Welcome, Guest. Please login or register.
January 02, 2025, 05:32:55 pm
Check the old forum > Home Help Login Register
News: --------------------------------
Reddit community:
https://www.reddit.com/r/SolaceMUD/
--------------------------------
solace.senseisoft.com:4000

- Please no drama, no toxic stuff etc. Respect each other. Let everyone play and enjoy.
- Respect legacy of Solace: roleplay.
- Strictly follow ALL RULES.

Consider clans closed for now. Write a role indicating you'd love a certain clan; you might be inducted at some point (don't worry about your level).

Coming soon: a solution for solo mages level grind. Multicharring is NOT allowed (see above about following all rules).

Cheers!

(don't forget to invite friends on other platforms)
--------------------------------
1.5 player is in MUD and chromatic is already stored (c)
--------------------------------
Registration is disabled due to numerous spam bots.


+  Solace MUD Official Forum
|-+  General
| |-+  Logs
| | |-+  takhi vs unclanned
« previous next »
Pages: [1] Print
Author Topic: takhi vs unclanned  (Read 370 times)
disaster
High Member
**

Karma: +1/-0
Offline Offline

Posts: 82


« on: November 27, 2024, 02:39:38 am »

maybe 2 mths old log, accepted fight although outnumbered and unclanned instead of just logout, but looted in the end  Tongue



The following skills and spells are affecting you:

'Adrenalin rush' skill is active for 2 hours and 35 minutes,
   modifying dexterity by 2
'Detect invis' spell is active for 3 hours and 40 minutes
'Berserk' skill is active for 4 hours and 20 minutes,
   modifying all saves by 11
   modifying armor class by 70
   modifying damage roll by 10
   modifying hit roll by 10
'Lower electricity resist' spell is active for 5 hours and 5 minutes,
   modifying resistance to lightning by -41
'Protection evil' spell is active for 12 hours and 40 minutes,
   modifying all saves by 1
'Warrior spirit' skill is active permanently,
   modifying health regeneration by 3
'Stance' skill is active permanently,
   modifying armor class by 60
   modifying damage roll by 8
   modifying hit roll by 8

You have a hero resistance bonus of +2%.

<1136/1136hp 429/459mana 231/365mv 747644tnl | EW> w
Outside the Western City Gates of Kalaman

[Exits: east west]
A woman with a bag of groceries is making her way home.
A sailor stands here, looking for a good time.
(White Aura) A knight of Solamnia stands here keeping watch over the surrounding area.

<1136/1136hp 429/459mana 230/365mv 747644tnl | EW> where
Within the area of the City of Kalaman and above:
(PK) Ireleth    Outside the Western City Gates of Kalaman
Kantren         a Dark Guild

<1136/1136hp 429/459mana 230/365mv 747644tnl | EW> sca w
You peer intently west.
 **** 1 west ****

 **** 2 west ****

 **** 3 west ****

 **** 4 west ****

 **** 5 west ****

 **** 6 west ****


<1136/1136hp 429/459mana 230/365mv 747644tnl | EW> w
Outside the western walls of Kalaman

[Exits: east west]

<1136/1136hp 429/459mana 229/365mv 747644tnl | EW> where
Within the area of the road to Kalaman and above:
(PK) Ireleth    Outside the western walls of Kalaman
(PK) Nekhakla   Eastern side of a wide bridge
(PK) Skaw       Eastern side of a wide bridge

<1136/1136hp 451/459mana 299/365mv 747644tnl | EW> e
Outside the Western City Gates of Kalaman

[Exits: east west]
A woman with a bag of groceries is making her way home.
A sailor stands here, looking for a good time.
(White Aura) A knight of Solamnia stands here keeping watch over the surrounding area.

<1136/1136hp 451/459mana 298/365mv 747644tnl | EW> e
Western City Gates

[Exits: east west]
(21) A cityguard's longsword is here.
(21) (Glowing) A war banner of Kalaman has been left here.
     A piece of cloth is here.
A guard of Kalaman stands here guarding the city gates.
A guard of Kalaman stands here guarding the city gates.
A guard of Kalaman stands here guarding the city gates.

