- Revisited. Past and new best ideas. Not all to be implemented but some general options:
1) Make Shurikens sold or found (distant shops) with elemental properties. Or make Assassin path determine elemental property able to imbue on a shuriken. Seasonal - fire and cold , Shadow - poison and negative, Beast - energy and earth?
2) Have assassin able to "make" shurikens (variation of imbue idea...with random chance to give alt damage type, higher level higher base damage as well)
3) Have assassin able to throw shurikens to adjacent room (attempt to code in abuse blocking mechanics, maybe player to player only)
4) Give shuriken a chance to bleed target.
5) Limited Magical Returning Shuriken weapon on tough mob to be found

Changes damage type each throw.