the shadows.
Jassi's throw seems to slide around you.
Jassi is covered in bleeding wounds.
<295/732hp 635/797mana 270/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: bleeding wounds >
< > flee
Ancient golden breastplate hums softly!
You feel better!
Jassi dodges your divine power.
Your divine power decimates Jassi.
Jassi makes a powerful Dragon punch!
Jassi's punch MUTILATES you!
Jassi's punch devastates you.
Jassi is covered in bleeding wounds.
<283/732hp 635/797mana 270/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: bleeding wounds >
< > flee
flee
No way! You are still fighting!
Jassi is covered in bleeding wounds.
<283/732hp 635/797mana 270/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: bleeding wounds >
< > flee
You turn around, trying to escape!
Before a large established temple to Paladine
You stand within a pristine white temple dedicated to the Platinum dragon
Paladine. Bright torches light the temple with a warm radiance and the air
almost tingles with energy. The temple continues east and south lies holy
road. West of here you can see the guild of knights.
[Exits: east south west]
You flee from combat!
<283/732hp 635/797mana 269/317mv 510435tnl | ESW> You aren't fighting anyone.
<283/732hp 635/797mana 269/317mv 510435tnl | ESW> b
You aren't fighting anyone.
<283/732hp 635/797mana 269/317mv 510435tnl | ESW> You aren't fighting anyone.
<283/732hp 635/797mana 269/317mv 510435tnl | ESW> You aren't fighting anyone.
<283/732hp 635/797mana 269/317mv 510435tnl | ESW> > c displacement
With your finger, you draw a sigil in the air.
You begin flickering in and out of existence.
<286/732hp 575/797mana 269/317mv 510435tnl | ESW>
Garent the butcher yells, 'Freshly cut meats, get ya meats here!'
<286/732hp 575/797mana 269/317mv 510435tnl | ESW> e
p jas
Jassi has arrived from the east.
<287/732hp 575/797mana 269/317mv 510435tnl | ESW> Within a temple of white marble dedicated to Paladine
You stand in the middle of the temple dedicated to Paladine. Pure white
walls surround you, with etched engravings of the platinum dragon the only
marking on them. You can go east or west to the entrances of the temple,
and those who are level 7 or below may go DOWN into Mud school.
[Exits: east west]
A white marble fountain splashes forth water here.
A pit for donations is in front of the altar.
(White Aura) A healer is standing here giving the blessings of Paladine.
<287/732hp 575/797mana 268/317mv 510435tnl | EW> > c paralysis jas
They aren't here.
<287/732hp 575/797mana 268/317mv 510435tnl | EW>
Jassi has arrived from the west.
<287/732hp 575/797mana 268/317mv 510435tnl | EW> w
p jas
Before a large established temple to Paladine
You stand within a pristine white temple dedicated to the Platinum dragon
Paladine. Bright torches light the temple with a warm radiance and the air
almost tingles with energy. The temple continues east and south lies holy
road. West of here you can see the guild of knights.
[Exits: east south west]
<287/732hp 575/797mana 267/317mv 510435tnl | ESW> e
> c paralysis jas
They aren't here.
<287/732hp 575/797mana 267/317mv 510435tnl | ESW> p jas
Within a temple of white marble dedicated to Paladine
You stand in the middle of the temple dedicated to Paladine. Pure white
walls surround you, with etched engravings of the platinum dragon the only
marking on them. You can go east or west to the entrances of the temple,
and those who are level 7 or below may go DOWN into Mud school.
[Exits: east west]
A white marble fountain splashes forth water here.
A pit for donations is in front of the altar.
(White Aura) A healer is standing here giving the blessings of Paladine.
Jassi steps out of the shadows.
<287/732hp 575/797mana 266/317mv 510435tnl | EW> > c paralysis jas
They aren't here.
Jassi steps out of the shadows.
Jassi leaves west.
<288/732hp 575/797mana 266/317mv 510435tnl | EW> p jas
w
p jas
> c paralysis jas
They aren't here.
<288/732hp 575/797mana 266/317mv 510435tnl | EW> Before a large established temple to Paladine
You stand within a pristine white temple dedicated to the Platinum dragon
Paladine. Bright torches light the temple with a warm radiance and the air
almost tingles with energy. The temple continues east and south lies holy
road. West of here you can see the guild of knights.
[Exits: east south west]
Jassi steps out of the shadows.
Jassi leaves east.
<288/732hp 575/797mana 265/317mv 510435tnl | ESW> > c paralysis jas
They aren't here.
<288/732hp 575/797mana 265/317mv 510435tnl | ESW> p jas
e
> c paralysis jas
They aren't here.
<288/732hp 575/797mana 265/317mv 510435tnl | ESW> p jas
Within a temple of white marble dedicated to Paladine
You stand in the middle of the temple dedicated to Paladine. Pure white
walls surround you, with etched engravings of the platinum dragon the only
marking on them. You can go east or west to the entrances of the temple,
and those who are level 7 or below may go DOWN into Mud school.
[Exits: east west]
A white marble fountain splashes forth water here.
A pit for donations is in front of the altar.
(White Aura) A healer is standing here giving the blessings of Paladine.
<288/732hp 575/797mana 264/317mv 510435tnl | EW>
Jassi steps out of the shadows.
You yell, 'Help! I am being attacked by Jassi!'
Jassi's punch devastates you.
Your divine power misses Jassi.
Jassi hand blocks your divine power.
Jassi makes a powerful Dragon punch!
Jassi's punch MUTILATES you!
Jassi attacks you with her punch, but you aren't there.
Jassi's punch devastates you.
You sure are BLEEDING!
Jassi is covered in bleeding wounds.
<186/732hp 620/797mana 317/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: bleeding wounds >
< > w
> c paralysis jas
You can't concentrate enough.
Jassi is covered in bleeding wounds.
<186/732hp 620/797mana 317/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: bleeding wounds >
< > No way! You are still fighting!
Jassi is covered in bleeding wounds.
<186/732hp 620/797mana 317/317mv 510435tnl | EW>
< T: Burzum TC: gushing blood E: Jassi EC: bleeding wounds >
< > flee
flee
You turn around, trying to escape!
Alas, you cannot go that way.
re.
//Flee and heal
<732/732hp 709/797mana 304/317mv 510435tnl | NESW> n
Under a broken stone archway south of the Palanthas markets
You stand beneath a large stone archway that has been badly damaged from
the old wars that ravaged the city. Only half of the original stone
remains but it is still and impressive sight. North of here lies the city
markets, while the road runs to the south.
[Exits: north south]
A city soldier patrols the streets for trouble.
<732/732hp 709/797mana 303/317mv 510435tnl | NS> n
In the southern market
You stand within the bustling markets of Palanthas. The sounds of people
talking and conducting business can be heard from all around. To the south
is a large stone archway leading out from the markets, while the markets
themselves continue north, east and west.
[Exits: north east south west]
A city soldier patrols the streets for trouble.
<732/732hp 709/797mana 302/317mv 510435tnl | NESW> w
In the south-western market
You stand within the bustling markets of Palanthas. The sounds of people
talking and conducting business can be heard from all around. To the south
is the city butcher providing fresh meats, and west is the grocer shop.
[Exits: north east south west]
The silver light of Solinari's full moon fades into the horizon.
The sky is getting cloudy.
<732/732hp 795/797mana 317/317mv 510435tnl | NESW> n
A cobblestone trade road through the western Palanthas markets
You are on a well made but very worn down cobblestone road. Around you
the bustling markets of Palanthas spread out to greet citizens and
visitors alike. The smell of roasting meats and fresh baked bread fills
the air. The markets continue north, east and south, while to the west you
can see a large stone archway leading out of the market.
[Exits: north east south west]
You see a pair of metal leggings here.
You see a metal helmet here.
A plain steel sword is lying here.
(Glowing) A war banner has been left here.
<732/732hp 795/797mana 316/317mv 510435tnl | NESW> sca e
You peer intently east.