<1136/1136hp 451/459mana 297/365mv 747644tnl | EW>
Skaw chants in a strange, yet melodious tone, 'Shanto sastten cilth.'
Skaw's fingers flare with brilliant blue light!
A cityguard exclaims, 'Skaw is fighting in the city! PROTECT THE INNOCENT!'
A cityguard exclaims, 'Skaw is fighting in the city! PROTECT THE INNOCENT!'
A cityguard exclaims, 'Skaw is fighting in the city! PROTECT THE INNOCENT!'
You yell, 'Help! Skaw is casting a spell on me!'
You feel your body going all soft.
Skaw is in perfect condition.

<1136/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: perfect condition   E: Skaw EC: perfect condition >
< >
You will no longer regenerate health over time.
Skaw's phantasmal armor deflects your drowning.
Skaw's ironskin shatters!
You attack with your drowning, but Skaw isn't there.
Your drowning maims Skaw!
Two tiny snakes dart from signet ring of the Cobra and bite you!
You choke back nausea, fighting off the poisonous taint.
You parry Skaw's bite.
Skaw's bite devastates you.
You yell, 'Help! Nekhakla is attacking me!'
You parry Nekhakla's bite.
Skaw's phantasmal armor deflects a cityguard's slash.
A cityguard's slash hits Skaw.
A cityguard's slash hits Skaw.
A cityguard's slash strikes for Skaw, but she isn't there.
A cityguard's slash strikes for Skaw, but she isn't there.
A cityguard's slash misses Skaw.
Skaw has a few scratches.

<1101/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: a few scratches   E: Skaw EC: a few scratches >
< >
Skaw intones an elegant incantation, chanting, 'Asarkh reshariso liritar.'
Skaw's fingers flare with brilliant blue light!
You feel your muscles freeze up, but it passes.
Skaw has a few scratches.

<1101/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: a few scratches   E: Skaw EC: a few scratches >
< > 1
> drumming maces
You do a rapid drumming against Skaw's head with your maces.
Your drumming mace mauls Skaw.
Your drumming mace mauls Skaw.
Your drumming mace mauls Skaw.
Your drumming mace mauls Skaw.
Skaw looks dazed from the blows.
Skaw has some small wounds.

<1101/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: a few scratches   E: Skaw EC: small wounds >
< >
Nekhakla utters in a beautiful, mystical incantation, 'Fenhe liritar ranate lentis.'
Nekhakla's fingers flare with blinding white light!
Skaw has some small wounds.

<1101/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: a few scratches   E: Skaw EC: small wounds >
< >
Your drowning devastates Skaw.
You attack with your drowning, but Skaw isn't there.
You attack with your drowning, but Skaw isn't there.
You dodge Nekhakla's bite.
Nekhakla's bite devastates you.
You dodge Skaw's bite.
You parry Skaw's bite.
A cityguard's slash strikes for Skaw, but she isn't there.
A cityguard's slash strikes for Skaw, but she isn't there.
A cityguard's slash strikes for Skaw, but she isn't there.
A cityguard's slash misses Skaw.
A cityguard's slash misses Skaw.
Skaw has some small wounds.

<1068/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: a few scratches   E: Skaw EC: small wounds >
< > hit gi

Your drowning devastates Skaw.
Your drowning misses Skaw.
You attack with your drowning, but Skaw isn't there.
You parry Nekhakla's bite.
You parry Nekhakla's bite.
You dodge Skaw's bite.
Skaw's bite decimates you.
You dodge Skaw's bite.
A cityguard's slash hits Skaw.
A cityguard's slash hits Skaw.
A cityguard tries to disarm Skaw, but fails.
A cityguard's slash misses Skaw.
A cityguard's slash strikes for Skaw, but she isn't there.
Skaw has some small wounds.

<1039/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: a few scratches   E: Skaw EC: small wounds >
< > hit ne

Skaw recites a sweet mystical verse, humming, 'Asarkh reshariso liritar.'
Skaw's fingers flare with brilliant blue light!
You feel your muscles freeze up, but it passes.
Skaw has some small wounds.

