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+  Solace MUD Official Forum
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| |-+  Ideas
| | |-+  Assassination statistic
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Author Topic: Assassination statistic  (Read 7187 times)
Lirion
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« on: January 08, 2008, 05:07:27 pm »

Last time I try to understand what can I do with skill assassination.
Some results - just fot information.
Last days I make sowhere 10 assassination attempts on players.
No one was killed.

Today I have an assistant and got more statistic information. Lets see.

Your assassination attempt devastates Anza.
Your assassination attempt === OBLITERATES === Anza!
Bolhir misleads your assassination attempt with a cunning feint!
Your assassination attempt *** DEMOLISHES *** Bolhir!
Your assassination attempt *** DEMOLISHES *** Bolhir!
Your assassination attempt === OBLITERATES === Bolhir!
Your assassination attempt MANGLES Bolhir!
Your assassination attempt *** DEVASTATES *** Bolhir!
Your assassination attempt *** DEVASTATES *** Bolhir!
Your assassination attempt === OBLITERATES === Bolhir!
Your assassination attempt DISEMBOWELS Bolhir!
Your assassination attempt MANGLES Bolhir!
Your assassination attempt *** DEVASTATES *** Bolhir!
Your assassination attempt *** DEMOLISHES *** Bolhir!
Your assassination attempt *** DEMOLISHES *** Bolhir!
Your assassination attempt *** DEVASTATES *** Bolhir!
Your assassination attempt === OBLITERATES === Bolhir!

Any ideas or comments? Seems its 0% chance for instant kill?
All attempts was in clanhalls.
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Lirion
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« Reply #1 on: January 08, 2008, 05:41:22 pm »

New information.
Add more 5 attempts.
Last was succsesful.
Its working normal when foe whas strangled, blinded, poisoned.
from second attempt.

Please change 'help assassination'
I found nothing about improved chances.
Some like "Your assassination attempt will be more deadly if victim will be strangled, blinded ...." and so on.

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Urimarr
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« Reply #2 on: January 08, 2008, 06:11:13 pm »

Please change 'help assassination'
I found nothing about improved chances.
Some like "Your assassination attempt will be more deadly if victim will be strangled, blinded ...." and so on.
Heh, in this case better ask Kiri for listing of solace's code Smiley
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omledufromage
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« Reply #3 on: January 08, 2008, 11:32:43 pm »

Have you ever seen the effects a failed assassinate puts on the victim?  Shocked
Stop complaining.  Wink
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Kage
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« Reply #4 on: January 09, 2008, 12:58:01 am »

- just make it attemptable on anyone.  Even if they can see you.  With greatly lowered success and it will be fine.  Since you can attempt to strangle, blackjack, backstab and other skills with foe seeing you obviously. 
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Quino
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« Reply #5 on: January 09, 2008, 03:52:46 pm »

Well actually strangle and blackjack aren't that obvious - messages are like (even you see attacker right now):
Someone grabs hold of your neck and puts you to sleep.
You feel sudden pain erupt from back of your skull.

^^ there's no clue who did it, so I believe attacker quickly approaches from behind...
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Lirion
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« Reply #6 on: January 09, 2008, 05:42:55 pm »

As I heard the new version of assassinate have great chances of instant kill.
And the price is aprepare (smark killing, not spam). Just clanwars are useful for aprepare. (And many ways to evade assassination, or take only one attempt).

And what I am thinking. I have 1(assassinate)/30(attempts)=somewhere 4% chance of instant kill.
Is it great chance? Think no.

I feel myself like looted customer, who take bright box with great description, pay much and got postcard inside the box.

May be I make something wrong with assassinate? Anyone know?
I have no more information about it.

"Have you ever seen the effects a failed assassinate puts on the victim?"
Have you ever seen any assassinate not in clanhall? Well, any assassinate in realms, not in logs on forum? Why many of assassins I saw in realms are leave very soon? 

Assassinate must be a mark of this Class. But now its secondary skill.

