Solace MUD Official Forum

Solace Development => Bugs => Topic started by: Critic on November 28, 2005, 10:45:53 pm



Title: blade of solamnia
Post by: Critic on November 28, 2005, 10:45:53 pm
You raise your voice into an ancient incantation.
Forge a sword, mace, staff, flail or spear?

Why there is no daggers? Axes?


Title: Re: blade of solamnia
Post by: Lelik on November 29, 2005, 12:51:30 am
You raise your voice into an ancient incantation.
Forge a sword, mace, staff, flail or spear?

Why there is no daggers? Axes?

These weapons (sword etc) are the main for classes which are able to join Solamnic Keep. And IMHO they are more RP than dagger (main weapon of thieves and mages) and axe (main weapons of outcast knights).


Title: Re: blade of solamnia
Post by: Critic on November 29, 2005, 01:45:59 am
flail is more RP then axe? :) wow
axes and daggers are weapons for fighters, who are welcome in Solamnia. I suggest to allow create solamnic axes and daggers too. Current restrictions make some specializations weaker.


Title: Re: blade of solamnia
Post by: Lelik on November 29, 2005, 02:04:19 am
flail is more RP then axe? :) wow
axes and daggers are weapons for fighters, who are welcome in Solamnia. I suggest to allow create solamnic axes and daggers too. Current restrictions make some specializations weaker.
And the physiognomy won't burst? :)


Title: Re: blade of solamnia
Post by: unreal on November 29, 2005, 11:03:28 am
no RP here.
indeed! DAMN! Why this empower still cant create 'Honor's Face'  >:( Solamnia have so weak empowers and we really need to improve them!!!

P.S.: 'Honor's Face' in both hands and they must heal (just do not forget)!


Title: Re: blade of solamnia
Post by: Critic on November 29, 2005, 12:12:31 pm
It was suggestion for Immortals, or remove this empower or make it available for all specializations.


Title: Re: blade of solamnia
Post by: jAx on November 30, 2005, 03:40:08 am
just grab a powerful axe and go to town, there is no specific need for a Solamnic Axe or Dagger...