I like this idea a lot more than current break Samaine.
I propose something a bit different. Instead of destroying the weapon/shield or removing stats, what if it just temporarily damages it making it unusable until repaired? Then whoever's damaging the weapon/shield gets the benefit of the target not using it, but they don't permanently lose the (most likely rare) item. We could also make it possible that unlimited shields shatter instead of being damaged (poorer quality).
You are carrying:
A leather backpack
(glowing)(humming)The Sword of Forgotten Dreams
(damaged)(humming)a sceptre of Solamnic Might
wear sce
a sceptre of Solamnic Might is in no condition for battle.
.....
You give a sceptre of Solamnic Might to a blacksmith for repairs.
A blacksmith says, 'That will be 250 gold pieces.'
He returns your equipment to you in pristine condition!
Samaine got my gears workin, so if you hate the idea.... blame him
