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Author Topic: Necromancers, look here  (Read 15288 times)
Kazuma
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« Reply #20 on: December 03, 2009, 04:55:48 pm »

I awe in aura of your unspeakable greatness.  Grin

Must be hard to know everything and tell nothing.
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Maerryji
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« Reply #21 on: December 03, 2009, 05:14:55 pm »

Simple and obvious: I played necromancer. He doesn't need a friend.
(Yes, any class would gain some if they had a friend. Even mino fighter. But if every of them does, why bother to mention it in a specific guide?)

I've explained why I don't bother to tell anything: in all likelihood, necromancers will be fixed soon enough.

P.S. Read couple more paragraphs of your guide. Same level of reliability: generally true, but might as well have been written about any other class.
Especially liked the combination of advices to dress for mana and keep in mind that you're WEAK.
« Last Edit: December 03, 2009, 05:35:51 pm by Maerryji » Logged

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Kazuma
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« Reply #22 on: December 03, 2009, 08:18:31 pm »

I see, so it is possible fixes that restrain you from sharing experience.  Cool
Gotta be huge then....  something that makes necromancer even more  necromanciiiiiier.

Strange, you have created this tread, yet you put nothing but crap in it.
Go pet your third item-store character, your expertise is just too much for a newbs like myself.
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zondra
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« Reply #23 on: December 03, 2009, 08:49:19 pm »

never thought i would see a newbie guide go this direction. does anyone even read these? but the guide was rather weak.
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Maerryji
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« Reply #24 on: December 03, 2009, 08:51:10 pm »

Strange, you have created this tread, yet you put nothing but crap in it.
When I created the thread, advice for newbies to avoid playing necromancers made perfect sense. If you can argue with that point — I will gladly listen to you. Should be entertaining.

Go pet your third item-store character.
*smiles broadly*
It has nothing to do with newbie guide, so I'll leave it on your conscience.
« Last Edit: December 03, 2009, 08:53:43 pm by Maerryji » Logged

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unreal
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« Reply #25 on: December 04, 2009, 05:27:50 am »

Quote
Must be hard to know everything and tell nothing.

bwahaha)) nope)) it isnt hard at all... funny sometimes Wink
« Last Edit: December 04, 2009, 05:30:41 am by unreal » Logged

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Kazuma
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« Reply #26 on: December 04, 2009, 02:15:02 pm »

Ofcource the guide is weak.
Nobody whants to share knowlege, ony wines and "mastered peope" gloating.

Got anything usefull to add ?  Do so.  Otherwise move along.
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Nierth
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« Reply #27 on: December 04, 2009, 02:48:30 pm »

Dear Kazuma,

please let me tell you that they are not "mastered people", they really know how to play necro to be deadly.

Any hint for playing a necro to start with you can find in general newbie guide
http://solace.i-read-you.ru/forum/index.php/topic,686.0.html

(and http://solace.i-read-you.ru/forum/index.php/topic,4893.0.html will be useful as well)

Anything else will come to you during playing only when you have a good background of playing solace with other classes,
you will know how to grow, how to obtain mana items, you will know that mages are weak in low ranks and etc.

So if you would like to create a necromancer you should not be a totally newbie to solace,
and these guids are mostly for those who really have no idea where to rank or where to get clothers at 10 rank (as myself for example).

Thank you very much for your try to explain your experience to others, it's still useful
but stop talking in such manner to those who insist that there could not be any newbie guide.
« Last Edit: December 04, 2009, 02:54:03 pm by Nierth » Logged
unreal
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« Reply #28 on: December 04, 2009, 03:10:55 pm »

anyway necros should be changed totally before to create any guide for them.. coz now all our exp of plaing necros is useless at all.. necros nowadays are pretty strange. Vote to turn them back. *shrugs*
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arre
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« Reply #29 on: December 04, 2009, 04:23:17 pm »

i'd give moral support to Kazuma rather then other people in this topic. He's only one who added some constructive here.

'do not play necromancers if you are newbie' - is kinda outdated idea.
there are guides for druids, and for invokers - both are way harder to play then modern necroses. Necroses are dominating at middle ranks, sharing top killer classes with morgi-clerics and outcasts, and it is due to their power. And this power is much less perverted, then it was with old necroses, i.e. there are decent choice of protective spells, good frag, maladiction set, and still useful pets.

It easily can be used by nubs, best choice to learn how to survive against pk the is to become pk-r self, and it is why any guide can be useful.

As for secrets, we have spelltree's of other spellcasting classes, what wrong with necromancers ? Necromancer's even have less hidden knowledge, then invokers have.

The guide is weak, but it is better then nothing. it is only Kazuma who did useful thing in the topic, its why he only who deserves worthy treatment.

re unreal:
.. coz now all YOUR exp of plaing necros is useless at all..
« Last Edit: December 04, 2009, 04:28:03 pm by arre » Logged

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unreal
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« Reply #30 on: December 04, 2009, 04:29:47 pm »

 Grin
perfect guide)))) betta you'd abit less repeat that "only kazuma and me are da best here".. and your post would be shorter indeed.

and as for my exp.. i doubt at all you even imagine what are you talking about Smiley
« Last Edit: December 04, 2009, 04:31:41 pm by unreal » Logged

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arre
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« Reply #31 on: December 04, 2009, 04:38:53 pm »

- My interest is simple : to countenance guides means more nubie-friendly environment, more nubs, more meat.

- hrm, but we really the best here !  Grin

- idea to change class back to fit your experience is really great.
« Last Edit: December 04, 2009, 04:53:29 pm by arre » Logged

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Nierth
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« Reply #32 on: December 04, 2009, 05:12:30 pm »

I do not mind if anyone makes a guide for necromancers. I would like to have it as well if you can make it good.
Now all we have is a holywar.
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Maerryji
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« Reply #33 on: December 04, 2009, 05:14:10 pm »

best choice to learn how to survive against pk the is to become pk-r self, and it is why any guide can be useful.
I would not advice to any newb to learn PK with a death machine like the modern necromancer. It's like learning to survive with an abjuration. Neither playing necromancer would teach much about survival.

I was too critical against Kazuma, because I did not notice he admitted he was sharing newb's experience. His methods are far from perfect (necromancer is "WEAK"? Come on, you can kill most people 1 vs 1 as early as 13th rank if you're doing things right), he's not very attentive, but his tips are not bad to begin with. Still, I'd much rather discuss the changes of necromancers than a guide for current ones.
« Last Edit: December 04, 2009, 05:17:58 pm by Maerryji » Logged

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