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+  Solace MUD Official Forum
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| |-+  Ideas
| | |-+  Kidnap
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Author Topic: Kidnap  (Read 5132 times)
Bacuha
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« on: September 28, 2006, 10:01:21 pm »

Or should I post it in Bug-section? Not sure.
For now kidnap does not work on mobiles. Its a painfull strike at my plans to throw the whole Krynn in chaos, but - allright. Another problem is that it does not practice at trying. Just tell me, how am I supposed to practice it? Smiley
Maybe we shouls allow kidnapping mobiles, just add not-kidnapable flags on clan\guild guards and maybe shopers\healers (oh, please, leave shopers and healers! Have mercy for Entrophy!), or some else?
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Quino
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« Reply #1 on: September 28, 2006, 10:25:37 pm »

Rot spell also never works on mobiles, but I suppose it was intended to be such a spell and kidnap is for PK only, hm?
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Nuitari
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« Reply #2 on: September 28, 2006, 11:15:04 pm »

Rot is a way too easy method of killing a mob.
But I changed kidnap just now to work on mobiles with certain limitations. Mobs will return to their homes just like with the summon spell.
Kidnap also became slightly easier to practice.
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Bacuha
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« Reply #3 on: September 29, 2006, 08:20:11 am »

Thank you!  Smiley
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