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+  Solace MUD Official Forum
|-+  Solace Development
| |-+  Ideas
| | |-+  A few ideas
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Author Topic: A few ideas  (Read 4014 times)
deda
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« on: July 23, 2006, 12:45:10 am »

Balance and recovery should also help against tail attack that some dragons and draconians have...
Lunge, since i see it as chargeing at someone with a spear, should have a chance to knock target down, at least when mounted, just to give him a sort of a lag, not to hold him/her like bash...
Choke, since lash your whip around someone's neck, should also have a slight chance to hurt someone's throat and prevent him/her from spellcasting...
What do you think, guys?
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Quino
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« Reply #1 on: July 23, 2006, 01:12:09 am »

I think there should be nonblockable lagging skills like tail strike - simply because noone will be able to hold assassins/thieves/warriors except invokers with cheaty crushing hand.
Knocking down with lunge seems quite logical to me, I agree here.
Choke is useless skill, but whip spec is too anti-mage oriented already.
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Nuitari
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« Reply #2 on: July 23, 2006, 01:43:31 am »

I've seen choke used in some special cases quite effectively.
Many of seemingly useless skills are not so useless, given the right conditions  Wink
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deda
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« Reply #3 on: July 23, 2006, 01:55:17 am »

Me too! At least, that's what i call choking the storm in the edges when sanc's about to drop down! Cool
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