Title: not sure if bug or intented Post by: deda on January 11, 2025, 07:01:04 pm You are shocked by a gnome-crafted shortsword.
Your muscles stop responding. A rabbit foot tied to a leather cord is fused into a worthless lump. seems that being shocked can destroy items, even high level ones. intended or not? Title: Re: not sure if bug or intented Post by: Earwin on January 12, 2025, 01:52:47 am There are elemental effects that come from weapons & breaths.
Maybe some other spells, I don't remember. Shock effect zaps staves, wands & jewelry. Fire effect zaps potions, pills, staves, wands, scrolls, containers & food. Cold effect zaps potions & drinks. Poison effect poisons food & drinks. Acid effect zaps containers, clothing, staves, wands, scrolls & diminishes AC on armor. [I'm not covering effects on character themselves] That's prehistoric sh*t that was already in place in ROM before Chemosh-senpai read his first Dragonlance book, and I don't think anybody has ever touched it. E.g. see: https://github.com/MUDOmnibus/Rom24b6/blob/master/src/effects.c Before Solace's power inflation, its rot-flinging mobproging summoning 75lvl mobs, this was considered the max terribleness you could possibly encounter. Plus MUDs this was introduced in did not have item limits, and zap simply wasted a bit of your time to reequip. |