**** 1 east ****
**** 2 east ****
**** 3 east ****
A dirty girl coughs as she begs for food.
**** 4 east ****
**** 5 east ****
A dirty old man glares at you in a blurred, drunken stupor.
A ragged looking beggar reaches out to passers by for some kindness.
<732/732hp 795/797mana 316/317mv 510435tnl | NESW> n
n
In the north-western market
You stand within the bustling markets of Palanthas. The sounds of people
talking and conducting business can be heard from all around. To the north
is a closed shop, and west is the baker's delight from which smells of
fresh baked bread are coming.
[Exits: north east south west]
<732/732hp 795/797mana 315/317mv 510435tnl | NESW> An empty shop
This shop seems to have been closed for some reason, perhaps sometime in
the near future it will be reopened.
[Exits: south up]
<732/732hp 795/797mana 314/317mv 510435tnl | SU> up
A storage room
This room seems to be used as storage while the shop below is vacant.
Nothing of real interest has been stored, just overstocked produce and
garbage that should be put in the dumps. There is only one exit and that
is back down to the vacant shop below.
[Exits: down]
A man dressed in humble but warm clothing walks by.
<732/732hp 795/797mana 313/317mv 510435tnl | D> ab
You have the following resistances:
You are highly resistant against bashing (31%)
You are highly resistant against piercing (31%)
You are highly resistant against slashing (31%)
You are slightly toughened against fire attacks (9%)
You are toughened against cold attacks (19%)
You are toughened against electrical attacks (13%)
You are highly resistant against acidic attacks (30%)
You have an aversion to poison (-6%)
You are toughened against negative energy (13%)
You are highly resistant against holy attacks (39%)
You are slightly toughened against pure energy attacks (9%)
You are slightly toughened against mental attacks (9%)
You have an aversion to diseases (-6%)
You are slightly toughened against drowning (9%)
You are slightly toughened against sound (9%)
You are toughened against air and gas attacks (16%)
You are toughened against earth-based attacks (12%)
The following skills and spells are affecting you:
'Displacement' spell is active for 0 hours and 35 minutes
'Ironskin' spell is active for 1 hours and 5 minutes
'Sanctuary' spell is active for 2 hours and 40 minutes
'Harden skin' spell is active for 2 hours and 40 minutes
'Eldritch shield' spell is active for 3 hours and 0 minutes
'Protective shield' spell is active for 7 hours and 0 minutes
'Astral spell' spell is active for 8 hours and 0 minutes
'Haste' spell is active for 35 hours and 10 minutes
'Unholy blessing' skill is active for 865 hours and 40 minutes
<732/732hp 795/797mana 313/317mv 510435tnl | D> whois j
You leave the astral plane and return to the material one.
(PK) Jassi the female human
<732/732hp 795/797mana 313/317mv 510435tnl | D> where
A blacksmith yells, 'Best blades made here, buy ye blades here!'
<732/732hp 795/797mana 313/317mv 510435tnl | D> Within the area of the City of Palanthas:
(PK) Burzum A storage room
(PK) Jassi The mercenary headquarters
<732/732hp 795/797mana 313/317mv 510435tnl | D> c inv
With your finger, you draw a sigil in the air.
You fade out of existence.
<732/732hp 790/797mana 313/317mv 510435tnl | D> as
> c astral
You trace a sigil in the air.
You fade out of the material plane and enter the astral one.
<732/732hp 690/797mana 313/317mv 510435tnl | D> down
An empty shop
This shop seems to have been closed for some reason, perhaps sometime in
the near future it will be reopened.
[Exits: south up]
<732/732hp 690/797mana 312/317mv 510435tnl | SU> s
In the north-western market
You stand within the bustling markets of Palanthas. The sounds of people
talking and conducting business can be heard from all around. To the north
is a closed shop, and west is the baker's delight from which smells of
fresh baked bread are coming.
[Exits: north east south west]
A blacksmith yells, 'Best blades made here, buy ye blades here!'
<732/732hp 690/797mana 311/317mv 510435tnl | NESW> e
e
In the northern market
You stand within the bustling markets of Palanthas. The sounds of people
talking and conducting business can be heard from all around. To the north
is an archway leading out of the markets, while the market itself
continues to the east, south and west.
[Exits: north east south west]
<732/732hp 690/797mana 310/317mv 510435tnl | NESW> e
In the north-eastern market
You stand within the bustling markets of Palanthas. The sounds of people
talking and conducting business can be heard from all around. To the north
you can hear the ringing of metal on metal as the city blacksmith works
away, and similar sounds are coming from the east where the armorer works.
[Exits: north east south west]
A city soldier patrols the streets for trouble.
<732/732hp 690/797mana 309/317mv 510435tnl | NESW> e
the Anvil and Iron
You stand in a hot, sweaty shop filled with armors and half forged metals.
The armorer provides his services to all who can pay, as well as the city
guards and armies. You can go west into the markets or up into the
backroom of the armory.
[Exits: west up]
A midnight blue scroll lies on the ground.
(Glowing) A small, chevron-shaped badge glimmers dimly.
An expensive looking ring is here.
A drunk rests in a corner mumbling incoherent words.
(White Aura) A stocky armorer waits for your orders.
<732/732hp 690/797mana 308/317mv 510435tnl | WU> e
Alas, you cannot go that way.
<732/732hp 690/797mana 308/317mv 510435tnl | WU> Alas, you cannot go that way.
<732/732hp 690/797mana 308/317mv 510435tnl | WU> n
Alas, you cannot go that way.
You stop flicking in and out of existence.
<732/732hp 690/797mana 308/317mv 510435tnl | WU> w
In the north-eastern market
You stand within the bustling markets of Palanthas. The sounds of people
talking and conducting business can be heard from all around. To the north
you can hear the ringing of metal on metal as the city blacksmith works
away, and similar sounds are coming from the east where the armorer works.
[Exits: north east south west]
A city soldier patrols the streets for trouble.
<732/732hp 690/797mana 307/317mv 510435tnl | NESW> s
A cobblestone trade road through the eastern Palanthas markets
You are on a well made but very worn down cobblestone road. Around you
the bustling markets of Palanthas spread out to greet citizens and
visitors alike. The sound of metal ringing as it is forged fills the air.
The markets continue north, south and west, while to the east you can see
a large stone archway leading out of the market.
[Exits: north east south west]
<732/732hp 690/797mana 306/317mv 510435tnl | NESW> ab
You have the following resistances:
You are highly resistant against bashing (30%)
You are highly resistant against piercing (30%)
You are highly resistant against slashing (30%)
You are slightly toughened against fire attacks (8%)
You are toughened against cold attacks (18%)
You are toughened against electrical attacks (12%)
You are resistant against acidic attacks (29%)
You have an aversion to poison (-7%)
You are toughened against negative energy (12%)
You are highly resistant against holy attacks (38%)
You are slightly toughened against pure energy attacks (8%)
You are slightly toughened against mental attacks (8%)
You have an aversion to diseases (-7%)
You are slightly toughened against drowning (8%)
You are slightly toughened against sound (8%)
You are toughened against air and gas attacks (15%)
You are toughened against earth-based attacks (11%)
The following skills and spells are affecting you:
'Ironskin' spell is active for 0 hours and 25 minutes
'Sanctuary' spell is active for 2 hours and 0 minutes
'Harden skin' spell is active for 2 hours and 0 minutes
'Eldritch shield' spell is active for 2 hours and 20 minutes
'Protective shield' spell is active for 6 hours and 20 minutes
'Astral spell\' spell is active for 12 hours and 45 minutes
'Haste' spell is active for 34 hours and 30 minutes
'Invisibility' spell is active for 48 hours and 40 minutes
'Unholy blessing' skill is active for 865 hours and 0 minutes
<732/732hp 690/797mana 306/317mv 510435tnl | NESW> b
> c displacement
You trace a rune of magic in the air.
You begin flickering in and out of existence.
