LOGS FORUM ARCHIVE, February 2002

Date / time : 11.02.2002 14:50
Author      : Damon
Title       : Thief v. Knight - Damon v. Ersinor
Plain size  : 63,2 Kb
<444hp 316m 236mv> where
Players near you:
(PK) Damon      The regrowing forest
Undomiel        The regrowing forest
(PK) Ersinor    The regrowing forest

<444hp 316m 236mv> s
e
The regrowing forest

[Exits: north east]
     A small white mushroom grows from the ground.
A brightly-coloured red bird sings from above.

<444hp 316m 235mv> The regrowing forest

[Exits: east south west]
( 6) A magical spring flows from the ground here.
(Silver Aura) Ersinor the male elf is here riding a riding horse.
A beautiful dryad caresses the trees.

<444hp 316m 234mv> bj horse
You attempt to blackjack a riding horse but fail.
You fade into existence.
You trample around loudly again.
Your blackjack
injures a riding horse.
Ersinor yells '
Help! Damon tried to blackjack me!'
A riding horse has a few scratches.

<444hp 316m 234mv>
A riding horse's rider is struck by your blow.
Ersinor keeps you at bay with his weapon.
Your pierce
MUTILATES a riding horse!
You dodge Ersinor's thrust.
You dodge Ersinor's thrust.
A riding horse has a few scratches.

<444hp 316m 234mv> flee

A riding horse's rider is struck by your blow.
Ersinor parries your pierce.
Your pierce
MUTILATES a riding horse!
You dodge Ersinor's thrust.
You shield block Ersinor's thrust.
A riding horse has some small wounds.

<444hp 316m 234mv>
Ersinor concentrates for a moment of prayer.
A riding horse has some small wounds.

<444hp 316m 234mv> The regrowing forest

[Exits: north east]
     A small white mushroom grows from the ground.
A brightly-coloured red bird sings from above.
You flee from combat!You lost 10 exp.
You sense that you fled west.

<444hp 316m 233mv> n

Ersinor rides in on a riding horse.

<444hp 316m 233mv> The regrowing forest

[Exits: south west]
A brightly-coloured red bird sings from above.

<444hp 316m 232mv> s
The regrowing forest

[Exits: north east]
     A small white mushroom grows from the ground.
(Silver Aura) Ersinor the male elf is here riding a riding horse.
A brightly-coloured red bird sings from above.

<444hp 316m 231mv> n
4
The regrowing forest

[Exits: south west]
A brightly-coloured red bird sings from above.

<444hp 316m 230mv> They aren't here.

<444hp 316m 230mv> s
4
The regrowing forest

[Exits: north east]
     A small white mushroom grows from the ground.
Undomiel the female elf is here.(Silver Aura) Ersinor the male elf is here riding a riding horse.
A brightly-coloured red bird sings from above.

<444hp 316m 229mv> Ersinor yells '
Help! I'm being knifed by Damon!'
Your knifing
DISMEMBERS Ersinor!
Ersinor has some small wounds.

<444hp 316m 229mv>
Ersinor keeps you at bay with his weapon.
You dodge Ersinor's thrust.
You dodge Ersinor's thrust.
You dodge Ersinor's thrust.
The gods protect you from Undomiel.
You dodge a riding horse's pound.
Ersinor has some small wounds.

<444hp 316m 229mv> flee

Ersinor concentrates for a moment of prayer.
Ersinor has some small wounds.

<444hp 316m 229mv> The regrowing forest

[Exits: east south west]
( 6) A magical spring flows from the ground here.
A beautiful dryad caresses the trees.
You flee from combat!
You lost 10 exp.
You sense that you fled east.

<444hp 316m 228mv> w
4
The regrowing forest

[Exits: north east]
     A small white mushroom grows from the ground.
Undomiel the female elf is here.Undomiel the female elf is here.
(Silver Aura) Ersinor the male elf is here riding a riding horse.
A brightly-coloured red bird sings from above.

<444hp 316m 227mv> Ersinor yells '
Help! I'm being knifed by Damon!'
Your knifing
DISEMBOWELS Ersinor!
Ersinor is covered in bleeding wounds.

<444hp 316m 227mv>
Ersinor concentrates for a moment of prayer.
A large shining sword appears above your head and strikes down.
Ersinor's blast of divine energy
MASSACRES you!
Ersinor is covered in bleeding wounds.

<375hp 316m 227mv>
Undomiel concentrates for a moment of prayer.
Ersinor is covered in bleeding wounds.

<375hp 316m 227mv> flee

Your pierce
maims Ersinor!
Ersinor parries your pierce.
You dodge Ersinor's thrust.
The gods protect you from Undomiel.
A riding horse's pound
misses you.
Ersinor is covered in bleeding wounds.

<375hp 316m 227mv> The regrowing forest

[Exits: east south west]
( 6) A magical spring flows from the ground here.
A beautiful dryad caresses the trees.
You flee from combat!
You lost 10 exp.
You sense that you fled east.
The day has begun.
<401hp 316m 238mv>
Ersinor rides in on a riding horse.

<401hp 316m 238mv>
Undomiel concentrates for a moment of prayer.

<401hp 316m 238mv> s
4
Entrance to the Dead Forest

[Exits: north south]

<401hp 316m 237mv> They aren't here.

<401hp 316m 237mv> n
4
The regrowing forest

[Exits: east south west]
( 6) A magical spring flows from the ground here.
Undomiel the female elf is here.
(Silver Aura) Ersinor the male elf is here riding a riding horse.
A beautiful dryad caresses the trees.

<401hp 316m 236mv> Ersinor yells '
Help! I'm being knifed by Damon!'
Your knifing
MUTILATES Ersinor!
Ersinor is covered in bleeding wounds.

<401hp 316m 236mv>
Ersinor concentrates for a moment of prayer.
Ersinor is covered in bleeding wounds.

<401hp 316m 236mv> flee

Undomiel concentrates for a moment of prayer.Ersinor is covered in bleeding wounds.

<401hp 316m 236mv>
Ersinor parries your pierce.
Ersinor keeps you at bay with his weapon.
You have become better at second attack!
You dodge Ersinor's thrust.
You shield block Ersinor's thrust.
You shield block Ersinor's thrust.
The gods protect you from Undomiel.
You shield block a riding horse's pound.
Ersinor is covered in bleeding wounds.

<401hp 316m 236mv> At the top of a hill

[Exits: west down]
     A small white mushroom grows from the ground.
A red fox stares at you from the underbrush.
You flee from combat!
You lost 10 exp.

<401hp 316m 235mv> w
4
The regrowing forest

[Exits: east south west]
( 6) A magical spring flows from the ground here.
Undomiel the female elf is here.
(Silver Aura) Ersinor the male elf is here riding a riding horse.
A beautiful dryad caresses the trees.
Undomiel concentrates for a moment of prayer.

