<1146/946hp 727/1051mana 319/319mv 856009tnl | D> who -=-=-=-= Visible players in the realms =-=-=-=- Rayvan the male kender [TOWER] (PK) Goris the male elf, Apprentice of the Tower Shusher the male elf [TOWER] (PK) Kelvar the male dark elf, Arcane Master of the Tower (PK) Rakkase the female wild elf, Grandmistress of Solamnia, Lion Wanderer Finio the male kender [TOWER] (PK) Alyryz the male wild elf, Archmagi of the Tower [TOWER] (PK) Ithail the male elf, Magister of the Tower Torgot the male minotaur (PK) Drunr the male dwarf, Elder of the Tree Players found: 10 <946/946hp 774/1051mana 319/319mv 856009tnl | D> [TOWER] Kelvar: Goris, prepare to protect golem if Drunr comes. <946/946hp 893/1051mana 319/319mv 856009tnl | D> [TOWER] A sentinel iron golem: Intruder! Drunr is trying to strike at the Tower! Magi, return at once! <946/946hp 893/1051mana 319/319mv 856009tnl | D> do do do On a winding stone stairwell A large stairwell of grey rock rises up into the tower. Soft sounds of chanting and whispered incantations echo around you and an acrid smell of essences wafts in the air. [Exits: north up down] <946/946hp 893/1051mana 318/319mv 856009tnl | NUD> do On a winding stone stairwell A large stairwell of grey rock rises up into the tower. Soft sounds of chanting and whispered incantations echo around you and an acrid smell of essences wafts in the air. [Exits: up down] <946/946hp 893/1051mana 317/319mv 856009tnl | UD> On a winding stone stairwell A large stairwell of grey rock rises up into the tower. Soft sounds of chanting and whispered incantations echo around you and an acrid smell of essences wafts in the air. [Exits: up down] A goblet of fine elven wine sits here. A delicious magic mushroom is here. <946/946hp 893/1051mana 316/319mv 856009tnl | UD> do On a winding stone stairwell A large stairwell of grey rock rises up into the tower. Soft sounds of chanting and whispered incantations echo around you and an acrid smell of essences wafts in the air. From the south cool winds from outside blow in unheeded. [Exits: up down] <946/946hp 893/1051mana 315/319mv 856009tnl | UD> do Beneath a winding stone stairwell A large stairwell of grey rock rises up into the tower. Soft sounds of chanting and whispered incantations echo around you and an acrid smell of essences wafts in the air. [Exits: south up] (Glowing) A small glass flask containing a silvery liquid is here. <946/946hp 893/1051mana 314/319mv 856009tnl | SU> Alas, you cannot go that way. <946/946hp 893/1051mana 314/319mv 856009tnl | SU> s s a wide corridor leading to a stairwell The passage way here is cold and uninviting. A soft whispering of arcane incantations can be heard from further within, and flickering candles light the grey rocks of the tower. [Exits: north south] (Charmed) A majestic looking griffon regards you with deep, thoughtful eyes. <946/946hp 893/1051mana 313/319mv 856009tnl | NS> Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. (Sheltered) Drunr the male dwarf is here, fighting a sentinel iron golem. A sentinel iron golem is here, fighting Drunr. A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' <946/946hp 893/1051mana 312/319mv 856009tnl | NW> c sanc gol Drunr concentrates for a moment of prayer. A sentinel iron golem trembles as its body begins to revert to dust. <946/946hp 893/1051mana 312/319mv 856009tnl | NW> You recite a sweet mystical tune. A sentinel iron golem is surrounded by a white aura. <946/946hp 833/1051mana 312/319mv 856009tnl | NW> Drunr's slice decimates a sentinel iron golem. Drunr's slice MUTILATES a sentinel iron golem! <946/946hp 833/1051mana 312/319mv 856009tnl | NW> c hold dr Drunr smashes a sentinel iron golem's head, sending it crashing to the ground. Drunr's crushing blow MUTILATES a sentinel iron golem! <946/946hp 833/1051mana 312/319mv 856009tnl | NW> You recite a sweet mystical tune. Drunr yells, 'Help! Goris is casting a spell on me!' Drunr freezes momentarily, but it passes. Drunr has a few scratches. <946/946hp 743/1051mana 312/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > Your freezing bite hits Drunr. Drunr's slice MUTILATES a sentinel iron golem! Drunr's slice devastates a sentinel iron golem. Drunr has a few scratches. <946/946hp 743/1051mana 312/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > c soft You raise your voice into an ancient incantation. Drunr yells, 'Die, Goris you sorcerous dog!' Drunr's skin is tough no more. Drunr shield blocks your freezing bite. Drunr shield blocks your freezing bite. Drunr's slice maims a sentinel iron golem! Drunr's slice devastates a sentinel iron golem. A sentinel iron golem's crush mauls Drunr. Drunr has a few scratches. <946/946hp 713/1051mana 312/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > Your freezing bite hits Drunr. A blue-ice dagger freezes Drunr. Drunr parries your freezing bite. Drunr's slice devastates a sentinel iron golem. Drunr's slice maims a sentinel iron golem! Drunr has a few scratches. <946/946hp 713/1051mana 312/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > Drunr smashes a sentinel iron golem with his mace. Drunr's crushing blow MUTILATES a sentinel iron golem! Drunr has a few scratches. <946/946hp 713/1051mana 312/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > c soft You recite a sweet mystical verse. Drunr yells, 'Help! Goris is casting a spell on me!' Drunr looks more vulnerable. Drunr has a few scratches. <946/946hp 683/1051mana 312/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > c spell Drunr parries your freezing bite. Your freezing bite injures Drunr. Drunr's slice maims a sentinel iron golem! Drunr's slice devastates a sentinel iron golem. Drunr has a few scratches. <946/946hp 683/1051mana 312/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > *Подкрепления прибыли!* A sentinel iron golem says, 'Greetings, Master. The arcane halls are under attack, we should protect the Tower from invaders!' A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' A shadowy spectre has arrived. The zombie of the Shadowlord has arrived. The dracolich of a shadow dragon has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. A war elephant has arrived. Drunr has a few scratches. <946/946hp 683/1051mana 312/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > You recite a sweet mystical verse. Drunr yells, 'Die, Goris you sorcerous dog!' You release a searing flame of blue-green spellfire. Your spellfire DISMEMBERS Drunr! Drunr yells, 'Help! Kelvar is casting a spell on me!' Kelvar points a finger at Drunr and utters the word, 'Die'. Kelvar's word of power DISEMBOWELS Drunr! Alyryz raises his voice, chanting in an ancient tone, 'Alfirin ebarre alasse ithee.' Drunr yells, 'Help! Alyryz is casting a spell on me!' A gold-horned unicorn lowers his head and butts Drunr with his razor-edged horn! A gold-horned unicorn's butting horn *** DEMOLISHES *** Drunr! Drunr has some small wounds. <946/946hp 668/1051mana 312/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: small wounds > < > Drunr has turned around, trying to escape! Drunr leaves west. Drunr has fled! <946/946hp 668/1051mana 312/319mv 856009tnl | NW> w a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. A war elephant has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The dracolich of a shadow dragon has arrived. The zombie of the Shadowlord has arrived. A shadowy spectre has arrived. <946/946hp 668/1051mana 310/319mv 856009tnl | EW> A shadowy spectre leaves west. The zombie of the Shadowlord leaves west. The dracolich of a shadow dragon leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. A war elephant leaves west. <946/946hp 668/1051mana 310/319mv 856009tnl | EW> w a small valley in the woods Bright patches of wildflowers speckle the narrow valley, filled with rich, soft green grass that reaches a human's waistline. Tall trees provide a pleasant, cool shade in the verdant dimness. The sounds of buzzing bees on the flowers hums lightly in the air, with the frequent staccato sound of chirping birds punctuating it. Butterflies flit through the air, oblivious to your presence. The dirt path heads north and south, with a smaller path leading east, into a much darker area. [Exits: north east south] ( 2) A length of thick, tapering iron lies on the ground. A tunic of grey silk lies here. A small white mushroom grows from the ground. (Charmed) A large war elephant gazes at all below him. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A massive dracolich of a shadow dragon is standing here. (Charmed) A zombie of the Shadowlord is standing here. (Charmed) A shadowy spectre hovers nearby, seeking warm life. (White Aura) A beautiful gold-horned unicorn stands here, its green eyes sparkling. (Translucent) (White Aura) Alyryz the male wild elf is here. (Teeming Maggots) Kelvar the male dark elf is here. <946/946hp 668/1051mana 308/319mv 856009tnl | NES> A war elephant leaves south. The mummy of Medagar leaves south. The mummy of Medagar leaves south. The mummy of Medagar leaves south. The mummy of Medagar leaves south. The mummy of Medagar leaves south. The dracolich of a shadow dragon leaves south. The zombie of the Shadowlord leaves south. A shadowy spectre leaves south. <946/946hp 668/1051mana 308/319mv 856009tnl | NES> c spell dr They aren't here. <946/946hp 668/1051mana 308/319mv 856009tnl | NES> s Your iron hard skin softens. <946/946hp 781/1051mana 319/319mv 856009tnl | NES> a small valley in the woods The valley is very pleasant, and somewhat dim during the day, but the brightness of the wildflowers growing in the thick, rich grass that carpets the ground offsets this. A multitude of butterflies and bees surrounds the bright yellow, red and orange patches. The grass holds many fallen leaves from the large trees that rise up to reach the sky. North and south, there is a small dirt path leading through the valley. [Exits: north south] (Humming) A strip of tanned leather lies on the ground. A length of thick, tapering iron lies on the ground. A steelbloom herb is here on the ground. <946/946hp 781/1051mana 317/319mv 856009tnl | NS> s a small valley in the woods The valley is quite pleasant, with the thick, lush trees overhead creating a comfortable coolness by blocking the heat of the sun. At night, they hold in the warmth collected during the day. The grass grows a deep emerald hue, thick and soft, collecting fallen leaves and cushioning them. Flowers grow in patches, tended to by butterflies and bees. The small dirt path leads north and south. [Exits: north south] A red fox stares at you from the underbrush. <946/946hp 781/1051mana 315/319mv 856009tnl | NS> s a small valley in the woods Leaves from the tall, verdant trees overhead cover the ground in a thick carpet. The trail is more easily seen than at the top of the hill, and seems go grow more prominent to the south. North of here, the forest seems to grow darker and more forbidding, as if something did not want you there. The side of the hill has a small boulder on it, seemingly plugging a hole. [Exits: north up] ( 2) A small white mushroom grows from the ground. (White Aura) A beautiful gold-horned unicorn stands here, its green eyes sparkling. (Translucent) (White Aura) Alyryz the male wild elf is here. (Charmed) A shadowy spectre hovers nearby, seeking warm life. (Charmed) A zombie of the Shadowlord is standing here. (Charmed) A massive dracolich of a shadow dragon is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A large war elephant gazes at all below him. (Teeming Maggots) Kelvar the male dark elf is here. Kelvar eats an elven wafer. <946/946hp 781/1051mana 313/319mv 856009tnl | NU> A shadowy spectre leaves up. The zombie of the Shadowlord leaves up. The dracolich of a shadow dragon leaves up. The mummy of Medagar leaves up. The mummy of Medagar leaves up. The mummy of Medagar leaves up. The mummy of Medagar leaves up. The mummy of Medagar leaves up. A war elephant leaves up. <946/946hp 781/1051mana 313/319mv 856009tnl | NU> c ironsk You recite a sweet mystical verse. You lost your concentration. <946/946hp 736/1051mana 313/319mv 856009tnl | NU> c ironsk You recite a sweet mystical verse. You reinforce your hardened skin. Your skin becomes iron strong. <946/946hp 646/1051mana 313/319mv 856009tnl | NU> c 'protective shield' You recite a sweet mystical verse. You are surrounded by a protective shield. <946/946hp 596/1051mana 313/319mv 856009tnl | NU> af You have the following resistances: You are resistant against bashing (20%) You are resistant against piercing (20%) You are resistant against slashing (22%) You are toughened against fire attacks (10%) You are toughened against cold attacks (10%) You are toughened against acidic attacks (10%) You have an aversion to negative energy (-7%) The following skills and spells are affecting you: 'Protective shield' spell is active for 7 hours and 55 minutes 'Ironskin' spell is active for 12 hours and 50 minutes, modifying physical resistance by 20 modifying armor class by -60 'Sanctuary' spell is active for 7 hours and 20 minutes 'Clan empower warder' skill is active permanently, modifying resistance to cold by 10 modifying resistance to acid by 10 modifying resistance to fire by 10 'Harden skin' spell is active for 8 hours and 35 minutes 'Spellturning' spell is active for 0 hours and 10 minutes, modifying will save by 3 'Fly' spell is active for 22 hours and 0 minutes 'Detect invis' spell is active for 11 hours and 45 minutes 'Slow' spell is active for 10 hours and 55 minutes, modifying dexterity by -4 <946/946hp 596/1051mana 313/319mv 856009tnl | NU> c displacement Beautiful, mystical incantation comes out of your lips. You begin flickering in and out of existence. Drunr yells, 'Help! Kelvar is casting a spell on me!' Drunr yells, 'Die, Alyryz you sorcerous dog!' <946/946hp 536/1051mana 313/319mv 856009tnl | NU> up Your spellturning shield dissipates. <946/946hp 536/1051mana 313/319mv 856009tnl | NU> At the top of a hill The trees start to slope down a wooded hill. The ground is covered in a thick layer of fallen leaves, through which grasses and shrubs grow, well-fed from the rich, decaying leaves. It is difficult to see the trail now, but it is still there; a trampled line through the leaves betrays it. Birds, frogs and crickets sing everywhere, though hardly any can be seen. Off to the side of the scarcely visible trail, there is a rather large berry bush. [Exits: west down] A small white mushroom grows from the ground. A brightly-coloured red bird sings from above. <946/946hp 536/1051mana 311/319mv 856009tnl | WD> w w the regrowing forest The farther east from the split, the higher and more alive everything is. Birds sing quite gaily from the thick branches overhead, secure in their nests. Frogs and crickets chirp from the thick, luxuriant green grass. However, to the south, there seems to be a more desolate sort of feel in the air, and the sounds of large things moving around in the dead forest floor can be heard. [Exits: east south west] <946/946hp 536/1051mana 309/319mv 856009tnl | ESW> the regrowing forest The foliage is quite dense, but very much alive. The darkness is not oppressive and gloomy; it's more of a holding sort of presence, as if the forest were cradling you. Grasses grow quite high, and the ground is speckled with all colour and variety of flower. The leaf-strewn path leads north and east. [Exits: north east] A small white mushroom grows from the ground. A brightly-coloured red bird sings from above. <946/946hp 536/1051mana 307/319mv 856009tnl | NE> c spellt You chant a sweet melodious line. A field of strange energy briefly flickers and stabilises around you. <946/946hp 466/1051mana 307/319mv 856009tnl | NE> n Drunr yells, 'Help! Alyryz is casting a spell on me!' <946/946hp 466/1051mana 307/319mv 