Solace MUD Official Forum

General => Newbies Section => Topic started by: Bacuha on November 19, 2006, 03:13:38 am



Title: Clerics of Reorx
Post by: Bacuha on November 19, 2006, 03:13:38 am
There are no help files for 'forged hammer', 'shelter of the earth', 'roots of rock ' and 'flesh to dust'.
What do they do?


Title: Re: Clerics of Reorx
Post by: Sir Solan on November 19, 2006, 03:22:59 am
Hmm, never played a Reorx Cleric, so others should correct me if I'm wrong, hopefully, but let's see...

Forged Hammer: Makes a hammer (mace weapon), forget the exact name, but it's engraved with dwarven runes or somesuch.  Physical damage, average based on level (much like a druid's Shilleigh staff), damtype is "Slice", flares occasionally for double (or more/less?) damage.

Shelter of the Earth: Much like Sanctuary, can only be cast on yourself.  Damage reduction is less than Sanc, I think, maybe around Protectorate level?  Also grants immunity to earth.

Roots of Rock: Grants some physical resistances, maybe something else I'm forgetting.

Flesh to Dust: Lowers physical resistances of target, much like "soften".  Very nice in combination with forged hammer. ::)


Title: Re: Clerics of Reorx
Post by: Werewolf on November 19, 2006, 03:40:50 am
Others correct:

Damtype was fixed, now it is bashing, like other physical maces.

Shelter provides the same damage reduction as sanctuary + immune to earth, right.

Roots: some resistance to bash, fortitude saves and AC.


Title: Re: Clerics of Reorx
Post by: Rialon on November 19, 2006, 07:27:46 pm
Erm, meant lowered by 33%, and yes, flesh to dust of course.  ::)
Hammer is GREAT(28 axe and 11/11 hr/dr on hero rank if i remember correctly). FTD is rather easily placed, so combined with damge from flaring hammer and barrirer, which also has physical damage, it is often the most favourable weapon.