Welcome, Guest. Please login or register.
April 27, 2024, 10:06:10 pm
Check the old forum > Home Help Login Register
News: --------------------------------
Non official version
skal.ru 4000
--------------------------------
1.5 player is in MUD and chromatic is already stored (c)

--------------------------------
Registration is disabled due to numerous spam bots.


+  Solace MUD Official Forum
|-+  General
| |-+  Newbies Section
| | |-+  Abjurer questions
« previous next »
Pages: [1] Print
Author Topic: Abjurer questions  (Read 5050 times)
Matthew
Hero Member
*****

Karma: +10/-11
Offline Offline

Posts: 1338



« on: March 19, 2006, 02:52:58 pm »

No one i ask seems to know anything about Abjurers. . .

For instance they get a transportation spell like tesseract right? And if so how is it obtained. Book or what?
Could someone to a spell tree like the invokers?

Oh hey one more question, are there any manuals for abjurers, particularly a better form? My abjurer has fox turtle and hawk, is that all i will ever have?
« Last Edit: March 19, 2006, 02:54:59 pm by Matthew » Logged

I don't want it back. You can never get rid of the smell, you know. Besides, that dagger was Flint's!
Nierth
Your bane, your curse
Administrator
*****

Karma: +20/-4
Offline Offline

Posts: 1291



« Reply #1 on: March 19, 2006, 05:56:39 pm »

Level  1: armor                 5 mana 
              read magic            5 mana 
              detect magic          5  mana 
              magic missile        15 mana 
              ventriloquate         5 mana 
Level  3: invisibility          5 mana 
Level  4: detect invis          5 mana 
Level  5: faerie fire           5 mana 
              giant strength       20 mana 
Level  6: infravision           5 mana 
              shield               12 mana 
Level  7: fly                  10 mana 
              enlarge              20 mana 
Level  8: dispel magic         15 mana 
Level  9: protective shield    50 mana 
               shrink               20 mana 
Level 10: identify             12 mana 
               locate object        20 mana 
               blink                25 mana 
Level 11: haste                30 mana 
               teleport             25 mana 
               improved armor       30 mana   <---- spellbook spell
Level 12: pass door            20 mana 
               stoneskin            50 mana 
Level 13: trace teleport       20 mana 
Level 14: faerie fog           12 mana 
               slow                 30 mana 
               dimension door       20 mana 
Level 15: cancellation         20 mana 
               spiderhands          40 mana 
               improved shield      30 mana  <---- spellbook spell
Level 16: shapeshift           40 mana 
               drain                30 mana 
               mana transfer         5 mana   <---- spellbook spell
Level 17: crystalbrittle       25 mana 
               harden skin          50 mana 
Level 18: block teleport      100 mana 
Level 19: word of recall        5 mana 
Level 21: eldritch shield      60 mana 
                recharger            40 mana  <---- spellbook spell
                locate relics        30 mana  <---- manual spell
Level 22: grounding            70 mana  <---- spellbook spell
               ironskin             90 mana 
Level 23: water breath         10 mana  <---- spellbook spell
               soften               30 mana 
Level 24: enchant armor       100 mana  <---- spellbook spell
               sanctuary            60 mana 
               duo dimension        40 mana 
Level 25: displacement         60 mana 
Level 26: paralysis            40 mana 
Level 27: astral spell        100 mana 
Level 29: spellturning         70 mana 
Level 30: hold person          90 mana  <---- spellbook spell
                rift gate           100 mana     <---- spellbook spell
Level 33: permanency          200 mana  <---- spellbook spell

Logged
deda
Hero Member
*****

Karma: +35/-43
Offline Offline

Posts: 1951


Obnoxious IRC whining alien dog


« Reply #2 on: March 21, 2006, 07:12:16 pm »

So, let's make it clear, super strong forms cannot be learned by abjurers, right? What is the strongest form they could possibly get? And, what forms can be learned form books?
Logged

Make yourself all honey
...and the flies shall devour you

... Keep on rotting in the free world!...
Quino
Hero Member
*****

Karma: +11/-7
Offline Offline

Posts: 1359


Vicious IRC marauder


WWW
« Reply #3 on: March 21, 2006, 07:46:38 pm »

Every abjurer gain ONLY three forms and cannot gain ANYMORE in any way - one offensive (fox, jackal), one defensive (turtle, hare) and one fly form (hawk, eagle).

Super strong forms are learnt only by alteration mages.
Logged

You have to get rid of the Russians. 90% of these maggots play this game just to cheat and piss off the others [...] who roleplay
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!