856009tnl | NE> the regrowing forest The forest is definitely more alive here than to the west. It grows tall and thick, the grasses knee-high to a minotaur. Birds sing, as do frogs, in their own way. A few flowers sprout up in the thick grass, brightening the otherwise dark green of the forest trail. You see a more dense foliage in these stunted trees. The gloom caused by them is enhanced by a draft coming from all around. The trail turns south from the west. [Exits: south west] Drunr yells, 'Die, Kelvar you sorcerous dog!' <946/946hp 466/1051mana 305/319mv 856009tnl | SW> w the regrowing forest Just east of the small path split, the trees show noticeable signs of growing taller and more vibrant. In fact, the entire forest seems more lively, as birds can be heard singing not far off, somewhere to the southeast. Also to the southeast, somewhat closer, are the sounds of heavy beasts moving through the woods. You see more stunted trees here. It looks almost as if this place was cursed by a god to be short and dry. The trail leads east and west. It looks dark toward the east. [Exits: east west] A brightly-coloured red bird sings from above. <946/946hp 466/1051mana 303/319mv 856009tnl | EW> w An intersection in the path The trail of dead leaves and brown grass breaks east and west here, besides the path leading north to the Solamnic Road. The trees are equally dense all around, giving the impression that there really is nothing out of the ordinary in any direction. However, they do seem to grow taller to the east. You see more stunted trees here. A side trail leads west from here. To the east, you \"think\" you see a trail, but you can never be sure. [Exits: north east west] A small white mushroom grows from the ground. A nature spring flows from the ground here. <946/946hp 466/1051mana 301/319mv 856009tnl | NEW> n A dark forest path The trees block out most light coming in from the sun or the moons, but there is still enough so that anyone can see properly. The trees are fairly short but quite dense, and the grasses are all stunted, brown and dry. The path you are on continues north and south, and it is covered with dead, dry leaves. [Exits: north south] (Humming) A hoop of pearly white stone is on the ground. A brightly-coloured red bird sings from above. A brightly-coloured red bird sings from above. <946/946hp 466/1051mana 299/319mv 856009tnl | NS> n A dark forest path The trail heads north and south, if it could be called a trail. It is neither wide nor very clear, just a slightly trampled path through the dead grasses and mounds of dry leaves that cover the ground. The trees do not grow very tall, but they do block out light fairly well, forming a canopy of dense greenery. [Exits: north south] A pair of boots lie here. <946/946hp 466/1051mana 297/319mv 856009tnl | NS> n South of the crossroads Just south of the crossroads on the Eastern Solamnic Road is this, the dwarf forest. It is very dark here, as the trees that grow overhead are dense and thick. They don't grow terribly tall, and neither does the sparse, dry grass. Leaves litter the ground. The pathway continues to the south. [Exits: north south] A length of thick, tapering iron lies on the ground. A small white mushroom grows from the ground. ( 2) A nature spring flows from the ground here. A beautiful dryad caresses the trees. A red fox stares at you from the underbrush. A brightly-coloured red bird sings from above. <946/946hp 466/1051mana 295/319mv 856009tnl | NS> n At the crossroads along the Solamnic road The road skits along the edge of the woods to the north, never entering its dark perimeter. The woods are thickly packed, too dark and too dense to see more than a few paces within. Strange noises of animals - at least you think they are animals - carry from deep within the woods. Scattered along the road, you find the remnants of steel-tipped arrows. Most shafts are snapped, others are missing, and a few appear to be gnawed through. You remind yourself it is nothing to be concerned of, merely childish stories, yet you quicken your step without realizing it. The plains extend to the horizon to the east, the clouds moving off to the northwest. The road continues along the edge of the woods to the east, and across the plains to the west. To the north you can see a path leading into the hills surrounding the road, and south lies a dark forest path. [Exits: north east south west] A wooden sign has been posted into the ground here. <946/946hp 466/1051mana 293/319mv 856009tnl | NESW> s s South of the crossroads Just south of the crossroads on the Eastern Solamnic Road is this, the dwarf forest. It is very dark here, as the trees that grow overhead are dense and thick. They don't grow terribly tall, and neither does the sparse, dry grass. Leaves litter the ground. The pathway continues to the south. [Exits: north south] A length of thick, tapering iron lies on the ground. A small white mushroom grows from the ground. ( 2) A nature spring flows from the ground here. A beautiful dryad caresses the trees. A red fox stares at you from the underbrush. A brightly-coloured red bird sings from above. <946/946hp 466/1051mana 291/319mv 856009tnl | NS> A dark forest path The trail heads north and south, if it could be called a trail. It is neither wide nor very clear, just a slightly trampled path through the dead grasses and mounds of dry leaves that cover the ground. The trees do not grow very tall, but they do block out light fairly well, forming a canopy of dense greenery. [Exits: north south] A pair of boots lie here. <946/946hp 466/1051mana 289/319mv 856009tnl | NS> whe Players near you: (PK) Goris A dark forest path (PK) Kelvar Wandering the forest (PK) Alyryz Wandering the forest (PK) A gold-horned unicorn Wandering the forest <946/946hp 466/1051mana 289/319mv 856009tnl | NS> s A dark forest path The trees block out most light coming in from the sun or the moons, but there is still enough so that anyone can see properly. The trees are fairly short but quite dense, and the grasses are all stunted, brown and dry. The path you are on continues north and south, and it is covered with dead, dry leaves. [Exits: north south] (Humming) A hoop of pearly white stone is on the ground. A brightly-coloured red bird sings from above. A brightly-coloured red bird sings from above. <946/946hp 466/1051mana 287/319mv 856009tnl | NS> s An intersection in the path The trail of dead leaves and brown grass breaks east and west here, besides the path leading north to the Solamnic Road. The trees are equally dense all around, giving the impression that there really is nothing out of the ordinary in any direction. However, they do seem to grow taller to the east. You see more stunted trees here. A side trail leads west from here. To the east, you \"think\" you see a trail, but you can never be sure. [Exits: north east west] A small white mushroom grows from the ground. A nature spring flows from the ground here. The blood-red glow of Lunitari fades below the horizon. <946/946hp 577/1051mana 319/319mv 856009tnl | NEW> whe Players near you: (PK) Goris An intersection in the path (PK) Kelvar Dark forest (PK) Alyryz Dark forest (PK) A gold-horned unicorn Dark forest <946/946hp 577/1051mana 319/319mv 856009tnl | NEW> whe Players near you: (PK) Goris An intersection in the path (PK) Kelvar Dark forest (PK) Alyryz Dark forest (PK) Ithail Dark forest <946/946hp 577/1051mana 319/319mv 856009tnl | NEW> whe Players near you: (PK) Goris An intersection in the path (PK) Kelvar Dark forest (PK) Alyryz Dark forest (PK) Ithail Dark forest <946/946hp 577/1051mana 319/319mv 856009tnl | NEW> whe Players near you: (PK) Goris An intersection in the path (PK) Kelvar Dark forest (PK) Alyryz Dark forest (PK) Ithail Dark forest <946/946hp 577/1051mana 319/319mv 856009tnl | NEW> whe Players near you: (PK) Goris An intersection in the path (PK) Kelvar Dark forest (PK) Alyryz Dark forest (PK) Ithail Dark forest <946/946hp 577/1051mana 319/319mv 856009tnl | NEW> whe Players near you: (PK) Goris An intersection in the path (PK) Kelvar Dark forest (PK) Alyryz Dark forest (PK) Ithail Dark forest <946/946hp 577/1051mana 319/319mv 856009tnl | NEW> whe Players near you: (PK) Goris An intersection in the path (PK) Kelvar Dark forest (PK) Alyryz Dark forest (PK) Ithail Dark forest <946/946hp 577/1051mana 319/319mv 856009tnl | NEW> whe Players near you: (PK) Goris An intersection in the path (PK) Kelvar Dark forest (PK) Alyryz Dark forest (PK) Ithail Dark forest <946/946hp 577/1051mana 319/319mv 856009tnl | NEW> whe Players near you: (PK) Goris An intersection in the path (PK) Kelvar Dark forest (PK) Alyryz Dark forest (PK) Ithail Dark forest <946/946hp 577/1051mana 319/319mv 856009tnl | NEW> whe Players near you: (PK) Goris An intersection in the path (PK) Kelvar Dark forest (PK) Alyryz Dark forest (PK) Ithail Dark forest <946/946hp 577/1051mana 319/319mv 856009tnl | NEW> whe Players near you: (PK) Goris An intersection in the path (PK) Kelvar Dark forest (PK) Alyryz Dark forest (PK) Ithail Dark forest *1 раунд: ничья. Тусим, переговариваемся в лесу, ждем.* <946/946hp 629/1051mana 319/319mv 856009tnl | NW> l gol This huge creation has been brought to life by the most powerful mages of the Tower and placed here as an early guardian against those who would disturb the Tower. A sentinel iron golem is covered in bleeding wounds. Alyryz looks at a sentinel iron golem. <946/946hp 726/1051mana 289/319mv 856009tnl | NESW> whe Players near you: (PK) Goris At the crossroads along the Solamnic road (PK) Kelvar Way of the eastern Solamnic road (PK) Alyryz Way of the eastern Solamnic road (PK) Ithail Way of the eastern Solamnic road <946/946hp 726/1051mana 289/319mv 856009tnl | NESW> who -=-=-=-= Visible players in the realms =-=-=-=- [TOWER] (PK) Goris the male elf, Apprentice of the Tower Shusher the male elf, Knight of the Crown [TOWER] (PK) Kelvar the male dark elf, Arcane Master of the Tower (PK) Rakkase the female wild elf, Grandmistress of Solamnia, Lion Wanderer Finio the male kender [TOWER] (PK) Alyryz the male wild elf, Archmagi of the Tower [TOWER] (PK) Ithail the male elf, Magister of the Tower <- похоже меня обошли в карьерном росте!!! Torgot the male minotaur (PK) Drunr the male dwarf, Elder of the Tree Players found: 9 <946/946hp 726/1051mana 289/319mv 856009tnl | NESW> grow Grrrrrrrrrr... <1146/1146hp 631/851mana 291/319mv 856009tnl | EW> e c hold dru Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. (Sheltered) Drunr the male dwarf is here, fighting a sentinel iron golem. (White Aura) A sentinel iron golem is here, fighting Drunr. A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' Drunr's slice maims a sentinel iron golem! Drunr's slice devastates a sentinel iron golem. <1146/1146hp 631/851mana 289/319mv 856009tnl | NW> You recite a sweet mystical verse. Drunr yells, 'Die, Goris you sorcerous dog!' Drunr freezes momentarily, but it passes. Drunr is in perfect condition. <1146/1146hp 541/851mana 289/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: perfect condition > < > Drunr smashes a sentinel iron golem with his mace. Drunr's crushing blow MUTILATES a sentinel iron golem! Drunr is in perfect condition. <1146/1146hp 541/851mana 289/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: perfect condition > < > c slow Drunr parries your freezing bite. Drunr's slice maims a sentinel iron golem! The ancient runes on Drunr's hammer flare up! Drunr's slice MANGLES a sentinel iron golem! Drunr is in perfect condition. <1146/1146hp 541/851mana 289/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: perfect condition > < > You chant a sweet melodious line. Drunr yells, 'Die, Goris you sorcerous dog!' Drunr appears to be moving slower. Drunr is in perfect condition. <1146/1146hp 511/851mana 289/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: perfect condition > < > c spell Drunr parries your freezing bite. Drunr parries your freezing bite. Drunr's slice devastates a sentinel iron golem. Drunr's slice devastates a sentinel iron golem. Drunr is in perfect condition. <1146/1146hp 511/851mana 289/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: perfect condition > < > Beautiful, mystical incantation comes out of your lips. Drunr yells, 'Help! Goris is casting a spell on me!' You release a searing flame of blue-green spellfire. Your spellfire MUTILATES Drunr! Drunr smashes a sentinel iron golem with his mace. Drunr's crushing blow MUTILATES a sentinel iron golem! Drunr has a few scratches. <1146/1146hp 496/851mana 289/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > c spell Your freezing bite hits Drunr. Drunr parries your freezing bite. The ancient runes on Drunr's hammer flare up! Drunr's slice MASSACRES a sentinel iron golem! A sentinel iron golem's crush decimates Drunr. A sentinel iron golem's crush mauls Drunr. Drunr has a few scratches. <1146/1146hp 540/851mana 319/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > Beautiful, mystical incantation comes out of your lips. Drunr yells, 'Help! Goris is casting a spell on me!' You release a searing flame of blue-green spellfire. Your spellfire MUTILATES Drunr! Drunr has a few scratches. <1146/1146hp 525/851mana 319/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > c soft Drunr smashes a sentinel iron golem with his mace. Drunr's crushing blow DISEMBOWELS a sentinel iron golem! Drunr has a few scratches. <1146/1146hp 525/851mana 319/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > Drunr parries your freezing bite. Drunr parries your freezing bite. Drunr's slice maims a sentinel iron golem! Drunr has a few scratches. <1146/1146hp 525/851mana 319/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > flee You chant a sweet melodious line. Drunr yells, 'Die, Goris you sorcerous dog!' Drunr looks more vulnerable. Drunr has a few scratches. <1146/1146hp 495/851mana 319/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > Drunr smashes a sentinel iron golem with his mace. Drunr's crushing blow MUTILATES a sentinel iron golem! Drunr has a few scratches. <1146/1146hp 495/851mana 319/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > Drunr parries your freezing bite. Drunr parries your freezing bite. Drunr's slice devastates a sentinel iron golem. Drunr has a few scratches. <1146/1146hp 495/851mana 319/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > You turn around, trying to escape! PANIC! You couldn't escape! Drunr has a few scratches. <1146/1146hp 495/851mana 319/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > Drunr smashes a sentinel iron golem with his mace. Drunr's crushing blow MUTILATES a sentinel iron golem! Drunr parries your freezing bite. Drunr parries your freezing bite. Drunr's slice devastates a sentinel iron golem. Drunr's slice maims a sentinel iron golem! A sentinel iron golem's crush decimates Drunr. Drunr has a few scratches. <1146/1146hp 495/851mana 319/319mv 856009tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > flee flee You turn around, trying to escape! a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. You flee from combat! You lose 10 experience points. <1146/1146hp 495/851mana 317/319mv 856019tnl | EW> You aren't fighting anyone. <1146/1146hp 495/851mana 317/319mv 856019tnl | EW> e Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. (Sheltered) Drunr the male dwarf is here, fighting a sentinel iron golem. (White Aura) A sentinel iron golem is here, fighting Drunr. A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' <1146/1146hp 495/851mana 315/319mv 856019tnl | NW> c hold dru You recite a sweet mystical verse. Drunr yells, 'Help! Goris is casting a spell on me!' You have become better at Spell Penetration! Drunr freezes momentarily, but it passes. Drunr has a few