Solace MUD Official Forum

Solace Development => Ideas => Topic started by: gejlord1 on April 28, 2008, 05:26:13 pm



Title: Necromancers & word of recall
Post by: gejlord1 on April 28, 2008, 05:26:13 pm

remove word of recall and give them safety
or
grant them safety after word of recall is mastered

 ???



Title: Re: Necromancers & word of recall
Post by: unreal on April 28, 2008, 05:30:22 pm
 ;D


Title: Re: Necromancers & word of recall
Post by: gejlord1 on April 28, 2008, 05:36:18 pm
I find it extremely aggravating when i have to walk with pets back from some distant area..

 >:(


Title: Re: Necromancers & word of recall
Post by: Hiddukel on April 28, 2008, 05:40:30 pm
Necros gained one spell that allows them to summon their own minions back to themselves. Damn, read changes sometimes :)


Title: Re: Necromancers & word of recall
Post by: gejlord1 on April 28, 2008, 05:53:34 pm
I see..my bad..

150 for one cast/undead can be destroyed in process/works on one undead follower

much like safety :)



Title: Re: Necromancers & word of recall
Post by: Hiddukel on April 28, 2008, 10:32:45 pm
Oki, I grant safety to those necros who inspire me to grant it. Nice deal I think  ;)


Title: Re: Necromancers & word of recall
Post by: gejlord1 on April 28, 2008, 11:24:57 pm
Oki, I grant safety to those necros who inspire me to grant it. Nice deal I think  ;)

You don't want to sell me death sticks.
You want to go home and rethink your life.

 ;)