<401hp 316m 234mv> Ersinor yells '
Help! I'm being knifed by Damon!'
Your knifing
misses Ersinor.
Ersinor parries your pierce.
You shield block Ersinor's thrust.
Ersinor's downward thrust
MUTILATES you!Ersinor's downward thrust MUTILATES you!
The gods protect you from Undomiel.
You dodge a riding horse's pound.
Ersinor is covered in bleeding wounds.

<352hp 316m 234mv>
Ersinor concentrates for a moment of prayer.
A large shining sword appears above your head and strikes down.
The sword above you glows brightly and rushes down at you!
Ersinor's blast of divine energy
MASSACRES you!
Ersinor is covered in bleeding wounds.

<276hp 316m 234mv> flee

Undomiel concentrates for a moment of prayer.
Ersinor is covered in bleeding wounds.

<276hp 316m 234mv>
Ersinor keeps you at bay with his weapon.
Ersinor parries your pierce.
The gods protect you from Undomiel.
You dodge Ersinor's thrust.
The gods protect you from Undomiel.
Ersinor is covered in bleeding wounds.

<276hp 316m 234mv> The regrowing forest

[Exits: north east]
     A small white mushroom grows from the ground.
A brightly-coloured red bird sings from above.
You flee from combat!
You lost 10 exp.
You sense that you fled west.

<276hp 316m 233mv> n
wThe regrowing forest

[Exits: south west]
A brightly-coloured red bird sings from above.

<276hp 316m 232mv> The regrowing forest

[Exits: east west]

<276hp 316m 231mv> w
An intersection in the path

[Exits: north east west]
     A small white mushroom grows from the ground.
A brightly-coloured red bird sings from above.
A tiny winged girl flitters through the forest.

<276hp 316m 230mv> n
n
A dark forest path

[Exits: north south]
A beautiful dryad caresses the trees.
A brightly-coloured red bird sings from above.

<276hp 316m 229mv> n
A dark forest path

[Exits: north south]
     A magical spring flows from the ground here.

<276hp 316m 228mv> n
South of the crossroads

[Exits: north south]
<276hp 316m 227mv> sneak
At the crossroads along the Solamnic road

[Exits: north east south west]
     A wooden sign has been posted into the ground here.

<276hp 316m 226mv> hide
e
You attempt to move silently.

<276hp 316m 226mv> You attempt to hide.

<276hp 316m 226mv> You step out of the shadows.
East of a crossroads on the eastern Solamnic road

[Exits: east west]

<276hp 316m 225mv> sneak
You attempt to move silently.
You begin sneaking.

<276hp 316m 225mv> hide
You attempt to hide.

<276hp 316m 225mv> where
Players near you:
(PK) Damon      East of a crossroads on the eastern Solamnic road

<276hp 316m 225mv> w
At the crossroads along the Solamnic road

[Exits: north east south west]
     A wooden sign has been posted into the ground here.

<276hp 316m 224mv> where
Players near you:(PK) Damon      At the crossroads along the Solamnic road

<276hp 316m 224mv> w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
West of a crossroads on the eastern Solamnic road

[Exits: east west]
     A scale mail jacket is lying on the ground.
( 5) A small staff of wood lies here.
     A jacket of brown leather lies here forgotten.

<276hp 316m 223mv> Way of the eastern Solamnic road
[Exits: east west]
A man in rich colored clothes walks on the road, holding his large stomach.

<276hp 316m 222mv> s
s
Way of the eastern Solamnic road

[Exits: east west]

<276hp 316m 221mv> s
Way of the eastern Solamnic road

[Exits: east west]

<276hp 316m 220mv> e
e
Way of the eastern Solamnic road

[Exits: east west]
A lowly knight of the Crown stands guard over the road.

<276hp 316m 219mv> s
Way of the eastern Solamnic road

[Exits: east west]

<276hp 316m 218mv> Walking on the eastern Solamnic road

[Exits: north east south west]

<276hp 316m 217mv> heal mortal
Walking on the eastern Solamnic road

[Exits: north east south west]

<276hp 316m 216mv> Walking on the eastern Solamnic road
[Exits: north east south west]
A travelling merchant hurries along the road, watching you warily.

<276hp 316m 215mv> Walking on the eastern Solamnic road

[Exits: north east south west]

<276hp 316m 214mv> Entrance to the large part of Solamnic road

[Exits: north east south west]
A lowly knight of the Crown stands guard over the road.

<276hp 316m 213mv> Walking on the eastern Solamnic road

[Exits: east west]

<276hp 316m 212mv> On the clearing before the road

[Exits: east west]

<276hp 316m 211mv> On the eastern outskirts of Palanthas

[Exits: east west]
A small kender dressed in a brown leather jacket smiles at you.

<276hp 316m 210mv> Outside the Grand Eastern gates of Palanthas

[Exits: north east south west]
A guard is here walking the battlements.

<276hp 316m 209mv> Inside the Eastern gate house of Palanthas

[Exits: east west up]
A gate guard wearing the armor of Palanthas watches the traffic passing.
A gate guard wearing the armor of Palanthas watches the traffic passing.
A gate guard wearing the armor of Palanthas watches the traffic passing.A gate guard wearing the armor of Palanthas watches the traffic passing.

<297hp 316m 225mv> Before the grand Eastern gates of Palanthas

[Exits: north east south west]
(White Aura) A powerful man-at-arms stands guard over the city.

<297hp 316m 224mv> On a cobblestone trade road through Palanthas

[Exits: east west]
     You see a metal helmet here.
     A plain steel sword is lying here.
     (Glowing) A war banner has been left here.

<297hp 316m 223mv> On a cobblestone trade road through Palanthas

[Exits: north east west]

<297hp 316m 222mv> On a cobblestone trade road through Palanthas

[Exits: north east west]

<297hp 316m 221mv> On a cobblestone trade road through Palanthas

[Exits: north east south west]
     You see a pair of gloves here.
     A plain steel sword is lying here.
     (Glowing) A war banner has been left here.
A drunk rests in a corner mumbling incoherent words.
A ragged looking beggar reaches out to passers by for some kindness.

<297hp 316m 220mv> On a cobblestone trade road through Palanthas

[Exits: east south west]
     The torn remains of a man are here on a cross.
<297hp 316m 219mv> where
Beneath a large, cracked stone archway before the Palanthas Markets

[Exits: east west]
A tall knight dressed in warm clothes eyes you carefully as he passes.
A warmly dressed man bumps into you and rushies on by.
A woman wearing warm clothing and a thick cloak hurries by.
A dirty girl coughs as she begs for food.

<297hp 316m 218mv> A cobblestone trade road through the eastern Palanthas markets

[Exits: north east south west]

<297hp 316m 217mv> Palanthas market square

[Exits: north east south west]
( 2) A ring carved out of wood covered in tiny runes.
( 2) (Glowing) A metallic longsword lies here.
(Silver Aura) Alexy the male minotaur is here.