scratches. <1146/1146hp 405/851mana 315/319mv 856019tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > Your freezing bite injures Drunr. Drunr parries your freezing bite. Drunr's slice maims a sentinel iron golem! Drunr has a few scratches. <1146/1146hp 405/851mana 315/319mv 856019tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > Drunr smashes a sentinel iron golem with his mace. Drunr's crushing blow MUTILATES a sentinel iron golem! Drunr has a few scratches. <1146/1146hp 405/851mana 315/319mv 856019tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > flee flee You turn around, trying to escape! a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. You flee from combat! You lose 10 experience points. <1146/1146hp 405/851mana 313/319mv 856029tnl | EW> e You aren't fighting anyone. <1146/1146hp 405/851mana 313/319mv 856029tnl | EW> Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. (Sheltered) Drunr the male dwarf is here, fighting a sentinel iron golem. A sentinel iron golem is here, fighting Drunr. A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' <1146/1146hp 405/851mana 311/319mv 856029tnl | NW> c hold dru Drunr smashes a sentinel iron golem with his mace. Drunr's crushing blow MANGLES a sentinel iron golem! <1146/1146hp 405/851mana 311/319mv 856029tnl | NW> You recite a sweet mystical verse. Drunr yells, 'Die, Goris you sorcerous dog!' Drunr freezes momentarily, but it passes. Drunr has a few scratches. <1146/1146hp 315/851mana 311/319mv 856029tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > flee flee Drunr parries your freezing bite. Drunr parries your freezing bite. Drunr's slice MASSACRES a sentinel iron golem! Drunr's slice MASSACRES a sentinel iron golem! Drunr has a few scratches. <1146/1146hp 315/851mana 311/319mv 856029tnl | NW> < T: a sentinel iron golem TC: bleeding wounds E: Drunr EC: a few scratches > < > Drunr has turned around, trying to escape! Drunr leaves west. Drunr has fled! <1146/1146hp 315/851mana 311/319mv 856029tnl | NW> You aren't fighting anyone. <1146/1146hp 315/851mana 311/319mv 856029tnl | NW> e You aren't fighting anyone. <1146/1146hp 315/851mana 311/319mv 856029tnl | NW> Alas, you cannot go that way. <1146/1146hp 315/851mana 311/319mv 856029tnl | NW> w a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. <1146/1146hp 315/851mana 309/319mv 856029tnl | EW> c hold dru They aren't here. <1146/1146hp 315/851mana 309/319mv 856029tnl | EW> e Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. A massive grey iron golem stands as sentinel for the Tower. A sentinel iron golem says, 'Greetings, Apprentice of the Tower.' <1146/1146hp 315/851mana 307/319mv 856029tnl | NW> n s a wide corridor leading to a stairwell The passage way here is cold and uninviting. A soft whispering of arcane incantations can be heard from further within, and flickering candles light the grey rocks of the tower. [Exits: north south] (Charmed) A majestic looking griffon regards you with deep, thoughtful eyes. <1146/1146hp 315/851mana 306/319mv 856029tnl | NS> Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. A massive grey iron golem stands as sentinel for the Tower. A sentinel iron golem says, 'Greetings, Apprentice of the Tower.' <1146/1146hp 315/851mana 305/319mv 856029tnl | NW> c sanc go You intone an ancient mystical chant. You are already in sanctuary. <1146/1146hp 255/851mana 305/319mv 856029tnl | NW> c sanc gol You chant a sweet melodious line. A sentinel iron golem is surrounded by a white aura. <1146/1146hp 195/851mana 305/319mv 856029tnl | NW> w whe a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. <1146/1146hp 195/851mana 303/319mv 856029tnl | EW> Players near you: Huluk Wandering the forest (PK) Goris a dark path into the forest (PK) A gold-horned unicorn a small valley in the woods (PK) Drunr a small valley in the woods <1146/1146hp 195/851mana 303/319mv 856029tnl | EW> e Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. (White Aura) A massive grey iron golem stands as sentinel for the Tower. A sentinel iron golem says, 'Greetings, Apprentice of the Tower.' <1146/1146hp 195/851mana 301/319mv 856029tnl | NW> w a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. <1146/1146hp 297/851mana 317/319mv 856029tnl | EW> w a small valley in the woods Bright patches of wildflowers speckle the narrow valley, filled with rich, soft green grass that reaches a human's waistline. Tall trees provide a pleasant, cool shade in the verdant dimness. The sounds of buzzing bees on the flowers hums lightly in the air, with the frequent staccato sound of chirping birds punctuating it. Butterflies flit through the air, oblivious to your presence. The dirt path heads north and south, with a smaller path leading east, into a much darker area. [Exits: north east south] ( 2) A length of thick, tapering iron lies on the ground. A tunic of grey silk lies here. A small white mushroom grows from the ground. <1146/1146hp 297/851mana 315/319mv 856029tnl | NES> s s a small valley in the woods The valley is very pleasant, and somewhat dim during the day, but the brightness of the wildflowers growing in the thick, rich grass that carpets the ground offsets this. A multitude of butterflies and bees surrounds the bright yellow, red and orange patches. The grass holds many fallen leaves from the large trees that rise up to reach the sky. North and south, there is a small dirt path leading through the valley. [Exits: north south] (Humming) A strip of tanned leather lies on the ground. A length of thick, tapering iron lies on the ground. A steelbloom herb is here on the ground. <1146/1146hp 297/851mana 313/319mv 856029tnl | NS> a small valley in the woods The valley is quite pleasant, with the thick, lush trees overhead creating a comfortable coolness by blocking the heat of the sun. At night, they hold in the warmth collected during the day. The grass grows a deep emerald hue, thick and soft, collecting fallen leaves and cushioning them. Flowers grow in patches, tended to by butterflies and bees. The small dirt path leads north and south. [Exits: north south] A red fox stares at you from the underbrush. <1146/1146hp 297/851mana 311/319mv 856029tnl | NS> s a small valley in the woods Leaves from the tall, verdant trees overhead cover the ground in a thick carpet. The trail is more easily seen than at the top of the hill, and seems go grow more prominent to the south. North of here, the forest seems to grow darker and more forbidding, as if something did not want you there. The side of the hill has a small boulder on it, seemingly plugging a hole. [Exits: north up] ( 2) A small white mushroom grows from the ground. (White Aura) A beautiful gold-horned unicorn stands here, its green eyes sparkling. <1146/1146hp 297/851mana 309/319mv 856029tnl | NU> up At the top of a hill The trees start to slope down a wooded hill. The ground is covered in a thick layer of fallen leaves, through which grasses and shrubs grow, well-fed from the rich, decaying leaves. It is difficult to see the trail now, but it is still there; a trampled line through the leaves betrays it. Birds, frogs and crickets sing everywhere, though hardly any can be seen. Off to the side of the scarcely visible trail, there is a rather large berry bush. [Exits: west down] A small white mushroom grows from the ground. A brightly-coloured red bird sings from above. <1146/1146hp 297/851mana 307/319mv 856029tnl | WD> whe Drunr yells, 'Help! I've been butted by a gold-horned unicorn!' <1146/1146hp 297/851mana 307/319mv 856029tnl | WD> Players near you: (PK) Goris At the top of a hill (PK) A gold-horned unicorn An intersection in the path (PK) Drunr An intersection in the path <1146/1146hp 297/851mana 307/319mv 856029tnl | WD> w the regrowing forest The farther east from the split, the higher and more alive everything is. Birds sing quite gaily from the thick branches overhead, secure in their nests. Frogs and crickets chirp from the thick, luxuriant green grass. However, to the south, there seems to be a more desolate sort of feel in the air, and the sounds of large things moving around in the dead forest floor can be heard. [Exits: east south west] <1146/1146hp 297/851mana 305/319mv 856029tnl | ESW> w n the regrowing forest The foliage is quite dense, but very much alive. The darkness is not oppressive and gloomy; it's more of a holding sort of presence, as if the forest were cradling you. Grasses grow quite high, and the ground is speckled with all colour and variety of flower. The leaf-strewn path leads north and east. [Exits: north east] A small white mushroom grows from the ground. A brightly-coloured red bird sings from above. <1146/1146hp 297/851mana 303/319mv 856029tnl | NE> the regrowing forest The forest is definitely more alive here than to the west. It grows tall and thick, the grasses knee-high to a minotaur. Birds sing, as do frogs, in their own way. A few flowers sprout up in the thick grass, brightening the otherwise dark green of the forest trail. You see a more dense foliage in these stunted trees. The gloom caused by them is enhanced by a draft coming from all around. The trail turns south from the west. [Exits: south west] (Sheltered) Drunr the male dwarf is here. <1146/1146hp 297/851mana 301/319mv 856029tnl | SW> w the regrowing forest Just east of the small path split, the trees show noticeable signs of growing taller and more vibrant. In fact, the entire forest seems more lively, as birds can be heard singing not far off, somewhere to the southeast. Also to the southeast, somewhat closer, are the sounds of heavy beasts moving through the woods. You see more stunted trees here. It looks almost as if this place was cursed by a god to be short and dry. The trail leads east and west. It looks dark toward the east. [Exits: east west] A brightly-coloured red bird sings from above. <1146/1146hp 297/851mana 299/319mv 856029tnl | EW> e the regrowing forest The forest is definitely more alive here than to the west. It grows tall and thick, the grasses knee-high to a minotaur. Birds sing, as do frogs, in their own way. A few flowers sprout up in the thick grass, brightening the otherwise dark green of the forest trail. You see a more dense foliage in these stunted trees. The gloom caused by them is enhanced by a draft coming from all around. The trail turns south from the west. [Exits: south west] <1146/1146hp 297/851mana 297/319mv 856029tnl | SW> s the regrowing forest The foliage is quite dense, but very much alive. The darkness is not oppressive and gloomy; it's more of a holding sort of presence, as if the forest were cradling you. Grasses grow quite high, and the ground is speckled with all colour and variety of flower. The leaf-strewn path leads north and east. [Exits: north east] A small white mushroom grows from the ground. A brightly-coloured red bird sings from above. <1146/1146hp 297/851mana 295/319mv 856029tnl | NE> e e the regrowing forest The farther east from the split, the higher and more alive everything is. Birds sing quite gaily from the thick branches overhead, secure in their nests. Frogs and crickets chirp from the thick, luxuriant green grass. However, to the south, there seems to be a more desolate sort of feel in the air, and the sounds of large things moving around in the dead forest floor can be heard. [Exits: east south west] <1146/1146hp 297/851mana 293/319mv 856029tnl | ESW> At the top of a hill The trees start to slope down a wooded hill. The ground is covered in a thick layer of fallen leaves, through which grasses and shrubs grow, well-fed from the rich, decaying leaves. It is difficult to see the trail now, but it is still there; a trampled line through the leaves betrays it. Birds, frogs and crickets sing everywhere, though hardly any can be seen. Off to the side of the scarcely visible trail, there is a rather large berry bush. [Exits: west down] A small white mushroom grows from the ground. A brightly-coloured red bird sings from above. <1146/1146hp 297/851mana 291/319mv 856029tnl | WD> [TOWER] A sentinel iron golem: Intruder! Drunr is trying to strike at the Tower! Magi, return at once! <1146/1146hp 297/851mana 291/319mv 856029tnl | WD> whe Players near you: (PK) Goris At the top of a hill (PK) A gold-horned unicorn the regrowing forest <1146/1146hp 297/851mana 291/319mv 856029tnl | WD> do a small valley in the woods Leaves from the tall, verdant trees overhead cover the ground in a thick carpet. The trail is more easily seen than at the top of the hill, and seems go grow more prominent to the south. North of here, the forest seems to grow darker and more forbidding, as if something did not want you there. The side of the hill has a small boulder on it, seemingly plugging a hole. [Exits: north up] ( 2) A small white mushroom grows from the ground. <1146/1146hp 297/851mana 289/319mv 856029tnl | NU> n n a small valley in the woods The valley is quite pleasant, with the thick, lush trees overhead creating a comfortable coolness by blocking the heat of the sun. At night, they hold in the warmth collected during the day. The grass grows a deep emerald hue, thick and soft, collecting fallen leaves and cushioning them. Flowers grow in patches, tended to by butterflies and bees. The small dirt path leads north and south. [Exits: north south] A red fox stares at you from the underbrush. <1146/1146hp 297/851mana 287/319mv 856029tnl | NS> n a small valley in the woods The valley is very pleasant, and somewhat dim during the day, but the brightness of the wildflowers growing in the thick, rich grass that carpets the ground offsets this. A multitude of butterflies and bees surrounds the bright yellow, red and orange patches. The grass holds many fallen leaves from the large trees that rise up to reach the sky. North and south, there is a small dirt path leading through the valley. [Exits: north south] (Humming) A strip of tanned leather lies on the ground. A length of thick, tapering iron lies on the ground. A steelbloom herb is here on the ground. <1146/1146hp 297/851mana 285/319mv 856029tnl | NS> a small valley in the woods Bright patches of wildflowers speckle the narrow valley, filled with rich, soft green grass that reaches a human's waistline. Tall trees provide a pleasant, cool shade in the verdant dimness. The sounds of buzzing bees on the flowers hums lightly in the air, with the frequent staccato sound of chirping birds punctuating it. Butterflies flit through the air, oblivious to your presence. The dirt path heads north and south, with a smaller path leading east, into a much darker area. [Exits: north east south] ( 2) A length of thick, tapering iron lies on the ground. A tunic of grey silk lies here. A small white mushroom grows from the ground. <1146/1146hp 297/851mana 283/319mv 856029tnl | NES> e a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. <1146/1146hp 297/851mana 281/319mv 856029tnl | EW> e c hold dr Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. (Sheltered) Drunr the male dwarf is here, fighting a sentinel iron golem. (White Aura) A sentinel iron golem is here, fighting Drunr. A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' <1146/1146hp 297/851mana 279/319mv 856029tnl | NW> You chant a sweet melodious line. Drunr yells, 'Die, Goris you sorcerous dog!' You have become better at hold person! Drunr freezes momentarily, but it passes. <- it never works! *sniff* Drunr is gushing blood. <1146/1146hp 207/851mana 279/319mv 853029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' Drunr is gushing blood. <1146/1146hp 207/851mana 279/319mv 853029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > Drunr smashes a sentinel iron golem with his mace. Drunr's crushing blow MUTILATES a sentinel iron golem! Drunr parries your freezing bite. Drunr parries your freezing bite. Drunr's slice