LOGS FORUM ARCHIVE, February 2002

Date / time : 09.02.2002 22:09
Author      : Auldren
Title       : Fun had by all!
Plain size  : 254,0 Kb
// It's long, sorry.

You peer intently north.
 **** 1 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Black aura) Morsod the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 659m 302mv 608571tnl exits:NESW)
< > You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (12%)
You are toughened against slashing (10%)
You are toughened against fire attacks (16%)
You are toughened against cold attacks (16%)
You are resistant against electrical attacks (22%)
You are slightly toughened against acidic attacks (8%)
You are slightly toughened against poison (8%)
You are toughened against negative energy (16%)
You are toughened against holy attacks (18%)
You are slightly toughened against pure energy attacks (8%)
You are slightly toughened against mental attacks (8%)
You are slightly toughened against diseases (8%)
You are slightly toughened against drowning (8%)
You are slightly toughened against light (8%)
You are slightly toughened against harm (8%)
You are slightly toughened against sound (8%)
You are slightly toughened against air/gas attacks (8%)
You are slightly toughened against earth-based attacks (8%)
You are slightly toughened against unholy power (8%)
You are slightly toughened against paralysis (8%)

You are affected by the following spells:
Spell shield modifies armor class by -20 for 26 hours
Spell haste modifies dexterity by 3 for 3 hours
Spell fly modifies none by 0 for 24 hours
Spell armor modifies armor class by -20 for 20 hours
Spell giant strength modifies strength by 4 for 20 hours
Spell frenzy modifies armor class by 20 for 7 hours
                       modifies damage roll by 6 for 7 hours
                       modifies hit roll by 6 for 7 hours
Spell shroud modifies none by 0 for 1 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently
Skill detect hidden modifies none by 0 for 10 hours
Spell detect invis modifies none by 0 for 10 hours
Skill endure modifies save vs spell by -3 for 10 hours
                       modifies resist negative by 8 for 10 hours
                       modifies resist fire by 8 for 10 hours
                       modifies resist cold by 8 for 10 hours
Spell invisibility modifies none by 0 for 30 hours
Skill sneak modifies none by 0 for 18 hours

(868hp 659m 302mv 608571tnl exits:NESW)
< > scan n
You peer intently north.
 **** 1 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Black aura) Morsod the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 659m 302mv 608571tnl exits:NESW)
< >
Ashram nods.

(868hp 659m 302mv 608571tnl exits:NESW)
< > n
murder sen
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.
Ashram has arrived.
An obsidian guard has arrived.

(868hp 659m 301mv 608571tnl exits:NS)
< > The gods protect Senderin from you.

(868hp 659m 301mv 608571tnl exits:NS)
< > s

Ashram leaves south.
An obsidian guard leaves south.

(868hp 659m 301mv 608571tnl exits:NS)
< > On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
     The sliced-off arm of an obsidian guard is lying here.
(Enslaved) A pale-looking human of the Obsidian Order keeps his post here.
Ashram the male minotaur is here.
Gjarvah has arrived.

(868hp 659m 300mv 608571tnl exits:NESW)
< >
Senderin sits down and rests.

(868hp 659m 300mv 608571tnl exits:NESW)
< > scan n
You peer intently north.
 **** 1 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Black aura) Morsod the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 659m 300mv 608571tnl exits:NESW)
< > n
murder sen
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.

(868hp 659m 299mv 608571tnl exits:NS)
< > A sentinel yells '
Help!  Auldren is attacking me!'
You fade into existence.
You trample around loudly again.
Your punch
maims a sentinel!
Your punch
MUTILATES a sentinel!
A sentinel has a few scratches.

(868hp 659m 299mv 608571tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: a few scratches >
< >
Stammo has arrived.
A sentinel says '
Greetings, High Councellor of Justice'
A magnificent white stallion has arrived.
A minotaur mercenary has arrived.
A giant spider has arrived.
An undead knight has arrived.
A sentinel has a few scratches.

(868hp 659m 299mv 608571tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: a few scratches >
< >
Your punch
devastates a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
maims a sentinel!
Your punch
DISEMBOWELS a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
maims a sentinel!
You dodge a sentinel's pound.
An obsidian guard screams and attacks!
You dodge an obsidian guard's pound.
You hand block an obsidian guard's pound.
You dodge an obsidian guard's pound.
You dodge an obsidian guard's pound.
A sentinel has a few scratches.

(868hp 659m 299mv 608571tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: a few scratches >
< >
Stammo sings the deep words of Tomb of the Damned.
'
Betrayal of Cause - he rebranded his mark.
 Look at the shrine of one heroes of Dark.
 He rushed to comrades but he perished in fight.
 Look at the tomb of one damned by Light.
'
You yell '
Help! Stammo is singing horribly at me!'
You are unaffected by Stammo's words.
Stammo parries your punch.
A sentinel has a few scratches.

(868hp 659m 299mv 608571tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: a few scratches >
< > flee
flee

Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
misses a sentinel.
Your punch
maims a sentinel!
Your punch
MUTILATES a sentinel!
You dodge Stammo's slash.
You dodge Stammo's slash.
You dodge an undead knight's slash.
You dodge a giant spider's slash.
You dodge a giant spider's slash.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
You dodge a magnificent white stallion's charge.
You dodge a sentinel's pound.
You dodge a sentinel's pound.
You dodge an obsidian guard's pound.
You evade an obsidian guard's bash, causing him to fall flat on his face.
A sentinel has a few scratches.

(868hp 659m 299mv 608571tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: a few scratches >
< > A sentinel moves to block the passage north.
PANIC! You couldn't escape!
A sentinel has a few scratches.

(868hp 659m 299mv 608571tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: a few scratches >
< > On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
     The sliced-off arm of an obsidian guard is lying here.
Senderin the male dark-elf is resting here.
(Enslaved) A pale-looking human of the Obsidian Order keeps his post here.
Ashram the male minotaur is here.
Gjarvah has arrived.
You flee from combat!
You lost 10 exp.
Ashram peers intently north.

(868hp 659m 298mv 608581tnl exits:NESW)
< > n
j
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
(Charmed) The spider of enormous size is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.
An obsidian guard yells '
Auldren, now you die!'
You dodge an obsidian guard's pound.
You dodge an obsidian guard's pound.
An obsidian guard has a few scratches.

(868hp 659m 297mv 608581tnl exits:NS)
< T: Auldren TC: perfect condition E: an obsidian guard EC: a few scratches >
< >
Gjarvah looks at you.
Your punch
maims an obsidian guard!
Your punch
MUTILATES an obsidian guard!
Your punch
devastates an obsidian guard!
Your punch
MUTILATES an obsidian guard!
Your punch
maims an obsidian guard!
You dodge an obsidian guard's pound.
You dodge an obsidian guard's pound.
An obsidian guard is covered in bleeding wounds.

(868hp 659m 297mv 608581tnl exits:NS)
< T: Auldren TC: perfect condition E: an obsidian guard EC: bleeding wounds >
< > No way!  You are still fighting!
An obsidian guard is covered in bleeding wounds.

(868hp 659m 297mv 608581tnl exits:NS)
< T: Auldren TC: perfect condition E: an obsidian guard EC: bleeding wounds >
< > flee
flee
A sentinel moves to block the passage north.
PANIC! You couldn't escape!
An obsidian guard is covered in bleeding wounds.

(868hp 659m 297mv 608581tnl exits:NS)
< T: Auldren TC: perfect condition E: an obsidian guard EC: bleeding wounds >
< > flee
flee
flee
A sentinel moves to block the passage north.
A sentinel moves to block the passage north.
On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
     The sliced-off arm of an obsidian guard is lying here.
Senderin the male dark-elf is resting here.
(Enslaved) A pale-looking human of the Obsidian Order keeps his post here.
Ashram the male minotaur is here.
Gjarvah has arrived.
You flee from combat!
You lost 10 exp.

(868hp 659m 296mv 608591tnl exits:NESW)
< >
Senderin peers intently north.
Gjarvah concentrates for a moment of prayer.
A warm feeling fills your body.

(868hp 659m 296mv 608591tnl exits:NESW)
< > You aren't fighting anyone.

(868hp 659m 296mv 608591tnl exits:NESW)
< > You aren't fighting anyone.

(868hp 659m 296mv 608591tnl exits:NESW)
< >
Gjarvah concentrates for a moment of prayer.
A warm feeling fills your body.

(868hp 659m 296mv 608591tnl exits:NESW)
< >
Ashram looks at you.

(868hp 659m 296mv 608591tnl exits:NESW)
< > You aren't fighting anyone.

(868hp 659m 296mv 608591tnl exits:NESW)
< >
Ashram is cloaked by a thin veil of negative energy.

(868hp 659m 296mv 608591tnl exits:NESW)
< >
Senderin looks at you.

(868hp 659m 296mv 608591tnl exits:NESW)
< >
Gjarvah looks at you.

(868hp 659m 296mv 608591tnl exits:NESW)
< > say Whoa, slowness galore
l
You say '
Whoa, slowness galore'

(868hp 659m 296mv 608591tnl exits:NESW)
< > scan n
On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
     The sliced-off arm of an obsidian guard is lying here.
Gjarvah the male draconian is here.
Senderin the male dark-elf is resting here.
(Enslaved) A pale-looking human of the Obsidian Order keeps his post here.
(Black aura) Ashram the male minotaur is here.
The day has begun.

(868hp 659m 302mv 608591tnl exits:NESW)
< > You peer intently north.
 **** 1 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Black aura) Morsod the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 659m 302mv 608591tnl exits:NESW)
< > n
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.
An obsidian guard yells '
Auldren, now you die!'
You dodge an obsidian guard's pound.
You hand block an obsidian guard's pound.
An obsidian guard is covered in bleeding wounds.

(868hp 659m 301mv 608591tnl exits:NS)
< T: Auldren TC: perfect condition E: an obsidian guard EC: bleeding wounds >
< >
Stammo has arrived.
A sentinel says '
Greetings, High Councellor of Justice'
A magnificent white stallion has arrived.
A minotaur mercenary has arrived.
A giant spider has arrived.
An undead knight has arrived.
Your punch
devastates an obsidian guard!
Your punch
maims an obsidian guard!
You dodge an obsidian guard's pound.
An obsidian guard is covered in bleeding wounds.

(868hp 659m 301mv 608591tnl exits:NS)
< T: Auldren TC: perfect condition E: an obsidian guard EC: bleeding wounds >
< >
Your punch
devastates an obsidian guard!
Your punch
MUTILATES an obsidian guard!
Your punch
DISEMBOWELS an obsidian guard!
You hand block an obsidian guard's pound.
You dodge an obsidian guard's pound.
An obsidian guard is gushing blood.

(868hp 659m 301mv 608591tnl exits:NS)
< T: Auldren TC: perfect condition E: an obsidian guard EC: gushing blood >
< >
You yell '
Die, Stammo you dirty fool!'
Stammo's kicked dirt
misses you.
An obsidian guard is gushing blood.

(868hp 659m 301mv 608591tnl exits:NS)
< T: Auldren TC: perfect condition E: an obsidian guard EC: gushing blood >
< >
Your punch
DISEMBOWELS an obsidian guard!
Your punch
MUTILATES an obsidian guard!
Your punch
MUTILATES an obsidian guard!
Your punch
devastates an obsidian guard.
An obsidian guard is DEAD!!
You receive 7 experience points.
You hear an obsidian guard's death cry.
You get 472 silver coins and 5 gold coins from the corpse of an obsidian guard.
The gods give you 60 silver coins for your sacrifice.
You dodge Stammo's slash.
You dodge Stammo's slash.
You dodge an undead knight's slash.
You hand block an undead knight's slash.
You dodge a giant spider's slash.
You dodge a giant spider's slash.
You dodge a minotaur mercenary's crush.
You hand block a minotaur mercenary's crush.
You dodge a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
Stammo is in perfect condition.

(868hp 659m 301mv 608584tnl exits:NS)
< T: Auldren TC: perfect condition E: Stammo EC: perfect condition >
< > dirt stam
Stammo is blinded by the dirt in his eyes!
Your kicked dirt
scratches Stammo.
Stammo has a few scratches.

(868hp 659m 301mv 608584tnl exits:NS)
< T: Auldren TC: perfect condition E: Stammo EC: a few scratches >
< > flee

You dodge an undead knight's slash.
You dodge a giant spider's slash.
You dodge a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You hand block a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
Stammo shield blocks your punch.
Your punch
misses Stammo.
Your punch
maims Stammo!
Stammo shield blocks your punch.
You dodge Stammo's slash.
You dodge Stammo's slash.
Stammo has a few scratches.

// DODGE RULES.

(868hp 659m 301mv 608584tnl exits:NS)
< T: Auldren TC: perfect condition E: Stammo EC: a few scratches >
< > flee

Stammo kicks dirt in your eyes!
Stammo's kicked dirt
scratches you.
You can't see a thing!
Someone has a few scratches.

(867hp 659m 301mv 608584tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: a few scratches >
< >
Someone's slash
devastates you.
You dodge someone's slash.
Someone's slash
decimates you.
You dodge someone's charge.
You hand block someone's charge.
You dodge someone's crush.
Shadows around someone's body mislead your punch.
Your punch
maims someone!
Shadows around someone's body mislead your punch.
Your punch
maims someone!
Your punch
maims someone!
Someone parries your punch.
You dodge someone's slash.
Someone has some small wounds.

(804hp 659m 301mv 608584tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: small wounds >
< >
Someone has arrived.
Someone says '
Greetings, Magistrate of Justice'
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone has some small wounds.

(804hp 659m 301mv 608584tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: small wounds >
< > flee

Someone concentrates for a moment of prayer.
The magic of your giant strength unravels.
Someone has some small wounds.

(804hp 659m 301mv 608584tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: small wounds >
< > flee
Someone moves to block the passage north.
You can't see a thing!
Someone has arrived.
You flee from combat!
You lost 10 exp.

(804hp 659m 300mv 608594tnl exits:You are blinded!)
< > You aren't fighting anyone.

(804hp 659m 300mv 608594tnl exits:You are blinded!)
< > You aren't fighting anyone.
Someone peers intently north.

(804hp 659m 300mv 608594tnl exits:You are blinded!)
< > You aren't fighting anyone.

(804hp 659m 300mv 608594tnl exits:You are blinded!)
< >
Someone concentrates for a moment of prayer.
A warm feeling fills your body.

(868hp 659m 300mv 608594tnl exits:You are blinded!)
< >
Someone peers intently north.

(868hp 659m 300mv 608594tnl exits:You are blinded!)
< >
Someone leaves north.

(868hp 659m 300mv 608594tnl exits:You are blinded!)
< >
Someone peers intently north.

(868hp 659m 300mv 608594tnl exits:You are blinded!)
< > ct I can harm morsod?
[TAKHISIS] Auldren: I can harm morsod?

(868hp 659m 300mv 608594tnl exits:You are blinded!)
< > ct heh
[TAKHISIS] Auldren: heh

(868hp 659m 300mv 608594tnl exits:You are blinded!)
< > ct oops
[TAKHISIS] Auldren: oops

(868hp 659m 300mv 608594tnl exits:You are blinded!)
< > a
rest
You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (12%)
You are toughened against slashing (10%)
You are toughened against fire attacks (16%)
You are toughened against cold attacks (16%)
You are resistant against electrical attacks (22%)
You are slightly toughened against acidic attacks (8%)
You are slightly toughened against poison (8%)
You are toughened against negative energy (16%)
You are toughened against holy attacks (18%)
You are slightly toughened against pure energy attacks (8%)
You are slightly toughened against mental attacks (8%)
You are slightly toughened against diseases (8%)
You are slightly toughened against drowning (8%)
You are slightly toughened against light (8%)
You are slightly toughened against harm (8%)
You are slightly toughened against sound (8%)
You are slightly toughened against air/gas attacks (8%)
You are slightly toughened against earth-based attacks (8%)
You are slightly toughened against unholy power (8%)
You are slightly toughened against paralysis (8%)

You are affected by the following spells:
Skill dirt kicking modifies hit roll by -4 for 0 hours
Spell shield modifies armor class by -20 for 25 hours
Spell haste modifies dexterity by 3 for 2 hours
Spell fly modifies none by 0 for 23 hours
Spell armor modifies armor class by -20 for 19 hours
Spell frenzy modifies armor class by 20 for 6 hours
                       modifies damage roll by 6 for 6 hours
                       modifies hit roll by 6 for 6 hours
Spell shroud modifies none by 0 for 0 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently
Skill detect hidden modifies none by 0 for 9 hours
Spell detect invis modifies none by 0 for 9 hours
Skill endure modifies save vs spell by -3 for 9 hours
                       modifies resist negative by 8 for 9 hours
                       modifies resist fire by 8 for 9 hours
                       modifies resist cold by 8 for 9 hours

(868hp 659m 300mv 608594tnl exits:You are blinded!)
< > You rest.

(868hp 659m 300mv 608594tnl exits:You are blinded!)
< >
Someone peers intently north.

(868hp 659m 300mv 608594tnl exits:You are blinded!)
< >
The sun rises in the east.
You rub the dirt out of your eyes.
Your shroud wisps away into nothing.

(868hp 659m 302mv 608594tnl exits:NESW)
< > wake
You stand up.

(868hp 659m 302mv 608594tnl exits:NESW)
< > ct shroud
l
[TAKHISIS] Auldren: shroud

(868hp 659m 302mv 608594tnl exits:NESW)
< > On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
     The sliced-off arm of an obsidian guard is lying here.
Gjarvah the male draconian is here.
Senderin the male dark-elf is resting here.
(Enslaved) A pale-looking human of the Obsidian Order keeps his post here.
(Black aura) Ashram the male minotaur is here.

(868hp 659m 302mv 608594tnl exits:NESW)
< >
Ashram makes deep incantations, drawing upon his magic.
A large mosquito arrives suddenly.

(868hp 659m 302mv 608594tnl exits:NESW)
< > scan n

Gjarvah concentrates for a moment of prayer.
You feel yourself shrouded in a blessing from the abyss.

(868hp 659m 302mv 608594tnl exits:NESW)
< > You peer intently north.
 **** 1 north ****
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Black aura) Morsod the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 659m 302mv 608594tnl exits:NESW)
< > n

Geflien has arrived.

(868hp 659m 302mv 608594tnl exits:NESW)
< > murder sen
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.

(868hp 659m 301mv 608594tnl exits:NS)
< > A sentinel yells '
Help!  I am being attacked by Auldren!'
Your punch
DISEMBOWELS a sentinel!
Your punch
maims a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
maims a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
A sentinel has a few scratches.

(868hp 659m 301mv 608594tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: a few scratches >
< >
Chachak peers intently north.
Your punch
maims a sentinel!
Your punch
devastates a sentinel.
Your punch
DISEMBOWELS a sentinel!
Your punch
DISEMBOWELS a sentinel!
A sentinel parries your punch.
Your punch
MUTILATES a sentinel!
You dodge a sentinel's pound.
You dodge a sentinel's pound.
A sentinel has some small wounds.

(868hp 659m 301mv 608594tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: small wounds >
< >
Stammo has arrived.
A sentinel says '
Greetings, High Councellor of Justice'
A magnificent white stallion has arrived.
A minotaur mercenary has arrived.
A giant spider has arrived.
An undead knight has arrived.
A sentinel has some small wounds.

(868hp 659m 301mv 608594tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: small wounds >
< > flee

Stammo sings the deep words of Tomb of the Damned.
'
Betrayal of Cause - he rebranded his mark.
 Look at the shrine of one heroes of Dark.
 He rushed to comrades but he perished in fight.
 Look at the tomb of one damned by Light.
'
You yell '
Help! Stammo is singing horribly at me!'
You freeze up, as if entombed within your own flesh!
Your paralysed arms refuse to respond!
Your paralysed arms refuse to respond!
Your paralysed arms refuse to respond!
Your punch
MUTILATES a sentinel!
Your paralysed arms refuse to respond!
Your punch
MUTILATES a sentinel!
Your paralysed arms refuse to respond!
Your paralysed legs refuse to move.
You shield block a sentinel's pound.
You dodge a sentinel's pound.
A sentinel has some small wounds.

(868hp 659m 301mv 608594tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: small wounds >
< > flee
A sentinel moves to block the passage north.
On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
     The sliced-off arm of an obsidian guard is lying here.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
Nodrin the male minotaur is here riding a griffon.
(Translucent) (White Aura) Geflien the male half-elf is here.
A large mosquito buzzes around looking for someone to suck on.
Senderin the male dark-elf is resting here.
An obsidian guard is here, fighting Ashram.
(Black aura) Ashram the male minotaur is resting here.
Gjarvah has arrived.
You flee from combat!
You lost 10 exp.

(868hp 659m 300mv 608604tnl exits:NESW)
< > You aren't fighting anyone.

(868hp 659m 300mv 608604tnl exits:NESW)
< > Nodrin looks at Geflien.

(868hp 659m 300mv 608604tnl exits:NESW)
< >
Ashram's freezing bite
DISEMBOWELS an obsidian guard!
An obsidian guard is DEAD!!
You hear an obsidian guard's death cry.
Ashram gets 170 silver coins and 4 gold coins from the corpse of an obsidian guard.
Ashram sacrifices the corpse of an obsidian guard to the gods.

