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Author Topic: Am I warping?  (Read 3600 times)
Kage
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"He could be my friend if he weren't my enemy."


« on: March 04, 2008, 01:36:22 am »

The Thieves bar
  You are standing in a small hidden bar where the thieves come to practice
and exchange infomation about likely places to steal from. You can head
west into the guild itself or south to a dark storage room.

[Exits: south west]
(White Aura) Your guildmaster stands here.

| SW> s
On a dark, wet street named 'South Harbour'
  You are on a large street that is covered in puddle of water and bits of
discarded river debris. The road continues east and west, while to the
south you can see a small harbor and pier hanging over the city river.
You can also make out a dark storage room to the north.

[Exits: north east south west]

<1313/1313hp 597/597mana 340/342mv 560972tnl | NESW> n
A dark dockyard storage room
  You are in a damp storage room filled with crates and boxes for shipping.
Very little of interest, just plain everyday materials for the common
people of Solamnia. A room has been cleared in the northern part of the
storage room, and it is where the thieves come to hide out.

[Exits: north south]
A dark clothed thief hides in the shadows while guarding the guild.

<1313/1313hp 597/597mana 339/342mv 560972tnl | NS> n
The Thieves bar
  You are standing in a small hidden bar where the thieves come to practice
and exchange infomation about likely places to steal from. You can head
west into the guild itself or south to a dark storage room.

[Exits: south west]
(White Aura) Your guildmaster stands here.


- South from thieves bar takes you 2 steps south even though the description says "or south to a dark storage room" must walk 2 north to get back.  Unless this is intended as some thief fast getaway.
« Last Edit: March 04, 2008, 03:21:41 pm by Kage » Logged

-The best part about this conversation... is we never have to have it again.                             - Archangel Gabriel
Tanis Half-Elven
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« Reply #1 on: March 04, 2008, 11:25:00 am »

Well I've seen this before... I basically thought that it was part of the game.
At this point, it has been in Solace for ages I think.

Should I leave it as it has always been (in this case I will fix the room description in 'The Thieves Bar'), or should I make it have proper exits (in this case I will make 'The Thieves Bar' connect to 'A dark dockyard storage room') ?? ?
« Last Edit: March 04, 2008, 11:26:45 am by Tanis Half-Elven » Logged
Matthew
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« Reply #2 on: March 04, 2008, 01:46:17 pm »

Fix description, its very stealthy like...
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I don't want it back. You can never get rid of the smell, you know. Besides, that dagger was Flint's!
Kage
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"He could be my friend if he weren't my enemy."


« Reply #3 on: March 04, 2008, 03:23:49 pm »

- Just curious... but yeah it works as a neat getaway or ambush stage, add some cool description from the bar and leave it the way it is I vote.
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« Reply #4 on: March 09, 2008, 01:26:39 am »

Description is changed next reboot.
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