<732/732hp 630/797mana 306/317mv 510435tnl | NESW> f
> c fly
You trace a rune of magic in the air.
Your feet rise off the ground.
<732/732hp 620/797mana 306/317mv 510435tnl | NESW>
The day has begun.
<732/732hp 670/797mana 317/317mv 510435tnl | NESW> e
Beneath a large, cracked stone archway before the Palanthas Markets
You are standing beneath a huge archway made from solid stone. The
surface is etched and cracked from some ages past force that swept through
the city. The road leads west to the Palanthas markets, and east under the
archway and along trade road.
[Exits: east west]
A piece of cloth is here.
A dirty girl coughs as she begs for food.
<732/732hp 670/797mana 316/317mv 510435tnl | EW> e
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
to the south runs a narrow, dark alley.
[Exits: east south west]
<732/732hp 670/797mana 315/317mv 510435tnl | ESW> e
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
to the north is a mercenary shop and south lies the fighter's guild.
[Exits: north east south west]
A guard is here walking the battlements.
A dirty old man glares at you in a blurred, drunken stupor.
A ragged looking beggar reaches out to passers by for some kindness.
<732/732hp 670/797mana 314/317mv 510435tnl | NESW>
Your iron hard skin softens.
<732/732hp 670/797mana 314/317mv 510435tnl | NESW> t
> c ironskin
You draw a rune of magic with your hand.
You reinforce your hardened skin.
Your skin becomes iron strong.
<732/732hp 580/797mana 314/317mv 510435tnl | NESW> sca n
You peer intently north.
**** 1 north ****
(Charmed) A minotaur mercenary stands here waiting for his orders.
Jassi the female human is resting here.
A tough minotaur mercenary grins as he readies to sell his services.
<732/732hp 580/797mana 314/317mv 510435tnl | NESW>
A blacksmith yells, 'Best blades made here, buy ye blades here!'
<732/732hp 580/797mana 314/317mv 510435tnl | NESW> who
You leave the astral plane and return to the material one.
-=-=-=-= Visible players in the realms =-=-=-=-
(PK) Hanthala the male half-elf, Apprentice of the Tower
(PK) Sigurd the male human
(PK) Burzum the male kender
(PK) Jassi the female human
Players found: 4
A beggar says, 'Food for the poor, please mister?'
<732/732hp 580/797mana 314/317mv 510435tnl | NESW> n
p jas
The mercenary headquarters
You stand within the Palanthas mercenary headquarters where all kind of
beings offer their skills in exchange for money.
[Exits: south]
(Glowing) A war banner has been left here.
A ring bearing the mark of Solamnia is here.
A plain steel sword is lying here.
(Charmed) A minotaur mercenary is resting here.
A tough minotaur mercenary grins as he readies to sell his services.
<732/732hp 580/797mana 313/317mv 510435tnl | S> > c paralysis jas
They aren't here.
<732/732hp 580/797mana 313/317mv 510435tnl | S> s
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
to the north is a mercenary shop and south lies the fighter's guild.
[Exits: north east south west]
A guard is here walking the battlements.
A dirty old man glares at you in a blurred, drunken stupor.
A ragged looking beggar reaches out to passers by for some kindness.
<732/732hp 580/797mana 312/317mv 510435tnl | NESW> n
p jas
The mercenary headquarters
You stand within the Palanthas mercenary headquarters where all kind of
beings offer their skills in exchange for money.
[Exits: south]
(Glowing) A war banner has been left here.
A ring bearing the mark of Solamnia is here.
A plain steel sword is lying here.
(Charmed) A minotaur mercenary is resting here.
A tough minotaur mercenary grins as he readies to sell his services.
<732/732hp 580/797mana 311/317mv 510435tnl | S> s
> c paralysis jas
They aren't here.
<732/732hp 580/797mana 311/317mv 510435tnl | S> n
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
to the north is a mercenary shop and south lies the fighter's guild.
[Exits: north east south west]
A guard is here walking the battlements.
A dirty old man glares at you in a blurred, drunken stupor.
A ragged looking beggar reaches out to passers by for some kindness.
<732/732hp 580/797mana 310/317mv 510435tnl | NESW> where
The mercenary headquarters
You stand within the Palanthas mercenary headquarters where all kind of
beings offer their skills in exchange for money.
[Exits: south]
(Glowing) A war banner has been left here.
A ring bearing the mark of Solamnia is here.
A plain steel sword is lying here.
(Charmed) A minotaur mercenary is resting here.
A tough minotaur mercenary grins as he readies to sell his services.
<732/732hp 580/797mana 309/317mv 510435tnl | S> s
Within the area of the City of Palanthas and above:
(PK) Sigurd Inside the temple of the Silver moon
(PK) Burzum The mercenary headquarters
<732/732hp 580/797mana 309/317mv 510435tnl | S> On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
to the north is a mercenary shop and south lies the fighter's guild.
[Exits: north east south west]
A guard is here walking the battlements.
A dirty old man glares at you in a blurred, drunken stupor.
A ragged looking beggar reaches out to passers by for some kindness.
<732/732hp 580/797mana 308/317mv 510435tnl | NESW>
The sun rises in the east.
The rain starts to pour down.
<732/732hp 642/797mana 317/317mv 510435tnl | NESW> n
The mercenary headquarters
You stand within the Palanthas mercenary headquarters where all kind of
beings offer their skills in exchange for money.
[Exits: south]
(Glowing) A war banner has been left here.
A ring bearing the mark of Solamnia is here.
A plain steel sword is lying here.
(Charmed) A minotaur mercenary is resting here.
A tough minotaur mercenary grins as he readies to sell his services.
<732/732hp 642/797mana 316/317mv 510435tnl | S> c 'faerie fog'
You trace a sigil in the air.
You lost your concentration.
Someone slips from the shadows and hurls a knife towards your throat.
A knife whistles past your ear and clatters noisily along the ground.
Jassi steps out of the shadows.
Jassi's assassination attempt misses you.
Jassi is in perfect condition.
<732/732hp 636/797mana 316/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: perfect condition >
< > flee
You fade into existence.
Your divine power decimates Jassi.
Jassi dodges your divine power.
Jassi attacks you with her punch, but you aren't there.
Jassi attacks you with her punch, but you aren't there.
You parry a minotaur mercenary's crush.
Jassi has a few scratches.
<732/732hp 636/797mana 316/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: a few scratches >
< > You turn around, trying to escape!
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
to the north is a mercenary shop and south lies the fighter's guild.
[Exits: north east south west]
A guard is here walking the battlements.
A dirty old man glares at you in a blurred, drunken stupor.
A ragged looking beggar reaches out to passers by for some kindness.
You flee from combat!
<732/732hp 636/797mana 315/317mv 510435tnl | NESW> n
The mercenary headquarters
You stand within the Palanthas mercenary headquarters where all kind of
beings offer their skills in exchange for money.
[Exits: south]
(Glowing) A war banner has been left here.
A ring bearing the mark of Solamnia is here.
A plain steel sword is lying here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
A tough minotaur mercenary grins as he readies to sell his services.
<732/732hp 636/797mana 314/317mv 510435tnl | S> c 'faerie fog'
With your finger, you draw a sigil in the air.
You conjure a cloud of purple smoke.
A minotaur mercenary is revealed!
You learn from your mistakes and become better at Spell Penetration!
A mercenary is revealed!
Someone slips from the shadows and hurls a knife towards your throat.
Your mouth fills with blood as the knife mercifully lands hilt-first against your head.
Jassi steps out of the shadows.
Your ironskin cracks under the blows!
Jassi uses her shoulder to partially deflect your divine power.
Your divine power decimates Jassi.
Your divine power decimates Jassi.
Jassi attacks you with her punch, but you aren't there.
You parry Jassi's punch.
Jassi attacks you with her punch, but you aren't there.
A minotaur mercenary's crush misses you.
Jassi has a few scratches.
<732/732hp 624/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: a few scratches >
< >
A blacksmith yells, 'Best blades made here, buy ye blades here!'
