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+  Solace MUD Official Forum
|-+  Solace Development
| |-+  Ideas
| | |-+  Chill touch
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Author Topic: Chill touch  (Read 2649 times)
Matthew
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« on: March 07, 2006, 04:06:38 am »

Chill touch spell is active for 99 hours,
   modifying strength by -19

This is really annoying cause it can only be removed by cancellation or healing sleep. Perhaps it should not stack like poison?
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I don't want it back. You can never get rid of the smell, you know. Besides, that dagger was Flint's!
Quino
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« Reply #1 on: March 07, 2006, 10:49:34 am »

Also..


An elder salamander patroller spreads his hands and white frost sprays forth.
An elder salamander patroller's frost spray decimates you.
--
An elder salamander patroller's chilling touch hits you.


Hey, they are lava salamanders, frost and chill touch better replace with flamestrike and fire blast (for example)
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You have to get rid of the Russians. 90% of these maggots play this game just to cheat and piss off the others [...] who roleplay
Matthew
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« Reply #2 on: March 07, 2006, 02:45:03 pm »

By the way by the time i finished killing that mob i  was at -32 strength for some rediculous amount of hours! The effect came from iceballs if that helps at all.
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I don't want it back. You can never get rid of the smell, you know. Besides, that dagger was Flint's!
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