<297hp 316m 216mv>
Torgelion has arrived.

<297hp 316m 216mv> In the southern market

[Exits: north east south west]

<297hp 316m 215mv> Under a broken stone archway south of the Palanthas markets

[Exits: north south]

<297hp 316m 214mv> A darkly lit street named 'South road'

[Exits: north east south west]
<297hp 316m 213mv> In a dark narrow alley

[Exits: east west]
A man dressed in humble but warm clothing walks by.
A city soldier patrols the streets for trouble.
A warmly dressed man bumps into you and rushies on by.
A street cleaner sighs as more rubbish blows by in the wind.

<297hp 316m 212mv> In a dark, cold alley

[Exits: south west]
A large minotaur standing here, watching for the ships.

<297hp 316m 211mv> A dark temple within the city

[Exits: north]
     A small stone fountain gushes forth here.
     A pit for sacrifices is in front of the altar.
(White Aura) A healer is here giving sermons for the Dark Queen.

<297hp 316m 210mv> The healer utters the words 'cure mortal'.
A warm feeling fills your body.

<397hp 316m 210mv> where
Players near you:
(PK) Renton     The hidden room
(PK) Damon      A dark temple within the city
Torgelion       Palanthas market square
Alexy           Palanthas market square

<397hp 316m 210mv> Players near you:
(PK) Renton     The hidden room
(PK) Damon      A dark temple within the city
Torgelion       Palanthas market square
Alexy           Palanthas market square
<397hp 316m 210mv> n
In a dark, cold alley

[Exits: south west]
A large minotaur standing here, watching for the ships.

<397hp 316m 209mv> w
w
In a dark narrow alley

[Exits: east west]
A man dressed in humble but warm clothing walks by.
A city soldier patrols the streets for trouble.
A warmly dressed man bumps into you and rushies on by.
A street cleaner sighs as more rubbish blows by in the wind.

<397hp 316m 208mv> A darkly lit street named 'South road'

[Exits: north east south west]

<397hp 316m 207mv> w
The pet shop

[Exits: east]
(White Aura) A pet seller is trying to sell his animals here.

<397hp 316m 206mv> buy donk
You step out of the shadows.
A donkey now follows you.
Enjoy your pet.

<397hp 316m 206mv> e
A darkly lit street named 'South road'

[Exits: north east south west]
A donkey has arrived.
<397hp 316m 205mv> n
n
Under a broken stone archway south of the Palanthas markets

[Exits: north south]
A donkey has arrived.

<397hp 316m 204mv> n
In the southern market

[Exits: north east south west]
A donkey has arrived.

<397hp 316m 203mv> Palanthas market square

[Exits: north east south west]
( 2) A ring carved out of wood covered in tiny runes.
( 2) (Glowing) A metallic longsword lies here.
A donkey has arrived.

<397hp 316m 202mv> where
Players near you:
(PK) Renton     The hidden room
(PK) Damon      Palanthas market square
Torgelion       Outside the Grand Western gates of Palanthas
Alexy           Outside the Grand Western gates of Palanthas

<397hp 316m 202mv> sneak
You attempt to move silently.

<397hp 316m 202mv> hide
You attempt to hide.

<397hp 316m 202mv> e
ee
e
e
e
e
e
e
e
e
e
e
e
e
e
e
e
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e
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e
e
e
e
A cobblestone trade road through the eastern Palanthas markets

[Exits: north east south west]
A donkey has arrived.

<397hp 316m 201mv> Beneath a large, cracked stone archway before the Palanthas Markets

[Exits: east west]
A tall knight dressed in warm clothes eyes you carefully as he passes.
A warmly dressed man bumps into you and rushies on by.
A woman wearing warm clothing and a thick cloak hurries by.
A dirty girl coughs as she begs for food.
A donkey has arrived.
<397hp 316m 200mv> On a cobblestone trade road through Palanthas

[Exits: east south west]
     The torn remains of a man are here on a cross.
     A magical spring flows from the ground here.
A donkey has arrived.

<397hp 316m 199mv> On a cobblestone trade road through Palanthas

[Exits: north east south west]
     You see a pair of gloves here.
     A plain steel sword is lying here.
     (Glowing) A war banner has been left here.
A drunk rests in a corner mumbling incoherent words.
A drunk rests in a corner mumbling incoherent words.
A ragged looking beggar reaches out to passers by for some kindness.
A donkey has arrived.

<397hp 316m 198mv> where
On a cobblestone trade road through Palanthas

[Exits: north east west]
A donkey has arrived.

<397hp 316m 197mv> On a cobblestone trade road through Palanthas

[Exits: north east west]
A donkey has arrived.

<397hp 316m 196mv> On a cobblestone trade road through Palanthas

[Exits: east west]
     You see a metal helmet here.
     A plain steel sword is lying here.
     (Glowing) A war banner has been left here.A donkey has arrived.

<397hp 316m 195mv> Before the grand Eastern gates of Palanthas

[Exits: north east south west]
(White Aura) A powerful man-at-arms stands guard over the city.
A donkey has arrived.

<397hp 316m 194mv> Inside the Eastern gate house of Palanthas

[Exits: east west up]
A gate guard wearing the armor of Palanthas watches the traffic passing.
A gate guard wearing the armor of Palanthas watches the traffic passing.
A gate guard wearing the armor of Palanthas watches the traffic passing.
A donkey has arrived.

<397hp 316m 193mv> Outside the Grand Eastern gates of Palanthas

[Exits: north east south west]
A guard is here walking the battlements.
A donkey has arrived.

<397hp 316m 192mv> On the eastern outskirts of Palanthas

[Exits: east west]
A small kender dressed in a brown leather jacket smiles at you.
A donkey has arrived.

<397hp 316m 191mv> autoass
On the clearing before the road

[Exits: east west]
A donkey has arrived.

<397hp 316m 190mv> Walking on the eastern Solamnic road
[Exits: east west]
A donkey has arrived.

<397hp 316m 189mv> Entrance to the large part of Solamnic road

[Exits: north east south west]
A lowly knight of the Crown stands guard over the road.
A donkey has arrived.

<397hp 316m 188mv> Walking on the eastern Solamnic road

[Exits: north east south west]
A donkey has arrived.

<397hp 316m 187mv> Walking on the eastern Solamnic road

[Exits: north east south west]
A travelling merchant hurries along the road, watching you warily.
A donkey has arrived.

<397hp 316m 186mv> Walking on the eastern Solamnic road

[Exits: north east south west]
A donkey has arrived.

<397hp 316m 185mv> Walking on the eastern Solamnic road

[Exits: north east south west]
A donkey has arrived.