(868hp 659m 300mv 608604tnl exits:NESW)
< > grumble

Nodrin looks at you.

(868hp 659m 300mv 608604tnl exits:NESW)
< > say Look at this now
smile
You grumble distractedly to yourself.

(868hp 659m 300mv 608604tnl exits:NESW)
< >
Ashram looks at Nodrin.

(868hp 659m 300mv 608604tnl exits:NESW)
< > You say '
Look at this now'

(868hp 659m 300mv 608604tnl exits:NESW)
< > l
You smile happily.

(868hp 659m 300mv 608604tnl exits:NESW)
< >
Senderin peers intently north.

(868hp 659m 300mv 608604tnl exits:NESW)
< > On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
     The sliced-off arm of an obsidian guard is lying here.
Gjarvah the male draconian is here.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
Nodrin the male minotaur is here riding a griffon.
(Translucent) (White Aura) Geflien the male half-elf is here.
A large mosquito buzzes around looking for someone to suck on.
Senderin the male dark-elf is resting here.
(Black aura) Ashram the male minotaur is here.

(868hp 659m 300mv 608604tnl exits:NESW)
< >
Geflien looks at Nodrin.

(868hp 659m 300mv 608604tnl exits:NESW)
< > say Nodrin and Geflien
You say '
Nodrin and Geflien'

(868hp 659m 300mv 608604tnl exits:NESW)
< >
Geflien peers intently north.

(868hp 659m 300mv 608604tnl exits:NESW)
< >
Chachak has arrived.

(868hp 659m 300mv 608604tnl exits:NESW)
< >
Nodrin laughs joyously.

(868hp 659m 300mv 608604tnl exits:NESW)
< >
Nodrin peers intently north.

(868hp 659m 300mv 608604tnl exits:NESW)
< >
Senderin looks at Nodrin.

(868hp 659m 300mv 608604tnl exits:NESW)
< >
Ashram looks at Geflien.

(868hp 659m 300mv 608604tnl exits:NESW)
< >
Chachak looks at Nodrin.

(868hp 659m 300mv 608604tnl exits:NESW)
< > say Two polars from opposite sides, coming to help their lover Stammo.
You say '
Two polars from opposite sides, coming to help their lover Stammo.'

(868hp 659m 300mv 608604tnl exits:NESW)
< >
The arm of an obsidian guard decomposes.

(868hp 659m 302mv 608604tnl exits:NESW)
< > rest
a
You rest.

(868hp 659m 302mv 608604tnl exits:NESW)
< > You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (12%)
You are toughened against slashing (10%)
You are toughened against fire attacks (16%)
You are toughened against cold attacks (16%)
You are resistant against electrical attacks (22%)
You are slightly toughened against acidic attacks (8%)
You are slightly toughened against poison (8%)
You are toughened against negative energy (16%)
You are toughened against holy attacks (18%)
You are slightly toughened against pure energy attacks (8%)
You are slightly toughened against mental attacks (8%)
You are slightly toughened against diseases (8%)
You are slightly toughened against drowning (8%)
You are slightly toughened against light (8%)
You are slightly toughened against harm (8%)
You are slightly toughened against sound (8%)
You are slightly toughened against air/gas attacks (8%)
You are slightly toughened against earth-based attacks (8%)
You are slightly toughened against unholy power (8%)
You are slightly toughened against paralysis (8%)

You are affected by the following spells:
Song paralysis modifies dexterity by -5 for 0 hours
Spell shroud modifies none by 0 for 5 hours
Spell shield modifies armor class by -20 for 23 hours
Spell haste modifies dexterity by 3 for 0 hours
Spell fly modifies none by 0 for 21 hours
Spell armor modifies armor class by -20 for 17 hours
Spell frenzy modifies armor class by 20 for 4 hours
                       modifies damage roll by 6 for 4 hours
                       modifies hit roll by 6 for 4 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently
Skill detect hidden modifies none by 0 for 7 hours
Spell detect invis modifies none by 0 for 7 hours
Skill endure modifies save vs spell by -3 for 7 hours
                       modifies resist negative by 8 for 7 hours
                       modifies resist fire by 8 for 7 hours
                       modifies resist cold by 8 for 7 hours

(868hp 659m 302mv 608604tnl exits:NESW)
< >
Geflien says '
i won't help your enemies'

(868hp 659m 302mv 608604tnl exits:NESW)
< >
Ashram makes deep incantations, drawing upon his magic.
A large mosquito's bite
devastates Ashram!
A large mosquito's bite
maims Ashram!
A large mosquito's bite
devastates Ashram!
A large mosquito's bite
maims Ashram!

(868hp 659m 302mv 608604tnl exits:NESW)
< >
Chachak looks at Geflien.

(868hp 659m 302mv 608604tnl exits:NESW)
< >
A large mosquito's bite
DISEMBOWELS Ashram!
A large mosquito's bite
MUTILATES Ashram!
A large mosquito's bite
MUTILATES Ashram!
A large mosquito's bite
decimates Ashram.

(868hp 659m 302mv 608604tnl exits:NESW)
< > say How come I don't believe you?
wake

Ashram leaves north.
Ashram has fled!

(868hp 659m 302mv 608604tnl exits:NESW)
< > You say '
How come I don't believe you?'

(868hp 659m 302mv 608604tnl exits:NESW)
< > You stand up.

(868hp 659m 302mv 608604tnl exits:NESW)
< > murder mosquito

Geflien says '
of course i hate you but this time i won't atack you'

(868hp 659m 302mv 608604tnl exits:NESW)
< >
Ashram has arrived.
A large mosquito yells '
Ashram, now you die!'
A large mosquito's bite
MUTILATES Ashram!
A large mosquito's bite
misses Ashram.

(868hp 659m 302mv 608604tnl exits:NESW)
< > A large mosquito yells '
Help!  I am being attacked by Auldren!'
Your punch
DISMEMBERS a large mosquito!
Your punch
MASSACRES a large mosquito!
Your punch
misses a large mosquito.
A large mosquito has a few scratches.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: a few scratches >
< > Nodrin looks at Ashram.
Ashram makes deep incantations, drawing upon his magic.
A large mosquito appears to be blinded.
A large mosquito has a few scratches.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: a few scratches >
< >
Your paralysed arms refuse to respond!
Your paralysed arms refuse to respond!
Ashram's freezing bite
MANGLES a large mosquito!
Ashram's blow ruptures critical arteries and blood explodes around a large mosquito!
Ashram's act of cruelty
*** DEVASTATES *** a large mosquito!
Ashram's freezing bite
MANGLES a large mosquito!
Ashram's freezing bite
MANGLES a large mosquito!
A large mosquito's bite
DISEMBOWELS Ashram!
A large mosquito's bite
maims Ashram!
A large mosquito is covered in bleeding wounds.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: bleeding wounds >
< >
Geflien recites a sweet mystical verse.
A large mosquito is covered in bleeding wounds.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: bleeding wounds >
< > cal
Your caltraps
DISMEMBERS a large mosquito!
A large mosquito starts limping.
Your punch
MANGLES a large mosquito!
Your punch
MASSACRES a large mosquito!
A large mosquito dodges your punch.
Ashram's freezing bite
MASSACRES a large mosquito!
A large mosquito's bite
MUTILATES Ashram!
A large mosquito is covered in bleeding wounds.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: bleeding wounds >
< >
Chachak looks at you.
A large mosquito is covered in bleeding wounds.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: bleeding wounds >
< >
Your punch
MASSACRES a large mosquito!
Your paralysed arms refuse to respond!
Your punch
MANGLES a large mosquito!
Your punch
MANGLES a large mosquito!
Your punch
MASSACRES a large mosquito!
Your paralysed arms refuse to respond!
Ashram's slice
MASSACRES a large mosquito!
A large mosquito's bite
maims Ashram!
A large mosquito's bite
DISEMBOWELS Ashram!
A large mosquito is gushing blood.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: gushing blood >
< >
Senderin looks at Ashram.
A large mosquito is gushing blood.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: gushing blood >
< > nerve
You grasp a large mosquito's arm and weaken him with pressure points.
Ashram stops dual wielding a long steel katana.
A large mosquito is gushing blood.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: gushing blood >
< >
Ashram wears A dragon-crested mithril shield as a shield.
A large mosquito is gushing blood.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: gushing blood >
< >
Your paralysed arms refuse to respond!
Your paralysed arms refuse to respond!
Your paralysed arms refuse to respond!
Ashram's freezing bite
MASSACRES a large mosquito!
Ashram's freezing bite
MASSACRES a large mosquito!
A large mosquito's bite
maims Ashram!
A large mosquito is gushing blood.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: gushing blood >
< >
Ashram leaves west.
Ashram has fled!
A large mosquito is gushing blood.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: gushing blood >
< > sigh

Geflien peers intently north.
A large mosquito is gushing blood.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: gushing blood >
< > You sigh.
A large mosquito is gushing blood.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: gushing blood >
< >
Your punch
MANGLES a large mosquito!
A large mosquito dodges your punch.
Your paralysed arms refuse to respond!
Your paralysed arms refuse to respond!
You dodge a large mosquito's bite.
Your paralysed legs refuse to move.
You hand block a large mosquito's bite.
Your paralysed legs refuse to move.
You hand block a large mosquito's bite.
A large mosquito is writhing in agony.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: writhing >
< > viper strike

Nodrin peers intently north.
A large mosquito is writhing in agony.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: writhing >
< > You let loose with a furious series of rapid strikes!
Your paralysed arms refuse to respond!
Your viper strike
MASSACRES a large mosquito!
Your paralysed arms refuse to respond!
Your viper strike
MASSACRES a large mosquito!
A large mosquito is writhing in agony.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: writhing >
< >
Your paralysed arms refuse to respond!
Your paralysed arms refuse to respond!
Your paralysed arms refuse to respond!
Your paralysed legs refuse to move.
You hand block a large mosquito's bite.
Your paralysed legs refuse to move.
You shield block a large mosquito's bite.
You dodge a large mosquito's bite.
You dodge a large mosquito's bite.
A large mosquito is writhing in agony.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: writhing >
< > viper strike

Your punch
misses a large mosquito.
Your punch
DISEMBOWELS a large mosquito!
Your punch
DISMEMBERS a large mosquito!
Your paralysed arms refuse to respond!
Your punch
MASSACRES a large mosquito!
You dodge a large mosquito's bite.
You dodge a large mosquito's bite.
Your paralysed legs refuse to move.
You hand block a large mosquito's bite.
Your paralysed legs refuse to move.
You shield block a large mosquito's bite.
A large mosquito is convulsing on the ground.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: convulsing >
< >
Ashram has arrived.
A large mosquito is convulsing on the ground.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: convulsing >
< > You let loose with a furious series of rapid strikes!
Your paralysed arms refuse to respond!
Your viper strike
DISMEMBERS a large mosquito!
Your paralysed arms refuse to respond!
Your paralysed arms refuse to respond!
Your paralysed arms refuse to respond!
A large mosquito is convulsing on the ground.

(868hp 659m 302mv 608604tnl exits:NESW)
< T: Auldren TC: perfect condition E: a large mosquito EC: convulsing >
< >
Your paralysed arms refuse to respond!
Your punch
MASSACRES a large mosquito!
A large mosquito is DEAD!!
You receive 1648 experience points.
Blood and bone splatter as a large mosquito's arm is sliced from his dead body.
The gods give you 93 silver coins for your sacrifice.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Geflien looks at you.

(868hp 659m 302mv 606956tnl exits:NESW)
< > l
rest

The sky is getting cloudy.
You are thirsty.
Your muscles relax and you can move again.
You feel yourself slow down.

(868hp 659m 302mv 606956tnl exits:NESW)
< > wake
On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
     The sliced-off arm of a large mosquito is lying here.
(Black aura) Ashram the male minotaur is here.
Chachak the male minotaur is here.
Gjarvah the male draconian is here.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
Nodrin the male minotaur is here riding a griffon.
(Translucent) (White Aura) Geflien the male half-elf is here.
Senderin the male dark-elf is resting here.

(868hp 659m 302mv 606956tnl exits:NESW)
< > You rest.

(868hp 659m 302mv 606956tnl exits:NESW)
< > You stand up.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Chachak gets the arm of a large mosquito.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Chachak peers intently north.
Gjarvah concentrates for a moment of prayer.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Chachak leaves north.

(868hp 659m 302mv 606956tnl exits:NESW)
< > where
Players near you:
Asteris         Palanthas market square
Dirien          Before an established library on a cobblestone street
(PK) Nodrin     On a well kept street named 'Royal way'
(PK) Auldren    On a well kept street named 'Royal way'
(PK) Geflien    On a well kept street named 'Royal way'
Seres           The obsidian tower of the Black-robes
Delmor          The obsidian tower of the Black-robes
Senderin        On a well kept street named 'Royal way'
Gjarvah         On a well kept street named 'Royal way'
(PK) Ashram     On a well kept street named 'Royal way'
Gjarvah concentrates for a moment of prayer.

(868hp 659m 302mv 606956tnl exits:NESW)
< > l
On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
(Black aura) Ashram the male minotaur is here.
Gjarvah the male draconian is here.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
Nodrin the male minotaur is here riding a griffon.
(Translucent) (White Aura) Geflien the male half-elf is here.
Senderin the male dark-elf is resting here.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Stammo has arrived.
An undead knight has arrived.
A giant spider has arrived.
A minotaur mercenary has arrived.
A magnificent white stallion has arrived.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Geflien peers intently north.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Stammo leaves north.
A magnificent white stallion leaves north.
A minotaur mercenary leaves north.
A giant spider leaves north.
An undead knight leaves north.

(868hp 659m 302mv 606956tnl exits:NESW)
< > l

Nodrin peers intently north.

(868hp 659m 302mv 606956tnl exits:NESW)
< > scan n
On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
(Black aura) Ashram the male minotaur is here.
Gjarvah the male draconian is here.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
Nodrin the male minotaur is here riding a griffon.
(Translucent) (White Aura) Geflien the male half-elf is here.
Senderin the male dark-elf is resting here.

(868hp 659m 302mv 606956tnl exits:NESW)
< > You peer intently north.
 **** 1 north ****
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 659m 302mv 606956tnl exits:NESW)
< >
Geflien peers intently north.
Gjarvah glances at Ashram.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Ashram looks at Gjarvah.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Senderin peers intently north.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Geflien peers intently north.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Gjarvah concentrates for a moment of prayer.

(868hp 659m 302mv 606956tnl exits:NESW)
< > say Not only do I hvae to fight two guardians
You say '
Not only do I hvae to fight two guardians'

(868hp 659m 302mv 606956tnl exits:NESW)
< > say but I have to fight an elder as well?

Geflien looks at Nodrin.

(868hp 659m 302mv 606956tnl exits:NESW)
< > rofl
You say '
but I have to fight an elder as well?'
Gjarvah concentrates for a moment of prayer.

(868hp 659m 302mv 606956tnl exits:NESW)
< > where
You roll on the floor, laughing hysterically.

(868hp 659m 302mv 606956tnl exits:NESW)
< > Players near you:
Asteris         Palanthas market square
(PK) Nodrin     On a well kept street named 'Royal way'
(PK) Auldren    On a well kept street named 'Royal way'
(PK) Geflien    On a well kept street named 'Royal way'
Seres           The obsidian tower of the Black-robes
Delmor          The obsidian tower of the Black-robes
Senderin        On a well kept street named 'Royal way'
Gjarvah         On a well kept street named 'Royal way'
(PK) Ashram     On a well kept street named 'Royal way'

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Balthamel tells you '
are you busyt?'

(868hp 659m 302mv 606956tnl exits:NESW)
< > l
On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
(Black aura) Ashram the male minotaur is here.
Gjarvah the male draconian is here.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
Nodrin the male minotaur is here riding a griffon.
(Translucent) (White Aura) Geflien the male half-elf is here.
Senderin the male dark-elf is resting here.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Ashram peers intently north.

(868hp 659m 302mv 606956tnl exits:NESW)
< > say Oh my, thats good.
You say '
Oh my, thats good.'

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Chachak has arrived.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
You are thirsty.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Nodrin looks at Gjarvah.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Geflien recites a sweet mystical tune.
Geflien is surrounded by a protective shield.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Ashram looks at Nodrin.

(868hp 659m 302mv 606956tnl exits:NESW)
< > say Jee Nodrin, how did you know to come her?

Chachak looks at Gjarvah.

(868hp 659m 302mv 606956tnl exits:NESW)
< > You say '
Jee Nodrin, how did you know to come her?'

(868hp 659m 302mv 606956tnl exits:NESW)
< > drink

Geflien recites a sweet mystical tune.

(868hp 659m 302mv 606956tnl exits:NESW)
< > get gou from sack
drink gou
drink gou
put gou in sack
Drink what?

(868hp 659m 302mv 606956tnl exits:NESW)
< > You get a brown leather gourd from an old ranger's sack.

(868hp 659m 302mv 606956tnl exits:NESW)
< > You drink water from a brown leather gourd.

(868hp 659m 302mv 606956tnl exits:NESW)
< > You drink water from a brown leather gourd.
Your thirst is quenched.

(868hp 659m 302mv 606956tnl exits:NESW)
< > You put a brown leather gourd in an old ranger's sack.

(868hp 659m 302mv 606956tnl exits:NESW)
< > scan n

Geflien recites a sweet mystical tune.

(868hp 659m 302mv 606956tnl exits:NESW)
< > You peer intently north.
 **** 1 north ****
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 659m 302mv 606956tnl exits:NESW)
< >
Ashram messes about with his items for a moment.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Ashram messes around with his items for a moment, then looks up perplexed.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Ashram messes about with his items for a moment.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Ashram messes about with his items for a moment.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Ashram messes around with his items for a moment, then looks up perplexed.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Balthamel tells you '
Hello, are you busy?'

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Ashram messes around with his items for a moment, then looks up perplexed.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Ashram messes about with his items for a moment.

(868hp 659m 302mv 606956tnl exits:NESW)
< > reply Ye..

Ashram messes about with his items for a moment.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Ashram messes around with his items for a moment, then looks up perplexed.

(868hp 659m 302mv 606956tnl exits:NESW)
< > You tell Balthamel '
Ye..'

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Ashram messes about with his items for a moment.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Geflien peers intently north.
Chachak leaves north.

(868hp 659m 302mv 606956tnl exits:NESW)
< > where
Players near you:
Asteris         Palanthas market square
(PK) Nodrin     On a well kept street named 'Royal way'
(PK) Auldren    On a well kept street named 'Royal way'
(PK) Geflien    On a well kept street named 'Royal way'
Seres           The obsidian tower of the Black-robes
Delmor          The obsidian tower of the Black-robes
Senderin        On a well kept street named 'Royal way'
Gjarvah         On a well kept street named 'Royal way'
(PK) Ashram     On a well kept street named 'Royal way'

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Ashram leaves west.

(868hp 659m 302mv 606956tnl exits:NESW)
< > l
On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
Gjarvah the male draconian is here.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
Nodrin the male minotaur is here riding a griffon.
(Translucent) (White Aura) Geflien the male half-elf is here.
Senderin the male dark-elf is resting here.

(868hp 659m 302mv 606956tnl exits:NESW)
< > scan n
You peer intently north.
 **** 1 north ****
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 659m 302mv 606956tnl exits:NESW)
< >
[TAKHISIS] Gjarvah: So, lets continue?

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Gjarvah concentrates for a moment of prayer.
A Magic Mushroom suddenly appears.

(868hp 659m 302mv 606956tnl exits:NESW)
< > where

Gjarvah gets a Magic Mushroom.

(868hp 659m 302mv 606956tnl exits:NESW)
< > Players near you:
Asteris         Palanthas market square
(PK) Nodrin     On a well kept street named 'Royal way'
(PK) Auldren    On a well kept street named 'Royal way'
(PK) Geflien    On a well kept street named 'Royal way'
Seres           The obsidian tower of the Black-robes
Delmor          The obsidian tower of the Black-robes
Senderin        On a well kept street named 'Royal way'
Gjarvah         On a well kept street named 'Royal way'
(PK) Ashram     On a well kept street named 'Royal way'

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Gjarvah eats a Magic Mushroom.

(868hp 659m 302mv 606956tnl exits:NESW)
< > who pk
-=-=-=-= Visible players in the realms =-=-=-=-
            (PK) Morsod the male human, Magistrate of Justice
            (PK) Mesaana the female dark elf, Magister of the Tower
            (PK) Nodrin the male minotaur, Elder of the Tree
 [TAKHISIS] (PK) Auldren the male human, Knight of the Lily
            (PK) Geflien the male half-elf
            (PK) Enil the male gnome, Magister of the Tower
            (PK) Hirnatan the male half-elf, Warder of the Forests
            (PK) Balthamel the male dark elf
            (PK) Wermona the female dark elf, Arcane Lord of the Tower
            (PK) Radagor the male wild elf, Archmagi of the Tower
            (PK) Ashram the male minotaur, the Child of Volcano
            (PK) Stammo the male human, Captain of Guardians

Players found: 12

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Geflien gets a piece of beef from a leather backpack.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Geflien eats a piece of beef.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Geflien gets a buffalo water skin from a leather backpack.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Geflien drinks water from a buffalo water skin.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Geflien drinks water from a buffalo water skin.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Geflien puts a buffalo water skin in a leather backpack.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Geflien peers intently north.