Well. Let me offer my idea again. I believe no one want to fight in clanhall with assassin. I hate to wait victims in clanhall, like zombie - outed from game.
I repeat - lets release aprepare, make 2-3% of install kill and assassinate can be used anywhere, without hide, without aprepare. Lets out affect of failed assassinate. Lets stay damage like now. And protect victims who have lesser 80% of health.
I dont search the benefits for me, I believe such changes make pk with assassins more interesting.

Ideas?
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omledufromage
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« Reply #7 on: January 09, 2008, 06:13:28 pm »

As much as you would like to return assassinate to what it was... I am sure many people do not (I am one of them).
It makes no sense to only be able to attempt assassinate people in perfect condition or near it. You can't break the neck of someone already injured?
Old assassinate had many flaws. And the idea of aprepare I think is nice and gives some balance to it. And it makes no sense at all to keep flamestriking yourself to avoid a cleave or assassinate, in any way possible, it makes no sense!!!
And what you said before about 4% chance... I don't know if it really is that... but honestly I think any chance to instakill is already a good chance... (I myself think  instakill shouldn't exist att all) There are many ways to avoid assassination... as there are ways to avoid ambush, or cleave, or many other skills... but seems to me you have a record of 15 attempts of assassination in a few days and still you complain about people evading it... You have any idea how much times a ranger gets to use ambush (considering he is not in Warders)?
Such skills are like that... they have a powerfull effect but are of restricted use.
Assassinate is the mark of the class... or you think people evade assassinate accidently? They evade assassinate because its one hell of a damage skill, with chance of instakill, and that, if it fails to instakill, reduces your fighting capabilities greatly.
Maybe what could be done is that you could be able to prapare assassinate as if it were a trap. When someone walks in, it goes off, but you have to be present of course. As snare with rangers.

One think that may be acceptable is reduce the time of aprepare...  Seems many people think it is too long. That way also it will be able to assassinate in a non-clan-wars situation.
One thing that I think of assassins is that they have only two manuals, and both which have little use especially for some wayfollows (Shadows doesn't need Mockingbird, Beasts doesn't need Jaguar)... perhaps create a manual that improves assassinate somehow. Someone already gave this idea before. Make it able to hide while apreparing... or improve chances of instakill.
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Kage
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« Reply #8 on: January 09, 2008, 06:39:52 pm »

Well actually strangle and blackjack aren't that obvious - messages are like (even you see attacker right now):
Someone grabs hold of your neck and puts you to sleep.
You feel sudden pain erupt from back of your skull.
there's no clue who did it, so I believe attacker quickly approaches from behind...
-  Rght..the assumption is that they just do it sneakily...even without hiding.  I agree with this principle.  If the thief quickly approaches from behind in plain sight (strangle too)  couldnt an assassin trigger a hidden crossbow, or flick a well place razor wire, toss a quick dagger with out being totally hidden with a slight chance of some success (not death but damage at least
)?  These assassination attempts can be done at a greater distance then being right on top of someone too (blackjack and strangle are quite personal in my opinion)  Just make it possible to attempt..nerf the success rate all you want.
 - to argonar, lets hope as was said that their are some manuals in the works for assassins.  It would be nice if aprep and strangle could be more accessible together.  You wouldnt need to make assassinate changed like I suggested if aprep could be done instantly after a successful strangle..and if undisturbed could pull off one assassination attempt if timed perfectly.  Therefore you sacrifice nerve..and dusts,kidnap etc advantages since there is no time.  make the difference between these two skills a quater tick or less

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Raider
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« Reply #9 on: January 09, 2008, 09:26:52 pm »

assassins had to use assassinate just because there were no other options. So assasinate was changed, and options... new beasts become strong. Others?

Make cleave and assassinate usable only on wounded persons. no apreparations. Will solve the problem.

I also had many failed assassination attempts. It seems the good chances only are after strangle. But you cant spam strangle and stay hidden(too many unlogical things that kick out of shadows), also if you fail strangle, you most likely have to flee and preparations are gone.
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