Jassi has a few scratches.
<732/732hp 624/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: a few scratches >
< > p
You parry a minotaur mercenary's crush.
A minotaur mercenary attacks you with his crush, but you aren't there.
A minotaur mercenary attacks you with his crush, but you aren't there.
Jassi dodges your divine power.
Jassi dodges your divine power.
Jassi attacks you with her punch, but you aren't there.
Jassi attacks you with her punch, but you aren't there.
Jassi attacks you with her punch, but you aren't there.
Jassi has a few scratches.
<732/732hp 624/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: a few scratches >
< > > c paralysis
You can't concentrate enough.
Jassi has a few scratches.
<732/732hp 624/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: a few scratches >
< > p
> c paralysis
You can't concentrate enough.
Jassi has a few scratches.
<732/732hp 624/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: a few scratches >
< > p
> c paralysis
You can't concentrate enough.
Jassi has a few scratches.
<732/732hp 624/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: a few scratches >
< > p
> c paralysis
You can't concentrate enough.
Jassi has a few scratches.
<732/732hp 624/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: a few scratches >
< > p
> c paralysis
You can't concentrate enough.
Jassi has a few scratches.
<732/732hp 624/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: a few scratches >
< >
Jani the grocer yells, 'Fresh greens for sale! Fresh greens here!'
You parry a minotaur mercenary's crush.
Jassi hand blocks your divine power.
Jassi hand blocks your divine power.
Jassi steps out of the shadows.
Jassi attacks you with her punch, but you aren't there.
You parry Jassi's punch.
Your ironskin cracks under the blows!
Jassi has a few scratches.
<732/732hp 624/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: a few scratches >
< > p
> c paralysis
You draw a rune of magic with your hand.
Jassi turns stiff and a horrible look comes over Jassi's face.
Jassi has a few scratches.
<732/732hp 584/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: a few scratches >
< >
Jassi steps out of the shadows.
Jassi has a few scratches.
<732/732hp 584/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: a few scratches >
< > 2
You parry a minotaur mercenary's crush.
Jassi's face twists in agony as her legs refuse to move.
Jassi forearm partially deflects your divine power.
Your divine power mauls Jassi.
Jassi's face twists in agony as her legs refuse to move.
Jassi hand blocks your divine power.
Jassi steps out of the shadows.
Jassi attacks you with her punch, but you aren't there.
Jassi attacks you with her punch, but you aren't there.
You parry Jassi's punch.
Jassi has a few scratches.
<732/732hp 584/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: a few scratches >
< > > thrust
You thrust the sharp end of your hoopak at Jassi with great force!
Your thrust DISEMBOWELS Jassi!
Jassi has some small wounds.
<732/732hp 584/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: small wounds >
< > 3
A minotaur mercenary's crush misses you.
Jassi dodges your divine power.
Jassi hand blocks your divine power.
Jassi steps out of the shadows.
Jassi attacks you with her punch, but you aren't there.
Your ironskin cracks under the blows!
Jassi attacks you with her punch, but you aren't there.
Jassi has some small wounds.
<732/732hp 584/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: small wounds >
< > > c soft
You trace a rune of magic in the air.
Spell failed.
Jassi has some small wounds.
<732/732hp 554/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: small wounds >
< > 3
Jassi steps out of the shadows.
Jassi has some small wounds.
<732/732hp 554/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: small wounds >
< >
You parry a minotaur mercenary's crush.
You parry a minotaur mercenary's crush.
Jassi dodges your divine power.
Jassi's face twists in agony as her legs refuse to move.
Jassi shield blocks your divine power.
Jassi steps out of the shadows.
Jassi attacks you with her punch, but you aren't there.
You parry Jassi's punch.
You parry Jassi's punch.
Jassi has some small wounds.
<732/732hp 554/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: small wounds >
< > > c soft
You trace a sigil in the air.
You lost your concentration.
Jassi has some small wounds.
<732/732hp 539/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: small wounds >
< > 3
A minotaur mercenary's crush misses you.
A minotaur mercenary's crush misses you.
Jassi hand blocks your divine power.
Jassi's face twists in agony as her legs refuse to move.
Your divine power devastates Jassi.
Jassi steps out of the shadows.
Jassi attacks you with her punch, but you aren't there.
Jassi attacks you with her punch, but you aren't there.
You parry Jassi's punch.
You parry Jassi's punch.
Jassi has some small wounds.
<732/732hp 539/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: small wounds >
< > > c soft
You trace a sigil in the air.
Jassi looks more vulnerable.
Jassi has some small wounds.
<732/732hp 509/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: Jassi EC: small wounds >
< >
A minotaur mercenary rescues Jassi!
A minotaur mercenary is in perfect condition.
<732/732hp 509/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: a minotaur mercenary EC: perfect condition >
< > 4
You parry a minotaur mercenary's crush.
Your divine power decimates a minotaur mercenary.
Your divine power decimates a minotaur mercenary.
A minotaur mercenary has a few scratches.
<732/732hp 509/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: a minotaur mercenary EC: a few scratches >
< > > c slow
With your finger, you draw a sigil in the air.
Spell failed.
A minotaur mercenary has a few scratches.
<732/732hp 479/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: a minotaur mercenary EC: a few scratches >
< > flee
flee
You parry a minotaur mercenary's crush.
You parry a minotaur mercenary's crush.
You parry a minotaur mercenary's crush.
Your divine power devastates a minotaur mercenary.
Your divine power decimates a minotaur mercenary.
The white aura around your body fades.
tell burzum aura
Your skin softens.
A minotaur mercenary has some small wounds.
<732/732hp 479/797mana 314/317mv 510435tnl | S>
< T: Burzum TC: perfect condition E: a minotaur mercenary EC: small wounds >
< > n
You turn around, trying to escape!
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
to the north is a mercenary shop and south lies the fighter's guild.
[Exits: north east south west]
A guard is here walking the battlements.
A dirty old man glares at you in a blurred, drunken stupor.
A ragged looking beggar reaches out to passers by for some kindness.
You flee from combat!
<732/732hp 479/797mana 313/317mv 510435tnl | NESW> You aren't fighting anyone.
<732/732hp 479/797mana 313/317mv 510435tnl | NESW> n
You tell yourself, 'Aura.'
<732/732hp 479/797mana 313/317mv 510435tnl | NESW> 4 jas
The mercenary headquarters
You stand within the Palanthas mercenary headquarters where all kind of
beings offer their skills in exchange for money.
[Exits: south]
(Glowing) A war banner has been left here.
A ring bearing the mark of Solamnia is here.
A plain steel sword is lying here.
(Charmed) (Purple Aura) A minotaur mercenary stands here waiting for his orders.
(Purple Aura) A tough minotaur mercenary grins as he readies to sell his services.
Someone' s face twists in agony as her paralysed legs lock up.
<732/732hp 479/797mana 312/317mv 510435tnl | S> Alas, you cannot go that way.
<732/732hp 479/797mana 312/317mv 510435tnl | S> > c slow jas
They aren't here.
<732/732hp 479/797mana 312/317mv 510435tnl | S>
A minotaur mercenary leaves south.
<732/732hp 479/797mana 312/317mv 510435tnl | S> s
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
to the north is a mercenary shop and south lies the fighter's guild.
[Exits: north east south west]
(Charmed) (Purple Aura) A minotaur mercenary stands here waiting for his orders.
A guard is here walking the battlements.
A dirty old man glares at you in a blurred, drunken stupor.
A ragged looking beggar reaches out to passers by for some kindness.
<732/732hp 533/797mana 316/317mv 510435tnl | NESW> where
Within the area of the City of Palanthas and above:
(PK) Sigurd The Red-robe's laboratory
(PK) Burzum On a cobblestone trade road through Palanthas
<732/732hp 533/797mana 316/317mv 510435tnl | NESW> c 'faerie fog
You trace a rune of magic in the air.
You conjure a cloud of purple smoke.