<1039/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: a few scratches   E: Skaw EC: small wounds >
< > They aren't here.
Skaw has some small wounds.

<1039/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: a few scratches   E: Skaw EC: small wounds >
< > You start hitting Nekhakla.
Nekhakla recites a sweet mystical tune, whispering, 'Tamina nit dagnir laisenna.'
Nekhakla's fingers flare with blinding white light!
A blast of lightning erupts and forks into twin streaks of blue!
Nekhakla's fork lightning === OBLITERATES === you!
Nekhakla's fork lightning *** DEVASTATES *** you!
Your muscles convulse from the massive shock!
Nekhakla is in perfect condition.

<671/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: bleeding wounds   E: Nekhakla EC: perfect condition >
< > 1

The spectral hand hovering over Nekhakla intercepts your drowning.
Nekhakla's phantasmal armor deflects your drowning.
Your drowning DISEMBOWELS Nekhakla!
Your drowning DISEMBOWELS Nekhakla!
Nekhakla's phantasmal armor deflects your drowning.
Your drowning DISEMBOWELS Nekhakla!
You dodge Nekhakla's bite.
You parry Nekhakla's bite.
You parry Skaw's bite.
You parry Skaw's bite.
A cityguard's slash strikes for Skaw, but she isn't there.
A cityguard's slash strikes for Skaw, but she isn't there.
A cityguard tries to disarm Skaw, but fails.
A cityguard's slash strikes for Skaw, but she isn't there.
Nekhakla has some small wounds.

<671/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: bleeding wounds   E: Nekhakla EC: small wounds >
< >
Skaw intones an elegant incantation, chanting, 'Asarkh reshariso liritar.'
Skaw's fingers flare with brilliant blue light!
You feel your muscles freeze up, but it passes.
Nekhakla has some small wounds.

<671/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: bleeding wounds   E: Nekhakla EC: small wounds >
< >
Nekhakla chants in a strange, yet melodious tone, 'Fenhe liritar ranate lentis.'
Nekhakla's fingers flare with blinding white light!
Nekhakla has some small wounds.

<671/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: bleeding wounds   E: Nekhakla EC: small wounds >
< >
The spectral hand hovering over Nekhakla intercepts your drowning.
Nekhakla's phantasmal armor deflects your drowning.
Nekhakla parries your drowning.
Your drowning DISEMBOWELS Nekhakla!
Your drowning misses Nekhakla.
You dodge Nekhakla's bite.
You parry Nekhakla's bite.
You dodge Skaw's bite.
A cityguard's slash strikes for Skaw, but she isn't there.
A cityguard's slash hits Skaw.
Skaw's phantasmal armor deflects a cityguard's slash.
A cityguard's slash strikes for Skaw, but she isn't there.
A cityguard tries to disarm Skaw, but fails.
Nekhakla has some small wounds.

<671/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: bleeding wounds   E: Nekhakla EC: small wounds >
< > 1
> drumming maces
You do a rapid drumming against Nekhakla's head with your maces.
Your drumming mace devastates Nekhakla.
Your drumming mace decimates Nekhakla.
Nekhakla has some small wounds.

<671/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: bleeding wounds   E: Nekhakla EC: small wounds >
< >
Nekhakla's phantasmal armor deflects your drowning.
Your drowning DISEMBOWELS Nekhakla!
Nekhakla blinks away and your drowning misses.
Nekhakla parries your drowning.
Nekhakla's bite devastates you.
Nekhakla's bite devastates you.
Skaw's bite misses you.
Skaw's bite devastates you.
A cityguard's slash misses Skaw.
A cityguard's slash strikes for Skaw, but she isn't there.
Nekhakla is covered in bleeding wounds.

<572/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: bleeding wounds   E: Nekhakla EC: bleeding wounds >
< >
Skaw recites a sweet mystical tune, whispering, 'Asarkh reshariso liritar.'
Skaw's fingers flare with brilliant blue light!
Nekhakla is covered in bleeding wounds.