(868hp 659m 302mv 606956tnl exits:NESW)
< > a

Nodrin peers intently north.
You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (12%)
You are toughened against slashing (10%)
You are toughened against fire attacks (16%)
You are toughened against cold attacks (16%)
You are resistant against electrical attacks (22%)
You are slightly toughened against acidic attacks (8%)
You are slightly toughened against poison (8%)
You are toughened against negative energy (16%)
You are toughened against holy attacks (18%)
You are slightly toughened against pure energy attacks (8%)
You are slightly toughened against mental attacks (8%)
You are slightly toughened against diseases (8%)
You are slightly toughened against drowning (8%)
You are slightly toughened against light (8%)
You are slightly toughened against harm (8%)
You are slightly toughened against sound (8%)
You are slightly toughened against air/gas attacks (8%)
You are slightly toughened against earth-based attacks (8%)
You are slightly toughened against unholy power (8%)
You are slightly toughened against paralysis (8%)

You are affected by the following spells:
Spell shroud modifies none by 0 for 2 hours
Spell shield modifies armor class by -20 for 20 hours
Spell fly modifies none by 0 for 18 hours
Spell armor modifies armor class by -20 for 14 hours
Spell frenzy modifies armor class by 20 for 1 hours
                       modifies damage roll by 6 for 1 hours
                       modifies hit roll by 6 for 1 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently
Skill detect hidden modifies none by 0 for 4 hours
Spell detect invis modifies none by 0 for 4 hours
Skill endure modifies save vs spell by -3 for 4 hours
                       modifies resist negative by 8 for 4 hours
                       modifies resist fire by 8 for 4 hours
                       modifies resist cold by 8 for 4 hours

(868hp 659m 302mv 606956tnl exits:NESW)
< > scan n
You peer intently north.
 **** 1 north ****
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
A pale-looking human of the Obsidian Order keeps his post here.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 659m 302mv 606956tnl exits:NESW)
< >
Gjarvah peers intently north.

(868hp 659m 302mv 606956tnl exits:NESW)
< > say Nodrin, explain what your doing here
You say '
Nodrin, explain what your doing here'

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Nodrin says '
walking around'
You hear something's death cry.

(868hp 659m 302mv 606956tnl exits:NESW)
< > where
Players near you:
Asteris         Palanthas market square
(PK) Nodrin     On a well kept street named 'Royal way'
(PK) Auldren    On a well kept street named 'Royal way'
(PK) Geflien    On a well kept street named 'Royal way'
Seres           The obsidian tower of the Black-robes
Delmor          The obsidian tower of the Black-robes
Senderin        On a well kept street named 'Royal way'
Gjarvah         On a well kept street named 'Royal way'
(PK) Ashram     On a well kept street named 'Royal way'

(868hp 659m 302mv 606956tnl exits:NESW)
< > l

Chiming bells ring through the streets as midday passes.

(868hp 659m 302mv 606956tnl exits:NESW)
< > On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
Gjarvah the male draconian is here.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
Nodrin the male minotaur is here riding a griffon.
(Translucent) Geflien the male half-elf is here.
Senderin the male dark-elf is resting here.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Senderin says '
dont you protect the forest not the city Nodrin'

(868hp 659m 302mv 606956tnl exits:NESW)
< > say Walk around somewhere else.
You say '
Walk around somewhere else.'
Beautiful, mystical incantation comes out of Geflien's lips.
Geflien begins blinking in and out of existence.

(868hp 659m 302mv 606956tnl exits:NESW)
< > nod sen
You nod agreeably at Senderin.

(868hp 659m 302mv 606956tnl exits:NESW)
< >
Geflien recites a sweet mystical tune.
Geflien is surrounded by a white aura.

(868hp 659m 302mv 606956tnl exits:NESW)
< > say No, he loves the Tower as well as the Guardians.
You say '
No, he loves the Tower as well as the Guardians.'

(868hp 659m 302mv 606956tnl exits:NESW)
< > cackle
scan n
You cackle insanely.

(868hp 659m 302mv 606956tnl exits:NESW)
< > You peer intently north.
 **** 1 north ****
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
A pale-looking human of the Obsidian Order keeps his post here.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Translucent) (Black aura) (Slimy green aura) Morsod the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 659m 302mv 606956tnl exits:NESW)
< > a
You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (12%)
You are toughened against slashing (10%)
You are toughened against fire attacks (16%)
You are toughened against cold attacks (16%)
You are resistant against electrical attacks (22%)
You are slightly toughened against acidic attacks (8%)
You are slightly toughened against poison (8%)
You are toughened against negative energy (16%)
You are toughened against holy attacks (18%)
You are slightly toughened against pure energy attacks (8%)
You are slightly toughened against mental attacks (8%)
You are slightly toughened against diseases (8%)
You are slightly toughened against drowning (8%)
You are slightly toughened against light (8%)
You are slightly toughened against harm (8%)
You are slightly toughened against sound (8%)
You are slightly toughened against air/gas attacks (8%)
You are slightly toughened against earth-based attacks (8%)
You are slightly toughened against unholy power (8%)
You are slightly toughened against paralysis (8%)

You are affected by the following spells:
Spell shroud modifies none by 0 for 1 hours
Spell shield modifies armor class by -20 for 19 hours
Spell fly modifies none by 0 for 17 hours
Spell armor modifies armor class by -20 for 13 hours
Spell frenzy modifies armor class by 20 for 0 hours
                       modifies damage roll by 6 for 0 hours
                       modifies hit roll by 6 for 0 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently
Skill detect hidden modifies none by 0 for 3 hours
Spell detect invis modifies none by 0 for 3 hours
Skill endure modifies save vs spell by -3 for 3 hours
                       modifies resist negative by 8 for 3 hours
                       modifies resist fire by 8 for 3 hours
                       modifies resist cold by 8 for 3 hours
Senderin falls to the ground and rolls around laughing hysterically.

(868hp 659m 302mv 606956tnl exits:NESW)
< > n
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.

(868hp 659m 301mv 606956tnl exits:NS)
< > murder sen
A sentinel yells '
Help!  Auldren is attacking me!'
Your punch
DISEMBOWELS a sentinel!
Your punch
DISMEMBERS a sentinel!
Your punch
MASSACRES a sentinel!
Your punch
DISEMBOWELS a sentinel!
A sentinel parries your punch.
A sentinel has some small wounds.

(868hp 659m 301mv 606956tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: small wounds >
< >
Your punch
MASSACRES a sentinel!
Your punch
DISMEMBERS a sentinel!
Your punch
DISEMBOWELS a sentinel!
Your punch
DISMEMBERS a sentinel!
Your punch
DISMEMBERS a sentinel!
You hand block a sentinel's pound.
You hand block a sentinel's pound.
A sentinel has some small wounds.

(868hp 659m 301mv 606956tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: small wounds >
< >
Stammo has arrived.
A sentinel says '
Greetings, High Councellor of Justice'
A magnificent white stallion has arrived.
A minotaur mercenary has arrived.
A giant spider has arrived.
An undead knight has arrived.
A sentinel has some small wounds.

(868hp 659m 301mv 606956tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: small wounds >
< >
Stammo sings the deep words of Tomb of the Damned.
'
Betrayal of Cause - he rebranded his mark.
 Look at the shrine of one heroes of Dark.
 He rushed to comrades but he perished in fight.
 Look at the tomb of one damned by Light.
'
You yell '
Help! Stammo is singing at me!'
You are unaffected by Stammo's words.
Your punch
maims Stammo!
A sentinel has some small wounds.

(868hp 659m 301mv 606956tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: small wounds >
< >
Morsod has arrived.
A sentinel says '
Greetings, Magistrate of Justice'
The shadow of a merman guard has arrived.
The shadow of a merman guard has arrived.
A wraith has arrived.
A minotaur mercenary has arrived.
A magnificent white stallion has arrived.
A wraith has arrived.
A sentinel has some small wounds.

(868hp 659m 301mv 606956tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: small wounds >
< >
Chachak looks at Stammo.
A sentinel has some small wounds.

(868hp 659m 301mv 606956tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: small wounds >
< >
You yell '
Help! Morsod is smashing me!'
Morsod smashes your head, sending you flying!.
Morsod's crushing blow
MUTILATES you!
A sentinel has some small wounds.

(822hp 659m 301mv 606956tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: small wounds >
< >
Your punch
DISMEMBERS a sentinel!
Your punch
DISMEMBERS a sentinel!
Your punch
DISMEMBERS a sentinel!
Your punch
DISMEMBERS a sentinel!
Shadowy tentacles around Morsod tries to grab and constrict you!
You dodge Morsod's smash.
You use your shoulder to partially deflect a wraith's life drain.
A wraith's life drain
decimates you.
You dodge a magnificent white stallion's charge.
You use your shoulder to partially deflect a magnificent white stallion's charge.
A magnificent white stallion's charge
devastates you!
You hand block a minotaur mercenary's crush.
You shield block a wraith's life drain.
A wraith's life drain
mauls you.
You dodge a wraith's life drain.
The shadow of a merman guard's chill
decimates you.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
The shadow of a merman guard gets a wild look in its eyes.
You dodge Stammo's slash.
You dodge Stammo's slash.
You dodge an undead knight's slash.
You dodge an undead knight's slash.
You dodge a giant spider's slash.
You dodge a giant spider's slash.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
You dodge a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You dodge a sentinel's pound.
You dodge a sentinel's pound.
A sentinel has some small wounds.

(713hp 659m 301mv 606956tnl exits:NS)
< T: Auldren TC: small wounds E: a sentinel EC: small wounds >
< > flee

Stammo's kicked dirt
misses you.
A sentinel has some small wounds.

(713hp 659m 301mv 606956tnl exits:NS)
< T: Auldren TC: small wounds E: a sentinel EC: small wounds >
< > flee
A sentinel moves to block the passage north.
On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
Nodrin the male minotaur is here riding a griffon.
(Translucent) (White Aura) Geflien the male half-elf is here.
Senderin the male dark-elf is resting here.
Gjarvah has arrived.
You flee from combat!
You lost 10 exp.
Senderin says '
Nodrin go play with your birds and leave here'

(713hp 659m 300mv 606966tnl exits:NESW)
< > You aren't fighting anyone.
Gjarvah concentrates for a moment of prayer.
A warm feeling fills your body.

(813hp 659m 300mv 606966tnl exits:NESW)
< >
Geflien leaves north.

(813hp 659m 300mv 606966tnl exits:NESW)
< >
Nodrin peers intently north.

(813hp 659m 300mv 606966tnl exits:NESW)
< > n
j
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
(Translucent) (White Aura) Geflien the male half-elf is here.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Translucent) (Black aura) (Slimy green aura) Morsod the male human is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
(Charmed) The spider of enormous size is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
Stammo the male human is here.
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.

(813hp 659m 299mv 606966tnl exits:NS)
< > You grab hold of Stammo's neck and put them to sleep.

(813hp 659m 299mv 606966tnl exits:NS)
< > s

You yell '
Help! Morsod is smashing me!'
Morsod's crushing blow
misses you.
Morsod has a few scratches.

(813hp 659m 299mv 606966tnl exits:NS)
< T: Auldren TC: a few scratches E: Morsod EC: a few scratches >
< > No way!  You are still fighting!
Your punch
decimates Morsod.
Morsod parries your punch.
You dodge Morsod's smash.
You dodge a wraith's life drain.
You dodge a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
You hand block a minotaur mercenary's crush.
You dodge a wraith's life drain.
You shield block a wraith's life drain.
You dodge the shadow of a merman guard's chill.
The shadow of a merman guard's chill
decimates you.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
Your rage ebbs.
Morsod has a few scratches.

(805hp 659m 302mv 606966tnl exits:NS)
< T: Auldren TC: a few scratches E: Morsod EC: a few scratches >
< > Nodrin rides in on a griffon.
A lion has arrived.
A lion has arrived.
Morsod has a few scratches.

(805hp 659m 302mv 606966tnl exits:NS)
< T: Auldren TC: a few scratches E: Morsod EC: a few scratches >
< >
Chachak looks at Stammo.
Morsod has a few scratches.

(805hp 659m 302mv 606966tnl exits:NS)
< T: Auldren TC: a few scratches E: Morsod EC: a few scratches >
< > dirt

You yell '
Help!  I am being attacked by Nodrin!'
Your forearm partially deflects Nodrin's wrath.
Nodrin's downward wrath
decimates you.
You dodge Nodrin's wrath.
You dodge Nodrin's wrath.
You dodge Nodrin's wrath.
Morsod has a few scratches.

(780hp 659m 302mv 606966tnl exits:NS)
< T: Auldren TC: small wounds E: Morsod EC: a few scratches >
< > Morsod is blinded by the dirt in his eyes!
Your kicked dirt
scratches Morsod.
Morsod has a few scratches.

(780hp 659m 302mv 606966tnl exits:NS)
< T: Auldren TC: small wounds E: Morsod EC: a few scratches >
< > flee

You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
Your punch
devastates Morsod.
Your punch
maims Morsod!
Your punch
MUTILATES Morsod!
Your punch
devastates Morsod.
You hand block a wraith's life drain.
You shield block a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You hand block a minotaur mercenary's crush.
Shadowy tentacles around Morsod tries to lash you!
Morsod's lash
grazes you.
You dodge Morsod's smash.
You dodge Morsod's smash.
You dodge Nodrin's wrath.
You dodge Nodrin's wrath.
You dodge Nodrin's wrath.
You dodge a lion's slash.
You dodge a lion's slash.
You hand block a lion's slash.
You dodge a lion's slash.
You dodge a lion's slash.
You dodge a lion's slash.
A lion sinks his teeth into you.
A lion's bite
MUTILATES you!
A griffon's claw
misses you.
Morsod has some small wounds.

(733hp 659m 302mv 606966tnl exits:NS)
< T: Auldren TC: small wounds E: Morsod EC: small wounds >
< > flee

Gjarvah concentrates for a moment of prayer.
A warm feeling fills your body.
Morsod has some small wounds.

(833hp 659m 302mv 606966tnl exits:NS)
< T: Auldren TC: a few scratches E: Morsod EC: small wounds >
< >
Morsod's crushing blow
MUTILATES you!
Nodrin flicks his weapon and manages to catch you in the eye!
Nodrin's eyejab
injures you.
Someone's body suddenly undergoes a rapid contortion into the form of a tiger.
Someone has some small wounds.

(776hp 659m 302mv 606966tnl exits:You are blinded!)
< T: Auldren TC: small wounds E: someone EC: small wounds >
< > flee

A tiger tears at someone viciously!
A tiger's tearing
MANGLES someone!
You dodge someone's chill.
You dodge someone's chill.
You dodge someone's chill.
Someone's chill
devastates you.
You use your hands to greatly deflect someone's life drain.
Someone's life drain
wounds you.
You dodge someone's life drain.
Your punch
devastates someone.
Your punch
devastates someone.
Someone shield blocks your punch.
Your punch
maims someone!
A tiger's claw
MUTILATES someone!
You shield block someone's life drain.
You dodge someone's life drain.
You hand block someone's charge.
You dodge someone's charge.
You dodge someone's charge.
You dodge someone's crush.
You dodge someone's smash.
You dodge someone's slash.
You dodge someone's slash.
You dodge someone's slash.
You dodge someone's slash.
You hand block someone's slash.
You dodge someone's wrath.
You use your hands to greatly deflect someone's wrath.
Someone's downward wrath
mauls you.
Someone is covered in bleeding wounds.

(712hp 659m 302mv 606966tnl exits:You are blinded!)
< T: Auldren TC: small wounds E: someone EC: bleeding wounds >
< > flee

Someone lashes your legs, sending you crashing to the ground.
Someone's lash
scratches you.
Someone is covered in bleeding wounds.

(710hp 659m 302mv 606966tnl exits:You are blinded!)
< T: Auldren TC: small wounds E: someone EC: bleeding wounds >
< >
Someone concentrates for a moment of prayer.
A warm feeling fills your body.
Someone is covered in bleeding wounds.

(810hp 659m 302mv 606966tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: bleeding wounds >
< > flee

You shield block someone's chill.
You dodge someone's chill.
You dodge someone's chill.
You hand block someone's chill.
You dodge someone's life drain.
You dodge someone's life drain.
Someone shield blocks your punch.
Someone shield blocks your punch.
Someone shield blocks your punch.
Your punch
maims someone!
Someone's life drain
mauls you.
You dodge someone's life drain.
You dodge someone's charge.
You dodge someone's crush.
You dodge someone's crush.
You dodge someone's smash.
You dodge someone's smash.
You dodge someone's claw.
Someone's claw
devastates you.
You shield block someone's slash.
You dodge someone's slash.
You dodge someone's slash.
Someone's slash
maims you!
You dodge someone's slash.
You dodge someone's slash.
You use your shoulder to partially deflect someone's slash.
Someone's slash
devastates you.
Someone's downward wrath
decimates you.
You shield block someone's wrath.
You use your shoulder to partially deflect someone's wrath.
Someone's downward wrath
decimates you.
Someone is covered in bleeding wounds.

(630hp 659m 302mv 606966tnl exits:You are blinded!)
< T: Auldren TC: bleeding wounds E: someone EC: bleeding wounds >
< >
A tiger tears at someone viciously!
A tiger's tearing
MANGLES someone!
Someone is covered in bleeding wounds.

(630hp 659m 302mv 606966tnl exits:You are blinded!)
< T: Auldren TC: bleeding wounds E: someone EC: bleeding wounds >
< > flee

Someone smashes your head, sending you flying!.
Someone's crushing blow
devastates you!
Someone is covered in bleeding wounds.

(596hp 659m 302mv 606966tnl exits:You are blinded!)
< T: Auldren TC: bleeding wounds E: someone EC: bleeding wounds >
< >
You hand block someone's chill.
You dodge someone's chill.
You dodge someone's chill.
Someone gets a wild look in its eyes.
You dodge someone's life drain.
You dodge someone's life drain.
Someone parries your punch.
Someone shield blocks your punch.
Your punch
devastates someone!
A tiger's claw
MUTILATES someone!
A tiger's claw
MUTILATES someone!
You dodge someone's life drain.
You shield block someone's life drain.
You dodge someone's charge.
You dodge someone's charge.
You dodge someone's crush.
You dodge someone's crush.
You shield block someone's smash.
You dodge someone's claw.
You hand block someone's slash.
You shield block someone's slash.
You hand block someone's slash.
Someone sinks his teeth into you.
Someone's bite
maims you!
You dodge someone's slash.
You dodge someone's slash.
You dodge someone's wrath.
You hand block someone's wrath.
You hand block someone's wrath.
You dodge someone's wrath.
You hand block someone's wrath.
Someone is covered in bleeding wounds.

(556hp 659m 302mv 606966tnl exits:You are blinded!)
< T: Auldren TC: bleeding wounds E: someone EC: bleeding wounds >
< > flee

A tiger tears at someone viciously!
A tiger's tearing
misses someone.
Someone is covered in bleeding wounds.

(556hp 659m 302mv 606966tnl exits:You are blinded!)
< T: Auldren TC: bleeding wounds E: someone EC: bleeding wounds >
< >
Someone concentrates for a moment of prayer.
A warm feeling fills your body.
Someone is covered in bleeding wounds.

(656hp 659m 302mv 606966tnl exits:You are blinded!)
< T: Auldren TC: small wounds E: someone EC: bleeding wounds >
< >
Someone rides someone south.
Someone rears in someone and flees from combat!
Someone is covered in bleeding wounds.

(656hp 659m 302mv 606966tnl exits:You are blinded!)
< T: Auldren TC: small wounds E: someone EC: bleeding wounds >
< > flee

You dodge someone's chill.
You dodge someone's chill.
You dodge someone's chill.
You dodge someone's chill.
You hand block someone's life drain.
Someone's life drain
decimates you.
Someone shield blocks your punch.
Your punch
devastates someone!
Your punch
devastates someone!
Your punch
decimates someone.
You hand block someone's life drain.
You shield block someone's life drain.
You dodge someone's charge.
You shield block someone's charge.
You dodge someone's crush.
You dodge someone's smash.
You shield block someone's smash.
Someone is covered in bleeding wounds.

(630hp 659m 302mv 606966tnl exits:You are blinded!)
< T: Auldren TC: bleeding wounds E: someone EC: bleeding wounds >
< > Someone moves to block the passage north.
You can't see a thing!
Someone has arrived.
You flee from combat!
You lost 10 exp.

(630hp 659m 301mv 606976tnl exits:You are blinded!)
< > You aren't fighting anyone.

(630hp 659m 301mv 606976tnl exits:You are blinded!)
< > You aren't fighting anyone.

(630hp 659m 301mv 606976tnl exits:You are blinded!)
< > You aren't fighting anyone.

(630hp 659m 301mv 606976tnl exits:You are blinded!)
< > You aren't fighting anyone.

(630hp 659m 301mv 606976tnl exits:You are blinded!)
< > You aren't fighting anyone.

(630hp 659m 301mv 606976tnl exits:You are blinded!)
< > You aren't fighting anyone.

(630hp 659m 301mv 606976tnl exits:You are blinded!)
< > You aren't fighting anyone.

(630hp 659m 301mv 606976tnl exits:You are blinded!)
< > ct Oh my

Someone peers intently north.

(630hp 659m 301mv 606976tnl exits:You are blinded!)
< >
Someone laughs joyously.

