Title: Poison Post by: Lelik on March 10, 2025, 10:59:46 am Being immune to poison you can catch 'poison' spell affect and message every tick:
[log] You shiver and suffer. You are unaffected by your poison. [/log] It's quite possible we have the same story with immune to disease and plague. Title: Re: Poison Post by: Sirri on April 25, 2025, 02:08:32 pm Keeping it for now (you can lose your magical immunity and then the poison should kick in)
Title: Re: Poison Post by: Lelik on April 25, 2025, 03:14:48 pm Keeping it for now (you can lose your magical immunity and then the poison should kick in) So strength decreasing should also appears when you lose your magical immunity)))Title: Re: Poison Post by: Earwin on April 25, 2025, 06:59:50 pm Keeping it for now (you can lose your magical immunity and then the poison should kick in) 'tis a bit of a mess AFAIR we have three kinds of poison immunity — 100% resists, mob immunities, specials and multiple ways of applying poison, some of which check some of the immunities, while others don't. when you're poisoned & immune, poison still affects strength and probably recovery (of this I'm not sure) what's more fun, you can poison yourself on purpose with a weak poison to avoid being poisoned for realz by a hard-hitting mob. logic dictates if combining poisons is out of the picture for mechanics/balance purposes, it should at least upgrade the strength to max out of two |