<572/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: bleeding wounds   E: Nekhakla EC: bleeding wounds >
< > f

Nekhakla has turned around, trying to escape!
Nekhakla has fled!

<572/1136hp 451/459mana 297/365mv 747644tnl | EW>
A knight of the sword yells, 'Nekhakla is breaking the law! PROTECT THE INNOCENT!! BANZAI!!'
You will regenerate health over time.
You dodge Skaw's bite.
Skaw's bite decimates you.
A cityguard's slash misses Skaw.
Skaw's phantasmal armor deflects a cityguard's slash.
A cityguard's slash hits Skaw.
A cityguard's slash strikes for Skaw, but she isn't there.
Skaw has some small wounds.

<554/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: gushing blood   E: Skaw EC: small wounds >
< > f
> drumming maces
You do a rapid drumming against Skaw's head with your maces.
Your drumming mace mauls Skaw.
Your drumming mace mauls Skaw.
Your drumming mace decimates Skaw.
Your drumming mace decimates Skaw.
Skaw looks dazed from the blows.
Skaw is covered in bleeding wounds.

<554/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: gushing blood   E: Skaw EC: bleeding wounds >
< > 1

You will no longer regenerate health over time.
You attack with your drowning, but Skaw isn't there.
Your drowning devastates Skaw.
Your drowning maims Skaw!
You attack with your drowning, but Skaw isn't there.
Your drowning misses Skaw.
You attack with your drowning, but Skaw isn't there.
Skaw's bite devastates you.
You parry Skaw's bite.
A cityguard's slash strikes for Skaw, but she isn't there.
Skaw is covered in bleeding wounds.

<522/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: gushing blood   E: Skaw EC: bleeding wounds >
< >
Your drowning maims Skaw!
You attack with your drowning, but Skaw isn't there.
Your drowning misses Skaw.
Skaw's phantasmal armor deflects your drowning.
You attack with your drowning, but Skaw isn't there.
You parry Skaw's bite.
You parry Skaw's bite.
A cityguard's slash misses Skaw.
A cityguard's slash strikes for Skaw, but she isn't there.
Skaw is covered in bleeding wounds.

<522/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: gushing blood   E: Skaw EC: bleeding wounds >
< > f

Skaw intones an elegant incantation, chanting, 'Asarkh reshariso liritar.'
Skaw's fingers flare with brilliant blue light!
Your muscles suddenly freeze up in a painful spasm!
Skaw is covered in bleeding wounds.

<522/1136hp 451/459mana 297/365mv 747644tnl | EW>
< T: Ireleth TC: gushing blood   E: Skaw EC: bleeding wounds >
< > > flee
You turn around, trying to escape!
Your paralysed legs refuse to respond!
Outside the Western City Gates of Kalaman

[Exits: east west]
A woman with a bag of groceries is making her way home.
A sailor stands here, looking for a good time.
(White Aura) A knight of Solamnia stands here keeping watch over the surrounding area.
You flee from combat!

<522/1136hp 451/459mana 296/365mv 747644tnl | EW> > flee
You aren't fighting anyone.

<522/1136hp 451/459mana 296/365mv 747644tnl | EW> > drumming maces
You aren't fighting anyone.

<522/1136hp 451/459mana 296/365mv 747644tnl | EW> w
> flee
You aren't fighting anyone.
You will regenerate health over time.

<533/1136hp 451/459mana 296/365mv 747644tnl | EW> Outside the western walls of Kalaman

[Exits: east west]

<533/1136hp 451/459mana 295/365mv 747644tnl | EW> e
Your paralysed legs refuse to respond!

<533/1136hp 451/459mana 295/365mv 747644tnl | EW> e
Outside the Western City Gates of Kalaman

[Exits: east west]
A woman with a bag of groceries is making her way home.
A sailor stands here, looking for a good time.
(White Aura) A knight of Solamnia stands here keeping watch over the surrounding area.