You learn from your mistakes and become better at Spell Penetration!
Jassi is revealed!
You have become better at Spell Penetration!
A battlement guard is revealed!
A drunk is revealed!
A beggar is revealed!
<732/732hp 521/797mana 316/317mv 510435tnl | NESW> c 'faerie fog
Your eldritch shield fades away.
<732/732hp 521/797mana 316/317mv 510435tnl | NESW> You trace a sigil in the air.
You have become better at faerie fog!
You conjure a cloud of purple smoke.
You have become better at Spell Penetration!
You yell, 'Help! Jassi has just tried to strangle me!'
Jassi's strangulation attempt misses you.
Jassi has some small wounds.
<732/732hp 509/797mana 316/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: small wounds >
< > n
4
Jassi's face twists in agony as her legs refuse to move.
Jassi hand blocks your divine power.
Jassi dodges your divine power.
Your ironskin cracks under the blows!
You parry Jassi's punch.
Jassi attacks you with her punch, but you aren't there.
You parry Jassi's punch.
You parry a minotaur mercenary's crush.
Jassi has some small wounds.
<732/732hp 509/797mana 316/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: small wounds >
< > No way! You are still fighting!
Jassi has some small wounds.
<732/732hp 509/797mana 316/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: small wounds >
< > > c slow
You trace a rune of magic in the air.
Jassi is moving at normal speed.
Jassi has some small wounds.
<732/732hp 479/797mana 316/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: small wounds >
< > 4
A minotaur mercenary attacks you with his crush, but you aren't there.
Ancient golden breastplate hums softly!
You feel healing energy flowing into you, but you are in perfect health already.
Jassi dodges your divine power.
Jassi's face twists in agony as her legs refuse to move.
Jassi shield blocks your divine power.
Jassi attacks you with her punch, but you aren't there.
Jassi attacks you with her punch, but you aren't there.
Your ironskin cracks under the blows!
Jassi has some small wounds.
<732/732hp 479/797mana 316/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: small wounds >
< > > c slow
You trace a sigil in the air.
Jassi appears to be moving slower.
Jassi has some small wounds.
<732/732hp 449/797mana 316/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: small wounds >
< >
Jassi has turned around, trying to escape!
Jassi's face twists in agony as her paralysed legs lock up.
Jassi's face twists in agony as her paralysed legs lock up.
Jassi's face twists in agony as her paralysed legs lock up.
Jassi's face twists in agony as her paralysed legs lock up.
Jassi has some small wounds.
<732/732hp 449/797mana 316/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: small wounds >
< >
You parry a minotaur mercenary's crush.
The air around sharp head horns of the icingdeath chills and shards of ice fill the air.
You point at Jassi and a bolt of ice flies forth!
Your frostbolt *** DEMOLISHES *** Jassi!
Your divine power maims Jassi!
Jassi hand blocks your divine power.
Jassi is covered in bleeding wounds.
<732/732hp 449/797mana 316/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: bleeding wounds >
< >
Jassi has turned around, trying to escape!
Jassi's face twists in agony as her paralysed legs lock up.
Jassi's face twists in agony as her paralysed legs lock up.
Jassi's face twists in agony as her paralysed legs lock up.
Jassi leaves west.
Jassi has fled!
<732/732hp 449/797mana 316/317mv 509035tnl | NESW>
A drunk belches loudly and waves with drunken friendliness.
<732/732hp 449/797mana 316/317mv 509035tnl | NESW> w
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
to the south runs a narrow, dark alley.
[Exits: east south west]
(Purple Aura) Jassi the female human is here.
<732/732hp 449/797mana 315/317mv 509035tnl | ESW> 2 jas
> thrust jas
You thrust the sharp end of your hoopak at Jassi with great force!
Jassi yells, 'Help! Burzum thrusts a hoopak at me!'
Your thrust MASSACRES Jassi!
Jassi shield blocks your divine power.
Jassi shield blocks your divine power.
Jassi attacks you with her punch, but you aren't there.
Jassi attacks you with her punch, but you aren't there.
Jassi is covered in bleeding wounds.
<732/732hp 449/797mana 315/317mv 509035tnl | ESW>
< T: Burzum TC: perfect condition E: Jassi EC: bleeding wounds >
< > 2 jas
Jani the grocer yells, 'Fresh greens for sale! Fresh greens here!'
A blacksmith yells, 'Best blades made here, buy ye blades here!'
Jassi is covered in bleeding wounds.
<732/732hp 449/797mana 315/317mv 509035tnl | ESW>
< T: Burzum TC: perfect condition E: Jassi EC: bleeding wounds >
< >
Jassi suddenly vanishes into the shadows!
<732/732hp 449/797mana 315/317mv 509035tnl | ESW> > thrust jas
They aren't here.
<732/732hp 449/797mana 315/317mv 509035tnl | ESW> where
Within the area of the City of Palanthas and above:
(PK) Burzum On a cobblestone trade road through Palanthas
(PK) Jassi On a dark cobblestone lane named 'Arcanus way'
<732/732hp 449/797mana 315/317mv 509035tnl | ESW> where
Within the area of the City of Palanthas and above:
(PK) Burzum On a cobblestone trade road through Palanthas
(PK) Jassi On a dark cobblestone lane named 'Arcanus way'
<732/732hp 449/797mana 315/317mv 509035tnl | ESW> w
w
Beneath a large, cracked stone archway before the Palanthas Markets
You are standing beneath a huge archway made from solid stone. The
surface is etched and cracked from some ages past force that swept through
the city. The road leads west to the Palanthas markets, and east under the
archway and along trade road.
[Exits: east west]
A piece of cloth is here.
A dirty girl coughs as she begs for food.
<732/732hp 449/797mana 314/317mv 509035tnl | EW> w
A cobblestone trade road through the eastern Palanthas markets
You are on a well made but very worn down cobblestone road. Around you
the bustling markets of Palanthas spread out to greet citizens and
visitors alike. The sound of metal ringing as it is forged fills the air.
The markets continue north, south and west, while to the east you can see
a large stone archway leading out of the market.
[Exits: north east south west]
A city soldier patrols the streets for trouble.
<732/732hp 449/797mana 313/317mv 509035tnl | NESW> w
where
Palanthas market square
You stand at the central market place of Palanthas. Around you the
bustling markets of Palanthas spread out to greet citizens and visitors
alike. The smell of roasting meats and fresh baked bread fills the air.
The markets continue in all directions around you.
[Exits: north east south west]
(Glowing) A golden dagger shines brightly in the light.
<732/732hp 449/797mana 312/317mv 509035tnl | NESW> A cobblestone trade road through the western Palanthas markets
You are on a well made but very worn down cobblestone road. Around you
the bustling markets of Palanthas spread out to greet citizens and
visitors alike. The smell of roasting meats and fresh baked bread fills
the air. The markets continue north, east and south, while to the west you
can see a large stone archway leading out of the market.
[Exits: north east south west]
You see a pair of metal leggings here.
You see a metal helmet here.
A plain steel sword is lying here.
(Glowing) A war banner has been left here.
<732/732hp 449/797mana 311/317mv 509035tnl | NESW> w
Within the area of the City of Palanthas and above:
(PK) Burzum A cobblestone trade road through the western Palanthas markets
(PK) Jassi On a dark cobblestone lane named \'Arcanus way'
<732/732hp 449/797mana 311/317mv 509035tnl | NESW> w
Beneath a large stone archway before the Palanthas markets
You are standing beneath a huge archway made from solid stone. The mason
work is exquisite and the designs on the surface from times long past. The
trade road leads east to the Palanthas markets, and west under the
archway.
[Exits: east west]
A ragged looking beggar reaches out to passers by for some kindness.
<732/732hp 449/797mana 310/317mv 509035tnl | EW> w
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
north of here you can see a small street leading to a courtyard, and south
is a cobblestone street named 'Crown way'.
[Exits: north east south west]
A small, haggard cat slinks through the shadows.
