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July 05, 2025, 01:57:12 pm
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solace.senseisoft.com:4000

- Please no drama, no toxic stuff etc. Respect each other. Let everyone play and enjoy.
- Respect legacy of Solace: roleplay.
- Strictly follow ALL RULES.

Consider clans closed for now. Write a role indicating you'd love a certain clan; you might be inducted at some point (don't worry about your level).

Coming soon: a solution for solo mages level grind. Multicharring is NOT allowed (see above about following all rules).

Cheers!

(don't forget to invite friends on other platforms)
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1.5 player is in MUD and chromatic is already stored (c)
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+  Solace MUD Official Forum
|-+  Recent Posts
Pages: 1 ... 6 7 [8] 9 10

 71 
 on: April 25, 2025, 09:44:06 pm 
Started by disaster - Last post by disaster
thanks

 72 
 on: April 25, 2025, 06:59:50 pm 
Started by Lelik - Last post by Earwin
Keeping it for now (you can lose your magical immunity and then the poison should kick in)

'tis a bit of a mess
AFAIR we have three kinds of poison immunity — 100% resists, mob immunities, specials
and multiple ways of applying poison, some of which check some of the immunities, while others don't.

when you're poisoned & immune, poison still affects strength and probably recovery (of this I'm not sure)

what's more fun, you can poison yourself on purpose with a weak poison to avoid being poisoned for realz by a hard-hitting mob. logic dictates if combining poisons is out of the picture for mechanics/balance purposes, it should at least upgrade the strength to max out of two

 73 
 on: April 25, 2025, 03:14:48 pm 
Started by Lelik - Last post by Lelik
Keeping it for now (you can lose your magical immunity and then the poison should kick in)
So  strength decreasing should also appears when you lose your magical immunity)))

 74 
 on: April 25, 2025, 03:12:28 pm 
Started by Raider - Last post by Raider
greater wolf and greater monkey both have lag on casting the form. But no lag for boar?

Lesser forms (kinship all) cannot cast anything, but greater forms can cast healing spells.

 75 
 on: April 25, 2025, 03:04:43 pm 
Started by khiren - Last post by khiren
Finally you found some use for kenders.

- Changed the echo;
- Improved the skill to also restore moves & raised the amount healed;
- Fixed items destruction.

Kenders were once able to become assassins, mages, and clerics.
I'm confident that restoring those options would make them far more versatile.

Thanks for improving the skill!

 76 
 on: April 25, 2025, 03:00:17 pm 
Started by khiren - Last post by khiren
Fixed

Awesome!

 77 
 on: April 25, 2025, 02:53:31 pm 
Started by rexbu - Last post by rexbu
confirmed working. Thanks!

 78 
 on: April 25, 2025, 02:42:31 pm 
Started by khiren - Last post by khiren
Fixed (items lose this flag when bought)

Cool! Smiley

 79 
 on: April 25, 2025, 02:40:10 pm 
Started by khiren - Last post by khiren
Fixed

Thanks Smiley

 80 
 on: April 25, 2025, 02:21:38 pm 
Started by Lelik - Last post by Sirri
Keeping this - you're immune to being hurt by it, but still lose balance.

(Physical immunities are a bit nonsensical yea)

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