There are elemental effects that come from weapons & breaths.
Maybe some other spells, I don't remember.
Shock effect zaps staves, wands & jewelry.
Fire effect zaps potions, pills, staves, wands, scrolls, containers & food.
Cold effect zaps potions & drinks.
Poison effect poisons food & drinks.
Acid effect zaps containers, clothing, staves, wands, scrolls & diminishes AC on armor.
[I'm not covering effects on character themselves]
That's prehistoric sh*t that was already in place in ROM before Chemosh-senpai read his first Dragonlance book, and I don't think anybody has ever touched it.
E.g. see:
https://github.com/MUDOmnibus/Rom24b6/blob/master/src/effects.cBefore Solace's power inflation, its rot-flinging mobproging summoning 75lvl mobs, this was considered the max terribleness you could possibly encounter.
Plus MUDs this was introduced in did not have item limits, and zap simply wasted a bit of your time to reequip.