<732/732hp 449/797mana 309/317mv 509035tnl | NESW>
Someone peers intently east.
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, and
to the north is a small jeweller's shop.
[Exits: north east west]
<732/732hp 449/797mana 308/317mv 509035tnl | NEW> w
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, and
south of here is an entrance to the city\'s park, Chislev grove.
[Exits: east south west]
A little girl looks around herself in curiosity as she runs around.
A street vagrant is resting here.
A ragged looking beggar reaches out to passers by for some kindness.
<732/732hp 449/797mana 307/317mv 509035tnl | ESW> w
n
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
to the north lies a cobblestone street named 'Arcanus way'.
[Exits: north east west]
A man dressed in humble but warm clothing walks by.
<732/732hp 449/797mana 306/317mv 509035tnl | NEW> n
Under a stone archway on a street named 'Arcanus lane'
You are on standing on a street built upon dark obsidian cobblestones.
Torches made from magical firestones light the street, which continues
north and south. To the west is an apothecary waiting to sell potions,
while to the south lies the main trade road of Palanthas.
[Exits: north south west]
<732/732hp 449/797mana 305/317mv 509035tnl | NSW> 2 jas
On a dark cobblestone lane named 'Arcanus way'
You are on standing on a street built upon dark obsidian cobblestones.
Torches made from magical firestones light the street, which continues
north and south. To the east is a wand dealer's shop, and west is a
parchment seller.
[Exits: north east south west]
(Purple Aura) Jassi the female human is here.
<732/732hp 449/797mana 304/317mv 509035tnl | NESW> > thrust jas
You thrust the sharp end of your hoopak at Jassi with great force!
Jassi yells, 'Help! Burzum thrusts a hoopak at me!'
Your thrust MASSACRES Jassi!
Jassi's face twists in agony as her legs refuse to move.
Jassi shield blocks your divine power.
Jassi hand blocks your divine power.
Jassi is covered in bleeding wounds.
<732/732hp 449/797mana 304/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: bleeding wounds >
< > 2 jas
Jassi's face twists in agony as her legs refuse to move.
Jassi hand blocks your divine power.
Jassi hand blocks your divine power.
Jassi is covered in bleeding wounds.
<732/732hp 449/797mana 304/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: bleeding wounds >
< > > thrust jas
You thrust the sharp end of your hoopak at Jassi with great force!
Your thrust MASSACRES Jassi!
Jassi is gushing blood.
<732/732hp 449/797mana 304/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: gushing blood >
< >
Jassi's kicked dirt misses you.
Jassi is gushing blood.
<732/732hp 449/797mana 304/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: gushing blood >
< > 2 jas
Jassi's face twists in agony as her legs refuse to move.
Jassi hand blocks your divine power.
Jassi shield blocks your divine power.
You parry Jassi's punch.
Jassi is covered in bleeding wounds.
<732/732hp 508/797mana 317/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: bleeding wounds >
< > > thrust jas
You thrust the sharp end of your hoopak at Jassi with great force!
Your thrust MASSACRES Jassi!
Jassi is gushing blood.
<732/732hp 508/797mana 317/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: gushing blood >
< > 2 jas
Jassi's face twists in agony as her legs refuse to move.
Your divine power devastates Jassi.
Jassi hand blocks your divine power.
Jassi is gushing blood.
<732/732hp 508/797mana 317/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: gushing blood >
< > > thrust jas
You thrust the sharp end of your hoopak at Jassi with great force!
Your thrust MANGLES Jassi!
Jassi is gushing blood.
<732/732hp 508/797mana 317/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: gushing blood >
< > 2 jas
Jassi howls in rage and she unleashes the beast within herself!
Jassi blurs into a savage wolverine for a brief, deadly moment.
Jassi's body suddenly undergoes a rapid contortion into the form of a fierce wolverine.
Your ironskin shatters from the blows!
A fierce wolverine attacks you with her claw, but you aren't there.
A fierce wolverine's body undergoes a rapid transformation and she reverts to normal.
Jassi's rage is spent and she flickers back to normal.
Jassi is gushing blood.
<732/732hp 508/797mana 317/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: gushing blood >
< >
Someone has arrived from the south.
Jassi is gushing blood.
<732/732hp 508/797mana 317/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: gushing blood >
< >
Someone leaves north.
Jassi is gushing blood.
<732/732hp 508/797mana 317/317mv 509035tnl | NESW>
< T: Burzum TC: perfect condition E: Jassi EC: gushing blood >
< >
Jassi shield blocks your divine power.
Jassi's face twists in agony as her legs refuse to move.
Jassi shield blocks your divine power.
Jassi's face twists in agony as her legs refuse to move.
Jassi shield blocks your divine power.
Jassi's punch DISEMBOWELS you!
Jassi is gushing blood.
<674/732hp 508/797mana 317/317mv 509035tnl | NESW>
< T: Burzum TC: a few scratches E: Jassi EC: gushing blood >
< > > thrust jas
You thrust the sharp end of your hoopak at Jassi with great force!
Your thrust MANGLES Jassi!
Jassi is writhing in agony.
<674/732hp 508/797mana 317/317mv 509035tnl | NESW>
< T: Burzum TC: a few scratches E: Jassi EC: writhing >
< > 2 jas
Jassi howls in rage and she unleashes the beast within herself!
Jassi blurs into a savage wolverine for a brief, deadly moment.
Jassi's body suddenly undergoes a rapid contortion into the form of a fierce wolverine.
You parry a fierce wolverine's claw.
A fierce wolverine attacks you with her claw, but you aren't there.
A fierce wolverine attacks you with her claw, but you aren't there.
A fierce wolverine's body undergoes a rapid transformation and she reverts to normal.
Jassi's rage is spent and she flickers back to normal.
Jassi is writhing in agony.
<674/732hp 508/797mana 317/317mv 509035tnl | NESW>
< T: Burzum TC: a few scratches E: Jassi EC: writhing >
< >
Jassi's face twists in agony as her legs refuse to move.
Jassi hand blocks your divine power.
Jassi's face twists in agony as her legs refuse to move.
Jassi hand blocks your divine power.
You parry Jassi's punch.
Jassi is writhing in agony.
<677/732hp 508/797mana 317/317mv 509035tnl | NESW>
< T: Burzum TC: a few scratches E: Jassi EC: writhing >
< > > thrust jas
You thrust the sharp end of your hoopak at Jassi with great force!
Your thrust DISMEMBERS Jassi!
Jassi is writhing in agony.
<677/732hp 508/797mana 317/317mv 509035tnl | NESW>
< T: Burzum TC: a few scratches E: Jassi EC: writhing >
< > where
Jassi has turned around, trying to escape!
Jassi leaves north.
Jassi has fled!
<677/732hp 508/797mana 317/317mv 509035tnl | NESW> 2 jas
n
2 jas
Jassi has arrived from the north.
<680/732hp 508/797mana 317/317mv 509035tnl | NESW>
Jassi leaves south.
<680/732hp 508/797mana 317/317mv 509035tnl | NESW> Within the area of the City of Palanthas and above:
(PK) Burzum On a dark cobblestone lane named 'Arcanus way'
(PK) Jassi Under a stone archway on a street named 'Arcanus lane'
<680/732hp 508/797mana 317/317mv 509035tnl | NESW> s
> thrust jas
They aren't here.
<680/732hp 508/797mana 317/317mv 509035tnl | NESW> s
On a dark cobblestone lane named 'Arcanus way'
You are on standing on a street built upon dark obsidian cobblestones.
Torches made from magical firestones light the street, which continues
north and south. To the east lies a small white tower where the white-robe
magi's practice.
[Exits: north east south]
<680/732hp 508/797mana 316/317mv 509035tnl | NES> 2 jas
> thrust jas
They aren't here.
<680/732hp 508/797mana 316/317mv 509035tnl | NES> where
On a dark cobblestone lane named 'Arcanus way'
You are on standing on a street built upon dark obsidian cobblestones.