<397hp 316m 184mv> Way of the eastern Solamnic road

[Exits: east west]
A donkey has arrived.

<397hp 316m 183mv> Way of the eastern Solamnic road

[Exits: east west]
A lowly knight of the Crown stands guard over the road.
A donkey has arrived.

<397hp 316m 182mv> Way of the eastern Solamnic road

[Exits: east west]
A donkey has arrived.

<397hp 316m 181mv> Way of the eastern Solamnic road

[Exits: east west]
A donkey has arrived.

<397hp 316m 180mv> Way of the eastern Solamnic road

[Exits: east west]
A man in rich colored clothes walks on the road, holding his large stomach.
A donkey has arrived.

<397hp 316m 179mv> West of a crossroads on the eastern Solamnic road

[Exits: east west]
     A scale mail jacket is lying on the ground.
( 5) A small staff of wood lies here.
     A jacket of brown leather lies here forgotten.
A donkey has arrived.

<397hp 316m 178mv> At the crossroads along the Solamnic road

[Exits: north east south west]
     A wooden sign has been posted into the ground here.
A donkey has arrived.

<397hp 316m 177mv> Players near you:
(PK) Damon      At the crossroads along the Solamn(PK) Damon      At the crossroads along the Solamnic road

<397hp 316m 177mv> Autoassist removed.

<397hp 316m 177mv> #   now aliases {ride;bj ersinor} in [default] group
whosi e
Huh?

<397hp 316m 177mv> whois e
 Eleitha the female human, Knight of the Crown
 Erty the male minotaur
 (PK) Ersinor the male elf

<423hp 316m 194mv> #Defined aliases:
={bj horse} [default]
={ride;bj ersinor} [default]
where
Players near you:
(PK) Damon      At the crossroads along the Solamnic road

<423hp 316m 194mv> s
You step out of the shadows.
South of the crossroads

[Exits: north south]
A donkey has arrived.

<423hp 316m 193mv> where
Players near you:
(PK) Damon      South of the crossroads

<423hp 316m 193mv> n
At the crossroads along the Solamnic road

[Exits: north east south west]
     A wooden sign has been posted into the ground here.
A donkey has arrived.A donkey has arrived.

<423hp 316m 192mv> s
South of the crossroads

[Exits: north south]
A donkey has arrived.

<423hp 316m 191mv> s
s
A dark forest path

[Exits: north south]
     A magical spring flows from the ground here.
A donkey has arrived.

<423hp 316m 190mv> A dark forest path

[Exits: north south]
A beautiful dryad caresses the trees.
A brightly-coloured red bird sings from above.
A donkey has arrived.

<423hp 316m 189mv> s
An intersection in the path

[Exits: north east west]
     A small white mushroom grows from the ground.
A brightly-coloured red bird sings from above.
A tiny winged girl flitters through the forest.
A donkey has arrived.

<423hp 316m 188mv> e
e
The regrowing forest
[Exits: east west]
A donkey has arrived.

<423hp 316m 187mv> s
e
The regrowing forest

[Exits: south west]
A brightly-coloured red bird sings from above.
A donkey has arrived.

<423hp 316m 186mv> s
The regrowing forest

[Exits: north east]
     A small white mushroom grows from the ground.
A brightly-coloured red bird sings from above.
A donkey has arrived.

<423hp 316m 185mv> where
n
The regrowing forest

[Exits: east south west]
( 6) A magical spring flows from the ground here.
A beautiful dryad caresses the trees.
A donkey has arrived.

<423hp 316m 184mv> Entrance to the Dead Forest

[Exits: north south]
A donkey has arrived.

<423hp 316m 183mv> Players near you:
(PK) Damon      Entrance to the Dead Forest
<423hp 316m 183mv> The regrowing forest

[Exits: east south west]
( 6) A magical spring flows from the ground here.
A beautiful dryad caresses the trees.
A donkey has arrived.

<423hp 316m 182mv> e
d
At the top of a hill

[Exits: west down]
     A small white mushroom grows from the ground.
A red fox stares at you from the underbrush.
A donkey has arrived.

<423hp 316m 181mv> n
A small valley in the woods

[Exits: north up]
     A small white mushroom grows from the ground.
A donkey has arrived.

<423hp 316m 180mv> n
A small valley in the woods

[Exits: north south]
A donkey has arrived.

<423hp 316m 179mv> n
A small valley in the woods

[Exits: north south]
     A tiny silver heart lies on the ground.
     (Glowing) (Humming) A wide belt of platinum lies here.
     A length of thick, tapering iron lies on the ground.     A multitude of rectangular wooden blocks is stitched to a shirt.
A red fox stares at you from the underbrush.
A donkey has arrived.

<423hp 316m 178mv> sca e
A small valley in the woods

[Exits: north east south]
     A small white mushroom grows from the ground.
A donkey has arrived.

<423hp 316m 177mv> You peer intently east.
 **** 1 east ****

 **** 2 east ****
A massive grey iron golem stands as sentinel for the Tower.


<423hp 316m 177mv> n
n
A small valley in the woods

[Exits: north south]
A donkey has arrived.

<423hp 316m 176mv> n
A bend in the forest trail

[Exits: south west]
     A speckled mushroom flourishes in the soil.
A donkey has arrived.

<423hp 316m 175mv> Alas, you cannot go that way.

<423hp 316m 175mv> w
A dim trail through thick woodlands
[Exits: east west]
A donkey has arrived.

<423hp 316m 174mv> w
sca n
A dim trail through thick woodlands

[Exits: north east west]
     A speckled mushroom flourishes in the soil.
A donkey has arrived.

<423hp 316m 173mv> You peer intently north.
 **** 1 north ****

 **** 2 north ****

 **** 3 north ****


<423hp 316m 173mv> where
n
Players near you:
(PK) Damon      A dim trail through thick woodlands

<423hp 316m 173mv> A dusty path

[Exits: north south]
A donkey has arrived.

<423hp 316m 172mv> where
s
Players near you:
(PK) Damon      A dusty path
Undomiel        A hallway in the castle
(PK) Ersinor    A hallway in the castle
<423hp 316m 172mv> A dim trail through thick woodlands

[Exits: north east west]
     A speckled mushroom flourishes in the soil.
A donkey has arrived.

<423hp 316m 171mv> n
A dusty path

[Exits: north south]
A donkey has arrived.

<423hp 316m 170mv> n
n
n
A dusty path

[Exits: north south]
A donkey has arrived.

<423hp 316m 169mv> n
A peaceful clearing

[Exits: north south]
A donkey has arrived.

<423hp 316m 168mv> sneak
Before the Castle of the Giants

[Exits: north south]
A donkey has arrived.

<423hp 316m 167mv> hide
Just inside the Castle
[Exits: east south west]
A donkey has arrived.

<423hp 316m 166mv> You attempt to move silently.

<423hp 316m 166mv> You attempt to hide.