(630hp 659m 301mv 606976tnl exits:You are blinded!)
< > [TAKHISIS] Auldren: Oh my

(630hp 659m 301mv 606976tnl exits:You are blinded!)
< >
Someone rides someone west.

(630hp 659m 301mv 606976tnl exits:You are blinded!)
< > ct thats kind of pain
[TAKHISIS] Auldren: thats kind of pain

(630hp 659m 301mv 606976tnl exits:You are blinded!)
< >
Someone concentrates for a moment of prayer.
A warm feeling fills your body.

(730hp 659m 301mv 606976tnl exits:You are blinded!)
< > a
You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (13%)
You are toughened against slashing (11%)
You are toughened against fire attacks (17%)
You are toughened against cold attacks (17%)
You are resistant against electrical attacks (23%)
You are slightly toughened against acidic attacks (9%)
You are slightly toughened against poison (9%)
You are toughened against negative energy (17%)
You are toughened against holy attacks (19%)
You are slightly toughened against pure energy attacks (9%)
You are slightly toughened against mental attacks (9%)
You are slightly toughened against diseases (9%)
You are slightly toughened against drowning (9%)
You are slightly toughened against light (9%)
You are slightly toughened against harm (9%)
You are slightly toughened against sound (9%)
You are slightly toughened against air/gas attacks (9%)
You are slightly toughened against earth-based attacks (9%)
You are slightly toughened against unholy power (9%)
You are slightly toughened against paralysis (9%)

You are affected by the following spells:
Skill eyejab modifies none by 0 for 1 hours
Spell shroud modifies none by 0 for 0 hours
Spell shield modifies armor class by -20 for 18 hours
Spell fly modifies none by 0 for 16 hours
Spell armor modifies armor class by -20 for 12 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently
Skill detect hidden modifies none by 0 for 2 hours
Spell detect invis modifies none by 0 for 2 hours
Skill endure modifies save vs spell by -3 for 2 hours
                       modifies resist negative by 8 for 2 hours
                       modifies resist fire by 8 for 2 hours
                       modifies resist cold by 8 for 2 hours

(730hp 659m 301mv 606976tnl exits:You are blinded!)
< >
Someone concentrates for a moment of prayer.
A warm feeling fills your body.

(830hp 659m 301mv 606976tnl exits:You are blinded!)
< >
Your shroud wisps away into nothing.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< >
Someone stands up.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< > ct I'm eyejabed
[TAKHISIS] Auldren: I'm eyejabed

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< > ct shroud
rest

Someone recites a sweet mystical verse.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< > [TAKHISIS] Auldren: shroud

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< > You rest.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< >
Beautiful, mystical incantation comes out of someone's lips.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< >
Someone concentrates for a moment of prayer.
You feel yourself shrouded in a blessing from the abyss.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< >
Someone raises his voice into an ancient incantation.
You feel yourself moving more quickly.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< >
Someone says '
want to be shrinked?'

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< > ct who was geflien attacking?

Someone rides in on someone.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< > shake

Someone peers intently north.
[TAKHISIS] Auldren: who was geflien attacking?
Someone drops something.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< >
Someone says '
so you dont get hit as often?'

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< > You shake your head negatively.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< >
Someone goes to sleep on something.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< >
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone has arrived.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< >
Someone peers intently north.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< >
Someone sits on something and rests.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< >
Someone peers intently north.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< >
Someone leaves north.
Someone leaves north.
Someone leaves north.
Someone leaves north.
Someone leaves north.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< > say Nodrin comes to help, of course

Someone nods.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< > You say '
Nodrin comes to help, of course'

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< >
Someone looks at someone.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< >
Someone has arrived.

(862hp 659m 302mv 606976tnl exits:You are blinded!)
< >


(868hp 659m 302mv 606976tnl exits:NESW)
< >
Stammo leaves north.

(868hp 659m 302mv 606976tnl exits:NESW)
< >
Senderin rolls his eyes, disgusted.

(868hp 659m 302mv 606976tnl exits:NESW)
< >
Nodrin peers intently north.

(868hp 659m 302mv 606976tnl exits:NESW)
< >
Senderin nods.

(868hp 659m 302mv 606976tnl exits:NESW)
< >
Gjarvah wakes and stands up.

(868hp 659m 302mv 606976tnl exits:NESW)
< > scan n

Nodrin peers intently north.

(868hp 659m 302mv 606976tnl exits:NESW)
< > You peer intently north.
 **** 1 north ****
(Charmed) an undead knight is here, fighting Geflien.
(Charmed) a giant spider is here, fighting Geflien.
(Charmed) a minotaur mercenary is here, fighting Geflien.
(Charmed) a magnificent white stallion is here, fighting Geflien.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(White Aura) Geflien the male half-elf is here.
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Translucent) (Black aura) (Slimy green aura) Morsod the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 659m 302mv 606976tnl exits:NESW)
< >
Senderin stands up.

(868hp 659m 302mv 606976tnl exits:NESW)
< >
Kuksuger peers intently north.

(868hp 659m 302mv 606976tnl exits:NESW)
< >
Nodrin peers intently north.

(868hp 659m 302mv 606976tnl exits:NESW)
< > a
You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (13%)
You are toughened against slashing (11%)
You are toughened against fire attacks (17%)
You are toughened against cold attacks (17%)
You are resistant against electrical attacks (23%)
You are slightly toughened against acidic attacks (9%)
You are slightly toughened against poison (9%)
You are toughened against negative energy (17%)
You are toughened against holy attacks (19%)
You are slightly toughened against pure energy attacks (9%)
You are slightly toughened against mental attacks (9%)
You are slightly toughened against diseases (9%)
You are slightly toughened against drowning (9%)
You are slightly toughened against light (9%)
You are slightly toughened against harm (9%)
You are slightly toughened against sound (9%)
You are slightly toughened against air/gas attacks (9%)
You are slightly toughened against earth-based attacks (9%)
You are slightly toughened against unholy power (9%)
You are slightly toughened against paralysis (9%)

You are affected by the following spells:
Spell haste modifies dexterity by 3 for 6 hours
Spell shroud modifies none by 0 for 5 hours
Spell shield modifies armor class by -20 for 16 hours
Spell fly modifies none by 0 for 14 hours
Spell armor modifies armor class by -20 for 10 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently
Skill detect hidden modifies none by 0 for 0 hours
Spell detect invis modifies none by 0 for 0 hours
Skill endure modifies save vs spell by -3 for 0 hours
                       modifies resist negative by 8 for 0 hours
                       modifies resist fire by 8 for 0 hours
                       modifies resist cold by 8 for 0 hours

(868hp 659m 302mv 606976tnl exits:NESW)
< >
Nodrin rides a griffon north.

(868hp 659m 302mv 606976tnl exits:NESW)
< >
Nodrin rides in on a griffon.
A lion has arrived.
A lion has arrived.

(868hp 659m 302mv 606976tnl exits:NESW)
< > scan n
You peer intently north.
 **** 1 north ****
Stammo the male human is here, fighting Geflien.
(Charmed) an undead knight is here, fighting Geflien.
(Charmed) a giant spider is here, fighting Geflien.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) a magnificent white stallion is here, fighting Geflien.
(White Aura) Geflien the male half-elf is here, fighting Stammo.
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Translucent) (Black aura) (Slimy green aura) Morsod the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.

Senderin gives a coarsly woven rug to Gjarvah.

(868hp 659m 302mv 606976tnl exits:NESW)
< >
Nodrin rides a griffon north.
A lion leaves north.
A lion leaves north.

(868hp 659m 302mv 606976tnl exits:NESW)
< >
Senderin peers intently north.

(868hp 659m 302mv 606976tnl exits:NESW)
< > scan n

Gjarvah chuckles politely.

(868hp 659m 302mv 606976tnl exits:NESW)
< > You peer intently north.
 **** 1 north ****
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
Nodrin the male minotaur is here riding a griffon.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Translucent) (Black aura) (Slimy green aura) Morsod the male human is here.
Stammo the male human is here, fighting a hard-shelled turtle.
(Charmed) an undead knight is here, fighting a hard-shelled turtle.
(Charmed) a giant spider is here, fighting a hard-shelled turtle.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) a magnificent white stallion is here, fighting a hard-shelled turtle.
(White Aura) a hard-shelled turtle is here, fighting Stammo.
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 659m 302mv 606976tnl exits:NESW)
< >
A hard-shelled turtle has arrived.

(868hp 659m 302mv 606976tnl exits:NESW)
< > n

Senderin peers intently north.

(868hp 659m 302mv 606976tnl exits:NESW)
< > Nah... You feel too relaxed...

(868hp 659m 302mv 606976tnl exits:NESW)
< > bash stam
wake

Nodrin rides in on a griffon.
A lion has arrived.
A lion has arrived.
Nah... You feel too relaxed...

(868hp 659m 302mv 606976tnl exits:NESW)
< > n
You stand up.
A hard-shelled turtle's body undergoes a rapid transformation and he reverts to normal.

(868hp 659m 302mv 606976tnl exits:NESW)
< > By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Translucent) (Black aura) (Slimy green aura) Morsod the male human is here.
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.

(868hp 659m 301mv 606976tnl exits:NS)
< > bash stam
They aren't here.

(868hp 659m 301mv 606976tnl exits:NS)
< > s
On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
Nodrin the male minotaur is here riding a griffon.
(White Aura) Geflien the male half-elf is here.
Gjarvah has arrived.

(868hp 659m 300mv 606976tnl exits:NESW)
< > n
strangle mor
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Translucent) (Black aura) (Slimy green aura) Morsod the male human is here.
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.

(868hp 659m 299mv 606976tnl exits:NS)
< >
Morsod leaves north.
A wraith leaves north.
A magnificent white stallion leaves north.
A minotaur mercenary leaves north.
A wraith leaves north.
The shadow of a merman guard leaves north.
The shadow of a merman guard leaves north.

(868hp 659m 299mv 606976tnl exits:NS)
< > They aren't here.

(868hp 659m 299mv 606976tnl exits:NS)
< > s
On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
Nodrin the male minotaur is here riding a griffon.
(White Aura) Geflien the male half-elf is here.
Gjarvah has arrived.

(868hp 659m 298mv 606976tnl exits:NESW)
< > where
l gef
Players near you:
Asteris         Palanthas market square
Gatro           A darkly lit street named 'South road'
(PK) Nodrin     On a well kept street named 'Royal way'
(PK) Auldren    On a well kept street named 'Royal way'
(PK) Geflien    On a well kept street named 'Royal way'
Seres           The obsidian tower of the Black-robes
Delmor          The obsidian tower of the Black-robes
Senderin        Inside the City Hall
Gjarvah         On a well kept street named 'Royal way'
Quima           A darkly lit street named 'South road'
You feel less aware of your surroundings.
You no longer see invisible objects.
You feel more susceptible to magic.

(868hp 659m 302mv 606976tnl exits:NESW)
< > Before you stands something that always changing. Seems that changing
not only his shape, but also his soul and heart.
His human mother was pregnant from disgusting elf, and all his life he
spend in angry and hatred. Every moment he
hates himself because his father was elf.
Because of this he choosed the way of alteration, to change his body,
so nobody could not tell that he looks like elf.
He devoted his life to his Queen, Takhisis. And he never changed his
decision to kill all of Her ememies, especially elfs.
He spend many hours praying to Her. And She told him, that it is to
forget about his father. Past could not be changed, but all of us can change
our future.
Once he beckame Knight of the Thorn and came to this world in order to bring desctruction to those who walk against The Dark Queen.
A lot of deaths around and pain what always follow him helped him to understand life a bit more.
You can feel aura of hatred to all followers of darkness near him and on his robe you can read : Life is for light ! My wisdom help me to banish Takhisis out of our lands.
Geflien is covered in bleeding wounds.

Geflien is using:
<worn on finger>    a ring of apprenticeship
<worn on finger>    the mayor's ring
<worn around neck>  (Glowing) silver amulet
<worn around neck>  a bone talisman
<worn on torso>     (Humming) A suit of finely crafted mithril platemail
<worn on head>      (Glowing) (Humming) an elysium battle helm
<worn on legs>      (Humming) leggings of blue fishnet webbing
<worn on feet>      a pair of red silken boots
<worn on hands>     a pair of templar gloves
<worn on arms>      (Glowing) a set of mithril bracers
<worn as shield>    A dragon-crested mithril shield
<worn on body>      the cape of white knights
<wielded>           An ornate mithril dagger

(868hp 659m 302mv 606976tnl exits:NESW)
< > detect hidden
cast 'detect invis'
Your awareness improves.

(868hp 659m 302mv 606976tnl exits:NESW)
< > The spidery language of magic comes out of your mouth.
Your eyes tingle.

(868hp 654m 302mv 606976tnl exits:NESW)
< >
Geflien tells you '
all pets slowly moving'

(868hp 654m 302mv 606976tnl exits:NESW)
< > endure

Gjarvah puts a coarsly woven rug in a leather backpack.

(868hp 654m 302mv 606976tnl exits:NESW)
< >
Gjarvah puts a coarsly woven rug in a leather backpack.

(868hp 654m 302mv 606976tnl exits:NESW)
< > You build up the mental resolve to better resist magic.

(868hp 624m 302mv 606976tnl exits:NESW)
< > reply alright.. why are you helping me though?
scan n
You tell Geflien '
alright.. why are you helping me though?'

(868hp 624m 302mv 606976tnl exits:NESW)
< > Nodrin glances at Geflien.
You peer intently north.
 **** 1 north ****
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Translucent) (Black aura) (Slimy green aura) Morsod the male human is here.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 624m 302mv 606976tnl exits:NESW)
< >
Geflien tells you '
i don't helping you'

(868hp 624m 302mv 606976tnl exits:NESW)
< > where
Players near you:
Asteris         Palanthas market square
(PK) Nodrin     On a well kept street named 'Royal way'
(PK) Auldren    On a well kept street named 'Royal way'
(PK) Geflien    On a well kept street named 'Royal way'
Seres           The obsidian tower of the Black-robes
Delmor          The obsidian tower of the Black-robes
Senderin        The Palanthas court of Law
Gjarvah         On a well kept street named 'Royal way'
(PK) Ashram     Inside the Eastern gate house of Palanthas

(868hp 624m 302mv 606976tnl exits:NESW)
< >
Geflien tells you '
you all are evils'

(868hp 624m 302mv 606976tnl exits:NESW)
< > reply I see
scan n
You tell Geflien '
I see'

(868hp 624m 302mv 606976tnl exits:NESW)
< > You peer intently north.
 **** 1 north ****
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Translucent) (Black aura) (Slimy green aura) Morsod the male human is here.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 624m 302mv 606976tnl exits:NESW)
< >
Senderin peers intently north.

(868hp 624m 302mv 606976tnl exits:NESW)
< >
Geflien tells you '
and i don't like unfair fights'

(868hp 624m 302mv 606976tnl exits:NESW)
< > a

Gjarvah peers intently north.

(868hp 624m 302mv 606976tnl exits:NESW)
< > You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (13%)
You are toughened against slashing (11%)
You are toughened against fire attacks (17%)
You are toughened against cold attacks (17%)
You are resistant against electrical attacks (23%)
You are slightly toughened against acidic attacks (9%)
You are slightly toughened against poison (9%)
You are toughened against negative energy (17%)
You are toughened against holy attacks (19%)
You are slightly toughened against pure energy attacks (9%)
You are slightly toughened against mental attacks (9%)
You are slightly toughened against diseases (9%)
You are slightly toughened against drowning (9%)
You are slightly toughened against light (9%)
You are slightly toughened against harm (9%)
You are slightly toughened against sound (9%)
You are slightly toughened against air/gas attacks (9%)
You are slightly toughened against earth-based attacks (9%)
You are slightly toughened against unholy power (9%)
You are slightly toughened against paralysis (9%)

You are affected by the following spells:
Skill endure modifies resist cold by 8 for 34 hours
                       modifies resist fire by 8 for 34 hours
                       modifies resist negative by 8 for 34 hours
                       modifies save vs spell by -3 for 34 hours
Spell detect invis modifies none by 0 for 34 hours
Skill detect hidden modifies none by 0 for 34 hours
Spell haste modifies dexterity by 3 for 5 hours
Spell shroud modifies none by 0 for 4 hours
Spell shield modifies armor class by -20 for 15 hours
Spell fly modifies none by 0 for 13 hours
Spell armor modifies armor class by -20 for 9 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently

(868hp 624m 302mv 606976tnl exits:NESW)
< > reply well then we agree
You tell Geflien '
well then we agree'

(868hp 624m 302mv 606976tnl exits:NESW)
< > ct hows your energy level?
wher
[TAKHISIS] Auldren: hows your energy level?

(868hp 624m 302mv 606976tnl exits:NESW)
< > Players near you:
Asteris         Palanthas market square
(PK) Nodrin     On a well kept street named 'Royal way'
(PK) Auldren    On a well kept street named 'Royal way'
(PK) Geflien    On a well kept street named 'Royal way'
Seres           The obsidian tower of the Black-robes
Delmor          The obsidian tower of the Black-robes
Senderin        On a well kept street named 'Royal way'
Gjarvah         On a well kept street named 'Royal way'
(PK) Ashram     On a cobblestone trade road through Palanthas

(868hp 624m 302mv 606976tnl exits:NESW)
< >
Senderin peers intently north.

(868hp 657m 302mv 606976tnl exits:NESW)
< >
[TAKHISIS] Gjarvah: Full

(868hp 657m 302mv 606976tnl exits:NESW)
< > n
murder sen
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.

(868hp 657m 301mv 606976tnl exits:NS)
< > A sentinel yells '
Help!  Auldren is attacking me!'
Your punch
DISEMBOWELS a sentinel!
Your punch
DISMEMBERS a sentinel!
Your punch
DISEMBOWELS a sentinel!
A sentinel has some small wounds.

(868hp 657m 301mv 606976tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: small wounds >
< >
Geflien tells you '
so don't do stupid'
A sentinel has some small wounds.

(868hp 657m 301mv 606976tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: small wounds >
< >
Your punch
DISEMBOWELS a sentinel!
Your punch
MASSACRES a sentinel!
A sentinel parries your punch.
A sentinel parries your punch.
You dodge a sentinel's pound.
A sentinel has some small wounds.

(868hp 657m 301mv 606976tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: small wounds >
< >
Morsod has arrived.
A sentinel says '
Greetings, Magistrate of Justice'
The shadow of a merman guard has arrived.
The shadow of a merman guard has arrived.
A wraith has arrived.
A minotaur mercenary has arrived.
A magnificent white stallion has arrived.
A wraith has arrived.
A sentinel has some small wounds.

(868hp 657m 301mv 606976tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: small wounds >
< >
You yell '
Help! Morsod is smashing me!'
Morsod's crushing blow
devastates you!
Stammo has arrived.
A sentinel says '
Greetings, High Councellor of Justice'
A magnificent white stallion has arrived.
A minotaur mercenary has arrived.
A giant spider has arrived.
An undead knight has arrived.
A sentinel has some small wounds.

(833hp 657m 301mv 606976tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: small wounds >
< >
Stammo sings the deep words of Tomb of the Damned.
'
Betrayal of Cause - he rebranded his mark.
 Look at the shrine of one heroes of Dark.
 He rushed to comrades but he perished in fight.
 Look at the tomb of one damned by Light.
'
You yell '
Help! Stammo is hurting my ears with his voice!'
You are unaffected by Stammo's words.
Stammo parries your punch.
A sentinel has some small wounds.

(833hp 657m 301mv 606976tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: small wounds >
< > dirt mor

Your punch
DISEMBOWELS a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
DISMEMBERS a sentinel!
Your punch
DISEMBOWELS a sentinel!
Your punch
MUTILATES a sentinel!
Shadowy tentacles around Morsod tries to grab and constrict you!
Morsod's swirling tentacles
devastates you!
You hand block Morsod's smash.
You dodge a wraith's life drain.
You hand block a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
A wraith's kicked dirt
misses you.
You hand block the shadow of a merman guard's chill.
You hand block the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge Stammo's slash.
You dodge an undead knight's slash.
You dodge a giant spider's slash.
You dodge a giant spider's slash.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
You dodge a magnificent white stallion's charge.
You dodge a sentinel's pound.
A sentinel is covered in bleeding wounds.

(796hp 657m 301mv 606976tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: bleeding wounds >
< > Morsod is blinded by the dirt in his eyes!
Your kicked dirt
scratches Morsod.
A sentinel is covered in bleeding wounds.

(796hp 657m 301mv 606976tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: bleeding wounds >
< >
Geflien tells you '
just strangle them and win'
A sentinel is covered in bleeding wounds.

(796hp 657m 301mv 606976tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: bleeding wounds >
< >
Gjarvah concentrates for a moment of prayer.
A warm feeling fills your body.
A sentinel is covered in bleeding wounds.

(868hp 657m 301mv 606976tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: bleeding wounds >
< > flee

Stammo's kicked dirt
misses you.
A sentinel is covered in bleeding wounds.

(868hp 657m 301mv 606976tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: bleeding wounds >
< > flee

Morsod's crushing blow
misses you.
A sentinel is covered in bleeding wounds.

