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+  Solace MUD Official Forum
|-+  Solace Development
| |-+  Ideas
| | |-+  New idea for a skill
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Author Topic: New idea for a skill  (Read 4669 times)
omledufromage
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« on: January 31, 2006, 09:20:37 pm »

Hey! I gotta a new idea for a skill!
Well... firstly I would like to say that in my head, it would be one for the assassins, and obtainable only through a Manual, or extreme hard work (mastery of some skills).
Well... I haven't thought of a name yet... but the skill would be of activation and disactivation at will, costing mind power of course, and it would make the punches of the assassin damage the mana of his opponent instead of damaging his health.
In my vision it is as if he could see his opponents energy flowing and would strike the points of the body where they most concentrate, thus reducing the mana.
In my view, it is quite powerfull and usefull, if used in the right manner, but also very dangerous, for it would use great mana from yourself to activate.
In my opinion, due to all this... it should be only gained from a manual, or... only mastering some skills such as perception and calm mind (in the case of Season assassins, which would be in my opinion only ones capable of gaining such skill if not through manuals).
It is just an idea... tell me what you think! Wink
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Nuitari
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« Reply #1 on: January 31, 2006, 11:54:04 pm »

"Juuken"  Smiley
We'll think about it. It is a good skill, especially considering our plans for assassins.
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omledufromage
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« Reply #2 on: February 01, 2006, 03:33:04 am »

You like Naruto!?
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Maniacus
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« Reply #3 on: February 01, 2006, 03:38:35 am »

Cuz you'll hate yourself in the end.. Tongue
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Why?.
omledufromage
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« Reply #4 on: February 03, 2006, 03:09:13 am »

I've been thinking... perhaps this skill should be in fact a style of combat that gives such special affect... perhaps it would be the unique style of the Seasons assassins, and they would abandon or Python or Wyvern style...
Being that such fighting style would be turned to fight against mind power (let it be seasons assassin only, or else it be overpower combo with heretics) there could be specific skills for this style (as there are for others, such as viper strike and stuff) related to this mind fighting. Perhaps a kind of punch that takes your opponents mana and transfers part of it into your own mana (not a lot, or else it will be to overpower with fortitude of spring) and skills that lag the victim alot. (You are stealing or ripping the mind power from him, which would make him slower).
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