<533/1136hp 451/459mana 294/365mv 747644tnl | EW> e
Your paralysed legs refuse to respond!
A knight of the sword checks the ground for tracks.
A knight of the sword leaves east.
A knight of the sword yells, 'Skaw is breaking the law! PROTECT THE INNOCENT!! BANZAI!!'

<555/1136hp 459/459mana 364/365mv 747644tnl | EW> 1 ne
> drumming maces ne
You aren't fighting anyone.

<555/1136hp 459/459mana 364/365mv 747644tnl | EW> e
Your paralysed legs refuse to respond!

<555/1136hp 459/459mana 364/365mv 747644tnl | EW> 1 ne
e
> drumming maces ne
You aren't fighting anyone.
A knight of the sword yells, 'Nekhakla, now you die!'

<555/1136hp 459/459mana 364/365mv 747644tnl | EW> Western City Gates

[Exits: east west]
(21) A cityguard's longsword is here.
(21) (Glowing) A war banner of Kalaman has been left here.
     A piece of cloth is here.
(Translucent) (White Aura) (Shadowed) Nekhakla the female half-elf is here, fighting a knight of the sword.
(White Aura) A knight of Solamnia stands here keeping watch over the surrounding area.
A guard of Kalaman stands here guarding the city gates.
A guard of Kalaman stands here guarding the city gates.
A guard of Kalaman stands here guarding the city gates.
A knight of the sword's slash injures Nekhakla.
A cityguard screams and attacks!
A cityguard screams and attacks!

<564/1136hp 459/459mana 363/365mv 747644tnl | EW> 1 n

A cityguard yells, 'Nekhakla is breaking the law! PROTECT THE INNOCENT!! BANZAI!!'
The spectral hand hovering over Nekhakla intercepts a cityguard's slash.

<564/1136hp 459/459mana 363/365mv 747644tnl | EW> > drumming maces n
You aren't fighting anyone.

<564/1136hp 459/459mana 363/365mv 747644tnl | EW>
Nekhakla utters in a beautiful, mystical incantation, 'Tamina nit dagnir laisenna.'
Nekhakla's fingers flare with blinding white light!
You yell, 'Die, Nekhakla you sorcerous dog!'
A blast of lightning erupts and forks into twin streaks of blue!
Nekhakla's fork lightning *** DEMOLISHES *** you!
Nekhakla's fork lightning mauls you.
Nekhakla has a few scratches.

<429/1136hp 459/459mana 363/365mv 747644tnl | EW>
< T: a knight of the sword TC: a few scratches   E: Nekhakla EC: a few scratches >
< >
You will no longer regenerate health over time.
Your drowning maims Nekhakla!
Nekhakla's phantasmal armor deflects your drowning.
Your drowning devastates Nekhakla.
Nekhakla's phantasmal armor deflects your drowning.
A knight of the sword's slash injures Nekhakla.
A cityguard's punch misses Nekhakla.
Nekhakla's phantasmal armor deflects a cityguard's slash.
Nekhakla's phantasmal armor deflects a cityguard's slash.
Nekhakla's phantasmal armor deflects a cityguard's slash.
Nekhakla's phantasmal armor deflects a knight of the sword's slash.
Nekhakla's phantasmal armor deflects a knight of the sword's slash.
Nekhakla has a few scratches.

<429/1136hp 459/459mana 363/365mv 747644tnl | EW>
< T: a knight of the sword TC: a few scratches   E: Nekhakla EC: a few scratches >
< > 1 en
> drumming maces en
You do a rapid drumming against Nekhakla's head with your maces.
Your drumming mace mauls Nekhakla.
Your drumming mace decimates Nekhakla.
Nekhakla looks dazed from the blows.
Nekhakla has some small wounds.

<429/1136hp 459/459mana 363/365mv 747644tnl | EW>
< T: a knight of the sword TC: a few scratches   E: Nekhakla EC: small wounds >
< >
A young red dragon has arrived from the west.
Nekhakla has some small wounds.

<429/1136hp 459/459mana 363/365mv 747644tnl | EW>
< T: a knight of the sword TC: a few scratches   E: Nekhakla EC: small wounds >
< >
A young red dragon leaves east.
Nekhakla has some small wounds.

