Welcome, Guest. Please login or register.
November 03, 2025, 01:54:07 pm
Check the old forum > Home Help Login Register
News:
--------------------------------
Reddit community:
https://www.reddit.com/r/SolaceMUD/
--------------------------------
Hello solacers, update your bookmarks/clients:

play.solace.rs:4000
play.solace.ru:4000

https://solace.rs
https://solace.ru
(just stats there for now, some more fun coming soon-ish)


+  Solace MUD Official Forum
|-+  Recent Posts
Pages: 1 [2] 3 4 ... 10

 11 
 on: October 29, 2025, 09:56:35 am 
Started by Sirri - Last post by Raider
Any chance for solo mode (with mob groupmates?) for those who have no friends to play with?

 12 
 on: October 29, 2025, 06:41:02 am 
Started by Sirri - Last post by Sirri
I love what I see so far, 3 deaths there already. Cheesy But it should be doable once you figure out the strategy & group composition.

A few answers to mechanics questions asked at various places:

- in the Abyss, your corpse decomposes much faster (quick pit);
- it's wise (and very possible) to figure out how to exit before you jump in;
- +luck gear, Abyss floor (there's 100 of them by the way Shocked), mob rarity, mob class - everything matters;
- +luck gear of your groupmates matters;
- residuum can't be looted in PK *yet* until its economy is stable.

Feel free to ask other non-spoiler stuff here.

 13 
 on: October 28, 2025, 11:37:52 pm 
Started by Raider - Last post by zondra
I think it's a good idea. Alot of feats need work as well.

 14 
 on: October 28, 2025, 08:09:59 pm 
Started by Raider - Last post by Lelik
I like but will lead to even more hoarding chars
Make it mino/low_dex fight_class only.
P.S. +1 to Raider’s idea. The amount of additional space is negotiable.

 15 
 on: October 28, 2025, 03:50:13 pm 
Started by Sirri - Last post by zondra
Nice. Took me 20 years to finally do nether and edges ..hope this doesn't take as long

 16 
 on: October 28, 2025, 03:15:39 pm 
Started by Sirri - Last post by Sirri
Okay, this endgame thing was something I wanted to do since prehistoric times (2006-ish?)
Finally no distractions, no discussions and a year or so? of work, and it's here. Something you've never seen in any MUDs (okay something I've never seen).

Gather a balanced, ready for everything, group of 35+ and find a pirate captain.

Helps to read: "transmuted flame", "residuum" and (lowkey) ... "abyss"


(P.S. I don't know how to make dramatic announcements but this is yuge, game-changing, don't miss out) Cheesy

 17 
 on: October 28, 2025, 01:59:47 pm 
Started by Raider - Last post by zondra
I like but will lead to even more hoarding chars

 18 
 on: October 28, 2025, 01:37:38 pm 
Started by Raider - Last post by arpade
I like the concept!

But honestly i think 10 would be way too much. Honestly id consider the feat if it gave like 3 (though being first circle and clashing with balance is rough).

Feats in general could use some tweaking. There are a few considered "must-haves" or staples and tons which no-one takes.

Would it be too much if we could "retrain" feats? Test one out, change our minds, pay gold again and switch it to something else?

 19 
 on: October 28, 2025, 11:22:00 am 
Started by Raider - Last post by Raider
1st Circle.
some more inv space to accomodate for the different damage type weapons that fighters have to carry.

PACK RAT [Special] [FIGHTER, KNIGHT, OUTCAST, RANGER]
Character gains 10 additional inventory space.

 20 
 on: October 24, 2025, 01:08:42 pm 
Started by arpade - Last post by Sirri
Nah, too easy to abuse (store them all forever)

Pages: 1 [2] 3 4 ... 10


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!