Title: Inventory Post by: Geryon on January 03, 2008, 12:38:57 am [log]
> in You are carrying: (Red Aura) a longsword wrapped in black flame ... (Invis) the sword of planes ... > l sword The blade is black and shaped like a forked tongue, and it is constantly dripping thick, red blood. The sword seems to take in all light and life around it. > c 'sanctify object' sword You draw upon the powers granted by your god. The sword of planes glows faintly and vanishes. > l sword The blade is black and shaped like a forked tongue, and it is constantly dripping thick, red blood. The sword seems to take in all light and life around it. > l longsword The blade is black and shaped like a forked tongue, and it is constantly dripping thick, red blood. The sword seems to take in all light and life around it. > in You are carrying: (Red Aura) a longsword wrapped in black flame ... > curse You swear loudly for a long time. [/log] W T F !? Title: Re: Inventory Post by: Raider on January 03, 2008, 01:42:48 am area mistake, messed up keywords for extra desc and short names of longsword.
use lore instead of look. Its more helpful. Title: Re: Inventory Post by: Geryon on January 04, 2008, 03:28:30 am I used lore and there is no 'sword' word in longswords's description, only 'longsword'. That seems to be rather look command bug than inventory's.
Title: Re: Inventory Post by: Raider on January 04, 2008, 06:04:52 am when you create items you can add an extra desc, which has own keywords, so you can use "look hilt", "look runes" etc.
and short desc which is like "sword longsword black flames", and builder forgot to add "sword: to this, or mistakenly added "sword" to extra desc. So this is area mistake. actually "look <item>" could be revamped, to show obvious things like weight, material and short names. and i'd like to see lore skill bumped. Better chances, easier to get info. |