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unreal
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« Reply #1 on: February 05, 2006, 04:43:13 pm » |
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yes. Crusader said they should be cutted - it means they should! And nothing to discuss! Immortals, did you all get Mr. Crusader right? He said they should be cutted! Do it now and faster!! *rofls*
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Crusader
Lifetime Member
Karma: +1/-17
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Posts: 331
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« Reply #2 on: February 05, 2006, 04:55:45 pm » |
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yes. Crusader said they should be cutted - it means they should! And nothing to discuss! Immortals, did you all get Mr. Crusader right? He said they should be cutted! Do it now and faster!! *rofls* Say why not?
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unreal
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« Reply #3 on: February 05, 2006, 04:57:59 pm » |
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And why yes? Both skills working nice and I see no reason to cut them at all. And the reason of death of your crappy character - its not a reason at all. *shrugs* IMHO
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unreal
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« Reply #5 on: February 05, 2006, 05:09:52 pm » |
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I dont even know what is "sandbox" I am sure noone will respond to your whine and for sure noone of immortals, because its pure whining.. and its strange that you cant understand it.
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unreal
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« Reply #7 on: February 05, 2006, 05:25:30 pm » |
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its so easy to blame.. but show me any phrase where I whine? huh? oh yes.. I whine.. I have the reason! Im tired of pure bullsh*t in posts of people like you and dehucka.. - thats true
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omledufromage
Hero Member
Karma: +15/-11
Offline
Posts: 1171
See you space cowboy...
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« Reply #9 on: February 05, 2006, 06:07:04 pm » |
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Crusader, point is you cannot just post a topic that says what you think should happen and not explain why. You must point out your reason, or else, yes, it will be considered whining. Each class has there advantage... as I know, fighters can only use flurry when in offensive stance, which makes there defense quite worse. About viper strike, it is reasonably weaker yes, but the viper style is considered a defensive fighting style, and you can use viper strike even when wearing a shield, when useing flurry requeires the use of two swords. Besides, the number of attacks that flurry gives is not exactly determined... if It has not changed, flurry can give two attacks, or four attacks, depending on luck only... And it has a lag greater then cross slice. It is specially made for a end of battle thing... Kind of like Rage of the Wolverine. No, I believe it is complete disnecessary to make cross slice and flurry weaker. And to Unreal and Crusader, it is disnecessary to keep provoking yourselfs purpously... actually... it is quite childish... if you want to make open a topic in the common discussions room or reply such topic... do such with a little of maturity
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c'mon, just relax and try to imagine that you're just a letters on the screens of other people
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eleazar
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« Reply #11 on: February 05, 2006, 06:24:32 pm » |
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I though number of attacks depends on luck AND skill. Ie 100% flurry grants more attacks than 75% flurry skill.
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unreal
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« Reply #13 on: February 05, 2006, 07:50:01 pm » |
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Currently I do not care. I won't even explain why. You have your own brains. Think.
*pooks unhappily*
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