<423hp 316m 166mv> e
A hallway in the castle

[Exits: east west]
A donkey has arrived.

<423hp 316m 165mv> e
A hallway in the castle

[Exits: east west]
Undomiel the female elf is here, fighting an obsidian guard.
(Silver Aura) Ersinor the male elf is mounted on a riding horse, fighting an obsidian guard.
An obsidian guard is here, fighting Ersinor.
A donkey has arrived.

<423hp 316m 164mv>
An obsidian guard's pound
mauls Ersinor.
An obsidian guard's pound
decimates a riding horse.
An obsidian guard's kicked dirt
misses Ersinor.
A riding horse's pound
misses an obsidian guard.
Undomiel's slash
MUTILATES an obsidian guard!
Ersinor's downward thrust
maims an obsidian guard!

<423hp 316m 164mv>
Ersinor's kick
mauls an obsidian guard.

<423hp 316m 164mv> ride
bj ersinor
You pull yourself up onto a donkey and mount him.You step out of the shadows.
You trample around loudly again.

<423hp 316m 164mv> You attempt to blackjack Ersinor but fail.
Your blackjack
hits Ersinor.
Ersinor yells '
Help! Damon tried to blackjack me!'
Ersinor has some small wounds.

<423hp 316m 164mv>
Ersinor parries your pierce.
Undomiel's slash
MUTILATES an obsidian guard!
Ersinor's downward thrust
MUTILATES an obsidian guard!
Ersinor's downward thrust
MUTILATES an obsidian guard!
Ersinor's downward thrust
MUTILATES an obsidian guard!
An obsidian guard is DEAD!!
You hear an obsidian guard's death cry.
Ersinor sacrifices the corpse of an obsidian guard to the gods.
Ersinor has some small wounds.

<423hp 316m 164mv> dis

Ersinor concentrates for a moment of prayer.
Ersinor has a few scratches.

<423hp 316m 164mv> flee

You have become better at mounted fighting!
Ersinor parries your pierce.
Ersinor keeps you at bay with his weapon.
Ersinor's downward thrust
DISEMBOWELS you!
Ersinor's downward thrust
DISEMBOWELS you!
You parry Ersinor's thrust.
You dodge Ersinor's thrust.
The gods protect you from Undomiel.
A riding horse's pound
misses you.
Ersinor has a few scratches.
<308hp 316m 164mv> You jump off a donkey and stumble to the ground.
Your fall
mauls you.
Ersinor has a few scratches.

<290hp 316m 164mv>
Ersinor concentrates for a moment of prayer.
A large shining sword appears above your head and strikes down.
Ersinor's blast of divine energy
MASSACRES you!
Ersinor has a few scratches.

<220hp 316m 164mv>
Ersinor keeps you at bay with his weapon.
The gods protect you from Undomiel.
You parry Ersinor's thrust.
Ersinor's downward thrust
devastates you!
The gods protect you from Undomiel.
Ersinor has a few scratches.

<184hp 316m 164mv>
Undomiel concentrates for a moment of prayer.
Ersinor is in perfect condition.

<184hp 316m 164mv> flee
A turn in the hallway

[Exits: north west]
A pale-looking human of the Obsidian Order keeps his post here.
You flee from combat!
You lost 10 exp.
You sense that you fled east.

<197hp 316m 180mv> You aren't fighting anyone.

<197hp 316m 180mv> w
wA hallway in the castle

[Exits: east west]
(Charmed) a donkey is here, fighting Ersinor.
Undomiel the female elf is here.
(Silver Aura) Ersinor the male elf is here riding a riding horse.

<197hp 316m 179mv> w

Ersinor tries to control a riding horse but fails and goes nowhere.

<197hp 316m 179mv> A hallway in the castle

[Exits: east west]

<197hp 316m 178mv> sneak
Just inside the Castle

[Exits: east south west]

<197hp 316m 177mv> hide
You attempt to move silently.
You begin sneaking.

<197hp 316m 177mv> w
You attempt to hide.

<197hp 316m 177mv> w
A hallway in the castle

[Exits: east west]

<197hp 316m 176mv> A hallway in the castle

[Exits: east west]
A pale-looking human of the Obsidian Order keeps his post here.
<197hp 316m 175mv> w
A turn in the hallway

[Exits: north east]

<197hp 316m 174mv> n
A hallway in the castle

[Exits: north south]

<197hp 316m 173mv> n
n
A hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.

<197hp 316m 172mv> u
A stairwell

[Exits: south up]
A pale-looking human of the Obsidian Order keeps his post here.

<197hp 316m 171mv> A hallway in the castle

[Exits: north down]
A pale-looking human of the Obsidian Order keeps his post here.

<197hp 316m 170mv> n
n
A hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
<197hp 316m 169mv> n
A hallway in the castle

[Exits: north south]

<197hp 316m 168mv> n
A turn in the hallway

[Exits: east south]
A pale-looking human of the Obsidian Order keeps his post here.

<197hp 316m 167mv> e
Alas, you cannot go that way.

<197hp 316m 167mv> e
A hallway in the castle

[Exits: east west]
A pale-looking human of the Obsidian Order keeps his post here.

<197hp 316m 166mv> n
n
A hallway in the castle

[Exits: east west]

<197hp 316m 165mv> Alas, you cannot go that way.

<197hp 316m 165mv> e
Alas, you cannot go that way.

<197hp 316m 165mv> n
A hallway in the castle

[Exits: north east west]
<197hp 316m 164mv> A stairwell

[Exits: south up down]

<197hp 316m 163mv> u
A hallway in the castle

[Exits: south down]
A pale-looking human of the Obsidian Order keeps his post here.

<197hp 316m 162mv> s
s
A hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

<197hp 316m 161mv> s
s
A hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

<197hp 316m 160mv> A hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.

<197hp 316m 159mv> A hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.A pale-looking human of the Obsidian Order keeps his post here.

<197hp 316m 158mv> s
s
A hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

<197hp 316m 157mv> A hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

<197hp 316m 156mv> s
s
A hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

<197hp 316m 155mv> The Lord's Stairwell

[Exits: north up]
A pale-looking human of the Obsidian Order keeps his post here.

<197hp 316m 154mv> u
Top of the Lord's Stairwell

[Exits: north down]

<197hp 316m 153mv> sneak
You attempt to move silently.

<197hp 316m 153mv> hide
You attempt to hide.

<197hp 316m 153mv> where
Players near you:
(PK) Damon      Top of the Lord's Stairwell
Undomiel        A hallway in the castle
(PK) Ersinor    A hallway in the castle

<197hp 316m 153mv> sle
gr
You go to sleep.

