Solace MUD Official Forum

Solace Development => Area Defects => Topic started by: eleazar on December 29, 2005, 11:46:03 am



Title: forest areas
Post by: eleazar on December 29, 2005, 11:46:03 am
[log]
<1498/1498hp 416/490mn 294/294mv 554801tnl NSW> Within a young forest glade

[Exits: north east south west]
A delicate doe stands calmly before you.
A griffon has arrived.

<1498/1498hp 416/490mn 293/294mv 554801tnl NESW> e
Within a young forest glade

[Exits: north west]
A tiny badger rumages through the dirt and leaves.
A griffon has arrived.

<1498/1498hp 416/490mn 292/294mv 554801tnl NW> w
Within a young forest glade

[Exits: north east south west]
A delicate doe stands calmly before you.
A griffon has arrived.
[/log]


this is forest east from caergoth. It is all white, i found 3 rooms. It should be in green color.

Also in this area at peaceful druid

.. this object, a green hooded robe with white trim, is armor,
   and can be referred to as 'robe green'.
It is of 11th level, weighs 3 pounds, and is worth 22 gold.
You can wear it around your body.
Armor class bonus: 6 vs pierce, 8 vs bash, 7 vs slash, and 5 vs magic.
When worn, it
   modifies hit roll by 1
   modifies resistance to earth by -3
   modifies health by 15

Also, this is grass field and should be dark green, like next rooms with same name
[log]
Along green plains of grass

[Exits: south west]
A noble hawk digs its claws into the earth as it looks for prey.
A griffon has arrived.
[/log]

Also there is lot of colors to change in kagonesti forest.


Title: Re: forest areas
Post by: Nuitari on January 11, 2006, 01:31:35 am
Fixed, coming next reboot.