Solace MUD Official Forum

Solace Development => Ideas => Topic started by: Kage on January 11, 2008, 11:56:36 pm



Title: downstrike/thief skills
Post by: Kage on January 11, 2008, 11:56:36 pm
- make chance for downstrike on all downed foes, from groups bashs, trips etc


Title: Re: downstrike
Post by: Quino on January 12, 2008, 12:32:42 am
Thieves are already overpowered.
What's goint to be proposed next ???


Title: Re: downstrike
Post by: Kage on January 12, 2008, 12:55:16 am
-well..someone just spoke of some skills that are never useable or even worth practicing.  Downstrike is triggered by an unfavorable skill due to ease of flight and shields and triggers much less then say ground control.  for its weakness some adjustment is suggested. 
    So I have 8 chars for this purpose and just cycling through them to see obselete skills.  You speak of overpower, the spellbook of course right? ... perhaps some spells can be removed but another post for that.


Title: Item forgery/thief skills
Post by: Kage on January 12, 2008, 01:27:40 am
- item forgery is much more useful if thieves can place fakes  in others inventory without them knowing.


Title: Re: downstrike/thief skills
Post by: Kolin on January 12, 2008, 01:38:03 am
They can :D


Title: Re: downstrike/thief skills
Post by: Kage on January 12, 2008, 01:45:31 am
- besides blackjacked victim?


Title: Re: downstrike/thief skills
Post by: Quino on January 12, 2008, 02:23:20 am
slip <smth> <smbd>


Title: Re: downstrike/thief skills
Post by: Critic on January 12, 2008, 05:43:06 pm
add downstrike on all downed foes
add second downstrike chance if thief wields dual weapon
remove loot


Title: Re: downstrike/thief skills
Post by: Genocide on January 12, 2008, 10:11:31 pm
Add treespirit and circle of protection to druids  ;)


Title: Thief ideas and crazy ideas
Post by: Kage on January 13, 2008, 12:14:04 am
-moved this idea