Solace MUD Official Forum

Solace Development => Bugs => Topic started by: Geryon on December 30, 2007, 12:23:10 pm



Title: Unlocking a door in Black Tinged Tower
Post by: Geryon on December 30, 2007, 12:23:10 pm
[log]
<1734/1734hp 682/737mana 370/383mv 0tnl | EW> op s
It's locked.
<1734/1734hp 682/737mana 370/383mv 0tnl | EW> unlo s
It's not closed.
[/log]

It's the first door in Tower. I had all the three seals but couldn't open the door due to glitch.
When I gave the seals to my groupmate he unlocked the door.

Perhaps it will be helpful if I say that we opened the door previously with no problems, but had to return back in Myth Drannor for the lacking red seal from elven deathknight.

By the way, the red seal Daedalus the rakshasa prince has is non-limited and doesn't work as a key. Is it supposed to be so?


Title: Re: Unlocking a door in Black Tinged Tower
Post by: Quino on December 30, 2007, 12:30:46 pm
btw 's' can refer to sack or something :)
you should've tried 'unlock south'


Title: Re: Unlocking a door in Black Tinged Tower
Post by: Geryon on December 30, 2007, 02:13:59 pm
Maybe, though previously I used 'unlock s' and it worked perfectly.


Title: Re: Unlocking a door in Black Tinged Tower
Post by: Vesper on December 30, 2007, 09:53:57 pm
You could try closing it first, perhaps it could help.


Title: Re: Unlocking a door in Black Tinged Tower
Post by: Caleb on December 31, 2007, 04:04:42 am
that has happened a few times to me in mausoleum, the room where the sceptre is in the east side.


Title: Re: Unlocking a door in Black Tinged Tower
Post by: Kiri-Jolith on January 02, 2008, 11:44:24 am
Strange. I made messages more informative. In future it should be more obvious what is locked, and what is not closed.