Solace MUD Official Forum

Solace Development => Ideas => Topic started by: Geryon on November 29, 2007, 12:20:47 pm



Title: Unholy force etc.
Post by: Geryon on November 29, 2007, 12:20:47 pm
As for me, unholy force and blast of light damage types were something like a spice, diversifying things. Now that they are tuned into respectively negative power and energy, they became much duller.

[log]
Your great axe become enshrouded in black fire.
Your unholy force *** DEVASTATES *** a deathknight emmisary!
[/log]

Also the Suffering great axe was unholy force and flaring, and now it's negative power and non-flaring. I vote for returning it back.


Title: Re: Unholy force etc.
Post by: omledufromage on November 29, 2007, 02:57:39 pm
But in truth Geryon, unholy force is negative energy, so there is no reason to difference them. Same thing with blast of light and energy. Unless you propose that there is a difference between negative provided from magic and negative coming from the Lords of Darkness?


Title: Re: Unholy force etc.
Post by: blah on November 29, 2007, 03:17:32 pm
unholy force could be also divine damage, because it comes from divines. Evil divines, but yet divines :)


Title: Re: Unholy force etc.
Post by: deda on November 29, 2007, 05:51:53 pm
You sanctified the axe with your knight? Or that's another char? ;)

btw, my all time favourite is apocalyptic power! ;D


Title: Re: Unholy force etc.
Post by: Geryon on November 29, 2007, 07:42:33 pm
It's an old log from Vordar, but really I have sanctified this axe when playing Werthius. Though those times it was already crappy - negative and non-flashing.