Solace MUD Official Forum

Solace Development => Area Defects => Topic started by: Nierth on November 12, 2005, 11:47:41 am



Title: In Xak Tsaroth
Post by: Nierth on November 12, 2005, 11:47:41 am

At the end of a broken road
  You are at the end of an old, broken road. The stones come to and end here
and a wet, spongy swamp suddenly seems to drown it out.  Strange twisted
trees and thick swamp vapours can be seen to the north and east.
 
[Exits: north west]


Title: Re: In Xak Tsaroth
Post by: Werewolf on November 12, 2005, 04:02:53 pm
Read the description more intently. It is just said that the swamp vapours could be seen there, not that you can go there. This room seems to be fine.

But what is true for sure, is that there are tons of rooms where the real exits have nothing in common with what is written in the room description, and even with exits in your prompt line. I wonder was it designed to be so, or happened occasionally... Consider Woods of Sorrow, for instance, or Targoth Mountains.


Title: Re: In Xak Tsaroth
Post by: Quino on November 15, 2005, 06:17:22 am
but this one (http://solace.i-read-you.ru/forum/index.php?topic=420.0) is a real bug, almost identical to this


Title: Re: In Xak Tsaroth
Post by: jAx on November 15, 2005, 06:49:12 am
to what...did you mean to write something you didn't?


Title: Re: In Xak Tsaroth
Post by: Lord Solinari on November 15, 2005, 07:09:57 am
The "this one" is a link to another post, with a similar error in room description.  And there are indeed a good number of these out there.


Title: Re: In Xak Tsaroth
Post by: jAx on November 17, 2005, 09:14:10 am
aahhh...thanks for clearing that up


Title: Re: In Xak Tsaroth
Post by: Morte on November 17, 2005, 05:52:45 pm
<div class=log>
At the end of a broken road
  You are at the end of an old, broken road. The stones come to and end here
and a wet, spongy swamp suddenly seems to drown it out.  Strange twisted
trees and thick swamp vapours can be seen to the north and east.
 
[Exits: north west]
</div>
What is it? I marked bold... should be an maybe?


Title: Re: In Xak Tsaroth
Post by: jAx on November 18, 2005, 01:04:29 pm
Aye...should be an



Title: Re: In Xak Tsaroth
Post by: Nierth on November 18, 2005, 01:42:37 pm
Aye...should be an


I think it's clear that Morte's question was for implementors or just rhetorical.
No need to give answer to every question.
Thanks in advance.


Title: Re: In Xak Tsaroth
Post by: jAx on November 18, 2005, 08:13:07 pm
Perhaps..but I stand to understand the question thus I answer such.  Be firm in your convictions if ye wish not an answer, those wise will be often to give it


Title: in Myth Drannor
Post by: Nierth on November 25, 2005, 08:06:47 pm

<Exits:NES> n
In the ruins of the eastern wall

[Exits: north south]
A tall knight stands here watching for signs of evil.

<Exits:NS> s
In the ruins of the eastern wall

[Exits: north east south]

<Exits:NES> e
At the foot of the Hill

[Exits: north east west]

<Exits:NEW> e
At the foot of the Hill

[Exits: south west up]
A small bunny is here, poking from bush to bush.

Bah! And I'm in Qualinost  :-\


Title: Re: in Myth Drannor
Post by: Lelik on November 25, 2005, 08:43:58 pm
<div class=log>
<Exits:NES> n
In the ruins of the eastern wall

[Exits: north south]
A tall knight stands here watching for signs of evil.

<Exits:NS> s
In the ruins of the eastern wall

[Exits: north east south]

<Exits:NES> e
At the foot of the Hill

[Exits: north east west]

<Exits:NEW> e
At the foot of the Hill

[Exits: south west up]
A small bunny is here, poking from bush to bush.
</div>
Bah! And I'm in Qualinost  :-\

I made the same thing three times and spit on that cursed placed :)


Title: Re: In Xak Tsaroth
Post by: Habbakuk on January 11, 2006, 01:37:01 am
Fixed, coming next reboot.