maims a sentinel iron golem! Drunr is gushing blood. <1146/1146hp 207/851mana 279/319mv 853029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > A gold-horned unicorn lowers his head and butts Drunr with his razor-edged horn! A gold-horned unicorn's butting horn *** DEMOLISHES *** Drunr! Drunr is gushing blood. <1146/1146hp 207/851mana 279/319mv 853029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > c spell You recite a sweet mystical tune. Drunr yells, 'Help! Goris is casting a spell on me!' You release a searing flame of blue-green spellfire. Your spellfire DISMEMBERS Drunr! Drunr is gushing blood. <1146/1146hp 192/851mana 279/319mv 853029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > Drunr parries your freezing bite. Drunr parries your freezing bite. A gold-horned unicorn's crush DISMEMBERS Drunr! A gold-horned unicorn's crush DISEMBOWELS Drunr! Drunr's guardian spirit shows up and nods at him. A strong, shining white light fills Drunr's body. Drunr's guardian spirit dissolves in a cloud of silver sparkles. Drunr's slice maims a sentinel iron golem! Drunr is gushing blood. <1146/1146hp 192/851mana 279/319mv 853029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > flee Drunr has turned around, trying to escape! Drunr leaves west. Drunr has fled! <1146/1146hp 192/851mana 279/319mv 853029tnl | NW> You aren't fighting anyone. *Ждем* <1146/1146hp 431/851mana 309/319mv 853029tnl | NS> [TOWER] Someone: Intruder! Drunr is trying to strike at the Tower! Magi, return at once! <1146/1146hp 431/851mana 309/319mv 853029tnl | NS> wak You wake and stand up. A war elephant leaves south. A shadowy spectre leaves south. The mummy of Medagar leaves south. The mummy of Medagar leaves south. The mummy of Medagar leaves south. The mummy of Medagar leaves south. The zombie of the Shadowlord leaves south. The mummy of Medagar leaves south. The dracolich of a shadow dragon leaves south. <1146/1146hp 431/851mana 309/319mv 853029tnl | NS> Drunr yells, 'Die, Kelvar you sorcerous dog!' <1146/1146hp 431/851mana 309/319mv 853029tnl | NS> s Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. (A faint blue light fills the room) [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. (Charmed) A massive dracolich of a shadow dragon is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A zombie of the Shadowlord is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A shadowy spectre hovers nearby, seeking warm life. (Charmed) A large war elephant gazes at all below him. (Teeming Maggots) Kelvar the male dark elf is here, fighting Drunr. (Sheltered) Drunr the male dwarf is here, fighting a sentinel iron golem. (White Aura) A sentinel iron golem is here, fighting Drunr. A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' <1146/1146hp 431/851mana 308/319mv 853029tnl | NW> Freezing white ice cracks across Kelvar's ancient longsword. The dracolich of a shadow dragon's claw decimates Drunr. The mummy of Medagar's pound decimates Drunr. The zombie of the Shadowlord's pierce mauls Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound mauls Drunr. A shadowy spectre's chilling grasp mauls Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound decimates Drunr. The dracolich of a shadow dragon's claw decimates Drunr. The dracolich of a shadow dragon's claw decimates Drunr. The zombie of the Shadowlord's pierce decimates Drunr. The zombie of the Shadowlord's pierce decimates Drunr. Drunr's slice maims a sentinel iron golem! A sentinel iron golem's crush mauls Drunr. <1146/1146hp 431/851mana 308/319mv 853029tnl | NW> c hold dr You intone an ancient mystical chant. You have become better at hold person! The dracolich of a shadow dragon freezes momentarily, but it passes. <- мимо :) The dracolich of a shadow dragon has a few scratches. <1146/1146hp 341/851mana 308/319mv 850029tnl | NW> < T: Drunr TC: bleeding wounds E: the dracolich of a shadow dragon EC: a few scratches > < > Drunr has turned around, trying to escape! The dracolich of a shadow dragon has a few scratches. <1146/1146hp 341/851mana 308/319mv 850029tnl | NW> < T: Drunr TC: bleeding wounds E: the dracolich of a shadow dragon EC: a few scratches > < > Kelvar has turned around, trying to escape! Kelvar has fled! The dracolich of a shadow dragon has a few scratches. <1146/1146hp 341/851mana 308/319mv 850029tnl | NW> < T: Drunr TC: bleeding wounds E: the dracolich of a shadow dragon EC: a few scratches > < > Drunr has turned around, trying to escape! Drunr leaves west. Drunr has fled! The dracolich of a shadow dragon has a few scratches. <1146/1146hp 341/851mana 308/319mv 850029tnl | NW> flee Shadows wrap around the dracolich of a shadow dragon and drag him away. <1146/1146hp 341/851mana 308/319mv 850029tnl | NW> You aren't fighting anyone. A sentinel iron golem says, 'Greetings, Arcane Master of the Tower.' A sentinel iron golem says, 'Greetings, Archmagi of the Tower.' A sentinel iron golem says, 'Greetings, Magister of the Tower.' The dracolich of a shadow dragon has arrived. <1146/1146hp 341/851mana 308/319mv 850029tnl | NW> The dracolich of a shadow dragon leaves west. The mummy of Medagar leaves west. The zombie of the Shadowlord leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. A shadowy spectre leaves west. A war elephant leaves west. <1146/1146hp 341/851mana 308/319mv 850029tnl | NW> flee You aren't fighting anyone. <1146/1146hp 341/851mana 308/319mv 850029tnl | NW> n a wide corridor leading to a stairwell The passage way here is cold and uninviting. A soft whispering of arcane incantations can be heard from further within, and flickering candles light the grey rocks of the tower. [Exits: north south] A bearskin sleeping bag lies here. The corpse of a griffon is lying here. <1146/1146hp 341/851mana 307/319mv 850029tnl | NS> get ba You get a sleeping bag of bear skin. <1146/1146hp 341/851mana 307/319mv 850029tnl | NS> s Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. (White Aura) A massive grey iron golem stands as sentinel for the Tower. A sentinel iron golem says, 'Greetings, Apprentice of the Tower.' <1146/1146hp 341/851mana 306/319mv 850029tnl | NW> w a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. <1146/1146hp 341/851mana 304/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest (PK) Kelvar the regrowing forest (PK) A huge lion the regrowing forest (PK) A gold-horned unicorn the regrowing forest (PK) Drunr South of the crossroads <1146/1146hp 763/851mana 319/319mv 850029tnl | EW> Drunr has arrived. <1146/1146hp 763/851mana 319/319mv 850029tnl | EW> Kelvar chants in a strange, yet melodious tone, 'Randa kenohino shanto.' Drunr yells, 'Die, Kelvar you sorcerous dog!' Kelvar releases a searing flame of blue-green spellfire. Kelvar's spellfire maims Drunr! <1146/1146hp 763/851mana 319/319mv 850029tnl | EW> Kelvar's freezing bite injures Drunr. Freezing white ice cracks across Kelvar's ancient longsword. Kelvar's freezing bite wounds Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound decimates Drunr. The zombie of the Shadowlord's pierce misses Drunr. The mummy of Medagar's pound decimates Drunr. The dracolich of a shadow dragon's claw decimates Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound decimates Drunr. The dracolich of a shadow dragon's claw decimates Drunr. The dracolich of a shadow dragon's claw decimates Drunr. The dracolich of a shadow dragon's claw decimates Drunr. The zombie of the Shadowlord's pierce decimates Drunr. The zombie of the Shadowlord's pierce decimates Drunr. The zombie of the Shadowlord's pierce decimates Drunr. A war elephant's crush misses Drunr. Departed pieces of maggots fall away from Kelvar's body. Drunr's slice decimates Kelvar. <1146/1146hp 763/851mana 319/319mv 850029tnl | EW> Drunr has turned around, trying to escape! Drunr leaves east. Drunr has fled! <1146/1146hp 763/851mana 319/319mv 850029tnl | EW> e Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. (Sheltered) Drunr the male dwarf is here. (White Aura) A massive grey iron golem stands as sentinel for the Tower. A sentinel iron golem says, 'Greetings, Apprentice of the Tower.' <1146/1146hp 763/851mana 318/319mv 850029tnl | NW> c hold dr You intone an ancient mystical chant. Drunr yells, 'Die, Goris you sorcerous dog!' You lost your concentration. A sentinel iron golem says, 'Greetings, Arcane Master of the Tower.' A war elephant has arrived. A shadowy spectre has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The zombie of the Shadowlord has arrived. The mummy of Medagar has arrived. The dracolich of a shadow dragon has arrived. Drunr parries your freezing bite. Drunr parries your freezing bite. Drunr attacks you with his slice, but you aren't there. Your ironskin cracks under the blows! Drunr is covered in bleeding wounds. <1146/1146hp 718/851mana 318/319mv 850029tnl | NW> < T: Goris TC: perfect condition E: Drunr EC: bleeding wounds > < > Kelvar intones an elegant incantation, chanting, 'Randa kenohino shanto.' Drunr yells, 'Help! Kelvar is casting a spell on me!' Kelvar releases a searing flame of blue-green spellfire. Kelvar's spellfire MUTILATES Drunr! Drunr is covered in bleeding wounds. <1146/1146hp 718/851mana 318/319mv 850029tnl | NW> < T: Goris TC: perfect condition E: Drunr EC: bleeding wounds > < > Drunr has turned around, trying to escape! Drunr leaves west. Drunr has fled! <1146/1146hp 718/851mana 318/319mv 850029tnl | NW> flee You aren't fighting anyone. <1146/1146hp 718/851mana 318/319mv 850029tnl | NW> w The dracolich of a shadow dragon leaves west. The mummy of Medagar leaves west. The zombie of the Shadowlord leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. A shadowy spectre leaves west. A war elephant leaves west. <1146/1146hp 718/851mana 318/319mv 850029tnl | NW> a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. (Charmed) A large war elephant gazes at all below him. (Charmed) A shadowy spectre hovers nearby, seeking warm life. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A zombie of the Shadowlord is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A massive dracolich of a shadow dragon is standing here. (Teeming Maggots) Kelvar the male dark elf is here. (White Aura) A beautiful gold-horned unicorn stands here, its green eyes sparkling. <1146/1146hp 718/851mana 317/319mv 850029tnl | EW> w a small valley in the woods Bright patches of wildflowers speckle the narrow valley, filled with rich, soft green grass that reaches a human's waistline. Tall trees provide a pleasant, cool shade in the verdant dimness. The sounds of buzzing bees on the flowers hums lightly in the air, with the frequent staccato sound of chirping birds punctuating it. Butterflies flit through the air, oblivious to your presence. The dirt path heads north and south, with a smaller path leading east, into a much darker area. [Exits: north east south] ( 2) A length of thick, tapering iron lies on the ground. A tunic of grey silk lies here. A small white mushroom grows from the ground. A war elephant has arrived. A shadowy spectre has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The zombie of the Shadowlord has arrived. The mummy of Medagar has arrived. The dracolich of a shadow dragon has arrived. <1146/1146hp 718/851mana 316/319mv 850029tnl | NES> s a small valley in the woods The valley is very pleasant, and somewhat dim during the day, but the brightness of the wildflowers growing in the thick, rich grass that carpets the ground offsets this. A multitude of butterflies and bees surrounds the bright yellow, red and orange patches. The grass holds many fallen leaves from the large trees that rise up to reach the sky. North and south, there is a small dirt path leading through the valley. [Exits: north south] (Humming) A strip of tanned leather lies on the ground. A length of thick, tapering iron lies on the ground. A steelbloom herb is here on the ground. <1146/1146hp 718/851mana 315/319mv 850029tnl | NS> s s a small valley in the woods The valley is quite pleasant, with the thick, lush trees overhead creating a comfortable coolness by blocking the heat of the sun. At night, they hold in the warmth collected during the day. The grass grows a deep emerald hue, thick and soft, collecting fallen leaves and cushioning them. Flowers grow in patches, tended to by butterflies and bees. The small dirt path leads north and south. [Exits: north south] A red fox stares at you from the underbrush. <1146/1146hp 718/851mana 314/319mv 850029tnl | NS> a small valley in the woods Leaves from the tall, verdant trees overhead cover the ground in a thick carpet. The trail is more easily seen than at the top of the hill, and seems go grow more prominent to the south. North of here, the forest seems to grow darker and more forbidding, as if something did not want you there. The side of the hill has a small boulder on it, seemingly plugging a hole. [Exits: north up] ( 2) A small white mushroom grows from the ground. <1146/1146hp 718/851mana 313/319mv 850029tnl | NU> up Your protective shield fades away. <1146/1146hp 718/851mana 313/319mv 850029tnl | NU> At the top of a hill The trees start to slope down a wooded hill. The ground is covered in a thick layer of fallen leaves, through which grasses and shrubs grow, well-fed from the rich, decaying leaves. It is difficult to see the trail now, but it is still there; a trampled line through the leaves betrays it. Birds, frogs and crickets sing everywhere, though hardly any can be seen. Off to the side of the scarcely visible trail, there is a rather large berry bush. [Exits: west down] A small white mushroom grows from the ground. <1146/1146hp 718/851mana 312/319mv 850029tnl | WD> c 'protective shield' You recite a sweet mystical tune. You are surrounded by a protective shield. <1146/1146hp 668/851mana 312/319mv 850029tnl | WD> whe A war elephant has arrived. A shadowy spectre has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The zombie of the Shadowlord has arrived. The mummy of Medagar has arrived. The dracolich of a shadow dragon has arrived. <1146/1146hp 668/851mana 312/319mv 850029tnl | WD> The dracolich of a shadow dragon leaves west. The mummy of Medagar leaves west. The zombie of the Shadowlord leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. A shadowy spectre leaves west. A war elephant leaves west. <1146/1146hp 668/851mana 312/319mv 850029tnl | WD> Players near you: (PK) Goris At the top of a hill (PK) A gold-horned unicorn At the top of a hill <1146/1146hp 668/851mana 307/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest <1146/1146hp 668/851mana 307/319mv 850029tnl | EW> blend You attempt to blend in with the forests. <1146/1146hp 668/851mana 307/319mv 850029tnl | EW> c inv You recite a sweet mystical tune. You fade out of existence. <1146/1146hp 663/851mana 307/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest (PK) Drunr a small valley in the woods <1146/1146hp 663/851mana 307/319mv 850029tnl | EW> [TOWER] Alyryz: Don't know where he is but not in his clanhall. <1146/1146hp 663/851mana 307/319mv 850029tnl | EW> Drunr has arrived. <1146/1146hp 663/851mana 307/319mv 850029tnl | EW> Drunr leaves east. <1146/1146hp 663/851mana 307/319mv 850029tnl | EW> [TOWER] A sentinel iron golem: Intruder! Drunr is trying to strike at the Tower! Magi, return at once! <1146/1146hp 663/851mana 307/319mv 850029tnl | EW> The night has begun. <1146/1146hp 745/851mana 319/319mv 850029tnl | EW> e You step into the open from the surrounding forest. Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. (Sheltered) Drunr the male dwarf is here, fighting a sentinel iron golem. (White Aura) A sentinel iron golem is here, fighting Drunr. A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' <1146/1146hp 745/851mana 318/319mv 850029tnl | NW> c hold dr You recite a sweet mystical verse. Drunr yells, 'Die, Goris you sorcerous dog!' Drunr freezes momentarily, but it passes. Drunr is covered in bleeding wounds. <1146/1146hp 655/851mana 318/319mv 850029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: bleeding wounds > < > Drunr concentrates for a moment of prayer. A sentinel iron golem trembles as its body begins to revert to dust. You fade into existence. Drunr parries your freezing bite. Drunr parries your freezing bite. Drunr's slice MUTILATES a sentinel iron golem! Drunr's slice maims a sentinel iron golem! A sentinel iron golem's crush mauls Drunr. Drunr is covered in bleeding wounds. <1146/1146hp 655/851mana 318/319mv 850029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: bleeding wounds > < > A sentinel iron golem says, 'Greetings, Master. The arcane halls are under attack, we should protect the Tower from invaders!' A war elephant has arrived. A shadowy spectre has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The zombie of the Shadowlord has arrived. The mummy of Medagar has arrived. The dracolich of a shadow dragon has arrived. Drunr is covered in bleeding wounds. <1146/1146hp 655/851mana 318/319mv 850029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: bleeding wounds > < > c soft Kelvar recites a sweet mystical verse, humming, 'Randa kenohino shanto.' Drunr yells, 'Help! Kelvar is casting a spell on me!' Kelvar releases a searing flame of blue-green spellfire. Kelvar's spellfire MUTILATES Drunr! Drunr is covered in bleeding wounds. <1146/1146hp 655/851mana 318/319mv 850029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: bleeding wounds > < > A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' Drunr is covered in bleeding wounds. <1146/1146hp 655/851mana 318/319mv 850029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: bleeding wounds > < > Ithail recites a sweet mystical tune, whispering, 'Alfirin ebarre alasse ithee.' Drunr yells, 'Help! Ithail is casting a spell on me!' Drunr is covered in bleeding wounds. <1146/1146hp 655/851mana 318/319mv 850029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: bleeding wounds > < > You raise your voice into an ancient incantation. Drunr yells, 'Help! Goris is casting a spell on me!' Spell failed. Drunr is covered in bleeding wounds. <1146/1146hp 625/851mana 318/319mv 850029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: bleeding wounds > < > Drunr parries your freezing bite. Drunr parries your freezing bite. Kelvar's freezing bite hits Drunr. The dracolich of a shadow dragon's claw decimates Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound decimates Drunr. A shadowy spectre's chilling grasp misses Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound misses Drunr. The mummy of Medagar's pound decimates Drunr. The dracolich of a shadow dragon's claw decimates Drunr. The dracolich of a shadow dragon's claw decimates Drunr. The dracolich of a shadow dragon's claw decimates Drunr. The zombie of the Shadowlord's pierce decimates Drunr. The zombie of the Shadowlord's pierce decimates Drunr. Ithail's wrath wounds Drunr. Drunr is writhing in agony. <1146/1146hp 625/851mana 318/319mv 850029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: writhing > < > c soft Drunr has turned around, trying to escape! Drunr is writhing in agony. <1146/1146hp 625/851mana 318/319mv 850029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: writhing > < > Drunr has turned around, trying to escape! Drunr leaves west. Drunr has fled! <1146/1146hp 625/851mana 318/319mv 850029tnl | NW> The dracolich of a shadow dragon leaves west. The mummy of Medagar leaves west. The zombie of the Shadowlord leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. The mummy of Medagar leaves west. A shadowy spectre leaves west. A war elephant leaves west. <1146/1146hp 625/851mana 318/319mv 850029tnl | NW> Cast the spell on whom? <1146/1146hp 625/851mana 318/319mv 850029tnl | NW> w You stop flicking in and out of existence. DISPLACEMENT IS AWAY!! <1146/1146hp 625/851mana 318/319mv 850029tnl | NW> a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. <1146/1146hp 625/851mana 317/319mv 850029tnl | EW> w Huh? <1146/1146hp 625/851mana 317/319mv 850029tnl | EW> a small valley in the woods Bright patches of wildflowers speckle the narrow valley, filled with rich, soft green grass that reaches a human's waistline. Tall trees provide a pleasant, cool shade in the verdant dimness. The sounds of buzzing bees on the flowers hums lightly in the air, with the frequent staccato sound of chirping birds punctuating it. Butterflies flit through the air, oblivious to your presence. The dirt path heads north and south, with a smaller path leading east, into a much darker area. [Exits: north east south] ( 2) A length of thick, tapering iron lies on the ground. A tunic of grey silk lies here. A small white mushroom grows from the ground. (Charmed) A massive dracolich of a shadow dragon is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A zombie of the Shadowlord is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A shadowy spectre hovers nearby, seeking warm life. (Charmed) A large war elephant gazes at all below him. (Teeming Maggots) Kelvar the male dark elf is here. <1146/1146hp 625/851mana 316/319mv 850029tnl | NES> s s a small valley in the woods The valley is very pleasant, and somewhat dim during the day, but the brightness of the wildflowers growing in the thick, rich grass that carpets the ground offsets this. A multitude of butterflies and bees surrounds the bright yellow, red and orange patches. The grass holds many fallen leaves from the large trees that rise up to reach the sky. North and south, there is a small dirt path leading through the valley. [Exits: north south] (Humming) A strip of tanned leather lies on the ground. A length of thick, tapering iron lies on the ground. A steelbloom herb is here on the ground. <1146/1146hp 625/851mana 315/319mv 850029tnl | NS> a small valley in the woods The valley is quite pleasant, with the thick, lush trees overhead creating a comfortable coolness by blocking the heat of the sun. At night, they hold in the warmth collected during the day. The grass grows a deep emerald hue, thick and soft, collecting fallen leaves and cushioning them. Flowers grow in patches, tended to by butterflies and bees. The small dirt path leads north and south. [Exits: north south] A red fox stares at you from the underbrush. <1146/1146hp 625/851mana 314/319mv 850029tnl | NS> s a small valley in the woods Leaves from the tall, verdant trees overhead cover the ground in a thick carpet. The trail is more easily seen than at the top of the hill, and seems go grow more prominent to the south. North of here, the forest seems to grow darker and more forbidding, as if something did not want you there. The side of the hill has a small boulder on it, seemingly plugging a hole. [Exits: north up] ( 2) A small white mushroom grows from the ground. <1146/1146hp 625/851mana 313/319mv 850029tnl | NU> n a small valley in the woods The valley is quite pleasant, with the thick, lush trees overhead creating a comfortable coolness by blocking the heat of the sun. At night, they hold in the warmth collected during the day. The grass grows a deep emerald hue, thick and soft, collecting fallen leaves and cushioning them. Flowers grow in patches, tended to by butterflies and bees. The small dirt path leads north and south. [Exits: north south] (White Aura) Ithail the male elf is here. A red fox stares at you from the underbrush. <1146/1146hp 625/851mana 312/319mv 850029tnl | NS> n a small valley in the woods The valley is very pleasant, and somewhat dim during the day, but the brightness of the wildflowers growing in the thick, rich grass that carpets the ground offsets this. A multitude of butterflies and bees surrounds the bright yellow, red and orange patches. The grass holds many fallen leaves from the large trees that rise up to reach the sky. North and south, there is a small dirt path leading through the valley. [Exits: north south] (Humming) A strip of tanned leather lies on the ground. A length of thick, tapering iron lies on the ground. A steelbloom herb is here on the ground. <1146/1146hp 625/851mana 311/319mv 850029tnl | NS> n e a small valley in the woods Bright patches of wildflowers speckle the narrow valley, filled with rich, soft green grass that reaches a human's waistline. Tall trees provide a pleasant, cool shade in the verdant dimness. The sounds of buzzing bees on the flowers hums lightly in the air, with the frequent staccato sound of chirping birds punctuating it. Butterflies flit through the air, oblivious to your presence. The dirt path heads north and south, with a smaller path leading east, into a much darker area. [Exits: north east south] ( 2) A length of thick, tapering iron lies on the ground. A tunic of grey silk lies here. A small white mushroom grows from the ground. (Charmed) A massive dracolich of a shadow dragon is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A zombie of the Shadowlord is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A shadowy spectre hovers nearby, seeking warm life. (Charmed) A large war elephant gazes at all below him. (Teeming Maggots) Kelvar the male dark elf is here. <1146/1146hp 625/851mana 310/319mv 850029tnl | NES> a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. <1146/1146hp 625/851mana 309/319mv 850029tnl | EW> e Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. (White Aura) A massive grey iron golem stands as sentinel for the Tower. A sentinel iron golem says, 'Greetings, Apprentice of the Tower.' *One more round* <1146/1146hp 716/851mana 319/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest Shusher South of the crossroads (PK) Kelvar a dark path into the forest Finio South of the crossroads (PK) Ithail a dark path into the forest (PK) Drunr South of the crossroads <1146/1146hp 716/851mana 319/319mv 850029tnl | EW> nod You nod. <1146/1146hp 716/851mana 319/319mv 850029tnl | EW> 1 > c hold drunr They aren't here. <1146/1146hp 716/851mana 319/319mv 850029tnl | EW> Drunr has arrived. <1146/1146hp 716/851mana 319/319mv 850029tnl | EW> Kelvar intones an elegant incantation, chanting, 'Iralen arlaskil shanto dahan.' Drunr yells, 'Die, Kelvar you sorcerous dog!' <1146/1146hp 716/851mana 319/319mv 850029tnl | EW> 1 > c hold drunr You recite a sweet mystical verse. Drunr yells, 'Die, Goris you sorcerous dog!' Drunr freezes momentarily, but it passes. Drunr is in perfect condition. <1146/1146hp 626/851mana 319/319mv 850029tnl | EW> < T: Kelvar TC: perfect condition E: Drunr EC: perfect condition > < > Drunr has turned around, trying to escape! Drunr leaves east. Drunr has fled! <1146/1146hp 626/851mana 319/319mv 850029tnl | EW> e 1 [TOWER] A sentinel iron golem: Intruder! Drunr is trying to strike at the Tower! Magi, return at once! <1146/1146hp 626/851mana 319/319mv 850029tnl | EW> Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. (Sheltered) Drunr the male dwarf is here, fighting a sentinel iron golem. (White Aura) A sentinel iron golem is here, fighting Drunr. A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' A sentinel iron golem says, 'Greetings, Master. The arcane halls are under attack, we should protect the Tower from invaders!' A war elephant has arrived. A shadowy spectre has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The zombie of the Shadowlord has arrived. The mummy of Medagar has arrived. The dracolich of a shadow dragon has arrived. <1146/1146hp 626/851mana 318/319mv 850029tnl | NW> A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' <1146/1146hp 626/851mana 318/319mv 850029tnl | NW> > c hold drunr You chant a sweet melodious line. Drunr yells, 'Die, Goris you sorcerous dog!' Drunr freezes momentarily, but it passes. Kelvar chants in a strange, yet melodious tone, 'Iralen arlaskil shanto dahan.' Drunr yells, 'Help! Kelvar is casting a spell on me!' Drunr is in perfect condition. <1146/1146hp 536/851mana 318/319mv 850029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: perfect condition > < > Ithail recites a sweet mystical tune, whispering, 'Suntaar lesark shanto.' Drunr yells, 'Die, Ithail you sorcerous dog!' Drunr is in perfect condition. <1146/1146hp 536/851mana 318/319mv 850029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: perfect condition > < > You fade into existence. Drunr parries your freezing bite. The dracolich of a shadow dragon's claw decimates Drunr. The mummy of Medagar's pound decimates Drunr. The zombie of the Shadowlord's pierce decimates Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound decimates Drunr. A shadowy spectre's chilling grasp decimates Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound mauls Drunr. The dracolich of a shadow dragon's claw misses Drunr. Drunr's slice maims a sentinel iron golem! Drunr has some small wounds. <1146/1146hp 570/851mana 319/319mv 850029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: small wounds > < > flee Drunr has turned around, trying to escape! Drunr leaves west. Drunr has fled! <1146/1146hp 570/851mana 310/319mv 850029tnl | EW> e Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. (White Aura) A massive grey iron golem stands as sentinel for the Tower. A sentinel iron golem says, 'Greetings, Apprentice of the Tower.' <1146/1146hp 570/851mana 309/319mv 850029tnl | NW> w a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. (Charmed) A large war elephant gazes at all below him. (Charmed) A shadowy spectre hovers nearby, seeking warm life. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A zombie of the Shadowlord is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A massive dracolich of a shadow dragon is standing here. (Teeming Maggots) Kelvar the male dark elf is here. <1146/1146hp 570/851mana 308/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest (PK) Kelvar a dark path into the forest <1146/1146hp 570/851mana 308/319mv 850029tnl | EW> Rakkase tells you, 'Thanks forthe note you are so kind.' <1146/1146hp 570/851mana 308/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest (PK) Kelvar a dark path into the forest (PK) A huge lion South of the crossroads (PK) A gold-horned unicorn At the top of a hill <1146/1146hp 570/851mana 308/319mv 850029tnl | EW> A gold-horned unicorn's body undergoes a rapid transformation and he reverts to normal. <1146/1146hp 570/851mana 308/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest (PK) Kelvar a dark path into the forest (PK) Ithail a dark path into the forest <1146/1146hp 570/851mana 308/319mv 850029tnl | EW> reply Aye You tell Rakkase, 'Aye.' <1146/1146hp 570/851mana 308/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest (PK) Kelvar a dark path into the forest (PK) A huge lion South of the crossroads (PK) Ithail a dark path into the forest <1146/1146hp 570/851mana 308/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest (PK) Kelvar a dark path into the forest (PK) A huge lion South of the crossroads (PK) Ithail a dark path into the forest <1146/1146hp 570/851mana 308/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest (PK) Kelvar a dark path into the forest (PK) A huge lion A dark forest path (PK) Ithail a dark path into the forest <1146/1146hp 570/851mana 308/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest (PK) Kelvar a dark path into the forest (PK) A huge lion A dark forest path (PK) Ithail a dark path into the forest <1146/1146hp 570/851mana 308/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest (PK) Kelvar a dark path into the forest (PK) Alyryz A dark forest path (PK) Ithail a dark path into the forest <1146/1146hp 570/851mana 308/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest (PK) Kelvar a dark path into the forest (PK) Alyryz A dark forest path (PK) Ithail a dark path into the forest <1146/1146hp 570/851mana 308/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest (PK) Kelvar a dark path into the forest (PK) Alyryz South of the crossroads (PK) Ithail a dark path into the forest <1146/1146hp 570/851mana 308/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest (PK) Kelvar a dark path into the forest (PK) Ithail a dark path into the forest <1146/1146hp 660/851mana 319/319mv 850029tnl | EW> reply hope it is a good manual You tell Rakkase, 'Hope it is a good manual.' <1146/1146hp 660/851mana 319/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest (PK) Kelvar a dark path into the forest (PK) Ithail a dark path into the forest <1146/1146hp 660/851mana 319/319mv 850029tnl | EW> look a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. (Translucent) (White Aura) Ithail the male elf is here. (Charmed) A large war elephant gazes at all below him. (Charmed) A shadowy spectre hovers nearby, seeking warm life. