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+  Solace MUD Official Forum
|-+  Solace Development
| |-+  Ideas
| | |-+  spells duration
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Author Topic: spells duration  (Read 4603 times)
eleazar
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« on: November 29, 2005, 04:23:20 pm »

Lets say i have sanc for 2 ticks in affects. If i cast sanc , i would  have in affects sanc for 8 ticks, instead of waiting 2 ticks to renew spell.Is that acceptable?
Now if you cast sanc and you have sanc 2 ticks in affects, you do not change anything.
« Last Edit: November 29, 2005, 04:25:30 pm by eleazar » Logged
Nierth
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« Reply #1 on: November 29, 2005, 04:29:37 pm »

So everybody will be walking around under permanent sanctuary?
« Last Edit: November 29, 2005, 05:39:15 pm by Nierth » Logged
eleazar
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« Reply #2 on: November 29, 2005, 04:38:43 pm »

No, durations woud not be cumulative. If someone cast spell again, it would renew spell. If fight is going to have duration of more ticks or sancer forgets to recast, then sanc will disappear. Difference is only one tick without sanc, though it can decide battle, so you have right for that.
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Habbakuk
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« Reply #3 on: November 29, 2005, 04:40:06 pm »

A chance of being caught without sanctuary / protective shield is just one of weaknesses of mage-classes.
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