Solace MUD Official Forum

Solace Development => Ideas => Topic started by: Caleb on December 29, 2007, 03:05:40 am



Title: Lore
Post by: Caleb on December 29, 2007, 03:05:40 am
a flowing cloak of dark crimson silk

Object 'cloak crimson' is type armor.
You can wear it at body.
It is made of silk.
Extra flags anti-good anti-neutral.
Weight is 4, value is 23300, level is 28.
Armor class bonus: 6 vs pierce, 6 vs bash, 6 vs slash, and 6 vs magic.

arielle, evil assassin cannot wear this cloak.
or

a black staff flickering with a bright light

Object 'staff black archdruid' is type weapon.
You can wear it at wield.
It is made of wood.
Extra flags purified.
Weight is 7, value is 900, level is 1.
Weapon type is staff.
Damage is 3d15 (average 24).
Weapon flags : two-handed


<this druid only staff>
please allow for lore to identify class only items as being class only.




Title: Re: Lore
Post by: Kage on December 29, 2007, 11:12:21 pm
- I thought lore was supposed to at times tell you where an item originated from approximately.  As it is I wouldnt trust lore to tell me the weapon type or color of the item Im loring.