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A zombie of the Shadowlord is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A massive dracolich of a shadow dragon is standing here. (Teeming Maggots) Kelvar the male dark elf is here. <1146/1146hp 660/851mana 319/319mv 850029tnl | EW> sniff You sniff sadly. *SNIFF* <1146/1146hp 660/851mana 319/319mv 850029tnl | EW> whe Players near you: (PK) Goris a dark path into the forest (PK) Kelvar a dark path into the forest (PK) Ithail a dark path into the forest (PK) Drunr a small valley in the woods <1146/1146hp 660/851mana 319/319mv 850029tnl | EW> Drunr has arrived. You slowly float to the ground. <1146/1146hp 660/851mana 319/319mv 850029tnl | EW> [TOWER] Kelvar: Most probably. Drunr leaves east. <1146/1146hp 660/851mana 319/319mv 850029tnl | EW> nod You nod. [TOWER] A sentinel iron golem: Intruder! Drunr is trying to strike at the Tower! Magi, return at once! <1146/1146hp 660/851mana 319/319mv 850029tnl | EW> e Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. (Sheltered) Drunr the male dwarf is here, fighting a sentinel iron golem. (White Aura) A sentinel iron golem is here, fighting Drunr. A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' A sentinel iron golem says, 'Greetings, Master. The arcane halls are under attack, we should protect the Tower from invaders!' A war elephant has arrived. A shadowy spectre has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The zombie of the Shadowlord has arrived. The mummy of Medagar has arrived. The dracolich of a shadow dragon has arrived. <1146/1146hp 660/851mana 317/319mv 850029tnl | NW> 1 > c hold drunr You intone an ancient mystical chant. Drunr yells, 'Die, Goris you sorcerous dog!' You lost your concentration. Drunr has some small wounds. <1146/1146hp 615/851mana 317/319mv 850029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: small wounds > < > Kelvar raises his voice, chanting in an ancient tone, 'Iralen arlaskil shanto dahan.' Drunr yells, 'Help! Kelvar is casting a spell on me!' Drunr has some small wounds. <1146/1146hp 615/851mana 317/319mv 850029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: small wounds > < > Drunr parries your freezing bite. Drunr parries your freezing bite. The dracolich of a shadow dragon's claw decimates Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound misses Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound mauls Drunr. The mummy of Medagar's pound decimates Drunr. The mummy of Medagar's pound mauls Drunr. The dracolich of a shadow dragon's claw decimates Drunr. The dracolich of a shadow dragon's claw devastates Drunr. The zombie of the Shadowlord's pierce decimates Drunr. Drunr's slice maims a sentinel iron golem! Drunr's slice devastates a sentinel iron golem. Drunr is covered in bleeding wounds. <1146/1146hp 615/851mana 317/319mv 850029tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: bleeding wounds > < > Drunr has turned around, trying to escape! Drunr leaves west. Drunr has fled! <1146/1146hp 615/851mana 317/319mv 850029tnl | NW> w w a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. (Sheltered) Drunr the male dwarf is here, fighting a gold-horned unicorn. (Translucent) (White Aura) A gold-horned unicorn is here, fighting Drunr. <1146/1146hp 615/851mana 315/319mv 850029tnl | EW> a small valley in the woods Bright patches of wildflowers speckle the narrow valley, filled with rich, soft green grass that reaches a human's waistline. Tall trees provide a pleasant, cool shade in the verdant dimness. The sounds of buzzing bees on the flowers hums lightly in the air, with the frequent staccato sound of chirping birds punctuating it. Butterflies flit through the air, oblivious to your presence. The dirt path heads north and south, with a smaller path leading east, into a much darker area. [Exits: north east south] ( 2) A length of thick, tapering iron lies on the ground. A tunic of grey silk lies here. A small white mushroom grows from the ground. <1146/1146hp 615/851mana 312/319mv 850029tnl | NES> 1 > c hold drunr They aren't here. <1146/1146hp 615/851mana 312/319mv 850029tnl | NES> A war elephant has arrived. A shadowy spectre has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The zombie of the Shadowlord has arrived. The mummy of Medagar has arrived. The dracolich of a shadow dragon has arrived. <1146/1146hp 615/851mana 312/319mv 850029tnl | NES> 1 > c hold drunr They aren't here. <1146/1146hp 615/851mana 312/319mv 850029tnl | NES> 1 The dracolich of a shadow dragon leaves east. The mummy of Medagar leaves east. The zombie of the Shadowlord leaves east. The mummy of Medagar leaves east. The mummy of Medagar leaves east. The mummy of Medagar leaves east. The mummy of Medagar leaves east. A shadowy spectre leaves east. A war elephant leaves east. Drunr has arrived. <1146/1146hp 615/851mana 312/319mv 850029tnl | NES> > c hold drunr You intone an ancient mystical chant. Drunr yells, 'Die, Goris you sorcerous dog!' You lost your concentration. Drunr is gushing blood. <1146/1146hp 570/851mana 312/319mv 850029tnl | NES> < T: Goris TC: perfect condition E: Drunr EC: gushing blood > < > Drunr parries your freezing bite. Drunr attacks you with his slice, but you aren't there. Your ironskin cracks under the blows! Drunr is gushing blood. <1146/1146hp 570/851mana 312/319mv 850029tnl | NES> < T: Goris TC: perfect condition E: Drunr EC: gushing blood > < > Drunr has turned around, trying to escape! Drunr leaves north. Drunr has fled! <1146/1146hp 570/851mana 312/319mv 850029tnl | NES> A war elephant has arrived. A shadowy spectre has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The zombie of the Shadowlord has arrived. The mummy of Medagar has arrived. The dracolich of a shadow dragon has arrived. <1146/1146hp 570/851mana 312/319mv 850029tnl | NES> s 1 Drunr has arrived. <1146/1146hp 570/851mana 312/319mv 850029tnl | NES> a small valley in the woods The valley is very pleasant, and somewhat dim during the day, but the brightness of the wildflowers growing in the thick, rich grass that carpets the ground offsets this. A multitude of butterflies and bees surrounds the bright yellow, red and orange patches. The grass holds many fallen leaves from the large trees that rise up to reach the sky. North and south, there is a small dirt path leading through the valley. [Exits: north south] (Humming) A strip of tanned leather lies on the ground. A length of thick, tapering iron lies on the ground. A steelbloom herb is here on the ground. Drunr yells, 'Help! I've been butted by a gold-horned unicorn!' <1146/1146hp 570/851mana 309/319mv 850029tnl | NS> Drunr yells, 'Die, Kelvar you sorcerous dog!' <1146/1146hp 570/851mana 309/319mv 850029tnl | NS> 1 > c hold drunr They aren't here. You hear someone's death cry. <1146/1146hp 570/851mana 309/319mv 850029tnl | NS> > c hold drunr They aren't here. <1146/1146hp 570/851mana 309/319mv 850029tnl | NS> n a small valley in the woods Bright patches of wildflowers speckle the narrow valley, filled with rich, soft green grass that reaches a human's waistline. Tall trees provide a pleasant, cool shade in the verdant dimness. The sounds of buzzing bees on the flowers hums lightly in the air, with the frequent staccato sound of chirping birds punctuating it. Butterflies flit through the air, oblivious to your presence. The dirt path heads north and south, with a smaller path leading east, into a much darker area. [Exits: north east south] The corpse of Drunr is lying here. ( 2) A length of thick, tapering iron lies on the ground. A tunic of grey silk lies here. A small white mushroom grows from the ground. (Translucent) (White Aura) A beautiful gold-horned unicorn stands here, its green eyes sparkling. (Charmed) A massive dracolich of a shadow dragon is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A zombie of the Shadowlord is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A torn and shredded mummy of Medagar is standing here. (Charmed) A shadowy spectre hovers nearby, seeking warm life. (Charmed) A large war elephant gazes at all below him. (Teeming Maggots) Kelvar the male dark elf is here. <1146/1146hp 570/851mana 306/319mv 850029tnl | NES> exa cor The corpse of Drunr is lying here. The corpse of Drunr holds: the hide of the Vishap ( 2) a ruby and emerald signet ring a leather backpack a hideous horned mask (Glowing) a shark tooth pendant (Glowing) (Humming) a crimson scaled bracer (Glowing) a dragon kite a pair of green silk slippers hardened carapace of a giant spider a pair of battleworn fur leggings (Glowing) a gigantic girdle of frost (Glowing) a fiery dwarven hammer (Humming) a blood-encrusted morningstar a scroll of the Dwarven Marching Song an icy flanged mace (Glowing) (Humming) a talisman of inner fire a steel wristguard a pair of pale blue bracers (Glowing) a fiery bronze handaxe the Hi-Kane-Do battle gloves a pitch-black wand tipped with decaying emerald a steel-plated iron hammer a rainbow orb <1146/1146hp 570/851mana 306/319mv 850029tnl | NES> Rakkase tells you, 'Good manual but our only knight Deron is away from lands for long time.' *Done I have got a few items I needed, but then Kelvar told me to return it. Okay, I was waiting near Tower, but suddenly* <1146/1146hp 733/851mana 319/319mv 850029tnl | NES> You feel a sudden pain erupt through the back of your skull. <1146/1146hp 733/851mana 319/319mv 850029tnl | NES> ct bjed [TOWER] Goris: Bjed. <1146/1146hp 733/851mana 319/319mv 850029tnl | NES> ct need help [TOWER] Goris: Need help. <1146/1146hp 733/851mana 319/319mv 850029tnl | NES> inv *My shinies!!! My powerful artifacts!))* You are carrying: (Glowing) a shark tooth pendant a sleeping bag of bear skin a camper's canteen a gold-bladed axe with a silver handle a green moss a black longsword a leather backpack the great axe named \"Blades of Aesir\" the Hide of the Ancient Black Dragon the Bushido blade (Glowing) (Humming) a guardian sword (Humming) a brass handaxe <1146/1146hp 733/851mana 319/319mv 850029tnl | NES> [TOWER] Someone: Where. <1146/1146hp 733/851mana 319/319mv 850029tnl | NES> [TOWER] Someone: Where? <1146/1146hp 733/851mana 319/319mv 850029tnl | NES> inv You are carrying: (Glowing) a shark tooth pendant a sleeping bag of bear skin a camper's canteen a green moss a black longsword a leather backpack the great axe named \"Blades of Aesir\" the Hide of the Ancient Black Dragon the Bushido blade (Glowing) (Humming) a guardian sword (Humming) a brass handaxe <1146/1146hp 733/851mana 319/319mv 850029tnl | NES> The white aura around your body fades. SANC IS GONE!!! <1146/1146hp 733/851mana 319/319mv 850029tnl | NES> Huh? <1146/1146hp 733/851mana 319/319mv 850029tnl | NES> ct Tower [TOWER] Goris: Tower. <1146/1146hp 733/851mana 319/319mv 850029tnl | NES> ct before it [TOWER] Goris: Before it. <1146/1146hp 733/851mana 319/319mv 850029tnl | NES> inv You are carrying: (Glowing) a shark tooth pendant a sleeping bag of bear skin a camper's canteen a green moss a black longsword a leather backpack the Hide of the Ancient Black Dragon the Bushido blade (Glowing) (Humming) a guardian sword (Humming) a brass handaxe <1146/1146hp 733/851mana 319/319mv 850029tnl | NES> ct Arkenezzbar I think [TOWER] Goris: Arkenezzbar I think. <1146/1146hp 733/851mana 319/319mv 850029tnl | NES> inv You are carrying: a sleeping bag of bear skin a camper's canteen a green moss a black longsword a leather backpack the Hide of the Ancient Black Dragon the Bushido blade (Glowing) (Humming) a guardian sword (Humming) a brass handaxe <1146/1146hp 733/851mana 319/319mv 850029tnl | NES> inv You are carrying: a sleeping bag of bear skin a camper's canteen a green moss a black longsword a leather backpack the Hide of the Ancient Black Dragon the Bushido blade (Glowing) (Humming) a guardian sword (Humming) a brass handaxe *Hehe, damn thief* <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> look a small valley in the woods Bright patches of wildflowers speckle the narrow valley, filled with rich, soft green grass that reaches a human's waistline. Tall trees provide a pleasant, cool shade in the verdant dimness. The sounds of buzzing bees on the flowers hums lightly in the air, with the frequent staccato sound of chirping birds punctuating it. Butterflies flit through the air, oblivious to your presence. The dirt path heads north and south, with a smaller path leading east, into a much darker area. [Exits: north east south] The corpse of Tissel is lying here. The severed head of Tissel is lying here. ( 2) A length of thick, tapering iron lies on the ground. A tunic of grey silk lies here. A small white mushroom grows from the ground. (Translucent) (White Aura) Ithail the male elf is here. <946/946hp 991/1051mana 319/319mv 850029tnl | NES> A young silver dragon has arrived. A lion has arrived. A lion has arrived. <946/946hp 991/1051mana 319/319mv 850029tnl | NES> Rakkase bows deeply. <946/946hp 991/1051mana 319/319mv 850029tnl | NES> Rakkase peers intently east. <946/946hp 991/1051mana 319/319mv 850029tnl | NES> say have you got his belongings? You say, 'Have you got his belongings?' <946/946hp 991/1051mana 319/319mv 850029tnl | NES> The head of Tissel crumbles into dust. <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> Ithail gallantly tips his hat. <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> Rakkase gallantly tips her hat to you. How debonair! <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> say and items of Drunr? You say, 'And items of Drunr?' Ithail chants in a strange, yet melodious tone, 'Randa easi shanto.' Ithail is moving more quickly. <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> tip rak You tip your hat to Rakkase. <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> Tissel looks at you. <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> Ithail says, 'Nope.' <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> tell rak I have saw Deron recently You tell Rakkase, 'I have saw Deron recently.' <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> look a small valley in the woods Bright patches of wildflowers speckle the narrow valley, filled with rich, soft green grass that reaches a human's waistline. Tall trees provide a pleasant, cool shade in the verdant dimness. The sounds of buzzing bees on the flowers hums lightly in the air, with the frequent staccato sound of chirping birds punctuating it. Butterflies flit through the air, oblivious to your presence. The dirt path heads north and south, with a smaller path leading east, into a much darker area. [Exits: north east south] The corpse of Tissel is lying here. ( 2) A length of thick, tapering iron lies on the ground. A tunic of grey silk lies here. A small white mushroom grows from the ground. (Charmed) A