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solace.senseisoft.com:4000

- Please no drama, no toxic stuff etc. Respect each other. Let everyone play and enjoy.
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Coming soon: a solution for solo mages level grind. Multicharring is NOT allowed (see above about following all rules).

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+  Solace MUD Official Forum
|-+  Solace Development
| |-+  Ideas
| | |-+  Kenders
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Author Topic: Kenders  (Read 3106 times)
Bacuha
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« on: February 11, 2007, 07:34:25 pm »

I wonder if we could make kenders more sharp in Solace, so they will be closer to DL-variant.
I suggest cancelling last changes with new professions for kenders and adding "steal" skill to all kenders, regardless of their class. With no "peek" ofcourse. It will make kenders outlaws like they should be. People will run from them in terror. Im not sure how to balance this new skill... maybe make them even more outlaw so no shopkeeper in his right mind will trade with a kender?
IMHO, that will bring more fun to the game. And I know about OOC-bands, I know Smiley I think we will survive them. Smiley
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deda
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Obnoxious IRC whining alien dog


« Reply #1 on: February 14, 2007, 02:07:35 pm »

One more thing - if you allowed kenders to be priests why not allow them to be druids as well... It seems more logical to me than the mage/transmuter kender....
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