Torches made from magical firestones light the street, which continues
north and south. To the east is a wand dealer's shop, and west is a
parchment seller.
[Exits: north east south west]
<680/732hp 508/797mana 315/317mv 509035tnl | NESW> e
Under a stone archway on a street named 'Arcanus lane'
You are on standing on a street built upon dark obsidian cobblestones.
Torches made from magical firestones light the street, which continues
north and south. To the west is an apothecary waiting to sell potions,
while to the south lies the main trade road of Palanthas.
[Exits: north south west]
<681/732hp 508/797mana 314/317mv 509035tnl | NSW> > thrust jas
They aren't here.
<681/732hp 508/797mana 314/317mv 509035tnl | NSW> Within the area of the City of Palanthas:
(PK) Burzum Under a stone archway on a street named 'Arcanus lane'
(PK) Jassi On a cobblestone trade road through Palanthas
<681/732hp 508/797mana 314/317mv 509035tnl | NSW> e
Alas, you cannot go that way.
<681/732hp 508/797mana 314/317mv 509035tnl | NSW> Alas, you cannot go that way.
<681/732hp 508/797mana 314/317mv 509035tnl | NSW> s
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
to the north lies a cobblestone street named 'Arcanus way'.
[Exits: north east west]
(Purple Aura) Jassi the female human is here.
A little girl looks around herself in curiosity as she runs around.
A man dressed in humble but warm clothing walks by.
<681/732hp 508/797mana 313/317mv 509035tnl | NEW> where
e
Within the area of the City of Palanthas and above:
(PK) Burzum On a cobblestone trade road through Palanthas
(PK) Jassi On a cobblestone trade road through Palanthas
Jassi's face twists in agony as her paralysed legs lock up.
<681/732hp 508/797mana 313/317mv 509035tnl | NEW> On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, and
south of here is an entrance to the city's park, Chislev grove.
[Exits: east south west]
A street vagrant is resting here.
A ragged looking beggar reaches out to passers by for some kindness.
<684/732hp 508/797mana 312/317mv 509035tnl | ESW> 2 jas
> thrust jas
They aren't here.
<684/732hp 508/797mana 312/317mv 509035tnl | ESW> w
2 jas
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
to the north lies a cobblestone street named 'Arcanus way'.
[Exits: north east west]
(Purple Aura) Jassi the female human is here.
A little girl looks around herself in curiosity as she runs around.
A man dressed in humble but warm clothing walks by.
Jassi leaves east.
<684/732hp 508/797mana 311/317mv 509035tnl | NEW> > thrust jas
They aren't here.
<684/732hp 508/797mana 311/317mv 509035tnl | NEW> e
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, and
south of here is an entrance to the city's park, Chislev grove.
[Exits: east south west]
A street vagrant is resting here.
A ragged looking beggar reaches out to passers by for some kindness.
<684/732hp 508/797mana 310/317mv 509035tnl | ESW> 2 jas
> thrust jas
They aren't here.
<684/732hp 508/797mana 310/317mv 509035tnl | ESW> e
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, and
to the north is a small jeweller's shop.
[Exits: north east west]
<684/732hp 508/797mana 309/317mv 509035tnl | NEW> 2 jas
where
> thrust jas
They aren't here.
<687/732hp 508/797mana 309/317mv 509035tnl | NEW> Within the area of the City of Palanthas and above:
(PK) Burzum On a cobblestone trade road through Palanthas
(PK) Jassi A cobblestone trade road through the western Palanthas markets
<687/732hp 508/797mana 309/317mv 509035tnl | NEW> e
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
north of here you can see a small street leading to a courtyard, and south
is a cobblestone street named 'Crown way'.
[Exits: north east south west]
<687/732hp 508/797mana 308/317mv 509035tnl | NESW> e
Beneath a large stone archway before the Palanthas markets
You are standing beneath a huge archway made from solid stone. The mason
work is exquisite and the designs on the surface from times long past. The
trade road leads east to the Palanthas markets, and west under the
archway.
[Exits: east west]
A small, haggard cat slinks through the shadows.
A ragged looking beggar reaches out to passers by for some kindness.
<687/732hp 508/797mana 307/317mv 509035tnl | EW> where
Within the area of the City of Palanthas and above:
(PK) Burzum Beneath a large stone archway before the Palanthas markets
(PK) Jassi A cobblestone trade road through the western Palanthas markets
<687/732hp 508/797mana 307/317mv 509035tnl | EW> where
A cat arches its back and hisses at a small rat.
<689/732hp 508/797mana 307/317mv 509035tnl | EW> w
Within the area of the City of Palanthas and above:
(PK) Burzum Beneath a large stone archway before the Palanthas markets
(PK) Jassi A cobblestone trade road through the western Palanthas markets
Jassi has arrived from the east.
<689/732hp 508/797mana 307/317mv 509035tnl | EW> On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
north of here you can see a small street leading to a courtyard, and south
is a cobblestone street named 'Crown way'.
[Exits: north east south west]
<689/732hp 508/797mana 306/317mv 509035tnl | NESW> e
e
Beneath a large stone archway before the Palanthas markets
You are standing beneath a huge archway made from solid stone. The mason
work is exquisite and the designs on the surface from times long past. The
trade road leads east to the Palanthas markets, and west under the
archway.
[Exits: east west]
(Purple Aura) Jassi the female human is here.
A small, haggard cat slinks through the shadows.
A ragged looking beggar reaches out to passers by for some kindness.
<689/732hp 508/797mana 305/317mv 509035tnl | EW> A cobblestone trade road through the western Palanthas markets
You are on a well made but very worn down cobblestone road. Around you
the bustling markets of Palanthas spread out to greet citizens and
visitors alike. The smell of roasting meats and fresh baked bread fills
the air. The markets continue north, east and south, while to the west you
can see a large stone archway leading out of the market.
[Exits: north east south west]
You see a pair of metal leggings here.
You see a metal helmet here.
A plain steel sword is lying here.
(Glowing) A war banner has been left here.
<689/732hp 508/797mana 304/317mv 509035tnl | NESW> 2 jas
> thrust jas
They aren't here.
<689/732hp 508/797mana 304/317mv 509035tnl | NESW> w
2 jas
Beneath a large stone archway before the Palanthas markets
You are standing beneath a huge archway made from solid stone. The mason
work is exquisite and the designs on the surface from times long past. The
trade road leads east to the Palanthas markets, and west under the
archway.
[Exits: east west]
A small, haggard cat slinks through the shadows.
A ragged looking beggar reaches out to passers by for some kindness.
<689/732hp 508/797mana 303/317mv 509035tnl | EW> > thrust jas
They aren't here.
<693/732hp 508/797mana 303/317mv 509035tnl | EW> w
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
north of here you can see a small street leading to a courtyard, and south
is a cobblestone street named 'Crown way'.
[Exits: north east south west]
<693/732hp 508/797mana 302/317mv 509035tnl | NESW> 2 jas
where
> thrust jas
They aren't here.
Jani the grocer yells, 'Fresh greens for sale! Fresh greens here!'
<693/732hp 508/797mana 302/317mv 509035tnl | NESW> Within the area of the City of Palanthas and above:
(PK) Burzum On a cobblestone trade road through Palanthas
(PK) Jassi On a cobblestone trade road through Palanthas
<693/732hp 508/797mana 302/317mv 509035tnl | NESW> e
Beneath a large stone archway before the Palanthas markets
You are standing beneath a huge archway made from solid stone. The mason
work is exquisite and the designs on the surface from times long past. The
trade road leads east to the Palanthas markets, and west under the
archway.
[Exits: east west]
A small, haggard cat slinks through the shadows.
A ragged looking beggar reaches out to passers by for some kindness.
<693/732hp 508/797mana 301/317mv 509035tnl | EW> w
w
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
north of here you can see a small street leading to a courtyard, and south
is a cobblestone street named 'Crown way'.
[Exits: north east south west]
<693/732hp 508/797mana 300/317mv 509035tnl | NESW> On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, and
to the north is a small jeweller's shop.
