Title: abjurers Post by: lincher on January 06, 2006, 09:40:10 pm I've been thinking lately that invokers/alters/necromancers have a lot of manuals/books to make them more powerfull. But for abjurer, there is very little spells being availalbe, the ones I know are:
improved armor - crap improved shield - crap hold person - decent Am I missing something? What I am thinking about, that there is a little for abjurer's development in terms of spellbooks/manuals. Here are my ideas for new manuals/spellbooks: 1. Summon astral servitor This spell summons an astral servitor from one of the other planes. Servitor will assist it's master in battle. The exact type of servitor depends on caster's alignment. Evil - fire imp - casts fireball, hell ball Neutral - faery - casts lightning bolt, fork lightning Good - nymth - casts tsunamy, earthmaw The idea is to give some firepower to abjurers, which wont be too high 2. book - mana gathering, this this manual, abjurer can create temporary storage of mana in astral. When spell is cast, there is chance of mana spent going to this storage, instead of disappearing. Caster then can absorb the mane in storage. 3. manual of imroved phase control With this manual, abjurer will be able (on success) merge both blink and displacement. Also, this skill is used on check with shapeshift skill, if both blink/displ passed phase control skill. 4.1 spellbook of twist body (silly name, I know) With this spell, caster influence the internal organs of victim, causing various deseases and injuries. Means that victim can start bleeding, poisoned, plagued, -str, -dex, -con. Can be cast once e.g. 5 hours. 4.2. spell book of twist head Almost same as above, but instead of body, head is harmed. Victim can become blind, -int, -wis, difficult to cast spells (probably as confusion) or become insane. 5. manual of control astral body. With this skill, user will find it more easier to come and get in astral, as his body will be able to sustance transfer more quickly I can think something else if imms are intrested... Title: Re: abjurers Post by: Nierth on January 07, 2006, 12:33:13 am Quote Am I missing something? These spells/skill are from books/manuals [log] sp p Level 11: improved armor Level 15: improved shield Level 16: mana transfer Level 21: recharger Level 22: grounding Level 23: water breath Level 24: enchant armor Level 30: hold person rift gate Level 33: permanency sk Level 20: Raistlins spell enhancer [/log] I like your idea with Summon astral servitor very much. =) I think abjurers should use their ability to walk in other planes in more different ways. I will think about it.. Lets shake up our Imms and they give some new books for abjurers =) Title: Re: abjurers Post by: Crusader on January 07, 2006, 12:35:26 am Missed some spells, but they have no use. ;D
Title: Re: abjurers Post by: Quino on January 07, 2006, 03:29:49 am no use from improved armor and shield? -80 to AC isn't so damn bad.
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