<197hp 316m 153mv> Damon's group:
[10 Mob] A donkey         100%hp 100%mana 100%mv     0 xp
[17 Thi] Damon             44%hp 100%mana  64%mv 648252 xp

<197hp 316m 153mv> gr
Damon's group:
[10 Mob] A donkey          95%hp 100%mana 100%mv     0 xp
[17 Thi] Damon             44%hp 100%mana  64%mv 648252 xp

<197hp 316m 153mv> gr
Damon's group:
[10 Mob] A donkey          95%hp 100%mana 100%mv     0 xp
[17 Thi] Damon             44%hp 100%mana  64%mv 648252 xp

<197hp 316m 153mv> gr
Damon's group:
[10 Mob] A donkey          95%hp 100%mana 100%mv     0 xp
[17 Thi] Damon             44%hp 100%mana  64%mv 648252 xp

<197hp 316m 153mv>

<197hp 316m 153mv> grDamon's group:
[10 Mob] A donkey          95%hp 100%mana 100%mv     0 xp
[17 Thi] Damon             44%hp 100%mana  64%mv 648252 xp

<197hp 316m 153mv>

<197hp 316m 153mv> gr
Damon's group:
[10 Mob] A donkey          95%hp 100%mana 100%mv     0 xp
[17 Thi] Damon             44%hp 100%mana  64%mv 648252 xp

<197hp 316m 153mv> gr
Damon's group:
[10 Mob] A donkey          95%hp 100%mana 100%mv     0 xp
[17 Thi] Damon             44%hp 100%mana  64%mv 648252 xp

<197hp 316m 153mv> gr
Damon's group:
[10 Mob] A donkey          95%hp 100%mana 100%mv     0 xp
[17 Thi] Damon             44%hp 100%mana  64%mv 648252 xp

<197hp 316m 153mv>

<197hp 316m 153mv>

<197hp 316m 153mv>

<197hp 316m 153mv> gr
Damon's group:
[10 Mob] A donkey          95%hp 100%mana 100%mv     0 xp
[17 Thi] Damon             44%hp 100%mana  64%mv 648252 xp

<197hp 316m 153mv> gr
Damon's group:
[10 Mob] A donkey          96%hp 100%mana 100%mv     0 xp
[17 Thi] Damon             60%hp 100%mana  81%mv 648252 xp

<270hp 316m 193mv> wake
You wake and stand up.

<270hp 316m 193mv> where
Players near you:
(PK) Damon      Top of the Lord's Stairwell
Undomiel        A turn in the hallway
(PK) Ersinor    A turn in the hallway

<270hp 316m 193mv> where donk
a donkey        A hallway in the castle

<270hp 316m 193mv> where
Players near you:
(PK) Damon      Top of the Lord's Stairwell
Undomiel        A turn in the hallway
(PK) Ersinor    A turn in the hallway

<270hp 316m 193mv> a
You have the following resistances:
You are slightly toughened against bashing (5%)
You are slightly toughened against piercing (4%)
You are slightly toughened against slashing (5%)
You are slightly toughened against fire attacks (4%)
You are slightly toughened against cold attacks (4%)
You are slightly toughened against electrical attacks (4%)
You are slightly toughened against acidic attacks (4%)
You are slightly toughened against poison (4%)
You are slightly toughened against negative energy (4%)
You are slightly toughened against holy attacks (4%)
You are slightly toughened against pure energy attacks (4%)
You are slightly toughened against mental attacks (4%)
You are slightly toughened against diseases (4%)
You are slightly toughened against drowning (4%)
You are slightly toughened against light (4%)You are slightly toughened against harm (4%)
You are slightly toughened against sound (4%)
You are slightly toughened against air/gas attacks (4%)
You are slightly toughened against earth-based attacks (4%)
You are slightly toughened against unholy power (4%)
You are slightly toughened against paralysis (4%)

You are affected by the following spells:
Skill sneak modifies none by 0 for 16 hours
Skill set spiked trap modifies none by 0 for 1 hours
Skill detect hidden modifies none by 0 for 8 hours
Spell shrink modifies dexterity by 1 for 9 hours
                       modifies damage roll by -1 for 9 hours
                       modifies strength by -1 for 9 hours
                       modifies size by -1 for 9 hours
Spell detect invis modifies none by 0 for 1 hours

<270hp 316m 193mv> l in sack
hide
A ranger's knapsack holds:
(17) a bottle of yellow brew
( 7) a single black Rose
     a raft
( 2) a brown leather gourd
     a slim steel dagger
     A silver-crested shield
     a wooden shield covered in leather
     a coarsly woven rug
     (Glowing) an iron dagger
( 5) a buffalo water skin
     a pair of templar gloves
     the lungs of a lungfish
     a potion of return
     (Glowing) white shaman robe
     a reddish-orange robe
     (Humming) a tanned leather belt     pelt of a mountain cat
     (Glowing) a copper buckler
     a clay jug
( 3) an elven wafer
     a canteen
     a brown fur hide
     a leg of lamb
( 9) a half chicken
     a pair of silken gloves

<270hp 316m 193mv> You attempt to hide.

<270hp 316m 193mv> where
Players near you:
(PK) Damon      Top of the Lord's Stairwell
Undomiel        A hallway in the castle
(PK) Ersinor    A hallway in the castle

<270hp 316m 193mv> in
You are carrying:
     a bottle of yellow brew
     a brown leather gourd
     the sharpened horn of a gazelle
     a potion of return
( 2) (Humming) a crystal spike
     A runed mithril scimitar
     a ranger's knapsack

<270hp 316m 193mv> a
You have the following resistances:
You are slightly toughened against bashing (5%)
You are slightly toughened against piercing (4%)
You are slightly toughened against slashing (5%)
You are slightly toughened against fire attacks (4%)
You are slightly toughened against cold attacks (4%)
You are slightly toughened against electrical attacks (4%)
You are slightly toughened against acidic attacks (4%)You are slightly toughened against acidic attacks (4%)
You are slightly toughened against poison (4%)
You are slightly toughened against negative energy (4%)
You are slightly toughened against holy attacks (4%)
You are slightly toughened against pure energy attacks (4%)
You are slightly toughened against mental attacks (4%)
You are slightly toughened against diseases (4%)
You are slightly toughened against drowning (4%)
You are slightly toughened against light (4%)
You are slightly toughened against harm (4%)
You are slightly toughened against sound (4%)
You are slightly toughened against air/gas attacks (4%)
You are slightly toughened against earth-based attacks (4%)
You are slightly toughened against unholy power (4%)
You are slightly toughened against paralysis (4%)

You are affected by the following spells:
Skill sneak modifies none by 0 for 16 hours
Skill set spiked trap modifies none by 0 for 1 hours
Skill detect hidden modifies none by 0 for 8 hours
Spell shrink modifies dexterity by 1 for 9 hours
                       modifies damage roll by -1 for 9 hours
                       modifies strength by -1 for 9 hours
                       modifies size by -1 for 9 hours
Spell detect invis modifies none by 0 for 1 hours

