You are dying of thirst!
Your dehydration *** DEMOLISHES *** you!
You sure are BLEEDING!
You are starving!
Your starvation MANGLES you!
You have been KILLED!! <------------------------------- I've loosed the count of my deaths after became a Ghost.
You have died and turned into an invincible ghost for a few minutes.
With this death you feel part of your life force slip away. <------------------- con 16 is now, so for complete death the Ghost need to die 48 times more.... just siting near the pit. What is it for? Writing notes to all? Telling to everyone something?
Hall of Justice
A magical orb hangs high above in the air, suspended in a magical force.
Its warm glow bathes the entire room in white. In the center of the room, a
pedestal made of white marble stands proudly. Sitting on top of it is a book
with white leather binding. The library is just west from here, while to the
east lies the mess hall. The courtyard is just south from here.
[Exits: east south west]
The corpse of Beorn is lying here. <-------------------the corpse of the Ghost of Beorn should it be! Cool!
(Humming) A large safebox is here for storing the most precious items.
A donation pit has been placed by the wall.
The royal Guardian of the law stands here protecting his hall.
<11/1124hp 1/560mana 180/360mv 0tnl | ESW> wake
You are a hovering spirit, you can't do that anymore.
<53/1124hp 1/560mana 180/360mv 0tnl | ESW> s
Nah... You feel too relaxed...
I see a little logic in the current ghosts system... So I decided to bring some ideas about it.
Let me describe the situation for all how it works now with me:
Beorn was assisting young knights to grow in Sla Mory when suddenly his heart has stopped, and he appeared in his hometowns Temple as a ghost already but that still can walk. All Beorns equipment has just disappeared. (only the gold left in the corpse)
Then the Ghost of Beorn begin dying from thirst and hunger... it could only walk, look, who, where, score, tell, group tell and pray. And nothing more, so is doomed to die from thirst and hunger.
After first death of the Ghost, It has appeared near clan pit for this time and resting, so the Ghost could not now even walk because was resting and has no ability to wake or stand up... (however i suppose if the Ghost would not be sitting It would be able still to walk because the walking commands in any direction are triggering standart "Nah... You feel too relaxed...")
1st question: Why when you turn into a Ghost your closes should just disappear?
1st idea: I think that equipment should not just disappear and should be placed in the pit as usual, so that the ghost could take it and give someone or maybe someone can just get it from the pit.
2d question: The ghost can be hungry and thirsty thats ok, but how It can die more and more doing new and new
corpses?
2d idea: If this dying from thirst is some kind of suffering of the soul for its mortal sins its ok, but how can the ghost leave new corpses in realms of mortals? It just should not. And Ghost can not die... it may suffer yes but not die. Maybe we can call it with reincarnation or something similar.
3d question: Why the Ghoul should rest and why can't it stand up? Is it supposed to be so or a code error?
3d idea: I think the Ghost should be able to walk as after the first real death. (when the 2d question will be solved and the Ghost will not die on and on, then there will not be such a problem, i guess)
4th question: If the Ghost can tell, why can't It use 'replay' command?
4th idea: I would allow the Ghost some more commands like moan, groan or something like that, maybe some socials.
For example when you say something you can pronounce some inarticulate sounds.
Last question:
If i can write notes to all, why i can't view my roles and write there my memoirs?
I think the ghost of the Hero should have some bonus should not it? Why not to allow the exploration for those who has 7 roles and one unfinished..? Why not to continue RP?