Title: Clerics of Reorx Post by: Bacuha on November 19, 2006, 03:13:38 am There are no help files for 'forged hammer', 'shelter of the earth', 'roots of rock ' and 'flesh to dust'.
What do they do? Title: Re: Clerics of Reorx Post by: Sir Solan on November 19, 2006, 03:22:59 am Hmm, never played a Reorx Cleric, so others should correct me if I'm wrong, hopefully, but let's see...
Forged Hammer: Makes a hammer (mace weapon), forget the exact name, but it's engraved with dwarven runes or somesuch. Physical damage, average based on level (much like a druid's Shilleigh staff), damtype is "Slice", flares occasionally for double (or more/less?) damage. Shelter of the Earth: Much like Sanctuary, can only be cast on yourself. Damage reduction is less than Sanc, I think, maybe around Protectorate level? Also grants immunity to earth. Roots of Rock: Grants some physical resistances, maybe something else I'm forgetting. Flesh to Dust: Lowers physical resistances of target, much like "soften". Very nice in combination with forged hammer. ::) Title: Re: Clerics of Reorx Post by: Werewolf on November 19, 2006, 03:40:50 am Others correct:
Damtype was fixed, now it is bashing, like other physical maces. Shelter provides the same damage reduction as sanctuary + immune to earth, right. Roots: some resistance to bash, fortitude saves and AC. Title: Re: Clerics of Reorx Post by: Rialon on November 19, 2006, 07:27:46 pm Erm, meant lowered by 33%, and yes, flesh to dust of course. ::)
Hammer is GREAT(28 axe and 11/11 hr/dr on hero rank if i remember correctly). FTD is rather easily placed, so combined with damge from flaring hammer and barrirer, which also has physical damage, it is often the most favourable weapon. |