(868hp 657m 301mv 606976tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: bleeding wounds >
< >
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge a wraith's life drain.
You dodge an undead knight's slash.
You dodge a giant spider's slash.
You dodge a giant spider's slash.
You dodge a giant spider's slash.
You dodge a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
A sentinel dodges your punch.
Your punch
DISMEMBERS a sentinel!
Your punch
MASSACRES a sentinel!
Your punch
DISEMBOWELS a sentinel!
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
You dodge Morsod's smash.
You dodge Morsod's smash.
You dodge Stammo's slash.
You shield block a sentinel's pound.
You dodge a sentinel's pound.
A sentinel is covered in bleeding wounds.

(868hp 657m 301mv 606976tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: bleeding wounds >
< >
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge a wraith's life drain.
You hand block a wraith's life drain.
You dodge a wraith's life drain.
You dodge an undead knight's slash.
You dodge a giant spider's slash.
You dodge a giant spider's slash.
You dodge a giant spider's slash.
A magnificent white stallion's charge
devastates you!
You dodge a minotaur mercenary's crush.
Your punch
DISMEMBERS a sentinel!
Your punch
DISEMBOWELS a sentinel!
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
Shadowy tentacles around Morsod tries to lash you!
Morsod's lash
hits you.
You dodge Morsod's smash.
You dodge Stammo's slash.
You dodge a sentinel's pound.
You hand block a sentinel's pound.
A sentinel is covered in bleeding wounds.

(829hp 657m 301mv 606976tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: bleeding wounds >
< >
Stammo kicks dirt in your eyes!
Stammo's kicked dirt
scratches you.
You can't see a thing!
Someone is covered in bleeding wounds.

(827hp 657m 301mv 606976tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: bleeding wounds >
< > flee
flee

You dodge someone's chill.
You dodge someone's chill.
You dodge someone's chill.
You dodge someone's chill.
You dodge someone's chill.
You dodge someone's life drain.
You dodge someone's slash.
You use your hands to greatly deflect someone's slash.
Someone's slash
mauls you.
You use your shoulder to partially deflect someone's slash.
Someone's slash
decimates you.
You dodge someone's slash.
You use your hands to greatly deflect someone's charge.
Someone's charge
mauls you.
You dodge someone's crush.
You dodge someone's crush.
Your punch
DISEMBOWELS someone!
Your punch
MASSACRES someone!
Your punch
DISEMBOWELS someone!
Your punch
DISMEMBERS someone!
Your punch
DISEMBOWELS someone!
Your punch
MASSACRES someone!
You dodge someone's life drain.
You hand block someone's life drain.
Your forearm partially deflects someone's charge.
Someone's charge
decimates you.
You dodge someone's charge.
You dodge someone's crush.
You dodge someone's crush.
Shadowy tentacles around someone tries to disarm you!
You dodge someone's smash.
You dodge someone's smash.
You hand block someone's slash.
You dodge someone's pound.
You dodge someone's pound.
Someone is covered in bleeding wounds.

(745hp 657m 301mv 606976tnl exits:You are blinded!)
< T: Auldren TC: small wounds E: someone EC: bleeding wounds >
< >
Someone's crushing blow
maims you!
Someone is covered in bleeding wounds.

(704hp 657m 301mv 606976tnl exits:You are blinded!)
< T: Auldren TC: small wounds E: someone EC: bleeding wounds >
< > You can't see a thing!
Someone has arrived.
You flee from combat!
You lost 10 exp.

(704hp 657m 300mv 606986tnl exits:You are blinded!)
< > You aren't fighting anyone.

(704hp 657m 300mv 606986tnl exits:You are blinded!)
< > You aren't fighting anyone.

(704hp 657m 300mv 606986tnl exits:You are blinded!)
< >
Someone chants a strange, yet melodious line.
Someone is surrounded by a protective shield.
Someone concentrates for a moment of prayer.
A warm feeling fills your body.

(804hp 657m 300mv 606986tnl exits:You are blinded!)
< > You aren't fighting anyone.

(804hp 657m 300mv 606986tnl exits:You are blinded!)
< >
Someone peers intently north.

(804hp 657m 300mv 606986tnl exits:You are blinded!)
< >
Someone peers intently north.

(804hp 657m 300mv 606986tnl exits:You are blinded!)
< > rest

Someone recites a sweet mystical verse.
Someone is moving at normal speed.

(804hp 657m 300mv 606986tnl exits:You are blinded!)
< > a
You rest.

(804hp 657m 300mv 606986tnl exits:You are blinded!)
< > You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (13%)
You are toughened against slashing (11%)
You are toughened against fire attacks (17%)
You are toughened against cold attacks (17%)
You are resistant against electrical attacks (23%)
You are slightly toughened against acidic attacks (9%)
You are slightly toughened against poison (9%)
You are toughened against negative energy (17%)
You are toughened against holy attacks (19%)
You are slightly toughened against pure energy attacks (9%)
You are slightly toughened against mental attacks (9%)
You are slightly toughened against diseases (9%)
You are slightly toughened against drowning (9%)
You are slightly toughened against light (9%)
You are slightly toughened against harm (9%)
You are slightly toughened against sound (9%)
You are slightly toughened against air/gas attacks (9%)
You are slightly toughened against earth-based attacks (9%)
You are slightly toughened against unholy power (9%)
You are slightly toughened against paralysis (9%)

You are affected by the following spells:
Skill dirt kicking modifies hit roll by -4 for 0 hours
Skill endure modifies resist cold by 8 for 33 hours
                       modifies resist fire by 8 for 33 hours
                       modifies resist negative by 8 for 33 hours
                       modifies save vs spell by -3 for 33 hours
Spell detect invis modifies none by 0 for 33 hours
Skill detect hidden modifies none by 0 for 33 hours
Spell haste modifies dexterity by 3 for 4 hours
Spell shroud modifies none by 0 for 3 hours
Spell shield modifies armor class by -20 for 14 hours
Spell fly modifies none by 0 for 12 hours
Spell armor modifies armor class by -20 for 8 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently

(804hp 657m 300mv 606986tnl exits:You are blinded!)
< >
Beautiful, mystical incantation comes out of someone's lips.
Someone appears to be moving slower.

(804hp 657m 300mv 606986tnl exits:You are blinded!)
< >
The dim red haze of Lunitari rises into the night sky.
You rub the dirt out of your eyes.

(846hp 659m 302mv 606986tnl exits:NESW)
< >
Geflien gets a sleeping bag from a leather backpack.

(846hp 659m 302mv 606986tnl exits:NESW)
< > ct got the sentinel to bleeding
wake
scan n

Geflien drops a sleeping bag.

(846hp 659m 302mv 606986tnl exits:NESW)
< > [TAKHISIS] Auldren: got the sentinel to bleeding
Geflien goes to sleep on a sleeping bag.

(846hp 659m 302mv 606986tnl exits:NESW)
< > You stand up.

(846hp 659m 302mv 606986tnl exits:NESW)
< > You peer intently north.
 **** 1 north ****
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Translucent) (Black aura) (Slimy green aura) Morsod the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(846hp 659m 302mv 606986tnl exits:NESW)
< >
Geflien wakes and stands up.

(846hp 659m 302mv 606986tnl exits:NESW)
< >
Geflien gets a sleeping bag.

(846hp 659m 302mv 606986tnl exits:NESW)
< >
Geflien puts a sleeping bag in a leather backpack.

(846hp 659m 302mv 606986tnl exits:NESW)
< >
Geflien chants a strange, yet melodious line.
Geflien is surrounded by a white aura.
Senderin eats a piece of beef.

(846hp 659m 302mv 606986tnl exits:NESW)
< > where
Players near you:
Asteris         Palanthas market square
Gathel          A dark temple within the city
Dirien          Before an established library on a cobblestone street
(PK) Nodrin     On a well kept street named 'Royal way'
(PK) Auldren    On a well kept street named 'Royal way'
(PK) Geflien    On a well kept street named 'Royal way'
Seres           The obsidian tower of the Black-robes
Delmor          The obsidian tower of the Black-robes
Senderin        On a well kept street named 'Royal way'
Gjarvah         On a well kept street named 'Royal way'
(PK) Ashram     The room of defilement

(846hp 659m 302mv 606986tnl exits:NESW)
< >
Geflien gets a sleeping bag from a leather backpack.

(846hp 659m 302mv 606986tnl exits:NESW)
< > l

Geflien drops a sleeping bag.

(846hp 659m 302mv 606986tnl exits:NESW)
< >
Geflien goes to sleep on a sleeping bag.

(846hp 659m 302mv 606986tnl exits:NESW)
< > scan n
On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
     A sleeping bag is here.
Senderin the male dark-elf is here.
Gjarvah the male draconian is here.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
Nodrin the male minotaur is here riding a griffon.
(Translucent) (White Aura) Geflien the male half-elf is sleeping on a sleeping bag.

(846hp 659m 302mv 606986tnl exits:NESW)
< > You peer intently north.
 **** 1 north ****
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Translucent) (Black aura) (Slimy green aura) Morsod the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(846hp 659m 302mv 606986tnl exits:NESW)
< >
Chachak has arrived.

(846hp 659m 302mv 606986tnl exits:NESW)
< > n

Chachak leaves west.

(846hp 659m 302mv 606986tnl exits:NESW)
< > murder sen
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.

(846hp 659m 301mv 606986tnl exits:NS)
< > A sentinel yells '
Help!  I am being attacked by Auldren!'
Your punch
DISMEMBERS a sentinel!
Your punch
DISEMBOWELS a sentinel!
Your punch
DISMEMBERS a sentinel!
A sentinel is covered in bleeding wounds.

(846hp 659m 301mv 606986tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: bleeding wounds >
< >
An obsidian guard has arrived.
Your punch
DISMEMBERS a sentinel!
Your punch
MASSACRES a sentinel!
Your punch
DISEMBOWELS a sentinel!
Your punch
DISEMBOWELS a sentinel!
Your punch
misses a sentinel.
You dodge a sentinel's pound.
You hand block a sentinel's pound.
A sentinel is covered in bleeding wounds.

(846hp 659m 301mv 606986tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: bleeding wounds >
< > dirt stam
They aren't here.
A sentinel is covered in bleeding wounds.

(846hp 659m 301mv 606986tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: bleeding wounds >
< >
Stammo has arrived.
A sentinel says '
Greetings, High Councellor of Justice'
A magnificent white stallion has arrived.
A minotaur mercenary has arrived.
A giant spider has arrived.
An undead knight has arrived.
A sentinel is covered in bleeding wounds.

(846hp 659m 301mv 606986tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: bleeding wounds >
< > dirt stam

Your punch
DISMEMBERS a sentinel!
Your punch
DISMEMBERS a sentinel!
You dodge a sentinel's pound.
A sentinel is covered in bleeding wounds.

(846hp 659m 301mv 606986tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: bleeding wounds >
< >
You yell '
Die, Stammo you dirty fool!'
Stammo's kicked dirt
misses you.
A sentinel is covered in bleeding wounds.

(846hp 659m 301mv 606986tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: bleeding wounds >
< > Stammo is blinded by the dirt in his eyes!
Your kicked dirt
grazes Stammo.
A sentinel is covered in bleeding wounds.

(846hp 659m 301mv 606986tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: bleeding wounds >
< > flee

A sentinel dodges your punch.
Your punch
DISEMBOWELS a sentinel!
Your punch
DISEMBOWELS a sentinel!
You dodge Stammo's slash.
You dodge an undead knight's slash.
A giant spider's slash
devastates you.
You dodge a minotaur mercenary's crush.
You dodge a magnificent white stallion's charge.
You dodge a sentinel's pound.
You dodge a sentinel's pound.
A sentinel is covered in bleeding wounds.

(815hp 659m 301mv 606986tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: bleeding wounds >
< > flee
n
j

You dodge an undead knight's slash.
A giant spider's slash
decimates you.
You dodge a giant spider's slash.
You dodge a magnificent white stallion's charge.
You hand block a minotaur mercenary's crush.
Your punch
DISMEMBERS a sentinel!
Your punch
DISEMBOWELS a sentinel!
A sentinel parries your punch.
Your punch
DISMEMBERS a sentinel!
A sentinel dodges your punch.
Your punch
DISMEMBERS a sentinel!
You dodge Stammo's slash.
You dodge a sentinel's pound.
A sentinel is covered in bleeding wounds.

(785hp 659m 301mv 606986tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: bleeding wounds >
< > A sentinel moves to block the passage north.
PANIC! You couldn't escape!
A sentinel is covered in bleeding wounds.

(785hp 659m 301mv 606986tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: bleeding wounds >
< > On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
     A sleeping bag is here.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
Nodrin the male minotaur is here riding a griffon.
(Translucent) (White Aura) Geflien the male half-elf is sleeping on a sleeping bag.
Gjarvah has arrived.
You flee from combat!
You lost 10 exp.

(785hp 659m 300mv 606996tnl exits:NESW)
< > By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
(Charmed) The spider of enormous size is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.

(785hp 659m 299mv 606996tnl exits:NS)
< > Your strangulation attempt
misses Stammo.
Stammo yells '
Help! someone just tried to strangle me!'
You dodge Stammo's slash.
Stammo has a few scratches.

(785hp 659m 299mv 606996tnl exits:NS)
< T: Auldren TC: a few scratches E: Stammo EC: a few scratches >
< >
Stammo parries your punch.
Shadows around Stammo's body mislead your punch.
Your punch
devastates Stammo!
Stammo shield blocks your punch.
Your punch
devastates Stammo.
Your punch
devastates Stammo.
You dodge Stammo's slash.
You dodge an undead knight's slash.
You dodge a giant spider's slash.
You hand block a giant spider's slash.
You dodge a giant spider's slash.
You dodge a minotaur mercenary's crush.
You use your shoulder to partially deflect a magnificent white stallion's charge.
A magnificent white stallion's charge
decimates you.
Stammo has a few scratches.

(759hp 659m 299mv 606996tnl exits:NS)
< T: Auldren TC: small wounds E: Stammo EC: a few scratches >
< >
Gjarvah concentrates for a moment of prayer.
A warm feeling fills your body.
Stammo has a few scratches.

(859hp 659m 299mv 606996tnl exits:NS)
< T: Auldren TC: a few scratches E: Stammo EC: a few scratches >
< > bash
You slam into Stammo, and send him flying!
Your bash
grazes Stammo.
Stammo has a few scratches.

(859hp 659m 299mv 606996tnl exits:NS)
< T: Auldren TC: a few scratches E: Stammo EC: a few scratches >
< >
An undead knight's slash
devastates you!
You dodge a giant spider's slash.
You dodge a giant spider's slash.
You hand block a giant spider's slash.
You hand block a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
Your punch
DISEMBOWELS Stammo!
Your punch
devastates Stammo!
Stammo shield blocks your punch.
Stammo parries your punch.
Stammo parries your punch.
You dodge Stammo's slash.
A shield of Guardians glows bright blue!
Stammo has some small wounds.

(825hp 659m 299mv 606996tnl exits:NS)
< T: Auldren TC: a few scratches E: Stammo EC: small wounds >
< >
Nodrin rides in on a griffon.
A lion has arrived.
A lion has arrived.
Stammo leaves south.
Stammo has fled!

(825hp 659m 299mv 606996tnl exits:NS)
< >
You yell '
Help! Nodrin is lashing me!'
Nodrin lashes at your legs but misses.
Your punch
decimates Nodrin.
Nodrin shield blocks your punch.
Nodrin shield blocks your punch.
Nodrin shield blocks your punch.
Nodrin shield blocks your punch.
Nodrin has a few scratches.

(825hp 659m 299mv 606996tnl exits:NS)
< T: Auldren TC: a few scratches E: Nodrin EC: a few scratches >
< > s
flee
No way!  You are still fighting!
Nodrin has a few scratches.

(825hp 659m 299mv 606996tnl exits:NS)
< T: Auldren TC: a few scratches E: Nodrin EC: a few scratches >
< > flee
On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
     A sleeping bag is here.
Stammo the male human is here.
(Translucent) (White Aura) Geflien the male half-elf is sleeping on a sleeping bag.
Gjarvah has arrived.
You flee from combat!
You lost 10 exp.

(825hp 659m 298mv 607006tnl exits:NESW)
< > You aren't fighting anyone.

(825hp 659m 298mv 607006tnl exits:NESW)
< > laugh stam

The sun slowly disappears in the west.

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Stammo leaves north.

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Nodrin rides in on a griffon.
A lion has arrived.
A lion has arrived.
They aren't here.

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Chachak has arrived.

(847hp 659m 302mv 607006tnl exits:NESW)
< > l
pat nod

Chachak leaves north.

(847hp 659m 302mv 607006tnl exits:NESW)
< > On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
     A sleeping bag is here.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
(Charmed) A large mountain lion stands here, eyeing you suspiciously.
Nodrin the male minotaur is here riding a griffon.
Gjarvah the male draconian is here.
(Translucent) (White Aura) Geflien the male half-elf is sleeping on a sleeping bag.

(847hp 659m 302mv 607006tnl exits:NESW)
< > Nodrin's skin slowly becomes covered in bark.

(847hp 659m 302mv 607006tnl exits:NESW)
< > You pat Nodrin on his head.

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Nodrin gets a bottle of yellow brew from a ranger's knapsack.

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Nodrin quaffs a bottle of yellow brew.

(847hp 659m 302mv 607006tnl exits:NESW)
< > say Your lover is dying
a
You say '
Your lover is dying'

(847hp 659m 302mv 607006tnl exits:NESW)
< > rest
You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (13%)
You are toughened against slashing (11%)
You are toughened against fire attacks (17%)
You are toughened against cold attacks (17%)
You are resistant against electrical attacks (23%)
You are slightly toughened against acidic attacks (9%)
You are slightly toughened against poison (9%)
You are toughened against negative energy (17%)
You are toughened against holy attacks (19%)
You are slightly toughened against pure energy attacks (9%)
You are slightly toughened against mental attacks (9%)
You are slightly toughened against diseases (9%)
You are slightly toughened against drowning (9%)
You are slightly toughened against light (9%)
You are slightly toughened against harm (9%)
You are slightly toughened against sound (9%)
You are slightly toughened against air/gas attacks (9%)
You are slightly toughened against earth-based attacks (9%)
You are slightly toughened against unholy power (9%)
You are slightly toughened against paralysis (9%)

You are affected by the following spells:
Skill endure modifies resist cold by 8 for 31 hours
                       modifies resist fire by 8 for 31 hours
                       modifies resist negative by 8 for 31 hours
                       modifies save vs spell by -3 for 31 hours
Spell detect invis modifies none by 0 for 31 hours
Skill detect hidden modifies none by 0 for 31 hours
Spell haste modifies dexterity by 3 for 2 hours
Spell shroud modifies none by 0 for 1 hours
Spell shield modifies armor class by -20 for 12 hours
Spell fly modifies none by 0 for 10 hours
Spell armor modifies armor class by -20 for 6 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently

(847hp 659m 302mv 607006tnl exits:NESW)
< > You rest.

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Geflien wakes and stands up.

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Geflien gets a sleeping bag.

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Geflien puts a sleeping bag in a leather backpack.

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Geflien recites a sweet mystical verse.
Geflien is moving at normal speed.

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Geflien raises his voice into an ancient incantation.
Geflien is moving more quickly.

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Geflien peers intently north.

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Morsod has arrived.

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Morsod leaves north.

(847hp 659m 302mv 607006tnl exits:NESW)
< > a
You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (13%)
You are toughened against slashing (11%)
You are toughened against fire attacks (17%)
You are toughened against cold attacks (17%)
You are resistant against electrical attacks (23%)
You are slightly toughened against acidic attacks (9%)
You are slightly toughened against poison (9%)
You are toughened against negative energy (17%)
You are toughened against holy attacks (19%)
You are slightly toughened against pure energy attacks (9%)
You are slightly toughened against mental attacks (9%)
You are slightly toughened against diseases (9%)
You are slightly toughened against drowning (9%)
You are slightly toughened against light (9%)
You are slightly toughened against harm (9%)
You are slightly toughened against sound (9%)
You are slightly toughened against air/gas attacks (9%)
You are slightly toughened against earth-based attacks (9%)
You are slightly toughened against unholy power (9%)
You are slightly toughened against paralysis (9%)

You are affected by the following spells:
Skill endure modifies resist cold by 8 for 31 hours
                       modifies resist fire by 8 for 31 hours
                       modifies resist negative by 8 for 31 hours
                       modifies save vs spell by -3 for 31 hours
Spell detect invis modifies none by 0 for 31 hours
Skill detect hidden modifies none by 0 for 31 hours
Spell haste modifies dexterity by 3 for 2 hours
Spell shroud modifies none by 0 for 1 hours
Spell shield modifies armor class by -20 for 12 hours
Spell fly modifies none by 0 for 10 hours
Spell armor modifies armor class by -20 for 6 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Geflien looks at you.

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Geflien peers intently north.

(847hp 659m 302mv 607006tnl exits:NESW)
< > wake
You stand up.

(847hp 659m 302mv 607006tnl exits:NESW)
< > rest
a
You rest.

