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+  Solace MUD Official Forum
|-+  Solace Development
| |-+  Ideas
| | |-+  lash, eyejab, choke
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Author Topic: lash, eyejab, choke  (Read 4180 times)
deda
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Obnoxious IRC whining alien dog


« on: April 09, 2008, 05:59:53 pm »

do not check weapon damage type... Maybe they should?
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deda
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Obnoxious IRC whining alien dog


« Reply #1 on: October 17, 2008, 01:35:38 pm »

You try to catch an elven archer's eyes with a sharp flick of your weapon, but hit only one eye.

i think eyejab is the only skill that has three steps: 1. miss 2. almost blinded 3.blinded... I propose you lose the second step and merge it with the first: either you manage to eyejab or you don't.
« Last Edit: October 17, 2008, 09:57:03 pm by deda » Logged

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kitten
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ambush


« Reply #2 on: October 23, 2008, 09:51:26 pm »

It may just hit, but not blind.
The targets are: one eye, head, ear (?) and maybe apply there neck as well (accidental choke %))
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deda
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Obnoxious IRC whining alien dog


« Reply #3 on: October 30, 2008, 02:00:32 am »

successful choke lag is nothing less than deadly... 2+ rounds are a bit excessive for a 10% chance at skill mastered.

« Last Edit: October 30, 2008, 03:20:59 am by deda » Logged

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kitten
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ambush


« Reply #4 on: October 30, 2008, 09:10:25 am »

I talked only about  eyejab deals damage on unsuccessful hit. "Hit one eye" is not half-blindness Smiley So, there's no "step 2".
Sentence about choke was out of jest, you know Wink
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