large mountain lion stands here, eyeing you suspiciously. (Charmed) A large mountain lion stands here, eyeing you suspiciously. (Charmed) A young silver dragon is here awaiting his mistress's command. Rakkase the female wild elf is here. (Translucent) (White Aura) Ithail the male elf is here. <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> Ithail peers intently east. <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> sigh You sigh. <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> e a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. <946/946hp 1051/1051mana 318/319mv 850029tnl | EW> w a small valley in the woods Bright patches of wildflowers speckle the narrow valley, filled with rich, soft green grass that reaches a human's waistline. Tall trees provide a pleasant, cool shade in the verdant dimness. The sounds of buzzing bees on the flowers hums lightly in the air, with the frequent staccato sound of chirping birds punctuating it. Butterflies flit through the air, oblivious to your presence. The dirt path heads north and south, with a smaller path leading east, into a much darker area. [Exits: north east south] The corpse of Tissel is lying here. (Charmed) A large mountain lion stands here, eyeing you suspiciously. (Charmed) A large mountain lion stands here, eyeing you suspiciously. (Charmed) A young silver dragon is here awaiting his mistress's command. Rakkase the female wild elf is here. <946/946hp 1051/1051mana 317/319mv 850029tnl | NES> whe Players near you: (PK) Goris a small valley in the woods (PK) Rakkase a small valley in the woods <946/946hp 1051/1051mana 317/319mv 850029tnl | NES> who -=-=-=-= Visible players in the realms =-=-=-=- Ozuhi the male dark elf Camten the male gnome Huluk the male minotaur Rayvan the male kender [TOWER] (PK) Goris the male elf, Apprentice of the Tower Shusher the male elf, Knight of the Crown [TOWER] (PK) Kelvar the male dark elf, Arcane Master of the Tower (PK) Rakkase the female wild elf, Grandmistress of Solamnia, Lion Wanderer Finio the male kender [TOWER] (PK) Alyryz the male wild elf, Archmagi of the Tower [TOWER] (PK) Ithail the male elf, Magister of the Tower Torgot the male minotaur (PK) Drunr the male dwarf, Elder of the Tree Players found: 13 <946/946hp 1051/1051mana 317/319mv 850029tnl | NES> Rakkase nods at you in agreement. <946/946hp 1051/1051mana 317/319mv 850029tnl | NES> Rakkase butchers the corpse of Tissel. <946/946hp 1051/1051mana 317/319mv 850029tnl | NES> say he was slain by Narin though You say, 'He was slain by Narin though.' <946/946hp 1051/1051mana 317/319mv 850029tnl | NES> tell itha why so? You tell Ithail, 'Why so?' You stop guarding your head so carefully. <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> af You have the following resistances: You are resistant against bashing (25%) You are resistant against piercing (25%) You are resistant against slashing (28%) You are toughened against fire attacks (14%) You are toughened against cold attacks (14%) You are slightly toughened against electrical attacks (4%) You are toughened against acidic attacks (14%) You are slightly toughened against poison (4%) You have an aversion to negative energy (-3%) You are slightly toughened against holy attacks (4%) You are slightly toughened against pure energy attacks (4%) You are slightly toughened against mental attacks (4%) You are slightly toughened against diseases (4%) You are slightly toughened against drowning (4%) You are slightly toughened against sound (4%) You are slightly toughened against air and gas attacks (4%) You are slightly toughened against earth-based attacks (4%) The following skills and spells are affecting you: 'Sanctuary' spell is active for 8 hours and 35 minutes 'Haste' spell is active for 15 hours and 10 minutes, modifying dexterity by 4 'Ironskin' spell is active for 6 hours and 15 minutes, modifying physical resistance by 20 modifying armor class by -60 'Displacement' spell is active for 0 hours and 45 minutes, modifying armor class by -35 'Improved shield' spell is active for 28 hours and 55 minutes, modifying armor class by -39 'Detect invis' spell is active for 18 hours and 15 minutes 'Clan empower warder' skill is active permanently, modifying resistance to cold by 10 modifying resistance to acid by 10 modifying resistance to fire by 10 <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> c hard You recite a sweet mystical verse. You focus your abjuration and cause your ironskin to harden further. Your skin becomes tough and gnarled. <946/946hp 1001/1051mana 319/319mv 850029tnl | NES> c eldrit You recite a sweet mystical verse. You are protected by the ancient power of magic. <946/946hp 941/1051mana 319/319mv 850029tnl | NES> who Rakkase says, 'Yes narin is a trouble for all of us.' <946/946hp 941/1051mana 319/319mv 850029tnl | NES> -=-=-=-= Visible players in the realms =-=-=-=- Ozuhi the male dark elf Camten the male gnome Huluk the male minotaur Rayvan the male kender [TOWER] (PK) Goris the male elf, Apprentice of the Tower Shusher the male elf, Knight of the Crown [TOWER] (PK) Kelvar the male dark elf, Arcane Master of the Tower (PK) Rakkase the female wild elf, Grandmistress of Solamnia, Lion Wanderer Finio the male kender [TOWER] (PK) Alyryz the male wild elf, Archmagi of the Tower [TOWER] (PK) Ithail the male elf, Magister of the Tower Torgot the male minotaur (PK) Drunr the male dwarf, Elder of the Tree Players found: 13 <946/946hp 941/1051mana 319/319mv 850029tnl | NES> sage You nod sagely. <946/946hp 941/1051mana 319/319mv 850029tnl | NES> Ithail tells you, 'What for i need axes? and Kelvar got him not me.' <946/946hp 941/1051mana 319/319mv 850029tnl | NES> You stop flicking in and out of existence. DISPLACEMENT IS AWAY!! <946/946hp 941/1051mana 319/319mv 850029tnl | NES> Huh? <946/946hp 941/1051mana 319/319mv 850029tnl | NES> reply Ah, okay then You tell Ithail, 'Ah, okay then.' <946/946hp 941/1051mana 319/319mv 850029tnl | NES> inv You are carrying: a sleeping bag of bear skin a camper's canteen a green moss a black longsword a leather backpack the Hide of the Ancient Black Dragon the Bushido blade (Glowing) (Humming) a guardian sword (Humming) a brass handaxe <946/946hp 941/1051mana 319/319mv 850029tnl | NES> Rakkase sits down and thinks deeply. <946/946hp 941/1051mana 319/319mv 850029tnl | NES> Tissel looks at you. <946/946hp 1002/1051mana 319/319mv 850029tnl | NES> tell kelv Can I have my axes back? You tell Kelvar, 'Can I have my axes back?' <946/946hp 1002/1051mana 319/319mv 850029tnl | NES> l tis You do not see that here. <946/946hp 1002/1051mana 319/319mv 850029tnl | NES> look a small valley in the woods Bright patches of wildflowers speckle the narrow valley, filled with rich, soft green grass that reaches a human's waistline. Tall trees provide a pleasant, cool shade in the verdant dimness. The sounds of buzzing bees on the flowers hums lightly in the air, with the frequent staccato sound of chirping birds punctuating it. Butterflies flit through the air, oblivious to your presence. The dirt path heads north and south, with a smaller path leading east, into a much darker area. [Exits: north east south] The bloody remains of Tissel are here. (Charmed) A large mountain lion stands here, eyeing you suspiciously. (Charmed) A large mountain lion stands here, eyeing you suspiciously. (Charmed) A young silver dragon is here awaiting his mistress's command. Rakkase the female wild elf is here. <946/946hp 1002/1051mana 319/319mv 850029tnl | NES> Rakkase tells you, 'But unfortunately my keep is nearly empty.' <946/946hp 1002/1051mana 319/319mv 850029tnl | NES> Kelvar tells you, 'I didn't take them.' <946/946hp 1002/1051mana 319/319mv 850029tnl | NES> say Deron? You say, 'Deron?' <946/946hp 1002/1051mana 319/319mv 850029tnl | NES> Rakkase peers intently east. <946/946hp 1002/1051mana 319/319mv 850029tnl | NES> reply who then? You tell Kelvar, 'Who then?' <946/946hp 1002/1051mana 319/319mv 850029tnl | NES> Kelvar tells you, 'Only what I supposed to be Drunr's stuff.' <946/946hp 1002/1051mana 319/319mv 850029tnl | NES> Rakkase says, 'I can not see him.' <946/946hp 1002/1051mana 319/319mv 850029tnl | NES> inv Rakkase says, 'For long long time.' <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> You are carrying: a sleeping bag of bear skin a camper's canteen a green moss a black longsword a leather backpack the Hide of the Ancient Black Dragon the Bushido blade (Glowing) (Humming) a guardian sword (Humming) a brass handaxe <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> whois ti You don't see anyone of that name. <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> who -=-=-=-= Visible players in the realms =-=-=-=- Ozuhi the male dark elf Huluk the male minotaur Rayvan the male kender [TOWER] (PK) Goris the male elf, Apprentice of the Tower Shusher the male elf, Knight of the Crown [TOWER] (PK) Kelvar the male dark elf, Arcane Master of the Tower (PK) Rakkase the female wild elf, Grandmistress of Solamnia, Lion Wanderer Finio the male kender [TOWER] (PK) Alyryz the male wild elf, Archmagi of the Tower [TOWER] (PK) Ithail the male elf, Magister of the Tower Torgot the male minotaur (PK) Drunr the male dwarf, Elder of the Tree Players found: 12 <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> say Noone else? You say, 'Noone else?' <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> look a small valley in the woods Bright patches of wildflowers speckle the narrow valley, filled with rich, soft green grass that reaches a human's waistline. Tall trees provide a pleasant, cool shade in the verdant dimness. The sounds of buzzing bees on the flowers hums lightly in the air, with the frequent staccato sound of chirping birds punctuating it. Butterflies flit through the air, oblivious to your presence. The dirt path heads north and south, with a smaller path leading east, into a much darker area. [Exits: north east south] The bloody remains of Tissel are here. (Charmed) A large mountain lion stands here, eyeing you suspiciously. (Charmed) A large mountain lion stands here, eyeing you suspiciously. (Charmed) A young silver dragon is here awaiting his mistress's command. Rakkase the female wild elf is here. <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> Rakkase says, 'I begin to forget whow looks like.' <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> inv You are carrying: a sleeping bag of bear skin a camper's canteen a green moss a black longsword a leather backpack the Hide of the Ancient Black Dragon the Bushido blade (Glowing) (Humming) a guardian sword (Humming) a brass handaxe <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> Rakkase says, 'Solentra.' <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> Rakkase says, 'But he is roaming as a merciles killer.' <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> say Yes! I saw her and even traveeleda bit You say, 'Yes! I saw her and even traveeleda bit.' <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> Rakkase says, 'So many complains about him.' <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> say I have heard he fought in Palanthas You say, 'I have heard he fought in Palanthas.' <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> Rakkase nods. <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> Drunr has arrived. <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> Drunr leaves east. <946/946hp 1051/1051mana 319/319mv 850029tnl | NES> [TOWER] A sentinel iron golem: Intruder! Drunr is trying to strike at the Tower! Magi, return at once! *Bloodlusting dwarf! Some short fighting and chasing again* <1046/1046hp 546/951mana 317/319mv 850049tnl | NW> > c hold drunr You chant a sweet melodious line. Drunr yells, 'Die, Goris you sorcerous dog!' Drunr freezes momentarily, but it passes. <- *sigh* Drunr has a few scratches. <1046/1046hp 716/951mana 318/319mv 850059tnl | NW> > c hold drunr You recite a sweet mystical tune. Drunr yells, 'Die, Goris you sorcerous dog!' Drunr freezes momentarily, but it passes. Drunr is in perfect condition. <1046/1046hp 626/951mana 318/319mv 850059tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: perfect condition > < > A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' Drunr is in perfect condition. <1046/1046hp 626/951mana 318/319mv 850059tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: perfect condition > < > A gold-horned unicorn lowers his head and butts Drunr with his razor-edged horn! A gold-horned unicorn's butting horn MANGLES Drunr! Drunr concentrates for a moment of prayer. A sentinel iron golem trembles as its body begins to revert to dust. Drunr has a few scratches. <1046/1046hp 626/951mana 318/319mv 850059tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: a few scratches > < > Drunr parries your freezing bite. A gold-horned unicorn's crush MUTILATES Drunr! Drunr's crush MUTILATES a sentinel iron golem! Drunr has some small wounds. <1046/1046hp 626/951mana 318/319mv 850059tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: small wounds > < > flee You turn around, trying to escape! a dark path into the forest The forest grows noticeably darker here, with the path becoming more like stone. The trees rise up overhead, deeply shadowing the forest floor. The birds do not sing here, nor are there wildflowers growing anywhere nearby. The air doesn't have an evil feeling to it, it's just somewhat different ... perhaps even magical. The path leads westwards back to the valley, while eastwards, a stone tower rises up from the forest. [Exits: east west] ( 2) A wooden keg filled with dark ale is here. A small white mushroom grows from the ground. A nature spring flows from the ground here. You flee from combat! You lose 10 experience points. <1046/1046hp 626/951mana 317/319mv 850069tnl | EW> 1 > c hold drunr They aren't here. <1046/1046hp 626/951mana 317/319mv 850069tnl | EW> 1 > c hold drunr They aren't here. <1046/1046hp 626/951mana 317/319mv 850069tnl | EW> 1 > c hold drunr They aren't here. <1046/1046hp 626/951mana 317/319mv 850069tnl | EW> 1 > c hold drunr They aren't here. <1046/1046hp 626/951mana 317/319mv 850069tnl | EW> 1 > c hold drunr They aren't here. <1046/1046hp 626/951mana 317/319mv 850069tnl | EW> 1 > c hold drunr They aren't here. <1046/1046hp 626/951mana 317/319mv 850069tnl | EW> 1 > c hold drunr They aren't here. <1046/1046hp 626/951mana 317/319mv 850069tnl | EW> Drunr has arrived. <1046/1046hp 626/951mana 317/319mv 850069tnl | EW> 1 > c hold drunr You recite a sweet mystical tune. Drunr yells, 'Die, Goris you sorcerous dog!' Drunr freezes momentarily, but it passes. Drunr is covered in bleeding wounds. <1046/1046hp 536/951mana 317/319mv 850069tnl | EW> < T: Goris TC: perfect condition E: Drunr EC: bleeding wounds > < > A gold-horned unicorn lowers his head and butts Drunr with his razor-edged horn! A gold-horned unicorn's butting horn MANGLES Drunr! Drunr is gushing blood. <1046/1046hp 536/951mana 317/319mv 850069tnl | EW> < T: Goris TC: perfect condition E: Drunr EC: gushing blood > < > Drunr has turned around, trying to escape! Drunr leaves east. Drunr has fled! <1046/1046hp 536/951mana 317/319mv 850069tnl | EW> 1 1 > c hold drunr They aren't here. <1046/1046hp 536/951mana 317/319mv 850069tnl | EW> > c hold drunr They aren't here. <1046/1046hp 536/951mana 317/319mv 850069tnl | EW> 1 > c hold drunr They aren't here. <1046/1046hp 536/951mana 317/319mv 850069tnl | EW> 1 > c hold drunr They aren't here. Drunr has arrived. <1046/1046hp 536/951mana 317/319mv 850069tnl | EW> 1 > c hold drunr You intone an ancient mystical chant. Drunr yells, 'Help! Goris is casting a spell on me!' Drunr freezes momentarily, but it passes. Drunr is convulsing on the ground. <1046/1046hp 446/951mana 317/319mv 