<429/1136hp 459/459mana 363/365mv 747644tnl | EW>
< T: a knight of the sword TC: a few scratches   E: Nekhakla EC: small wounds >
< >
Nekhakla's phantasmal armor deflects your drowning.
Nekhakla's phantasmal armor deflects your drowning.
Your drowning maims Nekhakla!
Nekhakla's bite wounds a knight of the sword.
Nekhakla's bite wounds a knight of the sword.
The spectral hand hovering over Nekhakla intercepts a cityguard's punch.
The spectral hand hovering over Nekhakla intercepts a cityguard's slash.
The spectral hand hovering over Nekhakla intercepts a knight of the sword's slash.
Nekhakla blinks away and a knight of the sword's slash misses.
The spectral hand hovering over Nekhakla intercepts a knight of the sword's slash.
Nekhakla has some small wounds.

<429/1136hp 459/459mana 363/365mv 747644tnl | EW>
< T: a knight of the sword TC: a few scratches   E: Nekhakla EC: small wounds >
< > f

Your drowning maims Nekhakla!
Nekhakla parries your drowning.
Your drowning maims Nekhakla!
Nekhakla parries your drowning.
Nekhakla blinks away and your drowning misses.
Nekhakla's bite wounds a knight of the sword.
Nekhakla's bite wounds a knight of the sword.
Nekhakla's bite mauls a knight of the sword.
Nekhakla blinks away and a cityguard's punch misses.
Nekhakla blinks away and a cityguard's punch misses.
The spectral hand hovering over Nekhakla intercepts a cityguard's slash.
A cityguard's slash hits Nekhakla.
The spectral hand hovering over Nekhakla intercepts a cityguard's slash.
A knight of the sword's slash injures Nekhakla.
Nekhakla has some small wounds.

<429/1136hp 459/459mana 363/365mv 747644tnl | EW>
< T: a knight of the sword TC: a few scratches   E: Nekhakla EC: small wounds >
< >
A young red dragon has arrived from the east.
Nekhakla has turned around, trying to escape!
Nekhakla has fled!

<429/1136hp 459/459mana 363/365mv 747644tnl | EW> > flee
You aren't fighting anyone.

<429/1136hp 459/459mana 363/365mv 747644tnl | EW>
Gimnil steps out of the shadows.
A knight of the sword exclaims, 'Gimnil is fighting in the city! PROTECT THE INNOCENT!'
A cityguard exclaims, 'Gimnil is fighting in the city! PROTECT THE INNOCENT!'
A cityguard exclaims, 'Gimnil is fighting in the city! PROTECT THE INNOCENT!'
A cityguard exclaims, 'Gimnil is fighting in the city! PROTECT THE INNOCENT!'
You yell, 'Help! I'm being knifed by Gimnil!'
Gimnil's knifing misses you.
Gimnil is in perfect condition.

<429/1136hp 459/459mana 363/365mv 747644tnl | EW>
< T: Ireleth TC: gushing blood   E: Gimnil EC: perfect condition >
< > e
No way!  You are still fighting!
Gimnil is in perfect condition.

<429/1136hp 459/459mana 363/365mv 747644tnl | EW>
< T: Ireleth TC: gushing blood   E: Gimnil EC: perfect condition >
< >
Your drowning MASSACRES Gimnil!
Gimnil's phantasmal armor deflects your drowning.
Gimnil dodges your drowning.
Gimnil's phantasmal armor deflects your drowning.
You parry Gimnil's acidic bite.
Your paralysed legs refuse to move.
You parry Gimnil's acidic bite.
Gimnil rapidly redirects her dagger midway through your parry.
Gimnil's rapid restrike MASSACRES you!
A young red dragon's claw MASSACRES you!
Your paralysed legs refuse to move.
You parry a young red dragon's claw.
A young red dragon's claw MANGLES you!
You sure are BLEEDING!
Gimnil's phantasmal armor deflects a cityguard's slash.
Gimnil's phantasmal armor deflects a cityguard's slash.
Gimnil has a few scratches.

