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| | |-+  double helps and misleading room desc.
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Author Topic: double helps and misleading room desc.  (Read 1632 times)
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Kingdoms are forged by war...

« on: September 11, 2014, 06:44:41 am »

*** damn posted in the wrong section  Cool please move to area defects I believe would be more appropriate? ***

Was combing through help files, trying to better understand some other races and exactly what they could do when I stumbled up this.

help 683

 Keywords: 'Rogues Awareness'

   Thieves have an innate ability to sense which direction they flee in combat. This makes
   it easier for a quick thief to manoeuvre in dangerous situations.
help 799

 Keywords: 'Rogues Awareness'

   This automatic skill allows a thief or bard to sense the direction
   they fled in, when running from combat.

ooh and also this in the southeastern part of Kalaman

A Small Back Alley
  A yet smaller alley in this maze of filth. There is a seedy tavern of
the rogues just to your east, where you can hear curses and disputes. The
small alley continues north and south. <==== sure it does Wink

[Exits: east south west]
« Last Edit: September 11, 2014, 06:47:30 am by jAx » Logged

Wars come and go, but my soldiers stay eternal.
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