Welcome, Guest. Please login or register.
March 29, 2024, 06:12:32 pm
Check the old forum > Home Help Login Register
News: --------------------------------
Non official version
skal.ru 4000
--------------------------------
1.5 player is in MUD and chromatic is already stored (c)

--------------------------------
Registration is disabled due to numerous spam bots.


+  Solace MUD Official Forum
|-+  General
| |-+  Official Site
| | |-+  CRAFTING
« previous next »
Pages: [1] Print
Author Topic: CRAFTING  (Read 2229 times)
ORKAN
High Member
**

Karma: +0/-0
Offline Offline

Posts: 88


Fire and Water, Earth and Air ...


« on: January 26, 2006, 11:57:14 am »

I find that CRAFTING system is not explained clearly. Though written with care there are some ... gaps.

I play a knight and have chosen a profession of Weaponsmith. I have succesfully learned it from mine guildmaster and it has appeared on mine skill list.
     First problem - How Can I Train It? It doesnt work with mine guilmaster ... You cant practice that!
    Second problem - Do I need Mining profession to for gathering ore (as official site suggests) ... or I can buy it somewhere?

    Biggest problem - What is the use for this skill?
So far the only thing I'm optioned to make is a copper sword. What is the use of this skill if you can only make relly bad weapons? When I first saw this I was excited to the opportunity to create somethins in the game, something useful that you cannot find around ... but if i have to spend all that time for something i could find anywhere .... its really not intresting ... I should say it is a negative gaming experience.
Logged

To make peace, one must first find the peace within.
Nuitari
Immortal
*****

Karma: +9/-0
Offline Offline

Posts: 356


« Reply #1 on: January 26, 2006, 02:35:27 pm »

Crafting is not ready as of now.
It is being finished, but this process takes time, which is required for other tasks as well Undecided
Logged
Rialon
Hero Member
*****

Karma: +8/-4
Offline Offline

Posts: 641



« Reply #2 on: January 26, 2006, 03:00:23 pm »

It was introduced for testing. That is why you can pick two professions. After testing you will be able to pick only one and people will have to trade for ore, herbs, etc. You can buy them only from people with the skill. Also it is not supposed to be practiced in guilds. It work just fine even with 1%, all it influences is what kind of things you can gather, forge, brew, though right now nothing that uses improved ingredients can be brewd as far as i know.
At least that is what was said by immortals, when professions were introduced.
Logged
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!