Solace MUD Official Forum

Solace Development => Ideas => Topic started by: dehucka on January 19, 2006, 11:26:51 am



Title: wars, artefacts - clan rp again
Post by: dehucka on January 19, 2006, 11:26:51 am
cant remember may be i v already offfered but let s repeat:

WE HAVE NT HISTORY - it s bad. roleplay word should have history to be unique... as dragonlance itself

may be we need QUEST WARS? And legendary items?

1. "white vs black" - all evil fight against all good, neutrals trade their loyalty for money or something to goodness or to darkness.

2. "chaos war" - all who have chaos ethos join and try to destroy all who are nt. clans will divide, those who are good will divide on chaotic and not chaotic and fight till death...

3. "hatered elves" - all who have sharp ears will be destroyed.

4. "witch hunting" - global herecy - all who are strange, and use any unnatural abilities will be burned killed sacrificed.
druids priests mages of all sorts, and those who showed any casting ability - will die...

so we will write our history:
11 sentury, month of Wolf - first war of Chaos start... 45 chaos soldiers died, 3 divine artefact revocered by chaos, 7 recovered by chaos resistance... 50 protectors died. war item was 10 chaos blades... terms of victory and prizes for victory...

after such war for example chaos blades items (forged by Gods) appears as ultimate artefacts - undestroyable things, with amazing stats... 3 or 5 in world...

and such...

P.S. i still dream about cross-clan groups - IT WILL ME GREATE, heretic+solamniaknight vs takhisis+tower mage - what a battle... or tower+warders+guardians+solamnia protect everything against heretic+chaos+takhisis... - ohhoo...