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+  Solace MUD Official Forum
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Author Topic: Updates  (Read 11806 times)
Nierth
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« on: March 11, 2006, 08:36:39 pm »

Information about Caverns of Entropy was updated. Please, become acquanted with it.

Special thanks to Hiddukel  Wink

If anybody, who was leading Guardians of Justice before or burns with the desire to regulate the information concerning this Clan, send me a text, I will very appreciate such noble impulses.

Also, the tables with different skills and spells for each class were added. You can find links on the Classes section.
« Last Edit: March 11, 2006, 08:39:35 pm by Nierth » Logged
Nierth
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« Reply #1 on: March 11, 2006, 09:02:28 pm »

And thank you, comrades, for your reviews written about Solace.  Smiley
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Matthew
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« Reply #2 on: March 12, 2006, 03:07:31 am »

In the assassins skills list it states that the Wayfollow of beasts has latch attack(in pyphon style) and that Season assassins do not.
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I don't want it back. You can never get rid of the smell, you know. Besides, that dagger was Flint's!
Hiddukel
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« Reply #3 on: March 13, 2006, 12:36:24 am »

Special thanks to Bjo for Entropy update, I just twiddled the words slightly  Cool

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Bijaz
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« Reply #4 on: March 13, 2006, 03:42:24 pm »

It is just an idea but I think it would be better to see a little description of the skill/spell in the skill list. I mean something like the one you can see here at

http://www.wirikidor.com/darkmists/class.php?class=1

At least it would give a better idea about the class to the newcomers.
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Nierth
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« Reply #5 on: March 13, 2006, 05:42:21 pm »

In the assassins skills list it states that the Wayfollow of beasts has latch attack(in pyphon style) and that Season assassins do not.
This and some other fixed.

Special thanks to Bjo for Entropy update, I just twiddled the words slightly Cool

*nods* Thanks to Bjo.

And special thank to Rialon for his work under Guardians *bow deep*

It is just an idea but I think it would be better to see a little description of the skill/spell in the skill list.
Descriptions can be added to tables only when the helps system will be reworked...
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Matthew
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« Reply #6 on: March 14, 2006, 12:56:19 am »

So what would people think of a reworking on solamnics? I have a few idea's to solve peoples whining about races in solamnia.
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I don't want it back. You can never get rid of the smell, you know. Besides, that dagger was Flint's!
Nierth
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« Reply #7 on: March 14, 2006, 01:18:17 am »

Write it down and send a mail to Immortals.
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Nierth
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« Reply #8 on: March 14, 2006, 05:21:41 am »

Information about Guardians of Justice was updated.
Rialon, thank you a lot Wink

Page with Flora of Krynn has beed added.
Eleazar, thanks for your work  Smiley
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Werewolf
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« Reply #9 on: March 14, 2006, 10:59:18 am »

In the list of protected cities I cannot see Qualinost. A mistake or official rule?
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Quino
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« Reply #10 on: March 14, 2006, 11:03:20 am »

Qualinost holds special place - only those of pure Qualinesti blood may uphold Justice there.
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Rialon
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« Reply #11 on: March 14, 2006, 11:42:45 am »

I think the High Guard are responcible for peace there. You can't really expect the elves to let a draconian or necromancer, or any other evil at all, patroll their cities. So yes, it is unprotected by the Guardians.
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Rialon
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« Reply #12 on: March 14, 2006, 01:06:09 pm »

Though in the laws section on the site it sais Qualinost is protected.  Shocked
Had no idea about that. I personally always thought, that it was not.
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Quino
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« Reply #13 on: March 14, 2006, 01:23:37 pm »

Aye, if you remember, when I was inducted to Guardians, I told that we must protect Qualinost too Smiley
So it can be misleading...
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Rialon
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« Reply #14 on: March 14, 2006, 01:43:07 pm »

Ughum, that is the thing, that actually came to my mind. I ctold Yenge- "What the hell is this kin of yours doing here, if he does not know the protected cities?"  Grin
Seems you had a rather good reason to be mistaken, or perhaps not mistaken at all (shame on me then, but noone informed a poor old draconian of new territory being added to his jurisdiction  Undecided and an elven one at that!  Shocked Tongue). Lets wait for the new laws and then all shall be clear on the matter i hope.
« Last Edit: March 14, 2006, 01:45:33 pm by Rialon » Logged
Matthew
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« Reply #15 on: March 14, 2006, 04:59:04 pm »

Shouldnt i post it in the idea's section? What i have written is probably not complete but a very large start.
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I don't want it back. You can never get rid of the smell, you know. Besides, that dagger was Flint's!
Matthew
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« Reply #16 on: March 14, 2006, 05:14:44 pm »

Oh no its huge, i cant bring myself to post or send it now ive never done anything like this before and now it all looks silly.
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I don't want it back. You can never get rid of the smell, you know. Besides, that dagger was Flint's!
Nierth
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« Reply #17 on: March 14, 2006, 06:14:04 pm »

Oh no its huge, i cant bring myself to post or send it now ive never done anything like this before and now it all looks silly.

Send a mail to Imm Team. Or post in Ideas part.
Nothing foolish here.
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Matthew
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« Reply #18 on: March 14, 2006, 06:20:40 pm »

Sorry, i got cold feet. It really is a big idea, im not sure everyone would want to completely change the face of solamnia either. And perhaps the immortals do not want such a big job!
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I don't want it back. You can never get rid of the smell, you know. Besides, that dagger was Flint's!
jemma
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« Reply #19 on: March 15, 2006, 03:08:49 am »

Sorry, i got cold feet. It really is a big idea, im not sure everyone would want to completely change the face of solamnia either. And perhaps the immortals do not want such a big job!

*whaps you across the ears* Do as Nierth has said, no matter how big, silly or small. Smiley Now, pull yourself together man, get a grip, don't fall apart.  Tongue You're a nervous reck already and the baby is due when? LOL  Wink
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