(847hp 659m 302mv 607006tnl exits:NESW)
< > You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (13%)
You are toughened against slashing (11%)
You are toughened against fire attacks (17%)
You are toughened against cold attacks (17%)
You are resistant against electrical attacks (23%)
You are slightly toughened against acidic attacks (9%)
You are slightly toughened against poison (9%)
You are toughened against negative energy (17%)
You are toughened against holy attacks (19%)
You are slightly toughened against pure energy attacks (9%)
You are slightly toughened against mental attacks (9%)
You are slightly toughened against diseases (9%)
You are slightly toughened against drowning (9%)
You are slightly toughened against light (9%)
You are slightly toughened against harm (9%)
You are slightly toughened against sound (9%)
You are slightly toughened against air/gas attacks (9%)
You are slightly toughened against earth-based attacks (9%)
You are slightly toughened against unholy power (9%)
You are slightly toughened against paralysis (9%)

You are affected by the following spells:
Skill endure modifies resist cold by 8 for 31 hours
                       modifies resist fire by 8 for 31 hours
                       modifies resist negative by 8 for 31 hours
                       modifies save vs spell by -3 for 31 hours
Spell detect invis modifies none by 0 for 31 hours
Skill detect hidden modifies none by 0 for 31 hours
Spell haste modifies dexterity by 3 for 2 hours
Spell shroud modifies none by 0 for 1 hours
Spell shield modifies armor class by -20 for 12 hours
Spell fly modifies none by 0 for 10 hours
Spell armor modifies armor class by -20 for 6 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently

(847hp 659m 302mv 607006tnl exits:NESW)
< > ct sleep for two hours

Geflien tells you '
move'

(847hp 659m 302mv 607006tnl exits:NESW)
< > [TAKHISIS] Auldren: sleep for two hours

(847hp 659m 302mv 607006tnl exits:NESW)
< >
Geflien peers intently north.

(847hp 659m 302mv 607006tnl exits:NESW)
< > wake

Senderin peers intently north.

(847hp 659m 302mv 607006tnl exits:NESW)
< > scan n
You stand up.

(847hp 659m 302mv 607006tnl exits:NESW)
< > You peer intently north.
 **** 1 north ****
A pale-looking human of the Obsidian Order keeps his post here.
Chachak the male minotaur is here.
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
A pale-looking human of the Obsidian Order keeps his post here.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(Translucent) (Black aura) (Slimy green aura) Morsod the male human is sleeping on a coarsly woven rug.
A pale-looking human of the Obsidian Order keeps his post here.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) The shadow of a merman guard is hovering here in silence.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(847hp 659m 302mv 607006tnl exits:NESW)
< >
Geflien peers intently north.
The night has begun.

(867hp 659m 302mv 607006tnl exits:NESW)
< >
[TAKHISIS] Gjarvah: No need

(867hp 659m 302mv 607006tnl exits:NESW)
< > reply wait
rest
You tell Geflien '
wait'

(867hp 659m 302mv 607006tnl exits:NESW)
< > You rest.

(867hp 659m 302mv 607006tnl exits:NESW)
< >
Geflien intones an ancient mystical chant.

(867hp 659m 302mv 607006tnl exits:NESW)
< > ct I need shroud in the hour
[TAKHISIS] Auldren: I need shroud in the hour
Geflien recites a sweet mystical tune.

(867hp 659m 302mv 607006tnl exits:NESW)
< >
Geflien recites a sweet mystical verse.
Geflien is surrounded by a force shield.

(867hp 659m 302mv 607006tnl exits:NESW)
< >
Gjarvah nods.

(867hp 659m 302mv 607006tnl exits:NESW)
< >
Gjarvah unfolds his wings and rises off the ground as he beats at the air.

(867hp 659m 302mv 607006tnl exits:NESW)
< >
Gjarvah concentrates for a moment of prayer.
The air around Gjarvah becomes a softly shimmering sphere.

(867hp 659m 302mv 607006tnl exits:NESW)
< >
Nodrin rides a griffon west.
A lion leaves west.
A lion leaves west.

(867hp 659m 302mv 607006tnl exits:NESW)
< > a
You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (13%)
You are toughened against slashing (11%)
You are toughened against fire attacks (17%)
You are toughened against cold attacks (17%)
You are resistant against electrical attacks (23%)
You are slightly toughened against acidic attacks (9%)
You are slightly toughened against poison (9%)
You are toughened against negative energy (17%)
You are toughened against holy attacks (19%)
You are slightly toughened against pure energy attacks (9%)
You are slightly toughened against mental attacks (9%)
You are slightly toughened against diseases (9%)
You are slightly toughened against drowning (9%)
You are slightly toughened against light (9%)
You are slightly toughened against harm (9%)
You are slightly toughened against sound (9%)
You are slightly toughened against air/gas attacks (9%)
You are slightly toughened against earth-based attacks (9%)
You are slightly toughened against unholy power (9%)
You are slightly toughened against paralysis (9%)

You are affected by the following spells:
Skill endure modifies resist cold by 8 for 30 hours
                       modifies resist fire by 8 for 30 hours
                       modifies resist negative by 8 for 30 hours
                       modifies save vs spell by -3 for 30 hours
Spell detect invis modifies none by 0 for 30 hours
Skill detect hidden modifies none by 0 for 30 hours
Spell haste modifies dexterity by 3 for 1 hours
Spell shroud modifies none by 0 for 0 hours
Spell shield modifies armor class by -20 for 11 hours
Spell fly modifies none by 0 for 9 hours
Spell armor modifies armor class by -20 for 5 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently

(867hp 659m 302mv 607006tnl exits:NESW)
< >
Geflien peers intently north.

(867hp 659m 302mv 607006tnl exits:NESW)
< > scan n
You peer intently north.
 **** 1 north ****
A pale-looking human of the Obsidian Order keeps his post here.
Chachak the male minotaur is here.
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
(Charmed) The spider of enormous size is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
Stammo the male human is here.
(Black aura) (Slimy green aura) Morsod the male human is sleeping on a coarsly woven rug.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) The shadow of a merman guard is hovering here in silence.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(867hp 659m 302mv 607006tnl exits:NESW)
< >
Geflien peers intently north.

(867hp 659m 302mv 607006tnl exits:NESW)
< > wake
scan n
You stand up.

(867hp 659m 302mv 607006tnl exits:NESW)
< > You peer intently north.
 **** 1 north ****
A pale-looking human of the Obsidian Order keeps his post here.
Chachak the male minotaur is here.
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(Black aura) (Slimy green aura) Morsod the male human is sleeping on a coarsly woven rug.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) The shadow of a merman guard is hovering here in silence.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(867hp 659m 302mv 607006tnl exits:NESW)
< > a
You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (13%)
You are toughened against slashing (11%)
You are toughened against fire attacks (17%)
You are toughened against cold attacks (17%)
You are resistant against electrical attacks (23%)
You are slightly toughened against acidic attacks (9%)
You are slightly toughened against poison (9%)
You are toughened against negative energy (17%)
You are toughened against holy attacks (19%)
You are slightly toughened against pure energy attacks (9%)
You are slightly toughened against mental attacks (9%)
You are slightly toughened against diseases (9%)
You are slightly toughened against drowning (9%)
You are slightly toughened against light (9%)
You are slightly toughened against harm (9%)
You are slightly toughened against sound (9%)
You are slightly toughened against air/gas attacks (9%)
You are slightly toughened against earth-based attacks (9%)
You are slightly toughened against unholy power (9%)
You are slightly toughened against paralysis (9%)

You are affected by the following spells:
Skill endure modifies resist cold by 8 for 30 hours
                       modifies resist fire by 8 for 30 hours
                       modifies resist negative by 8 for 30 hours
                       modifies save vs spell by -3 for 30 hours
Spell detect invis modifies none by 0 for 30 hours
Skill detect hidden modifies none by 0 for 30 hours
Spell haste modifies dexterity by 3 for 1 hours
Spell shroud modifies none by 0 for 0 hours
Spell shield modifies armor class by -20 for 11 hours
Spell fly modifies none by 0 for 9 hours
Spell armor modifies armor class by -20 for 5 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently

(867hp 659m 302mv 607006tnl exits:NESW)
< >
The dim silvery haze of Solinari rises into the night sky.
Your shroud wisps away into nothing.

(868hp 659m 302mv 607006tnl exits:NESW)
< >
Gjarvah concentrates for a moment of prayer.
You feel yourself shrouded in a blessing from the abyss.

(868hp 659m 302mv 607006tnl exits:NESW)
< > nod gj
scan n
You nod agreeably at Gjarvah.

(868hp 659m 302mv 607006tnl exits:NESW)
< > You peer intently north.
 **** 1 north ****
A pale-looking human of the Obsidian Order keeps his post here.
Chachak the male minotaur is here.
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
(Charmed) The spider of enormous size is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
Stammo the male human is here.
(Black aura) (Slimy green aura) Morsod the male human is here.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) The shadow of a merman guard is hovering here in silence.
A pale-looking human of the Obsidian Order keeps his post here.
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 659m 302mv 607006tnl exits:NESW)
< >
Geflien tells you '
in fighy - throw don't dirt as always'

(868hp 659m 302mv 607006tnl exits:NESW)
< > n
murder sen

Geflien peers intently north.

(868hp 659m 302mv 607006tnl exits:NESW)
< > By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
Chachak the male minotaur is here.
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.

(868hp 659m 301mv 607006tnl exits:NS)
< > A sentinel yells '
Help!  Auldren is attacking me!'
Your punch
maims a sentinel!
Your punch
maims a sentinel!
Your punch
devastates a sentinel!
Your punch
misses a sentinel.
Your punch
devastates a sentinel!
Your punch
MUTILATES a sentinel!
A sentinel is covered in bleeding wounds.

(868hp 659m 301mv 607006tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: bleeding wounds >
< >
Your punch
devastates a sentinel!
Your punch
devastates a sentinel!
Your punch
MUTILATES a sentinel!
You dodge a sentinel's pound.
You shield block a sentinel's pound.
A sentinel is covered in bleeding wounds.

(868hp 659m 301mv 607006tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: bleeding wounds >
< >
Morsod has arrived.
A sentinel says '
Greetings, Magistrate of Justice'
The shadow of a merman guard has arrived.
A wraith has arrived.
A minotaur mercenary has arrived.
A magnificent white stallion has arrived.
A wraith has arrived.
A sentinel is covered in bleeding wounds.

(868hp 659m 301mv 607006tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: bleeding wounds >
< >
Morsod concentrates for a moment of prayer.
You yell '
Die, Morsod you sorcerous dog!'
Your sight blurs for a moment, but then clears again.
A sentinel is covered in bleeding wounds.

(868hp 659m 301mv 607006tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: bleeding wounds >
< > dirt mor

Stammo has arrived.
A sentinel says '
Greetings, High Councellor of Justice'
A magnificent white stallion has arrived.
A minotaur mercenary has arrived.
A giant spider has arrived.
An undead knight has arrived.
A sentinel is covered in bleeding wounds.

(868hp 659m 301mv 607006tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: bleeding wounds >
< >
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
maims a sentinel!
Your punch
maims a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
You dodge a sentinel's pound.
A sentinel is gushing blood.

(868hp 659m 301mv 607006tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< >
Stammo sings the deep words of Tomb of the Damned.
'
Betrayal of Cause - he rebranded his mark.
 Look at the shrine of one heroes of Dark.
 He rushed to comrades but he perished in fight.
 Look at the tomb of one damned by Light.
'
You yell '
Help! Stammo is singing horribly at me!'
You are unaffected by Stammo's words.
Your punch
devastates Stammo.
A sentinel is gushing blood.

(868hp 659m 301mv 607006tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< > Morsod yells '
Die, Auldren you dirty fool!'
Your kicked dirt deflects harmlessly off Morsod's shield.
A sentinel is gushing blood.

(868hp 659m 301mv 607006tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< > flee

You yell '
Help! Morsod is smashing me!'
Morsod's crushing blow
DISEMBOWELS you!
A sentinel is gushing blood.

(817hp 659m 301mv 607006tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: gushing blood >
< >
Your punch
maims a sentinel!
Your punch
devastates a sentinel.
Your punch
maims a sentinel!
You hand block Morsod's smash.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
Stammo's slash
MUTILATES you!
You dodge an undead knight's slash.
You dodge a giant spider's slash.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
You dodge a magnificent white stallion's charge.
You dodge a sentinel's pound.
A sentinel is gushing blood.

(773hp 659m 301mv 607006tnl exits:NS)
< T: Auldren TC: small wounds E: a sentinel EC: gushing blood >
< >
Geflien has arrived.
Stammo's kicked dirt
misses you.
A sentinel is gushing blood.

(773hp 659m 301mv 607006tnl exits:NS)
< T: Auldren TC: small wounds E: a sentinel EC: gushing blood >
< > flee

Morsod concentrates for a moment of prayer.
Morsod's undead drain
devastates you!
A sentinel is gushing blood.

(738hp 659m 301mv 607006tnl exits:NS)
< T: Auldren TC: small wounds E: a sentinel EC: gushing blood >
< > flee

You dodge the shadow of a merman guard's chill.
You dodge a wraith's life drain.
You dodge an undead knight's slash.
You dodge a giant spider's slash.
You dodge a giant spider's slash.
You hand block a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
Your punch
devastates a sentinel.
Your punch
misses a sentinel.
Your punch
misses a sentinel.
Your punch
maims a sentinel!
You hand block a wraith's life drain.
You shield block a wraith's life drain.
You dodge a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You hand block a minotaur mercenary's crush.
You shield block a minotaur mercenary's crush.
You dodge Morsod's smash.
You dodge Stammo's slash.
You shield block Stammo's slash.
You shield block a sentinel's pound.
You dodge a sentinel's pound.
A sentinel is gushing blood.

(738hp 659m 301mv 607006tnl exits:NS)
< T: Auldren TC: small wounds E: a sentinel EC: gushing blood >
< >
Beautiful, mystical incantation comes out of Geflien's lips.
Gjarvah concentrates for a moment of prayer.
A warm feeling fills your body.
A sentinel is gushing blood.

(838hp 659m 301mv 607006tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: gushing blood >
< > A sentinel moves to block the passage north.
On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
(Invis) (Hide) Shinami the female elf is here.
Gjarvah has arrived.
You flee from combat!
You lost 10 exp.

(838hp 659m 300mv 607016tnl exits:NESW)
< > You aren't fighting anyone.

(838hp 659m 300mv 607016tnl exits:NESW)
< > You aren't fighting anyone.

(838hp 659m 300mv 607016tnl exits:NESW)
< > n
j
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
(Translucent) (White Aura) Geflien the male half-elf is here.
Senderin the male dark-elf is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
(Charmed) The spider of enormous size is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
Stammo the male human is here.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Black aura) (Slimy green aura) Morsod the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
Chachak the male minotaur is here.
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.

(838hp 659m 299mv 607016tnl exits:NS)
< > They are guarding their necks too well right now.

(838hp 659m 299mv 607016tnl exits:NS)
< > Morsod leaves north.
A wraith leaves north.
A magnificent white stallion leaves north.
A minotaur mercenary leaves north.
A wraith leaves north.
The shadow of a merman guard leaves north.
Geflien raises his voice into an ancient incantation.

(838hp 659m 299mv 607016tnl exits:NS)
< > s

Morsod has arrived.
A sentinel says '
Greetings, Magistrate of Justice'
The shadow of a merman guard has arrived.
A wraith has arrived.
A minotaur mercenary has arrived.
A magnificent white stallion has arrived.
A wraith has arrived.
Stammo's slash
MUTILATES Geflien!
Stammo's slash
misses Geflien.
Stammo's slash
devastates Geflien.
An undead knight's slash
decimates Geflien.
Geflien blinks away and a minotaur mercenary's crush misses.
A magnificent white stallion's charge
devastates Geflien.

(838hp 659m 299mv 607016tnl exits:NS)
< > On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
Senderin the male dark-elf is here.
(Invis) (Hide) Shinami the female elf is here.
Gjarvah has arrived.

(838hp 659m 298mv 607016tnl exits:NESW)
< > n
murder morsod
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Black aura) (Slimy green aura) Morsod the male human is here.
(Translucent) (White Aura) Geflien the male half-elf is here, fighting Stammo.
(Charmed) an undead knight is here, fighting Geflien.
(Charmed) The spider of enormous size is here.
(Charmed) a minotaur mercenary is here, fighting Geflien.
(Charmed) a magnificent white stallion is here, fighting Geflien.
Stammo the male human is here, fighting Geflien.
A pale-looking human of the Obsidian Order keeps his post here.
Chachak the male minotaur is here.
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.

(838hp 659m 297mv 607016tnl exits:NS)
< >
Gjarvah concentrates for a moment of prayer.
A warm feeling fills your body.

(868hp 659m 297mv 607016tnl exits:NS)
< > Morsod yells '
Help!  Auldren is attacking me!'
Your punch
mauls Morsod.
Your punch
devastates Morsod.
Your punch
mauls Morsod.
Morsod parries your punch.
Your punch
mauls Morsod.
Your punch
decimates Morsod.
Morsod has some small wounds.

(868hp 659m 297mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: Morsod EC: small wounds >
< >
An undead knight's slash
misses Geflien.
A giant spider's slash
misses Geflien.
A magnificent white stallion's charge
decimates Geflien.
Geflien blinks away and a minotaur mercenary's crush misses.
Morsod parries your punch.
Morsod parries your punch.
Your punch
mauls Morsod.
Morsod parries your punch.
Geflien's sting
injures Stammo.
Shadowy tentacles around Morsod tries to disarm you!
You dodge Morsod's smash.
You dodge Morsod's smash.
You dodge a wraith's life drain.
You shield block a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
Stammo's slash
maims Geflien!
Morsod has some small wounds.

(868hp 659m 297mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: Morsod EC: small wounds >
< >
Stammo's kicked dirt
misses Geflien.
Morsod has some small wounds.

(868hp 659m 297mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: Morsod EC: small wounds >
< > dirt

Morsod concentrates for a moment of prayer.
Your sight blurs for a moment, but then clears again.
Morsod has some small wounds.

(868hp 659m 297mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: Morsod EC: small wounds >
< > Morsod is blinded by the dirt in his eyes!
Your kicked dirt
scratches Morsod.
Morsod has some small wounds.

(868hp 659m 297mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: Morsod EC: small wounds >
< >
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge a wraith's life drain.
An undead knight's slash
decimates Geflien.
Geflien blinks away and a magnificent white stallion's charge misses.
A minotaur mercenary's crush
misses Geflien.
Morsod parries your punch.
Morsod parries your punch.
Your punch
decimates Morsod.
Morsod shield blocks your punch.
Your punch
decimates Morsod.
Morsod shield blocks your punch.
Shadows around Stammo mislead Geflien's sting.
A wraith's life drain
decimates you.
You dodge a wraith's life drain.
You dodge a magnificent white stallion's charge.
You use your hands to greatly deflect a magnificent white stallion's charge.
A magnificent white stallion's charge
mauls you.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
Shadowy tentacles around Morsod tries to lash you!
Morsod's lash
grazes you.
You dodge Morsod's smash.
Morsod has some small wounds.

(821hp 659m 297mv 607016tnl exits:NS)
< T: Auldren TC: a few scratches E: Morsod EC: small wounds >
< >
Geflien's body suddenly undergoes a rapid contortion into the form of a tiger.
Morsod has some small wounds.

(821hp 659m 297mv 607016tnl exits:NS)
< T: Auldren TC: a few scratches E: Morsod EC: small wounds >
< >
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You hand block a wraith's life drain.
You hand block a wraith's life drain.
A wraith's kicked dirt
misses you.
A tiger blinks away and an undead knight's slash misses.
A tiger blinks away and a giant spider's slash misses.
A tiger blinks away and a magnificent white stallion's charge misses.
A minotaur mercenary's crush
misses a tiger.
Morsod shield blocks your punch.
Your punch
mauls Morsod.
Morsod parries your punch.
A tiger's claw
DISEMBOWELS Stammo!
A tiger's claw
misses Stammo.
A tiger's claw
DISEMBOWELS Stammo!
A tiger's claw
DISEMBOWELS Stammo!
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
A shield of Guardians glows bright blue!
You dodge Morsod's smash.
Stammo's slash
devastates a tiger.
Morsod has some small wounds.

(821hp 659m 297mv 607016tnl exits:NS)
< T: Auldren TC: a few scratches E: Morsod EC: small wounds >
< >
A tiger leaves south.
A tiger has fled!
Morsod has some small wounds.

(821hp 659m 297mv 607016tnl exits:NS)
< T: Auldren TC: a few scratches E: Morsod EC: small wounds >
< >
Gjarvah concentrates for a moment of prayer.
A warm feeling fills your body.
Morsod has some small wounds.

(868hp 659m 297mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: Morsod EC: small wounds >
< >
Morsod concentrates for a moment of prayer.
Your sight blurs for a moment, but then clears again.
Morsod has some small wounds.

(868hp 659m 297mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: Morsod EC: small wounds >
< > bash stam

You dodge the shadow of a merman guard's chill.
You dodge a wraith's life drain.
Your punch
devastates Morsod.
Morsod parries your punch.
Your punch
decimates Morsod.
Morsod shield blocks your punch.
Morsod shield blocks your punch.
Your punch
decimates Morsod.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
Shadowy tentacles around Morsod tries to disarm you!
You hand block Morsod's smash.
You dodge Morsod's smash.
Morsod has some small wounds.

(868hp 659m 297mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: Morsod EC: small wounds >
< >
You yell '
Help! Stammo just tried to kick dirt in my eyes!'
Stammo's kicked dirt
misses you.
Morsod has some small wounds.

