Solace MUD Official Forum

Solace Development => Bugs => Topic started by: arre on February 04, 2008, 12:10:43 pm



Title: Lunge, backhand and forest blending
Post by: arre on February 04, 2008, 12:10:43 pm
1. Lunge

It is always hits, even if skill is not maxed. (sorry, brothers!)

2. Backhand

Too often misses (with 100% it missed 3 times in a row). Especially comparing with lunge.

3. Forest blending.

While mounted you cannot blend by 'blend' command but can by 'forest' command. (sorry, mounted elves!)


Title: Re: Lunge, backhand and forest blending
Post by: Quino on February 04, 2008, 12:22:27 pm
Kenders' thrust skill does not check AC, always hitting tough guys (no misses at baron, overlord of onslaught etc); whirl checks neither


Title: Re: Lunge, backhand and forest blending
Post by: deda on February 04, 2008, 01:26:42 pm
Whirl can miss sometimes! I don't recall thrust ever missed when mastered. But since both skills do not check any damage multipliers(except enhanced damage) - they are harmless. Ok, make thrust miss so as people do not see you biased for the kender.


Title: Re: Lunge, backhand and forest blending
Post by: Quino on February 04, 2008, 01:50:04 pm
So? Pugil, backhand etc rarely land on high level mob. Why thrust should not be the same?


Title: Re: Lunge, backhand and forest blending
Post by: deda on February 04, 2008, 02:11:44 pm
maybe make pugil/backhand work better?


Title: Re: Lunge, backhand and forest blending
Post by: Quino on February 04, 2008, 02:41:07 pm
deda, there are dozens of skills that work same way :)
they should be all revamped then..

oh well, it's up to kiri to decide


Title: Re: Lunge, backhand and forest blending
Post by: Kiri-Jolith on February 19, 2008, 02:46:36 pm
Lunge is supposed to hit, when skill fails it deals less damage.

Backhand chance to work is about 50%, and it is not a bug. You should move it to ideas section.

Forest blending fixed.