Title: poison, disease changes Post by: blah on November 08, 2007, 05:00:38 pm Well, instead of making poison, disease stronger for all classes...(which alows to sleep and kill with poison and plag in few ticks - this is not whinning though... i didnt die) well idea is to give only morgion cleric empower lower posion/disease resistance. Anyway it is possible to leave poison and plague strong as they are, but still add lower diesase/poison to morgion clerics. I am for that too.
Title: Re: poison, disease changes Post by: Rionne on November 08, 2007, 05:18:51 pm Hey, that's a good idea. It'll also make them less helpless against knights.
Title: Re: poison, disease changes Post by: deda on November 08, 2007, 05:45:57 pm Anyway it is possible to leave poison and plague strong as they are, but still add lower diesase/poison to morgion clerics. I am for that too. This would be way too powerful... Since both poison and plague tend to go around fortitude saves... Likewise, If they lower resist self and poison/plague self they would be undefeatable... Also, divine health should be altered into something like resistance to poison/plague instead of immunity as it is now... Title: Re: poison, disease changes Post by: blah on November 08, 2007, 06:10:21 pm Not if pois/plag damage return to previous strength. Well, maybe not anyway, though i didnt see how much poison and plague can heal cleric. Autohealing 150-200hps on tick is not overpower if i got right numbers.
Title: Re: poison, disease changes Post by: dedraelos on November 08, 2007, 08:01:20 pm Actually, I'm pretty sure morgi clers don't received hps for poison, only plague. This is seriously not an overpower, if anything, it's barely a bonus at all due to the need to be without disease for so many reasons and no way to remove it.
|