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- Please no drama, no toxic stuff etc. Respect each other. Let everyone play and enjoy.
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Consider clans closed for now. Write a role indicating you'd love a certain clan; you might be inducted at some point (don't worry about your level).

Coming soon: a solution for solo mages level grind. Multicharring is NOT allowed (see above about following all rules).

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(don't forget to invite friends on other platforms)
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+  Solace MUD Official Forum
|-+  Solace Development
| |-+  Ideas
| | |-+  dust in the wind
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Author Topic: dust in the wind  (Read 3857 times)
deda
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Obnoxious IRC whining alien dog


« on: November 19, 2007, 06:12:17 am »

I've noticed that when using dust(s) skill near outer, i don't warn him so he can get blinded/poisoned... make it work like the rest of area spells?
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Make yourself all honey
...and the flies shall devour you

... Keep on rotting in the free world!...
Matthew
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« Reply #1 on: November 19, 2007, 06:36:32 am »

I had this trouble in solamnia, but i also decided it was right to ban assassins from solamnia Wink
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I don't want it back. You can never get rid of the smell, you know. Besides, that dagger was Flint's!
Kiri-Jolith
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« Reply #2 on: December 28, 2007, 06:55:40 pm »

Blindness and poison dust will no longer harm clanmates.
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Kage
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"He could be my friend if he weren't my enemy."


« Reply #3 on: December 28, 2007, 07:13:40 pm »

what about your own guildmaster?
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-The best part about this conversation... is we never have to have it again.                             - Archangel Gabriel
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