<203/1136hp 459/459mana 363/365mv 747644tnl | EW>
< T: Ireleth TC: writhing   E: Gimnil EC: a few scratches >
< > f
> flee
You turn around, trying to escape!
Intersection of Market Street and Wall Road

[Exits: north east south west]
A cityguard of Kalaman is keeping an eye out for trouble.
You flee from combat!

<203/1136hp 459/459mana 362/365mv 747644tnl | NESW> e
Your paralysed legs refuse to respond!

<203/1136hp 459/459mana 362/365mv 747644tnl | NESW> e
Your paralysed legs refuse to respond!
Nekhakla utters in a beautiful, mystical incantation, 'Tamina nit dagnir laisenna.'
Nekhakla's fingers flare with blinding white light!
A cityguard exclaims, 'Nekhakla is fighting in the city! PROTECT THE INNOCENT!'
You yell, 'Die, Nekhakla you sorcerous dog!'
A blast of lightning erupts and forks into twin streaks of blue!
Nekhakla's fork lightning >>> ANNIHILATES <<< you!
You have been KILLED!!

You have died and turned into an invincible ghost for a few minutes.

Before the temple of Paladine

[Exits: south]
     A marble pit has been placed in the middle of room.
(White Aura) A cleric in pure white robes blesses you with his divine touch.
You will regenerate health over time.

Logged
rexbu
Premium Member
***

Karma: +9/-3
Offline Offline

Posts: 210


« Reply #1 on: November 27, 2024, 09:34:51 am »

So 3 clanned vs 1 unclanned and looted at end? Such a nice RP behavior. Aren't Takhis also knights and have they honor/codex?
Logged
Raider
Premium Member
***

Karma: +7/-0
Offline Offline

Posts: 102


« Reply #2 on: November 27, 2024, 10:34:40 am »

Their code of honor is a bit 'special'.
Knights are allowed to lie, steal, or murder, but only if it furthers the Vision and aren't done for self-gain.
https://dragonlance.fandom.com/wiki/Code

Similar goes for Minotaur honor - every non-mino is a lesser race, so no honor for them.

But, most importantly, in current Solace you should not expect/rely on RP things.
Only most basic evil/good RP is expected. (i think)
Logged
arre
Lifetime Member
****

Karma: +5/-2
Offline Offline

Posts: 353



« Reply #3 on: November 27, 2024, 10:39:50 am »

it stinks, both fight and loot
« Last Edit: November 27, 2024, 10:46:39 am by arre » Logged

Blind makes me panic - it brings back bad memories from early days of playing Solace...
rexbu
Premium Member
***

Karma: +9/-3
Offline Offline

Posts: 210


« Reply #4 on: November 27, 2024, 10:51:46 am »

Their code of honor is a bit 'special'.
Knights are allowed to lie, steal, or murder, but only if it furthers the Vision and aren't done for self-gain.
https://dragonlance.fandom.com/wiki/Code

Similar goes for Minotaur honor - every non-mino is a lesser race, so no honor for them.

But, most importantly, in current Solace you should not expect/rely on RP things.
Only most basic evil/good RP is expected. (i think)

So heretics can group with mages? and use sanc/haste?
Logged
Genocide
Lifetime Member
****

Karma: +6/-1
Offline Offline

Posts: 474



« Reply #5 on: November 27, 2024, 10:58:35 am »

So heretics can group with mages? and use sanc/haste?
Sure! Right before or right after they are expelled  Cheesy
Logged
Lelik
High Member
**

Karma: +1/-0
Offline Offline

Posts: 74


« Reply #6 on: November 27, 2024, 01:12:54 pm »

but looted in the end  Tongue
One mace with drowning was only taken and sacrificed.
Logged
disaster
High Member
**

Karma: +1/-0
Offline Offline

Posts: 82


« Reply #7 on: November 27, 2024, 03:25:36 pm »

