h2h spec is a choice of a poor.
The only use - reequip after FL or fight when disarmed.
If someone choose weapon spec to reequip often - kinda strange. He prepare self to die often?
As for disarmed fight..maybe...not sure.
It needs special skills, usefull and available only when you fight unarmed. Throw is not one of them. Even with GC. Again it is poor men's choice.
Imagine fighter with h2h, swords and daggers. Will he remove weapons to fight h2h? Maybe (maybe!) at endfight to hold enemy with throws.
Most of time he will be armed.
But few unique skills can turn the tables.
maybe..
earclap - deafen
jaw break - silence can not talk, can not cast. For a short duration. or untul cured by herbs, bandage or any special spell/empower/skill
break arm - weaken, chance to drop weapon (even if still strong enough to hold it)
grab weapon - risky disarm with less chance, can harm fighter if not successfull but if succeed - he get's weapon and begin to wield it. can not grab cursed for sure.
fingers into the eyes.. or call it something else. harmfull blindness. can not be cured.
or just get boxing termins
uppercut - chance to break jaw, silence (look above)
hook - chance to deafen.
jab - chance to break nose (bleeding)
close combat - auto or not, maybe you can switch if you wish to use it auto like stance or style. You go into close fist fighting with one enemy from the group. couple of rounds his friends do not hit you with autoattacks and maybe can hit their mate with targeted like a lunge or boneshatter.
I do not mean that all this skills should be added. maybe one of them or few of them.
And for sure - ultimate h2h skill is a ball breaker.
Like a Johny Cage performed in Mortal Kombat.
Can be performed only agains opponent who's size equal or bigger and only agains males.
Pain, shock, stun, can not cast spell, use empowers, skills, and begins to hate you!