Solace MUD Official Forum

Solace Development => Ideas => Topic started by: Moon_Face on July 11, 2007, 02:00:38 pm



Title: Pull
Post by: Moon_Face on July 11, 2007, 02:00:38 pm
I think that pull will be greatly usefuler if it will start to work in battle.
If I try to hit a group and started fight with pull, i do not want to flee and return to pull enemy when his group came to help.
Pull does not apply any damage and works rare, so i think it is fair to lose couple rounds in battle to move person in another room.


Title: Re: Pull
Post by: inkognito on July 11, 2007, 04:24:49 pm
hmm, perhaps is too powerful... i have picture of fighter heretic  (or other) with high dex, pulling enemies at inner guard all the time :)


Title: Re: Pull
Post by: Moon_Face on July 12, 2007, 11:24:21 am
hmm, perhaps is too powerful... i have picture of fighter heretic  (or other) with high dex, pulling enemies at inner guard all the time :)
Flee works much better i think than pull