(868hp 659m 297mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: Morsod EC: small wounds >
< >
Shinami looks at you.
Morsod has some small wounds.

(868hp 659m 297mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: Morsod EC: small wounds >
< >
A tiger has arrived.
Morsod has some small wounds.

(868hp 659m 297mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: Morsod EC: small wounds >
< > You slam into Stammo, and send him flying!
Your bash
hits Stammo.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
A wraith's kicked dirt
misses you.
Morsod shield blocks your punch.
Morsod shield blocks your punch.
Morsod shield blocks your punch.
Your punch
mauls Morsod.
Morsod shield blocks your punch.
Your punch
decimates Morsod.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
Shadowy tentacles around Morsod tries to lash you!
Morsod's lash
hits you.
You dodge Morsod's smash.
You dodge Stammo's slash.
You dodge an undead knight's slash.
You dodge a giant spider's slash.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
You dodge a magnificent white stallion's charge.
You feel yourself slow down.
Morsod is covered in bleeding wounds.

(868hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: Morsod EC: bleeding wounds >
< > Morsod's crushing blow
misses you.
A tiger tears at Stammo viciously!
A tiger's tearing
*** DEMOLISHES *** Stammo!
Morsod is covered in bleeding wounds.

(868hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: Morsod EC: bleeding wounds >
< > bash stam

You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
A wraith's life drain
decimates you.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge an undead knight's slash.
Your forearm partially deflects a giant spider's slash.
A giant spider's slash
mauls you.
You dodge a magnificent white stallion's charge.
You shield block a minotaur mercenary's crush.
Your punch
decimates Morsod.
Your punch
mauls Morsod.
Morsod parries your punch.
Morsod parries your punch.
A tiger's claw
DISEMBOWELS Stammo!
A tiger's claw
DISEMBOWELS Stammo!
A tiger's claw
DISEMBOWELS Stammo!
A tiger's claw
DISEMBOWELS Stammo!
You dodge a wraith's life drain.
You dodge a wraith's life drain.
A wraith's kicked dirt
misses you.
You dodge a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
Shadowy tentacles around Morsod tries to lash you!
You dodge Morsod's smash.
You dodge Stammo's slash.
You dodge Stammo's slash.
Morsod is covered in bleeding wounds.

(823hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: a few scratches E: Morsod EC: bleeding wounds >
< >
A tiger tears at Stammo viciously!
A tiger's tearing
*** DEMOLISHES *** Stammo!
Morsod is covered in bleeding wounds.

(823hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: a few scratches E: Morsod EC: bleeding wounds >
< >
You hand block the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge a wraith's life drain.
You hand block a wraith's life drain.
You hand block a wraith's life drain.
You hand block an undead knight's slash.
You dodge a giant spider's slash.
You dodge a magnificent white stallion's charge.
You hand block a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
Morsod shield blocks your punch.
Morsod shield blocks your punch.
Your punch
decimates Morsod.
A tiger's claw
DISEMBOWELS Stammo!
You dodge a wraith's life drain.
You hand block a wraith's life drain.
You dodge a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
You shield block Morsod's smash.
You hand block Morsod's smash.
The dragon head on Morsod's ring hissing in anger.
Morsod's flames of dragonkind
mauls you.
You dodge Stammo's slash.
Morsod is covered in bleeding wounds.

(802hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: a few scratches E: Morsod EC: bleeding wounds >
< >
Morsod leaves south.
Morsod has fled!
Gjarvah concentrates for a moment of prayer.
A warm feeling fills your body.

(868hp 659m 302mv 607016tnl exits:NS)
< >
Stammo leaves north.
Stammo has fled!

(868hp 659m 302mv 607016tnl exits:NS)
< > They aren't here.

(868hp 659m 302mv 607016tnl exits:NS)
< > strangle mor
strangle mor

Morsod has arrived.
A sentinel says '
Greetings, Magistrate of Justice'

(868hp 659m 302mv 607016tnl exits:NS)
< > Your strangulation attempt
misses Morsod.
Morsod yells '
Help! Auldren just tried to strangle me!'
Shadowy tentacles around Morsod tries to lash you!
Morsod's lash
grazes you.
You hand block Morsod's smash.
Morsod's smash
decimates you.
Morsod is covered in bleeding wounds.

(837hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: a few scratches E: Morsod EC: bleeding wounds >
< >
You hand block the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
Your punch
mauls Morsod.
Morsod shield blocks your punch.
Your punch
mauls Morsod.
Morsod shield blocks your punch.
Your punch
decimates Morsod.
Your punch
decimates Morsod.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You hand block a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
You dodge Morsod's smash.
Morsod is covered in bleeding wounds.

(837hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: a few scratches E: Morsod EC: bleeding wounds >
< >
A tiger's body undergoes a rapid transformation and he reverts to normal.
Morsod is covered in bleeding wounds.

(837hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: a few scratches E: Morsod EC: bleeding wounds >
< >
Morsod leaves north.
Morsod has fled!

(837hp 659m 302mv 607016tnl exits:NS)
< >
A magnificent white stallion gets a wild look in his eyes.

(837hp 659m 302mv 607016tnl exits:NS)
< > murder sentinel
They aren't here.

(837hp 659m 302mv 607016tnl exits:NS)
< > A sentinel yells '
Help!  I am being attacked by Auldren!'
Your punch
maims a sentinel!
A sentinel parries your punch.
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
A sentinel is gushing blood.

(837hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: gushing blood >
< >
Geflien leaves south.
Your punch
maims a sentinel!
Your punch
misses a sentinel.
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
You dodge a sentinel's pound.
A sentinel is gushing blood.

(837hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: gushing blood >
< >
Gjarvah concentrates for a moment of prayer.
A warm feeling fills your body.
A sentinel is gushing blood.

(868hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< >
A sentinel parries your punch.
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
You dodge a sentinel's pound.
You dodge a sentinel's pound.
A sentinel is gushing blood.

(868hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< > ct yes!

Geflien has arrived.
A sentinel is gushing blood.

(868hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< >
Morsod has arrived.
A sentinel says '
Greetings, Magistrate of Justice'
A sentinel is gushing blood.

(868hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< > dirt mor
[TAKHISIS] Auldren: yes!
A sentinel is gushing blood.

(868hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< >
Morsod concentrates for a moment of prayer.
You yell '
Die, Morsod you sorcerous dog!'
Your sight blurs for a moment, but then clears again.
A sentinel is gushing blood.

(868hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< >
Geflien raises his voice into an ancient incantation.
A sentinel appears to be moving slower.
A sentinel is gushing blood.

(868hp 659m 302mv 607016tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< >
You dodge Morsod's smash.
You dodge Morsod's smash.
You dodge a wraith's life drain.
Your punch
devastates a sentinel!
A sentinel parries your punch.
Your punch
MUTILATES a sentinel!
Your punch
maims a sentinel!
Your punch
DISEMBOWELS a sentinel!
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
A wraith kicks dirt in your eyes!
A wraith's kicked dirt
scratches you.
You can't see a thing!
You dodge someone's charge.
You dodge someone's crush.
You hand block someone's crush.
Shadowy tentacles around someone tries to lash you!
Someone's lash
hits you.
You dodge someone's smash.
You dodge someone's smash.
You dodge someone's pound.
Someone is gushing blood.

(861hp 659m 302mv 607016tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: gushing blood >
< >
Someone recites a sweet mystical tune.
Someone looks more vulnerable.
Someone is gushing blood.

(861hp 659m 302mv 607016tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: gushing blood >
< >
You hand block someone's chill.
Someone gets a wild look in its eyes.
You dodge someone's life drain.
Your punch
DISMEMBERS someone!
You shield block someone's life drain.
You use your shoulder to partially deflect someone's life drain.
Someone's life drain
mauls you.
You dodge someone's charge.
You dodge someone's crush.
Shadowy tentacles around someone tries to disarm you!
You dodge someone's smash.
You dodge someone's pound.
Someone is gushing blood.

(841hp 659m 302mv 607016tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: gushing blood >
< > They aren't here.
Someone is gushing blood.

(841hp 659m 302mv 607016tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: gushing blood >
< > flee
flee

Someone concentrates for a moment of prayer.
Your sight blurs for a moment, but then clears again.
You can't see a thing!
Someone has arrived.
You flee from combat!
You lost 10 exp.

(841hp 659m 301mv 607026tnl exits:You are blinded!)
< > a
You aren't fighting anyone.

(841hp 659m 301mv 607026tnl exits:You are blinded!)
< >
Someone has arrived.

(841hp 659m 301mv 607026tnl exits:You are blinded!)
< > You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (13%)
You are toughened against slashing (11%)
You are toughened against fire attacks (17%)
You are toughened against cold attacks (17%)
You are resistant against electrical attacks (23%)
You are slightly toughened against acidic attacks (9%)
You are slightly toughened against poison (9%)
You are toughened against negative energy (17%)
You are toughened against holy attacks (19%)
You are slightly toughened against pure energy attacks (9%)
You are slightly toughened against mental attacks (9%)
You are slightly toughened against diseases (9%)
You are slightly toughened against drowning (9%)
You are slightly toughened against light (9%)
You are slightly toughened against harm (9%)
You are slightly toughened against sound (9%)
You are slightly toughened against air/gas attacks (9%)
You are slightly toughened against earth-based attacks (9%)
You are slightly toughened against unholy power (9%)
You are slightly toughened against paralysis (9%)

You are affected by the following spells:
Skill dirt kicking modifies hit roll by -4 for 0 hours
Spell shroud modifies none by 0 for 5 hours
Skill endure modifies resist cold by 8 for 28 hours
                       modifies resist fire by 8 for 28 hours
                       modifies resist negative by 8 for 28 hours
                       modifies save vs spell by -3 for 28 hours
Spell detect invis modifies none by 0 for 28 hours
Skill detect hidden modifies none by 0 for 28 hours
Spell shield modifies armor class by -20 for 9 hours
Spell fly modifies none by 0 for 7 hours
Spell armor modifies armor class by -20 for 3 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently

(841hp 659m 301mv 607026tnl exits:You are blinded!)
< >
Someone peers intently north.

(841hp 659m 301mv 607026tnl exits:You are blinded!)
< >
Someone concentrates for a moment of prayer.
A warm feeling fills your body.

(868hp 659m 301mv 607026tnl exits:You are blinded!)
< > ct dirt kick
[TAKHISIS] Auldren: dirt kick

(868hp 659m 301mv 607026tnl exits:You are blinded!)
< >
You rub the dirt out of your eyes.

(868hp 659m 302mv 607026tnl exits:NESW)
< > scan n
You peer intently north.
 **** 1 north ****
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
(Charmed) The spider of enormous size is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
A pale-looking human of the Obsidian Order keeps his post here.
Chachak the male minotaur is here.
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Black aura) (Slimy green aura) Morsod the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(White Aura) The royal Guardian of the law stands here protecting his hall.


(868hp 659m 302mv 607026tnl exits:NESW)
< >
Senderin says '
gefflien fellowq TRansmuter'

(868hp 659m 302mv 607026tnl exits:NESW)
< >
Geflien tells you '
herald bards don't have roll skill more !'

(868hp 659m 302mv 607026tnl exits:NESW)
< > n
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
(Charmed) The spider of enormous size is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
A pale-looking human of the Obsidian Order keeps his post here.
Chachak the male minotaur is here.
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.

(868hp 659m 301mv 607026tnl exits:NS)
< >
Geflien tells you '
throw'

(868hp 659m 301mv 607026tnl exits:NS)
< > strangle spider
Their neck is too high for you to reach.

(868hp 659m 301mv 607026tnl exits:NS)
< > murder sentinel

An obsidian guard leaves north.

(868hp 659m 301mv 607026tnl exits:NS)
< > A sentinel yells '
Help!  Auldren is attacking me!'
Your punch
DISEMBOWELS a sentinel!
Your punch
misses a sentinel.
Your punch
DISMEMBERS a sentinel!
A sentinel is gushing blood.

(868hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< >
Your punch
DISMEMBERS a sentinel!
Your punch
DISMEMBERS a sentinel!
Your punch
misses a sentinel.
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
You dodge a sentinel's pound.
A sentinel is gushing blood.

(868hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< >
Your punch
misses a sentinel.
Your punch
DISMEMBERS a sentinel!
A sentinel dodges your punch.
Your punch
MUTILATES a sentinel!
You dodge a sentinel's pound.
A sentinel is gushing blood.

(868hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< >
Your punch
MUTILATES a sentinel!
Your punch
DISEMBOWELS a sentinel!
Your punch
maims a sentinel!
Your punch
misses a sentinel.
You dodge a sentinel's pound.
A sentinel is gushing blood.

(868hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< >
Gjarvah looks at Chachak.
A sentinel is gushing blood.

(868hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< >
Your punch
DISEMBOWELS a sentinel!
Your punch
DISEMBOWELS a sentinel!
Your punch
DISEMBOWELS a sentinel!
You dodge a sentinel's pound.
A sentinel is gushing blood.

(868hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< > scan n

Your punch
DISMEMBERS a sentinel!
Your punch
maims a sentinel!
Your punch
DISEMBOWELS a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
DISMEMBERS a sentinel!
You dodge a sentinel's pound.
A sentinel is gushing blood.

(868hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< > You peer intently north.
 **** 1 north ****
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Black aura) (Slimy green aura) Morsod the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 2 north ****
(White Aura) The royal Guardian of the law stands here protecting his hall.

A sentinel is gushing blood.

(868hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< >
Morsod has arrived.
A sentinel says '
Greetings, Magistrate of Justice'
The shadow of a merman guard has arrived.
A wraith has arrived.
A minotaur mercenary has arrived.
A magnificent white stallion has arrived.
A wraith has arrived.
A sentinel is gushing blood.

(868hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: gushing blood >
< >
You yell '
Help! Morsod is smashing me!'
Morsod's crushing blow
MUTILATES you!
A sentinel is gushing blood.

(825hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: gushing blood >
< > flee
flee
alias k strangle morsod

Your punch
DISEMBOWELS a sentinel!
Your punch
DISMEMBERS a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
You dodge Morsod's smash.
The dragon head on Morsod's ring hissing in anger.
Morsod's flames of dragonkind
mauls you.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
You dodge a minotaur mercenary's crush.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge the shadow of a merman guard's chill.
You dodge the shadow of a merman guard's chill.
You dodge a sentinel's pound.
An obsidian guard screams and attacks!
You dodge an obsidian guard's pound.
You dodge an obsidian guard's pound.
You dodge an obsidian guard's pound.
You dodge an obsidian guard's pound.
A sentinel is writhing in agony.

(803hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< > On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
(Charmed) A large war elephant gazes at all below him.
(Invis) (Black aura) Ashram the male minotaur is here.
Senderin the male dark-elf is here.
(Translucent) (White Aura) Geflien the male half-elf is here.
Gjarvah has arrived.
You flee from combat!
You lost 10 exp.
Ashram peers intently north.

(803hp 659m 300mv 607036tnl exits:NESW)
< > You aren't fighting anyone.

(803hp 659m 300mv 607036tnl exits:NESW)
< > k is now realiased to 'strangle morsod'.

(803hp 659m 300mv 607036tnl exits:NESW)
< > n
k
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
(Charmed) The spider of enormous size is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
Chachak the male minotaur is here.
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.
An obsidian guard yells '
Auldren, now you die!'
You dodge an obsidian guard's pound.
You dodge an obsidian guard's pound.
You dodge an obsidian guard's pound.
An obsidian guard's kicked dirt
misses you.
An obsidian guard is in perfect condition.

(803hp 659m 299mv 607036tnl exits:NS)
< T: Auldren TC: a few scratches E: an obsidian guard EC: perfect condition >
< > No way!  You are still fighting!
Your punch
devastates an obsidian guard!
Your punch
maims an obsidian guard!
You dodge an obsidian guard's pound.
You dodge an obsidian guard's pound.
An obsidian guard has some small wounds.

(803hp 659m 299mv 607036tnl exits:NS)
< T: Auldren TC: a few scratches E: an obsidian guard EC: small wounds >
< >
Gjarvah concentrates for a moment of prayer.
A warm feeling fills your body.
An obsidian guard has some small wounds.

(868hp 659m 299mv 607036tnl exits:NS)
< T: Auldren TC: perfect condition E: an obsidian guard EC: small wounds >
< > dirt mor

Morsod has arrived.
A sentinel says '
Greetings, Magistrate of Justice'
The shadow of a merman guard has arrived.
A wraith has arrived.
A minotaur mercenary has arrived.
A magnificent white stallion has arrived.
A wraith has arrived.
An obsidian guard has some small wounds.

(868hp 659m 299mv 607036tnl exits:NS)
< T: Auldren TC: perfect condition E: an obsidian guard EC: small wounds >
< > Morsod is blinded by the dirt in his eyes!
Morsod yells '
Help! Someone just kicked dirt in my eyes!'
Your kicked dirt
scratches Morsod.
An obsidian guard has some small wounds.

(868hp 659m 299mv 607036tnl exits:NS)
< T: Auldren TC: perfect condition E: an obsidian guard EC: small wounds >
< >
Your punch
MUTILATES an obsidian guard!
Your punch
MUTILATES an obsidian guard!
You dodge Morsod's smash.
You dodge Morsod's smash.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
A wraith kicks dirt in your eyes!
A wraith's kicked dirt
scratches you.
You can't see a thing!
You hand block someone's charge.
You hand block someone's charge.
You dodge someone's crush.
You dodge someone's crush.
You dodge someone's life drain.
You dodge someone's life drain.
You shield block someone's chill.
You shield block someone's chill.
You dodge someone's pound.
You dodge someone's pound.
You dodge someone's pound.
Someone is covered in bleeding wounds.

(866hp 659m 299mv 607036tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: bleeding wounds >
< > flee
flee
flee

You rub the dirt out of your eyes.
An obsidian guard is covered in bleeding wounds.

(868hp 659m 302mv 607036tnl exits:NS)
< T: Auldren TC: perfect condition E: an obsidian guard EC: bleeding wounds >
< >
Gjarvah concentrates for a moment of prayer.
A warm feeling fills your body.
An obsidian guard is covered in bleeding wounds.

(868hp 659m 302mv 607036tnl exits:NS)
< T: Auldren TC: perfect condition E: an obsidian guard EC: bleeding wounds >
< >
You dodge the shadow of a merman guard's chill.
You dodge a wraith's life drain.
You dodge a wraith's life drain.
Your punch
maims an obsidian guard!
Your punch
maims an obsidian guard!
Your punch
maims an obsidian guard!
You dodge a wraith's life drain.
You hand block a magnificent white stallion's charge.
You dodge a magnificent white stallion's charge.
You dodge a minotaur mercenary's crush.
Shadowy tentacles around Morsod tries to disarm you!
You dodge Morsod's smash.
You hand block Morsod's smash.
The dragon head on Morsod's ring hissing in anger.
Morsod's flames of dragonkind
mauls you.
A shield of Guardians glows bright blue!
You dodge an obsidian guard's pound.
You dodge an obsidian guard's pound.
An obsidian guard's kicked dirt
misses you.
An obsidian guard is covered in bleeding wounds.

(847hp 659m 302mv 607036tnl exits:NS)
< T: Auldren TC: a few scratches E: an obsidian guard EC: bleeding wounds >
< >
A wraith kicks dirt in your eyes!
A wraith's kicked dirt
scratches you.
You can't see a thing!
Someone is covered in bleeding wounds.

(846hp 659m 302mv 607036tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: bleeding wounds >
< > Someone moves to block the passage north.
PANIC! You couldn't escape!
You dodge someone's chill.
You dodge someone's chill.
You dodge someone's life drain.
Your punch
MUTILATES someone!
Your punch
MUTILATES someone!
Your punch
MUTILATES someone!
You shield block someone's life drain.
You dodge someone's life drain.
You dodge someone's life drain.
You hand block someone's charge.
You dodge someone's crush.
You dodge someone's smash.
You dodge someone's pound.
Someone is gushing blood.

(846hp 659m 302mv 607036tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: gushing blood >
< > PANIC! You couldn't escape!
Someone is gushing blood.

(846hp 659m 302mv 607036tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: gushing blood >
< > Someone moves to block the passage north.
Someone moves to block the passage north.
PANIC! You couldn't escape!
Someone is gushing blood.

(846hp 659m 302mv 607036tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: gushing blood >
< > flee
flee

Someone's crushing blow
devastates you!
Someone is gushing blood.

(810hp 659m 302mv 607036tnl exits:You are blinded!)
< T: Auldren TC: a few scratches E: someone EC: gushing blood >
< > You can't see a thing!
Someone has arrived.
You flee from combat!
You lost 10 exp.

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< > You aren't fighting anyone.

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< >
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone has arrived.
Someone has arrived.

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< >
Someone peers intently north.

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< >
Someone chants a strange, yet melodious line.
Someone is moving at normal speed.
Someone leaves north.
Someone leaves north.
Someone leaves north.
Someone leaves north.
Someone leaves north.

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< >
Someone peers intently north.

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< > rest
a

Someone raises his voice into an ancient incantation.
Someone appears to be moving slower.

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< > You rest.