Both maces missing, the rest was crap anyway so it didn't much matter. And later one asks why there is no player who is willing to fight. What has looting achieved, chance for victory increased from 90% to 99% because 90% is not acceptable? Obviously. Sanc, slow, soften and lower resist are enough to win so lets destroy these threatening maces  Grin
« Last Edit: November 27, 2024, 05:56:20 pm by disaster » Logged
Lelik
High Member
**

Karma: +1/-0
Offline Offline

Posts: 74


« Reply #8 on: November 27, 2024, 04:16:24 pm »

Sanc, slow, soften and lower resist are enough to win
Why didn't you post the log with invoker vs two fighters? Drum and lash are not enough?
Logged
Sirri
High Member
**

Karma: +8/-5
Offline Offline

Posts: 91


« Reply #9 on: November 27, 2024, 04:47:26 pm »

Their code of honor is a bit 'special'.
Knights are allowed to lie, steal, or murder, but only if it furthers the Vision and aren't done for self-gain.
https://dragonlance.fandom.com/wiki/Code

Similar goes for Minotaur honor - every non-mino is a lesser race, so no honor for them.

But, most importantly, in current Solace you should not expect/rely on RP things.
Only most basic evil/good RP is expected. (i think)

So heretics can group with mages? and use sanc/haste?


Yea here’s clarification for you personally Wolyna: no you can’t.


Raider is correct about Takhs and minotaurs.

Please don’t gangbang 3vs1 like that though guys; see “let everyone play and enjoy” rule.
« Last Edit: November 27, 2024, 04:52:53 pm by Sirri » Logged
rexbu
Premium Member
***

Karma: +9/-3
Offline Offline

Posts: 210


« Reply #10 on: November 27, 2024, 05:03:46 pm »

Of course I can't nor did I complain about it. My point is not that heretics should be allowed magic but that other clans should also RP and most of them do.
From takhisisclan help file we can that their code is copied from Solamnics and modified and see that they cannot be chaotic ethos. So that seems to me they have some kind of order. So what exact RP is there for Takhis?
« Last Edit: November 27, 2024, 05:24:54 pm by rexbu » Logged
arre
Lifetime Member
****

Karma: +5/-2
Offline Offline

Posts: 353



« Reply #11 on: November 27, 2024, 05:56:15 pm »

The main value in games with people are ... people.

Do not be dicks, if you gangbang 3 vs 1 today and/or loot no one will play with you/fight you tomorrow. Not with Solace player base.
Thus your hard-earned limited and spellcasting items turn useless.
So in a kind, everyone should behave like a solamnic knight, in some degree, to keep friendly atmosphere.

On another hand, the reasoning above is rational. Looter/gangbang people could have extremely poor and stressful real life so they are FORCED to be dicks in the game, it is like compensation/self-affirmation. Then their motivation would be irrational and probably beyond their control.
Logged

Blind makes me panic - it brings back bad memories from early days of playing Solace...
rexbu
Premium Member
***

Karma: +9/-3
Offline Offline

Posts: 210


« Reply #12 on: November 27, 2024, 06:41:27 pm »

I think it's ok to be evil and gangbang if your ethos/clan allow it.  Otherwise how should chaotic evil player act? Are we all goodies in this mud?

This is more question of clan vs unclanned and if takhisis RP allows it (Sirrion think it's not against)

Quote
The Dark Knights of Takhisis
   have an organization which is very similar to the Knights of Solamnia, as a
   matter of fact, their organization is based on a stolen copy of the Knights
   of Solamnia's code. The code was changed slightly to fit the dark side, but
   it is still very similar the original code.The Dark Knights are brave and even honorable,
   though not in the same way
   as the Knights of Solamnia. All those who walk the dark path and respect the
   laws (or neutral to them) and are willing to pledge their eternal loyalty and souls to Takhisis
   may apply. Be warned that cowards are not accepted and will be punished harshly.

Seems to me pretty much that its against the code especially the last sentence
 as 3v1 unclanned is definitely cowardish act.
« Last Edit: November 27, 2024, 07:15:08 pm by rexbu » Logged
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!