850069tnl | EW> < T: Goris TC: perfect condition E: Drunr EC: convulsing > < > Drunr parries your freezing bite. Drunr shield blocks your freezing bite. Your ironskin cracks under the blows! Drunr is convulsing on the ground. <1046/1046hp 446/951mana 317/319mv 850069tnl | EW> < T: Goris TC: perfect condition E: Drunr EC: convulsing > < > A war elephant has arrived. A shadowy spectre has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The mummy of Medagar has arrived. The zombie of the Shadowlord has arrived. The mummy of Medagar has arrived. The dracolich of a shadow dragon has arrived. Drunr is convulsing on the ground. <1046/1046hp 446/951mana 317/319mv 850069tnl | EW> < T: Goris TC: perfect condition E: Drunr EC: convulsing > < > Kelvar recites a sweet mystical tune, whispering, 'Iralen arlaskil shanto dahan.' Drunr yells, 'Die, Kelvar you sorcerous dog!' Drunr has turned around, trying to escape! Drunr leaves west. Drunr has fled! <1046/1046hp 446/951mana 317/319mv 850069tnl | EW> 1 w Drunr yells, 'Help! I've been butted by a gold-horned unicorn!' <1046/1046hp 446/951mana 317/319mv 850069tnl | EW> > c hold drunr They aren't here. You hear someone's death cry. <1046/1046hp 446/951mana 317/319mv 850069tnl | EW> a small valley in the woods Bright patches of wildflowers speckle the narrow valley, filled with rich, soft green grass that reaches a human's waistline. Tall trees provide a pleasant, cool shade in the verdant dimness. The sounds of buzzing bees on the flowers hums lightly in the air, with the frequent staccato sound of chirping birds punctuating it. Butterflies flit through the air, oblivious to your presence. The dirt path heads north and south, with a smaller path leading east, into a much darker area. [Exits: north east south] The corpse of Drunr is lying here. The splattered brains of Drunr are lying here. The bloody remains of Tissel are here. (White Aura) A beautiful gold-horned unicorn stands here, its green eyes sparkling. (Translucent) (Purple Aura) Tissel the male wild elf is here. *second death* *Now it is funny conversation with dwarf* <1046/1046hp 572/951mana 319/319mv 850069tnl | NES> tell drun Tissel got some of your gear I got another part, let me return it to you You tell Drunr, 'Tissel got some of your gear I got another part, let me return it to you.' <1046/1046hp 760/951mana 316/319mv 850069tnl | NS> Drunr tells you, 'What, that be an order ye stucj up, elf?!' <1046/1046hp 760/951mana 316/319mv 850069tnl | NS> reply No, I just wish to return you your belongings, Drunr. Tissel was near and he got some. So in order to prevent looting of your corpse I got the rest You tell Drunr, 'No, I just wish to return you your belongings, Drunr. Tissel was near and he got some. So in order to prevent looting of your corpse I got the rest.' <1046/1046hp 874/951mana 319/319mv 850069tnl | NS> tell drun we can meet wherever you wish You tell Drunr, 'We can meet wherever you wish.' <1046/1046hp 939/951mana 319/319mv 850069tnl | NS> c 'protective shield' Drunr tells you, 'Heh, so now ye wish to be all fluffy, eh? Well if it were not ye THREE at once meh would not have to worry about vultures. Meh do not gether thin's from the most unpleasant of the elven race. Ye mingle with one, that is banished, and none such are to meh likin'.' <1046/1046hp 951/951mana 319/319mv 850069tnl | NS> tell drun I did not say you died due to your weakness or so. It was not your failure. I just wish to return you your gear. Where could I come? <- trying to still be good and white, I am kind elf, aint I? <1046/1046hp 951/951mana 319/319mv 850069tnl | NS> Drunr tells you, 'Hrm... Let meh see now...' <1046/1046hp 951/951mana 319/319mv 850069tnl | NS> Drunr tells you, 'AGh, meh got it! Ye can come to the Abbyss and visit Chemosh with yer Master!' <1046/1046hp 951/951mana 319/319mv 850069tnl | NS> reply I am overburdened with your gear and it is not pleasure to carry it all. I am not a dwarf You tell Drunr, 'I am overburdened with your gear and it is not pleasure to carry it all. I am not a dwarf.' <1046/1046hp 939/951mana 319/319mv 850069tnl | NS> Drunr tells you, 'Well pardon meh, oh intelligent ELF!! May meh kiss yer boots fer ramagin' through meh corpse?' <1046/1046hp 951/951mana 319/319mv 850069tnl | NS> reply Stop insulting, dwarf. I have no anger towards you personally and I do not understand why you do You tell Drunr, 'Stop insulting, dwarf. I have no anger towards you personally and I do not understand why you do.' <- here I started to think that I am too kind and good and if I continue, angel wings become to grow up from my back <1046/946hp 951/1051mana 319/319mv 850069tnl | NS> Drunr tells you, 'Hrm... Let's see. Ye be with a betrayer of yer race, ye be with a necromancer at that, ye be fightin' three against one, and ye take meh thin's. Enough?' <1046/946hp 951/1051mana 319/319mv 850069tnl | NS> reply I got your belongings just to prevent Tissel loot them You tell Drunr, 'I got your belongings just to prevent Tissel loot them <946/946hp 981/1051mana 319/319mv 850069tnl | NS> Drunr tells you, 'And why would ye do that? Maybe better not slaughter meh so that meh could carry meh own thin's?' <946/946hp 981/1051mana 319/319mv 850069tnl | NS> Drunr tells you, 'That thought did not cross yer mind?' <- Lol <946/946hp 1051/1051mana 319/319mv 850069tnl | NS> Drunr tells you, 'Well, then meh guess ye better put a sock in yer contious' mouth and do yer bloody duty and not try to look all noble because meh can see past all that.' *Enough* *Last death of Drunr* <1096/1096hp 594/901mana 318/319mv 850069tnl | NS> [TOWER] A sentinel iron golem: Intruder! Drunr is trying to strike at the Tower! Magi, return at once! <1096/1096hp 594/901mana 318/319mv 850069tnl | NS> s Before an old stone tower You stand before an ageless old tower marked by both the ravages of time and age old conflicts of the past. Black scorches mark where dragons have laid waste to the land the tower stands on, and chips and cracks show where invading armies have left their mark. Yet after all this the tower of the magi still stands strong. [Exits: north west] ( 2) The torn remains of a sentinel iron golem are here on a cross. Keonar the male wild elf is here. Keonar the male wild elf is here. Keonar the male wild elf is here. Keonar the male wild elf is here. (Multicolored Aura) Keonar the male wild elf is here. (Sheltered) Drunr the male dwarf is here, fighting a sentinel iron golem. (White Aura) A sentinel iron golem is here, fighting Drunr. A sentinel iron golem says, 'Aid me, magi! These foes seek to desecrate the arcane halls!' <1096/1096hp 594/901mana 317/319mv 850069tnl | NW> c hold dr You recite a sweet mystical tune. Drunr yells, 'Help! Goris is casting a spell on me!' Drunr turns stiff and a horrible look comes over Drunr's face. <- Yay! I like this spell against naked persons Drunr has a few scratches. <1096/1096hp 504/901mana 317/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: a few scratches > < > Keonar leaves west. Keonar leaves west. Keonar leaves west. Keonar leaves west. Drunr has a few scratches. <1096/1096hp 504/901mana 317/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: a few scratches > < > c slow Drunr parries your freezing bite. Drunr parries your freezing bite. Drunr's slice decimates a sentinel iron golem. A sentinel iron golem disarms Drunr! Drunr has a few scratches. <1096/1096hp 504/901mana 317/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: a few scratches > < > You raise your voice into an ancient incantation. Drunr yells, 'Help! Goris is casting a spell on me!' Drunr appears to be moving slower. Drunr has a few scratches. <1096/1096hp 474/901mana 317/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: a few scratches > < > c soft Your freezing bite injures Drunr. Your freezing bite injures Drunr. A blue-ice dagger freezes Drunr. Drunr turns blue and shivers. Drunr's punch misses a sentinel iron golem. Drunr's punch injures a sentinel iron golem. Drunr has a few scratches. <1096/1096hp 474/901mana 317/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: a few scratches > < > You recite a sweet mystical tune. Drunr yells, 'Die, Goris you sorcerous dog!' Drunr looks more vulnerable. Drunr has a few scratches. <1096/1096hp 444/901mana 317/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: a few scratches > < > c spell dru Your freezing bite wounds Drunr. Your freezing bite injures Drunr. Drunr's punch injures a sentinel iron golem. You slowly float to the ground. Drunr has a few scratches. <1096/1096hp 444/901mana 317/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: a few scratches > < > You recite a sweet mystical tune. Drunr yells, 'Die, Goris you sorcerous dog!' You release a searing flame of blue-green spellfire. Your spellfire *** DEMOLISHES *** Drunr! Drunr has some small wounds. <1096/1096hp 429/901mana 317/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: small wounds > < > c spell dru Your freezing bite injures Drunr. Drunr shield blocks your freezing bite. Drunr's punch misses a sentinel iron golem. A sentinel iron golem's crush decimates Drunr. Drunr has some small wounds. <1096/1096hp 460/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: small wounds > < > You chant a sweet melodious line. Drunr yells, 'Help! Goris is casting a spell on me!' You release a searing flame of blue-green spellfire. Your spellfire *** DEMOLISHES *** Drunr! Drunr has some small wounds. <1096/1096hp 445/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: small wounds > < > c spell dru Drunr shield blocks your freezing bite. Your freezing bite wounds Drunr. Drunr shield blocks your freezing bite. Drunr's punch wounds a sentinel iron golem. A sentinel iron golem's crush devastates Drunr. Drunr is covered in bleeding wounds. <1096/1096hp 445/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: bleeding wounds > < > fol dru You recite a sweet mystical tune. Drunr yells, 'Help! Goris is casting a spell on me!' You release a searing flame of blue-green spellfire. Your spellfire MANGLES Drunr! Drunr is covered in bleeding wounds. <1096/1096hp 430/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: bleeding wounds > < > Your freezing bite injures Drunr. Your freezing bite injures Drunr. A sentinel iron golem's crush devastates Drunr. Drunr is covered in bleeding wounds. <1096/1096hp 430/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: bleeding wounds > < > c spell dru You now follow Drunr. Drunr is covered in bleeding wounds. <1096/1096hp 430/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: bleeding wounds > < > You raise your voice into an ancient incantation. Drunr yells, 'Help! Goris is casting a spell on me!' You release a searing flame of blue-green spellfire. Your spellfire *** DEMOLISHES *** Drunr! Drunr is covered in bleeding wounds. <1096/1096hp 415/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: bleeding wounds > < > Your freezing bite injures Drunr. Your freezing bite injures Drunr. Drunr's punch misses a sentinel iron golem. Drunr is covered in bleeding wounds. <1096/1096hp 415/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: bleeding wounds > < > c spell dru You recite a sweet mystical verse. Drunr yells, 'Help! Goris is casting a spell on me!' You release a searing flame of blue-green spellfire. Your spellfire *** DEMOLISHES *** Drunr! Drunr shield blocks your freezing bite. Your freezing bite misses Drunr. Drunr's punch misses a sentinel iron golem. Drunr is gushing blood. <1096/1096hp 400/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > Keonar has arrived. Keonar has arrived. Keonar has arrived. Keonar has arrived. Drunr is gushing blood. <1096/1096hp 400/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > c spell dru Keonar looks at Drunr. Drunr is gushing blood. <1096/1096hp 400/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > Drunr shield blocks your freezing bite. Drunr's punch misses a sentinel iron golem. A sentinel iron golem's crush decimates Drunr. A sentinel iron golem's crush devastates Drunr. A sentinel iron golem's crush decimates Drunr. Drunr is gushing blood. <1096/1096hp 400/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > You recite a sweet mystical tune. Drunr yells, 'Help! Goris is casting a spell on me!' Your green spellfire sears the soul of Drunr! Your spellfire *** DEVASTATES *** Drunr! Drunr is writhing in agony. <1096/1096hp 385/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: writhing > < > c spell dru Drunr shield blocks your freezing bite. Your freezing bite injures Drunr. A blue-ice dagger freezes Drunr. Drunr turns blue and shivers. Drunr's guardian spirit shows up and nods at him. A strong, shining white light fills Drunr's body. Drunr's guardian spirit dissolves in a cloud of silver sparkles. Drunr's punch misses a sentinel iron golem. A sentinel iron golem's crush maims Drunr! Drunr is gushing blood. <1096/1096hp 385/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > You chant a sweet melodious line. Drunr yells, 'Help! Goris is casting a spell on me!' You release a searing flame of blue-green spellfire. Your spellfire *** DEMOLISHES *** Drunr! Drunr is gushing blood. <1096/1096hp 370/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > Keonar leaves west. Drunr is gushing blood. <1096/1096hp 370/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > c spell dru Drunr shield blocks your freezing bite. Drunr shield blocks your freezing bite. Drunr's punch misses a sentinel iron golem. Drunr's punch misses a sentinel iron golem. A sentinel iron golem's crush devastates Drunr. Drunr is gushing blood. <1096/1096hp 370/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > Keonar looks at you. Drunr is gushing blood. <1096/1096hp 370/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > You recite a sweet mystical verse. Drunr yells, 'Help! Goris is casting a spell on me!' You release a searing flame of blue-green spellfire. Your spellfire *** DEMOLISHES *** Drunr! Drunr is gushing blood. <1096/1096hp 355/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: gushing blood > < > c spell dru Your freezing bite injures Drunr. Drunr shield blocks your freezing bite. Drunr's punch injures a sentinel iron golem. Drunr's punch misses a sentinel iron golem. A sentinel iron golem's crush decimates Drunr. Drunr is writhing in agony. <1096/1096hp 355/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: writhing > < > You recite a sweet mystical tune. Drunr yells, 'Die, Goris you sorcerous dog!' You release a searing flame of blue-green spellfire. Your spellfire MANGLES Drunr! Drunr is writhing in agony. <1096/1096hp 340/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: writhing > < > c spell dru Your freezing bite injures Drunr. Your freezing bite injures Drunr. A blue-ice dagger freezes Drunr. Drunr turns blue and shivers. Your freezing bite injures Drunr. A blue-ice dagger freezes Drunr. Drunr's punch misses a sentinel iron golem. Drunr's punch misses a sentinel iron golem. A sentinel iron golem's crush devastates Drunr. Drunr is convulsing on the ground. <1096/1096hp 340/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: convulsing > < > Beautiful, mystical incantation comes out of your lips. Drunr yells, 'Die, Goris you sorcerous dog!' You release a searing flame of blue-green spellfire. Your spellfire *** DEVASTATES *** Drunr! Drunr is convulsing on the ground. <1096/1096hp 325/901mana 319/319mv 850069tnl | NW> < T: a sentinel iron golem TC: gushing blood E: Drunr EC: convulsing > < > c spell dru Your freezing bite mauls Drunr. Drunr is mortally wounded, and will die soon, if not aided. Your freezing bite decimates Drunr. Drunr is DEAD!! get book get book corpse Drunr splatters blood on your armor.