[Exits: north east west]
<694/732hp 508/797mana 299/317mv 509035tnl | NEW> 2 jas
w
> thrust jas
They aren't here.
<694/732hp 508/797mana 299/317mv 509035tnl | NEW> 2 jas
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, and
south of here is an entrance to the city's park, Chislev grove.
[Exits: east south west]
A street vagrant is resting here.
A ragged looking beggar reaches out to passers by for some kindness.
<694/732hp 508/797mana 298/317mv 509035tnl | ESW> where
> thrust jas
They aren't here.
<694/732hp 508/797mana 298/317mv 509035tnl | ESW> Within the area of the City of Palanthas and above:
(PK) Burzum On a cobblestone trade road through Palanthas
(PK) Jassi On a cobblestone trade road through Palanthas
<694/732hp 508/797mana 298/317mv 509035tnl | ESW> w
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
to the north lies a cobblestone street named 'Arcanus way'.
[Exits: north east west]
(Purple Aura) Jassi the female human is here.
A man dressed in humble but warm clothing walks by.
<697/732hp 508/797mana 297/317mv 509035tnl | NEW> 2 jas
> thrust jas
You thrust the sharp end of your hoopak at Jassi with great force!
Jassi yells, 'Help! Burzum thrusts a hoopak at me!'
Your thrust MANGLES Jassi!
Jassi is convulsing on the ground.
<697/732hp 508/797mana 297/317mv 509035tnl | NEW>
< T: Burzum TC: a few scratches E: Jassi EC: convulsing >
< > 2 jas
Jassi has turned around, trying to escape!
Jassi's face twists in agony as her paralysed legs lock up.
Jassi leaves west.
Jassi has fled!
<711/732hp 558/797mana 317/317mv 509035tnl | NEW> > thrust jas
They aren't here.
<711/732hp 558/797mana 317/317mv 509035tnl | NEW> w
2 jas
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west.
[Exits: east west]
(Purple Aura) Jassi the female human is here.
<711/732hp 558/797mana 316/317mv 509035tnl | EW> > thrust jas
You thrust the sharp end of your hoopak at Jassi with great force!
Jassi yells, 'Help! Burzum thrusts a hoopak at me!'
Your thrust MANGLES Jassi!
Jassi has turned around, trying to escape!
Jassi leaves west.
Jassi has fled!
<711/732hp 558/797mana 316/317mv 509035tnl | EW> w
2 jas
Jassi has arrived from the west.
<715/732hp 558/797mana 316/317mv 509035tnl | EW>
Jassi leaves east.
<715/732hp 558/797mana 316/317mv 509035tnl | EW> e
Inside the grand western gates of Palanthas
You are standing at a huge iron gate guarding the western side of
Palanthas. The people of Solamnia place great pride in their capital city
and standing here it is plain to see why. The towering stone walls have
kept out invading armies for centuries, and the city itself is built with
the finest architecture and stonework. You can head east into the city,
west to the western gate house of Palanthas, or north and south along the
city walls.
[Exits: north east south west]
A tall knight dressed in warm clothes eyes you carefully as he passes.
<715/732hp 558/797mana 315/317mv 509035tnl | NESW> e
> thrust jas
They aren't here.
<715/732hp 558/797mana 315/317mv 509035tnl | NESW> e
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west.
[Exits: east west]
<715/732hp 558/797mana 314/317mv 509035tnl | EW> e
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
to the north lies a cobblestone street named 'Arcanus way'.
[Exits: north east west]
A man dressed in humble but warm clothing walks by.
<716/732hp 558/797mana 313/317mv 509035tnl | NEW> e
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, and
south of here is an entrance to the city's park, Chislev grove.
[Exits: east south west]
A street vagrant is resting here.
A ragged looking beggar reaches out to passers by for some kindness.
<716/732hp 558/797mana 312/317mv 509035tnl | ESW> e
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, and
to the north is a small jeweller's shop.
[Exits: north east west]
A dirty old man glares at you in a blurred, drunken stupor.
<716/732hp 558/797mana 311/317mv 509035tnl | NEW> e
On a cobblestone trade road through Palanthas
You are on a large, well maintained road of hard cobblestones. A cold
breeze from the overcast skies blows over the city and the smoke from the
city chimneys fills the air. The trade road continues east and west, while
north of here you can see a small street leading to a courtyard, and south
is a cobblestone street named 'Crown way'.
[Exits: north east south west]
(Purple Aura) Jassi the female human is here.
<716/732hp 558/797mana 310/317mv 509035tnl | NESW> e
Jassi leaves east.
Jani the grocer yells, 'Fresh greens for sale! Fresh greens here!'
<716/732hp 558/797mana 310/317mv 509035tnl | NESW> 2 jas
Beneath a large stone archway before the Palanthas markets
You are standing beneath a huge archway made from solid stone. The mason
work is exquisite and the designs on the surface from times long past. The
trade road leads east to the Palanthas markets, and west under the
archway.
[Exits: east west]
(Purple Aura) Jassi the female human is here.
A small, haggard cat slinks through the shadows.
A ragged looking beggar reaches out to passers by for some kindness.
<716/732hp 558/797mana 309/317mv 509035tnl | EW>
Jassi's face twists in agony as her paralysed legs lock up.
<716/732hp 558/797mana 309/317mv 509035tnl | EW> A cobblestone trade road through the western Palanthas markets
You are on a well made but very worn down cobblestone road. Around you
the bustling markets of Palanthas spread out to greet citizens and
visitors alike. The smell of roasting meats and fresh baked bread fills
the air. The markets continue north, east and south, while to the west you
can see a large stone archway leading out of the market.
[Exits: north east south west]
You see a pair of metal leggings here.
You see a metal helmet here.
A plain steel sword is lying here.
(Glowing) A war banner has been left here.
<716/732hp 558/797mana 308/317mv 509035tnl | NESW> 2 jas
Palanthas market square
You stand at the central market place of Palanthas. Around you the
bustling markets of Palanthas spread out to greet citizens and visitors
alike. The smell of roasting meats and fresh baked bread fills the air.
The markets continue in all directions around you.
[Exits: north east south west]
(Glowing) A golden dagger shines brightly in the light.
<720/732hp 558/797mana 307/317mv 509035tnl | NESW> > thrust jas
They aren't here.
<720/732hp 558/797mana 307/317mv 509035tnl | NESW> w
> thrust jas
They aren't here.
<720/732hp 558/797mana 307/317mv 509035tnl | NESW> 2 jas
A cobblestone trade road through the western Palanthas markets
You are on a well made but very worn down cobblestone road. Around you
the bustling markets of Palanthas spread out to greet citizens and
visitors alike. The smell of roasting meats and fresh baked bread fills
the air. The markets continue north, east and south, while to the west you
can see a large stone archway leading out of the market.
[Exits: north east south west]
You see a pair of metal leggings here.
You see a metal helmet here.
A plain steel sword is lying here.
(Glowing) A war banner has been left here.
<720/732hp 558/797mana 306/317mv 509035tnl | NESW> w
> thrust jas
They aren't here.
<720/732hp 558/797mana 306/317mv 509035tnl | NESW> 2 jas
Beneath a large stone archway before the Palanthas markets
You are standing beneath a huge archway made from solid stone. The mason
work is exquisite and the designs on the surface from times long past. The
trade road leads east to the Palanthas markets, and west under the
archway.
[Exits: east west]
(Purple Aura) Jassi the female human is here.
A small, haggard cat slinks through the shadows.
A ragged looking beggar reaches out to passers by for some kindness.
<720/732hp 558/797mana 305/317mv 509035tnl | EW> > thrust jas
You thrust the sharp end of your hoopak at Jassi with great force!
Jassi yells, 'Help! Burzum thrusts a hoopak at me!'
Your thrust MANGLES Jassi!
Jassi is DEAD!!
get book
get book cor
You hear Jassi's death cry.