<270hp 316m 193mv> where
Players near you:
(PK) Damon      Top of the Lord's Stairwell
Undomiel        Just inside the Castle
(PK) Ersinor    Just inside the Castle

<270hp 316m 193mv> where
Players near you:
(PK) Damon      Top of the Lord's Stairwell
Undomiel        A turn in the hallway(PK) Ersinor    A turn in the hallway

<270hp 316m 193mv> where
Players near you:
(PK) Damon      Top of the Lord's Stairwell
Undomiel        A turn in the hallway
(PK) Ersinor    A turn in the hallway

<270hp 316m 193mv> where
Players near you:
(PK) Damon      Top of the Lord's Stairwell
Undomiel        A turn in the hallway
(PK) Ersinor    A turn in the hallway

<270hp 316m 193mv> gr
Damon's group:
[10 Mob] A donkey          96%hp 100%mana 100%mv     0 xp
[17 Thi] Damon             60%hp 100%mana  81%mv 648252 xp

<270hp 316m 193mv> where
Players near you:
(PK) Damon      Top of the Lord's Stairwell
Undomiel        A turn in the hallway
(PK) Ersinor    A turn in the hallway

<270hp 316m 193mv> sle
You go to sleep.

<270hp 316m 193mv>

<270hp 316m 193mv>


<270hp 316m 193mv>
<270hp 316m 193mv>

<368hp 316m 233mv>

<368hp 316m 233mv> wake
You wake and stand up.

<368hp 316m 233mv> where
Players near you:
(PK) Damon      Top of the Lord's Stairwell
Undomiel        A turn in the hallway
(PK) Ersinor    A turn in the hallway

<368hp 316m 233mv> sle
You go to sleep.

<368hp 316m 233mv>
<368hp 316m 233mv>

<368hp 316m 233mv>

<368hp 316m 233mv>











<368hp 316m 233mv>







<368hp 316m 233mv>

<368hp 316m 233mv>

<368hp 316m 233mv>
<368hp 316m 233mv>




<368hp 316m 233mv>








<368hp 316m 233mv>








<368hp 316m 233mv>






<368hp 316m 233mv>








<368hp 316m 233mv>














<368hp 316m 233mv>



<368hp 316m 233mv>

<368hp 316m 233mv>

<368hp 316m 233mv> You feel steady enough to build a new spiked trap.
You no longer see invisible objects.

<444hp 316m 238mv> wake
You wake and stand up.

<444hp 316m 238mv> where
Players near you:
(PK) Damon      Top of the Lord's Stairwell
Undomiel        A turn in the hallway
(PK) Ersinor    A turn in the hallway

<444hp 316m 238mv> quaff yellow
hideYou step out of the shadows.
You quaff a bottle of yellow brew.
Your eyes tingle.

<444hp 316m 238mv> where
You attempt to hide.

<444hp 316m 238mv> Players near you:
(PK) Damon      Top of the Lord's Stairwell
Undomiel        A turn in the hallway
(PK) Ersinor    A turn in the hallway

<444hp 316m 238mv> l
Top of the Lord's Stairwell
  The top of the stairwell is as spectacular as the rest of the castle.
Paintings, tapestries, sculptures, various busts of the Lord and other
important people all decorate it with a marvelous display of wealth. Torches
follow the steps to the third floor and a hallway continues north.

[Exits: north down]

<444hp 316m 238mv> d
The Lord's Stairwell

[Exits: north up]
A pale-looking human of the Obsidian Order keeps his post here.

<444hp 316m 237mv> n
n
A hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

<444hp 316m 236mv> nA hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

<444hp 316m 235mv> n
n
A hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

<444hp 316m 234mv> A hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

<444hp 316m 233mv> A hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

<444hp 316m 232mv> n
A hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

<444hp 316m 231mv> n
A hallway in the castle
[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.
A pale-looking human of the Obsidian Order keeps his post here.

<444hp 316m 230mv> n
n
A hallway in the castle

[Exits: south down]
A pale-looking human of the Obsidian Order keeps his post here.

<444hp 316m 229mv> Alas, you cannot go that way.

<444hp 316m 229mv> d
A stairwell

[Exits: south up down]

<444hp 316m 228mv> s
A hallway in the castle

[Exits: north east west]
A pale-looking human of the Obsidian Order keeps his post here.

<444hp 316m 227mv> e
e
A hallway in the castle

[Exits: east west]

<444hp 316m 226mv> A turn in the hallway

[Exits: south west]

<444hp 316m 225mv> s
sA hallway in the castle

[Exits: north south]

<444hp 316m 224mv> s
d
A hallway in the castle

[Exits: north south]
A pale-looking human of the Obsidian Order keeps his post here.

<444hp 316m 223mv> s
s
A hallway in the castle

[Exits: north down]

<444hp 316m 222mv> s
A stairwell

[Exits: south up]

<444hp 316m 221mv> A hallway in the castle

[Exits: north south]
Undomiel the female elf is here.
Ersinor the male elf is here riding a riding horse.
A pale-looking human of the Obsidian Order keeps his post here.

<444hp 316m 220mv> A hallway in the castle

[Exits: north south]

<444hp 316m 219mv> A turn in the hallway

[Exits: north west]
<444hp 316m 218mv> hide
You attempt to hide.

<444hp 316m 218mv> sneak
You attempt to move silently.

<444hp 316m 218mv> where
Players near you:
(PK) Damon      A turn in the hallway
Undomiel        A hallway in the castle
(PK) Ersinor    A hallway in the castle

<444hp 316m 218mv> w
w
A hallway in the castle

[Exits: east west]

<444hp 316m 217mv> A hallway in the castle

[Exits: east west]
(Charmed) A small donkey is here waiting for it's master.

<444hp 316m 216mv> w
Just inside the Castle

[Exits: east south west]
A donkey has arrived.

<444hp 316m 215mv> trap spike
hide
You step out of the shadows.
You carefully set a spiked trap.

<444hp 316m 215mv> You attempt to hide.
<444hp 316m 232mv> where
Players near you:
(PK) Damon      Just inside the Castle
Undomiel        A hallway in the castle
(PK) Ersinor    A hallway in the castle

<444hp 316m 232mv> e
A hallway in the castle

[Exits: east west]
A donkey has arrived.

<444hp 316m 231mv> e
A hallway in the castle

[Exits: east west]
A donkey has arrived.

<444hp 316m 230mv> e
A turn in the hallway

[Exits: north west]
A donkey has arrived.

<444hp 316m 229mv> sca n
hide
You step out of the shadows.
You peer intently north.
 **** 1 north ****

 **** 2 north ****
Undomiel the female elf is here.
Ersinor the male elf is here riding a riding horse.

 **** 3 north ****

<444hp 316m 229mv> You attempt to hide.