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< > You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (13%)
You are toughened against slashing (11%)
You are toughened against fire attacks (17%)
You are toughened against cold attacks (17%)
You are resistant against electrical attacks (23%)
You are slightly toughened against acidic attacks (9%)
You are slightly toughened against poison (9%)
You are toughened against negative energy (17%)
You are toughened against holy attacks (19%)
You are slightly toughened against pure energy attacks (9%)
You are slightly toughened against mental attacks (9%)
You are slightly toughened against diseases (9%)
You are slightly toughened against drowning (9%)
You are slightly toughened against light (9%)
You are slightly toughened against harm (9%)
You are slightly toughened against sound (9%)
You are slightly toughened against air/gas attacks (9%)
You are slightly toughened against earth-based attacks (9%)
You are slightly toughened against unholy power (9%)
You are slightly toughened against paralysis (9%)

You are affected by the following spells:
Skill dirt kicking modifies hit roll by -4 for 0 hours
Spell shroud modifies none by 0 for 3 hours
Skill endure modifies resist cold by 8 for 26 hours
                       modifies resist fire by 8 for 26 hours
                       modifies resist negative by 8 for 26 hours
                       modifies save vs spell by -3 for 26 hours
Spell detect invis modifies none by 0 for 26 hours
Skill detect hidden modifies none by 0 for 26 hours
Spell shield modifies armor class by -20 for 7 hours
Spell fly modifies none by 0 for 5 hours
Spell armor modifies armor class by -20 for 1 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< > ct we got it
[TAKHISIS] Auldren: we got it

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< >
Someone peers intently north.

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< >
Someone peers intently north.

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< >
Someone gets something from something.

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< > reply I am concentrating on the sentinel

Someone drops something.

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< >
Someone goes to sleep on something.

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< > He can't hear you.
Someone concentrates for a moment of prayer.

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< >
Someone goes to sleep.

(810hp 659m 301mv 607046tnl exits:You are blinded!)
< >
Someone pulls himself up onto someone and mounts him.
Someone fades into existence.


(810hp 659m 301mv 607046tnl exits:You are blinded!)
< >
You rub the dirt out of your eyes.

(866hp 659m 302mv 607046tnl exits:NESW)
< >
Ashram fades out of existence.

(866hp 659m 302mv 607046tnl exits:NESW)
< >
Gjarvah wakes and stands up.

(866hp 659m 302mv 607046tnl exits:NESW)
< >
Ashram gets an elven wafer from a ranger's knapsack.

(866hp 659m 302mv 607046tnl exits:NESW)
< >
Geflien wakes and stands up.

(866hp 659m 302mv 607046tnl exits:NESW)
< > wake
scan n

Geflien gets a sleeping bag.
Ashram eats an elven wafer.

(866hp 659m 302mv 607046tnl exits:NESW)
< > You stand up.
Geflien puts a sleeping bag in a leather backpack.

(866hp 659m 302mv 607046tnl exits:NESW)
< > You peer intently north.
 **** 1 north ****
Chachak the male minotaur is here.
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
A pale-looking human of the Obsidian Order keeps his post here.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Black aura) Morsod the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(White Aura) The royal Guardian of the law stands here protecting his hall.

Beautiful, mystical incantation comes out of Geflien's lips.
Geflien is moving at normal speed.

(866hp 659m 302mv 607046tnl exits:NESW)
< > a

Geflien recites a sweet mystical verse.
Geflien is moving more quickly.

(866hp 659m 302mv 607046tnl exits:NESW)
< > You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (13%)
You are toughened against slashing (11%)
You are toughened against fire attacks (17%)
You are toughened against cold attacks (17%)
You are resistant against electrical attacks (23%)
You are slightly toughened against acidic attacks (9%)
You are slightly toughened against poison (9%)
You are toughened against negative energy (17%)
You are toughened against holy attacks (19%)
You are slightly toughened against pure energy attacks (9%)
You are slightly toughened against mental attacks (9%)
You are slightly toughened against diseases (9%)
You are slightly toughened against drowning (9%)
You are slightly toughened against light (9%)
You are slightly toughened against harm (9%)
You are slightly toughened against sound (9%)
You are slightly toughened against air/gas attacks (9%)
You are slightly toughened against earth-based attacks (9%)
You are slightly toughened against unholy power (9%)
You are slightly toughened against paralysis (9%)

You are affected by the following spells:
Spell shroud modifies none by 0 for 2 hours
Skill endure modifies resist cold by 8 for 25 hours
                       modifies resist fire by 8 for 25 hours
                       modifies resist negative by 8 for 25 hours
                       modifies save vs spell by -3 for 25 hours
Spell detect invis modifies none by 0 for 25 hours
Skill detect hidden modifies none by 0 for 25 hours
Spell shield modifies armor class by -20 for 6 hours
Spell fly modifies none by 0 for 4 hours
Spell armor modifies armor class by -20 for 0 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently

(866hp 659m 302mv 607046tnl exits:NESW)
< >
Senderin intones an ancient mystical chant.

(866hp 659m 302mv 607046tnl exits:NESW)
< > scan n
You peer intently north.
 **** 1 north ****
Chachak the male minotaur is here.
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
A pale-looking human of the Obsidian Order keeps his post here.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(White Aura) The royal Guardian of the law stands here protecting his hall.

Geflien recites a sweet mystical verse.
Geflien is surrounded by a white aura.

(866hp 659m 302mv 607046tnl exits:NESW)
< > n
murder sen
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
Chachak the male minotaur is here.
A pale-looking human of the Obsidian Order keeps his post here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.
An obsidian guard yells '
Auldren, now you die!'
You dodge an obsidian guard's pound.
An obsidian guard is gushing blood.

(866hp 659m 301mv 607046tnl exits:NS)
< T: Auldren TC: a few scratches E: an obsidian guard EC: gushing blood >
< > You do the best you can!
An obsidian guard is gushing blood.

(866hp 659m 301mv 607046tnl exits:NS)
< T: Auldren TC: a few scratches E: an obsidian guard EC: gushing blood >
< >
Your punch
devastates an obsidian guard!
Your punch
devastates an obsidian guard!
Your punch
maims an obsidian guard!
Your punch
misses an obsidian guard.
You dodge an obsidian guard's pound.
An obsidian guard is convulsing on the ground.

(866hp 659m 301mv 607046tnl exits:NS)
< T: Auldren TC: a few scratches E: an obsidian guard EC: convulsing >
< >
Your punch
MUTILATES an obsidian guard!
An obsidian guard is DEAD!!
You receive 20 experience points.
You hear an obsidian guard's death cry.
You get 29 silver coins and 5 gold coins from the corpse of an obsidian guard.
The gods give you 66 silver coins for your sacrifice.

(866hp 659m 301mv 607026tnl exits:NS)
< > murder sen
A sentinel yells '
Help!  I am being attacked by Auldren!'
Your punch
MASSACRES a sentinel!
A sentinel dodges your punch.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
Your punch
DISEMBOWELS a sentinel!
Your punch
DISMEMBERS a sentinel!
You dodge a sentinel's pound.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
Chachak glances at you.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
Your punch
DISMEMBERS a sentinel!
Your punch
DISEMBOWELS a sentinel!
Your punch
misses a sentinel.
You dodge a sentinel's pound.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
Your punch
MUTILATES a sentinel!
Your punch
DISEMBOWELS a sentinel!
Your punch
DISEMBOWELS a sentinel!
You dodge a sentinel's pound.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
Senderin looks at a sentinel.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
Your punch
DISEMBOWELS a sentinel!
Your punch
DISMEMBERS a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
DISEMBOWELS a sentinel!
Your punch
DISEMBOWELS a sentinel!
Your punch
DISEMBOWELS a sentinel!
You dodge a sentinel's pound.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
Geflien has arrived.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
Stammo has arrived.
A sentinel says '
Greetings, High Councellor of Justice'
A magnificent white stallion has arrived.
A minotaur mercenary has arrived.
A giant spider has arrived.
An undead knight has arrived.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
A sentinel dodges your punch.
Your punch
maims a sentinel!
You dodge a sentinel's pound.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< > dirt stam

Senderin says '
die!!!!'
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< > Stammo is blinded by the dirt in his eyes!
Stammo yells '
Help! Someone just kicked dirt in my eyes!'
Your kicked dirt deflects harmlessly off Stammo's shield.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
Stammo sings the deep words of Tomb of the Damned.
'
Betrayal of Cause - he rebranded his mark.
 Look at the shrine of one heroes of Dark.
 He rushed to comrades but he perished in fight.
 Look at the tomb of one damned by Light.
'
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
Your punch
DISEMBOWELS a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
You dodge a sentinel's pound.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< > dirt stam

Geflien leaves south.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
Stammo leaves north.
An undead knight leaves north.
A giant spider leaves north.
A minotaur mercenary leaves north.
A magnificent white stallion leaves north.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
A sentinel dodges your punch.
A sentinel dodges your punch.
You dodge a sentinel's pound.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
Geflien has arrived.
A sentinel is writhing in agony.

(866hp 659m 301mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
You feel less armored.
A sentinel is writhing in agony.

(868hp 659m 302mv 607026tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: writhing >
< >
Geflien's body suddenly undergoes a rapid contortion into the form of a tiger.
A sentinel is writhing in agony.

(868hp 659m 302mv 607026tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: writhing >
< >
A tiger tears at you viciously!
A tiger's tearing
MANGLES you!
A sentinel is writhing in agony.

(783hp 659m 302mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< > They aren't here.
A sentinel is writhing in agony.

(783hp 659m 302mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
Senderin looks at a sentinel.
Your punch
maims a sentinel!
Your punch
maims a sentinel!
Your punch
maims a sentinel!
Your punch
devastates a sentinel.
Your punch
MUTILATES a sentinel!
A tiger's claw
MUTILATES you!
You shield block a tiger's claw.
You dodge a tiger's claw.
You hand block a tiger's claw.
A tiger's claw
DISEMBOWELS you!
You dodge a sentinel's pound.
A sentinel is writhing in agony.

(682hp 659m 302mv 607026tnl exits:NS)
< T: Auldren TC: small wounds E: a sentinel EC: writhing >
< > flee
flee
flee

A tiger's body undergoes a rapid transformation and he reverts to normal.
A sentinel is writhing in agony.

(682hp 659m 302mv 607026tnl exits:NS)
< T: Auldren TC: small wounds E: a sentinel EC: writhing >
< >
Geflien chants a strange, yet melodious line.
Geflien begins blinking in and out of existence.
A sentinel is writhing in agony.

(682hp 659m 302mv 607026tnl exits:NS)
< T: Auldren TC: small wounds E: a sentinel EC: writhing >
< >
Gjarvah concentrates for a moment of prayer.
A warm feeling fills your body.
Stammo has arrived.
A sentinel says '
Greetings, High Councellor of Justice'
A magnificent white stallion has arrived.
A minotaur mercenary has arrived.
A giant spider has arrived.
An undead knight has arrived.
A sentinel is writhing in agony.

(782hp 659m 302mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: writhing >
< >
Your punch
devastates a sentinel!
Your punch
maims a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
You hand block Geflien's sting.
You dodge Geflien's sting.
You dodge Geflien's sting.
You dodge a sentinel's pound.
A sentinel is convulsing on the ground.

(782hp 659m 302mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: convulsing >
< >
Stammo sings the deep words of Tomb of the Damned.
'
Betrayal of Cause - he rebranded his mark.
 Look at the shrine of one heroes of Dark.
 He rushed to comrades but he perished in fight.
 Look at the tomb of one damned by Light.
'
You yell '
Help! Stammo is singing at me!'
You are unaffected by Stammo's words.
Your punch
misses Stammo.
A sentinel is convulsing on the ground.

(782hp 659m 302mv 607026tnl exits:NS)
< T: Auldren TC: a few scratches E: a sentinel EC: convulsing >
< > On a well kept street named 'Royal way'
  You are on a small but extremely well maintained street. Bright yellow
torches line the streets and provide ample lighting to show off the rich
houses that lie behind high, guarded walls. Royal way continues east and
west, and to the south you can see the Palanthas city hall. To the north
you see a large iron gates, leading to the courtyard of Justice.

[Exits: north east south west]
(Charmed) A large war elephant gazes at all below him.
(Invis) (Black aura) Ashram the male minotaur is here.
Gjarvah has arrived.
You flee from combat!
You lost 10 exp.

(782hp 659m 301mv 607036tnl exits:NESW)
< >
Ashram peers intently north.

(782hp 659m 301mv 607036tnl exits:NESW)
< > You aren't fighting anyone.

(782hp 659m 301mv 607036tnl exits:NESW)
< > You aren't fighting anyone.

(782hp 659m 301mv 607036tnl exits:NESW)
< > rest
sigh
You rest.
Gjarvah concentrates for a moment of prayer.
A warm feeling fills your body.

(868hp 659m 301mv 607036tnl exits:NESW)
< > You sigh.

(868hp 659m 301mv 607036tnl exits:NESW)
< >
Ashram looks at you.

(868hp 659m 301mv 607036tnl exits:NESW)
< >
Senderin says '
convusling'

(868hp 659m 301mv 607036tnl exits:NESW)
< >
Geflien has arrived.

(868hp 659m 301mv 607036tnl exits:NESW)
< >
Geflien leaves south.

(868hp 659m 301mv 607036tnl exits:NESW)
< >
Gjarvah concentrates for a moment of prayer.

(868hp 659m 301mv 607036tnl exits:NESW)
< >
Ashram peers intently north.

(868hp 659m 301mv 607036tnl exits:NESW)
< > a
You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (12%)
You are toughened against slashing (10%)
You are toughened against fire attacks (16%)
You are toughened against cold attacks (16%)
You are resistant against electrical attacks (22%)
You are slightly toughened against acidic attacks (8%)
You are slightly toughened against poison (8%)
You are toughened against negative energy (16%)
You are toughened against holy attacks (18%)
You are slightly toughened against pure energy attacks (8%)
You are slightly toughened against mental attacks (8%)
You are slightly toughened against diseases (8%)
You are slightly toughened against drowning (8%)
You are slightly toughened against light (8%)
You are slightly toughened against harm (8%)
You are slightly toughened against sound (8%)
You are slightly toughened against air/gas attacks (8%)
You are slightly toughened against earth-based attacks (8%)
You are slightly toughened against unholy power (8%)
You are slightly toughened against paralysis (8%)

You are affected by the following spells:
Spell shroud modifies none by 0 for 1 hours
Skill endure modifies resist cold by 8 for 24 hours
                       modifies resist fire by 8 for 24 hours
                       modifies resist negative by 8 for 24 hours
                       modifies save vs spell by -3 for 24 hours
Spell detect invis modifies none by 0 for 24 hours
Skill detect hidden modifies none by 0 for 24 hours
Spell shield modifies armor class by -20 for 5 hours
Spell fly modifies none by 0 for 3 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently

(868hp 659m 301mv 607036tnl exits:NESW)
< >
Gjarvah concentrates for a moment of prayer.

(868hp 659m 301mv 607036tnl exits:NESW)
< >
Ashram pulls himself up onto a war elephant and mounts him.
Ashram fades into existence.


(868hp 659m 301mv 607036tnl exits:NESW)
< >
Ashram rides a war elephant north.

(868hp 659m 301mv 607036tnl exits:NESW)
< > wake
scan n
You stand up.
Senderin says '
you gguys can do it'

(868hp 659m 301mv 607036tnl exits:NESW)
< > say haste me
You peer intently north.
 **** 1 north ****
(Black aura) Ashram the male minotaur is here riding a war elephant.
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(White Aura) The royal Guardian of the law stands here protecting his hall.

Gjarvah concentrates for a moment of prayer.
Garent the butcher yells '
Freshly cut meats, get ya meats here!'
A blacksmith yells '
Best blades made here, buy ye blades here!'

(868hp 659m 301mv 607036tnl exits:NESW)
< > You say '
haste me'

(868hp 659m 301mv 607036tnl exits:NESW)
< >
*CHEER*  You are cheered on by Senderin... you feel so loved!  *CHEER*

(868hp 659m 301mv 607036tnl exits:NESW)
< > scan n
a
You peer intently north.
 **** 1 north ****
(Black aura) Ashram the male minotaur is here riding a war elephant.
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.

 **** 2 north ****
(Charmed) A magnificently groomed white stallion is here.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) The spider of enormous size is here.
(Charmed) The skeletal figure of a knight is standing here, seeking prey.
Stammo the male human is here.
A pale-looking human of the Obsidian Order keeps his post here.
(Charmed) The shadow of a merman guard is hovering here in silence.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
(Charmed) A minotaur mercenary stands here waiting for his orders.
(Charmed) A magnificently groomed white stallion is here.
(Charmed) (Translucent) A wraith floats in the air, waiting to devour life.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

 **** 3 north ****
(White Aura) The royal Guardian of the law stands here protecting his hall.

Senderin intones an ancient mystical chant.
You feel yourself moving more quickly.
Ashram rides in on a war elephant.

(868hp 659m 301mv 607036tnl exits:NESW)
< > You have the following resistances:
You are toughened against bashing (13%)
You are toughened against piercing (12%)
You are toughened against slashing (10%)
You are toughened against fire attacks (16%)
You are toughened against cold attacks (16%)
You are resistant against electrical attacks (22%)
You are slightly toughened against acidic attacks (8%)
You are slightly toughened against poison (8%)
You are toughened against negative energy (16%)
You are toughened against holy attacks (18%)
You are slightly toughened against pure energy attacks (8%)
You are slightly toughened against mental attacks (8%)
You are slightly toughened against diseases (8%)
You are slightly toughened against drowning (8%)
You are slightly toughened against light (8%)
You are slightly toughened against harm (8%)
You are slightly toughened against sound (8%)
You are slightly toughened against air/gas attacks (8%)
You are slightly toughened against earth-based attacks (8%)
You are slightly toughened against unholy power (8%)
You are slightly toughened against paralysis (8%)

You are affected by the following spells:
Spell haste modifies dexterity by 3 for 7 hours
Spell shroud modifies none by 0 for 1 hours
Skill endure modifies resist cold by 8 for 24 hours
                       modifies resist fire by 8 for 24 hours
                       modifies resist negative by 8 for 24 hours
                       modifies save vs spell by -3 for 24 hours
Spell detect invis modifies none by 0 for 24 hours
Skill detect hidden modifies none by 0 for 24 hours
Spell shield modifies armor class by -20 for 5 hours
Spell fly modifies none by 0 for 3 hours
Skill style modifies dexterity by 3 permanently
                       modifies armor class by -68 permanently
                       modifies hit roll by 4 permanently

(868hp 659m 301mv 607036tnl exits:NESW)
< >
Gjarvah glances at you.

(868hp 659m 301mv 607036tnl exits:NESW)
< > n
murder sen
By the Gate
  A gate made of the strongest iron bar the outsiders from entering the
sacred ground beyond. Behind the gate, a beautiful garden is visible from
here. The beauty never fails to attract passerby to momentarily glance in
awe, and look away hurriedly under the scrutiny of the fearsome sentinel.

[Exits: north south]
Chachak the male minotaur is here.
A strong sentinel is here protecting the House of Justice from intruders.
Gjarvah has arrived.

(868hp 659m 300mv 607036tnl exits:NS)
< > A sentinel yells '
Help!  I am being attacked by Auldren!'
Your punch
misses a sentinel.
Your punch
devastates a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
devastates a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
maims a sentinel!
A sentinel is convulsing on the ground.

(868hp 659m 300mv 607036tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: convulsing >
< >
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
maims a sentinel!
Your punch
DISEMBOWELS a sentinel!
You dodge a sentinel's pound.
A sentinel is convulsing on the ground.

(868hp 659m 300mv 607036tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: convulsing >
< >
Senderin recites a sweet mystical tune.
A sentinel is convulsing on the ground.

(868hp 659m 300mv 607036tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: convulsing >
< >
Morsod has arrived.
A sentinel says '
Greetings, Magistrate of Justice'
A sentinel is convulsing on the ground.

(868hp 659m 300mv 607036tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: convulsing >
< >
Morsod leaves north.
A sentinel is convulsing on the ground.

(868hp 659m 300mv 607036tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: convulsing >
< >
Your punch
maims a sentinel!
A sentinel parries your punch.
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
Your punch
MUTILATES a sentinel!
You dodge a sentinel's pound.
A sentinel is convulsing on the ground.

(868hp 659m 300mv 607036tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: convulsing >
< >
Senderin looks at a sentinel.
A sentinel is convulsing on the ground.

(868hp 659m 302mv 607036tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: convulsing >
< >
Your punch
maims a sentinel!
Your punch
maims a sentinel!
A sentinel dodges your punch.
Your punch
maims a sentinel!
Your punch
maims a sentinel!
You hand block a sentinel's pound.
A sentinel is convulsing on the ground.

(868hp 659m 302mv 607036tnl exits:NS)
< T: Auldren TC: perfect condition E: a sentinel EC: convulsing >
< > viper strike
You let loose with a furious series of rapid strikes!
Your viper strike
maims a sentinel!
Your viper strike
DISEMBOWELS a sentinel!
A sentinel is DEAD!!
You receive 0 experience points.
A sentinel's guts spills out in a steaming pile of bloody entrails.
The severed head of an elf appears in a flash of light and returns to where it belongs.
You feel a shudder run through your soul!
You get 1015 silver coins and 21 gold coins from the corpse of a sentinel.
The gods give you 57 silver coins for your sacrifice.

Die die die die.


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