Solace MUD Official Forum

Solace Development => Bugs => Topic started by: knarl on August 31, 2006, 01:41:46 pm



Title: permenancy
Post by: knarl on August 31, 2006, 01:41:46 pm
[log]
'Permanency' spell is active permanently
'Fireshield' spell is active permanently
[/log]

after iceshield:
[log]
'Protective shield' spell is active for 5 hours and 50 minutes
'Earthshield' spell is active for 14 hours and 45 minutes
'Ring of frost' spell is active for 3 hours and 15 minutes
'Wizard watch' spell is active for 11 hours and 15 minutes
'Interposing hand' spell is active for 10 hours and 10 minutes
'Blink' spell is active for 5 hours and 55 minutes
'Energyshield' spell is active for 3 hours and 35 minutes
'Fireshield' spell is active for 3 hours and 30 minutes
'Protection evil' spell is active for 9 hours and 50 minutes
'Bless' spell is active for 25 hours and 25 minutes
'Giant strength' spell is active for 16 hours and 40 minutes
'Water breath' spell is active for 13 hours and 45 minutes
'Detect invis' spell is active for 5 hours and 40 minutes
'Fly' spell is active for 1 hours and 45 minutes
'Improved shield' spell is active for 3 hours and 20 minutes
'Permanency' spell is active permanently
[/log]

is it supposed to be so ? kind immortals strips my spells from time to time. or i'm dying to someone. but time will come: i need iceshield ;)

by the way: permenancy amlost useless spell in comparing with older version ;) may be allow to make permanent force field ? or interposing ? at least increse number of native spells allowed to permenance ?


Title: Re: permenancy
Post by: Quino on August 31, 2006, 03:56:07 pm
try permanencing wizard watch