Solace MUD Official Forum

Solace Development => Ideas => Topic started by: schelkunchik on May 01, 2006, 01:53:35 pm



Title: magical weapons
Post by: schelkunchik on May 01, 2006, 01:53:35 pm
like flaming, freezing etc. weapons
magical energy in such weapons can be excitated in full moons to do a bit more damage (similar to spells, being more agressive in full moons)


Title: Re: magical weapons
Post by: Moon_Face on May 02, 2006, 10:39:54 am
Flag: Minotaur
+20 hr/dr vs Minotaurs or +2d6 vs Minos

Flag: Night
+20 hr/dr  or +2d6 in Night & -20 hr/dr  or -2d6 in Day.
(or maybe Negative power in Night and Divine power in a Day)
(Freezing in Night and flaming in day)

Flag: Nature
(bonus in forest)

etc... it may be interesting to have so many different flags... You will never know an end of battle before it comes.