<444hp 316m 229mv> where
Players near you:
(PK) Damon      A turn in the hallway
Undomiel        A hallway in the castle
(PK) Ersinor    A hallway in the castle

<444hp 316m 229mv> sca n
hide
You step out of the shadows.
You peer intently north.
 **** 1 north ****

 **** 2 north ****

 **** 3 north ****


<444hp 316m 229mv> You attempt to hide.

<444hp 316m 229mv> where
Players near you:
(PK) Damon      A turn in the hallway
Undomiel        A hallway in the castle
(PK) Ersinor    A hallway in the castle

<444hp 316m 229mv> sneak
You attempt to move silently.

<444hp 316m 229mv> hide
You attempt to hide.

<444hp 316m 229mv> nA hallway in the castle

[Exits: north south]
A donkey has arrived.

<444hp 316m 228mv> n
n
A hallway in the castle

[Exits: north south]
A donkey has arrived.

<444hp 316m 227mv> A stairwell

[Exits: south up]
A donkey has arrived.

<444hp 316m 226mv> sca u
hide
You step out of the shadows.
You peer intently up.
 **** 1 up ****


<444hp 316m 226mv> You attempt to hide.

<444hp 316m 226mv> u
A hallway in the castle

[Exits: north down]
A donkey has arrived.

<444hp 316m 225mv> sca n
hide
You peer intently north.
 **** 1 north **** Undomiel the female elf is here.
Ersinor the male elf is here riding a riding horse.

 **** 2 north ****

 **** 3 north ****


<444hp 316m 225mv> where
You attempt to hide.

<444hp 316m 225mv> Players near you:
(PK) Damon      A hallway in the castle
Undomiel        A hallway in the castle
(PK) Ersinor    A hallway in the castle

<444hp 316m 225mv> d
A stairwell

[Exits: south up]
A donkey has arrived.

<444hp 316m 224mv> where
Players near you:
(PK) Damon      A stairwell
Undomiel        A hallway in the castle
(PK) Ersinor    A hallway in the castle

<444hp 316m 224mv> u
A hallway in the castle

[Exits: north down]
A donkey has arrived.

<444hp 316m 223mv> n
A hallway in the castle

[Exits: north south]
     The torn-out heart of an obsidian guard is lying here.
Undomiel the female elf is here.
Ersinor the male elf is here riding a riding horse.
A donkey has arrived.

<444hp 316m 222mv> tip
You tip your hat gallantly.

<444hp 316m 238mv> hide
You attempt to hide.

<444hp 316m 238mv> l und
You do not see that here.

<444hp 316m 238mv> l
A hallway in the castle
  The hallway is glittering with adamantite and various paintings from
around the world. Torches line the walls making your shadow seem to 
have a life of it's own. There is a door to the east.

[Exits: north south]
     The torn-out heart of an obsidian guard is lying here.
(Charmed) A small donkey is here waiting for it's master.

<444hp 316m 238mv> sca n
hide
You step out of the shadows.
You peer intently north.
 **** 1 north ****
Undomiel the female elf is here.
Ersinor the male elf is here riding a riding horse.

 **** 2 north ****

<444hp 316m 238mv> You attempt to hide.

<444hp 316m 238mv> n
A hallway in the castle

[Exits: north south]
Undomiel the female elf is here.
Ersinor the male elf is here riding a riding horse.
A donkey has arrived.

<444hp 316m 237mv> tip
You tip your hat gallantly.

<444hp 316m 237mv> l und
Undomiel is neither young nor old.The braids of her dark hair       
were touched by no frost,her white arms and clear face is        
flawfless and smooth,and the light of stars is in her bright 
eyes,grey as cloudless night,yet queenly she looks,and thought     
and knowledge is in her glance,as of one who has knows many      
things that years bring,above her brow her head is covered with         
a cap of silver lace netted with small gems,glittering white,                  
but her soft grey raiment had no ornament save a girfle of leavs      
wrought in silver.   
Undomiel has a few scratches.

Undomiel is using:
<worn on finger>    a tarnished steel ring
<worn on finger>    a tarnished steel ring
<worn around neck>  a light elven cloak
<worn around neck>  a light elven cloak
<worn on torso>     a forest-green tunic
<worn on head>      the silver circlet
<worn on legs>      a skirt of linked iron chains
<worn on feet>      a pair of boots stitched out of bear fur
<worn on hands>     a pair of templar gloves<worn as shield>    a fine steel shield
<worn on body>      a cloak of bear fur
<worn on waist>     the steel belt buckle
<worn around wrist> (Glowing) a strong iron bracer
<worn around wrist> (Glowing) a strong iron bracer
<wielded>           a steel shortsword
<bearing>           a sign of the Platinum dragon claw

You peek at the inventory:
     a coarsly woven rug
     A large piece of pork chop
     a pair of white leather leggings
     a staff of carved wood
     the lungs of a lungfish
     a brown leather gourd
     a thick walking stick
     an old ranger's sack

<444hp 316m 237mv>
Ersinor gallantly tips his hat.

<444hp 316m 237mv> dancee

Undomiel looks at a donkey.
Ersinor looks at a donkey.

<444hp 316m 237mv> Huh?

<444hp 316m 237mv> l
A hallway in the castle
  The hallway is glittering with adamantite and various paintings from
around the world. Torches line the walls making your shadow seem to 
have a life of it's own.

[Exits: north south]
(Charmed) A small donkey is here waiting for it's master.Undomiel the female elf is here.
Ersinor the male elf is here riding a riding horse.

<444hp 316m 237mv> l donk
where
A neck tag says '
I belong to Damon'.
A donkey has a few scratches.

<444hp 316m 237mv> Players near you:
(PK) Damon      A hallway in the castle
Undomiel        A hallway in the castle
(PK) Ersinor    A hallway in the castle

<444hp 316m 237mv> pat donk
You pat a donkey on his head.

<444hp 316m 237mv> hide
You attempt to hide.

<444hp 316m 237mv> o all flip
You step out of the shadows.
A donkey flips head over heels.
Ok.

<444hp 316m 237mv> hide
You attempt to hide.

<444hp 316m 237mv> l
A hallway in the castle
  The hallway is glittering with adamantite and various paintings from
around the world. Torches line the walls making your shadow seem to 
have a life of it's own.

[Exits: north south]
(Charmed) A small donkey is here waiting for it's master.
Undomiel the female elf is here.Ersinor the male elf is here riding a riding horse.

<444hp 316m 237mv> smile
You smile happily.

<444hp 316m 237mv> where
Players near you:
(PK) Damon      A hallway in the castle
Undomiel        A hallway in the castle
(PK) Ersinor    A hallway in the castle

<444hp 316m 237mv>
Ersinor says '
Why you attacked me?'

<444hp 316m 237mv>
Ersinor says '
Is there any cause or are you just crazy murderer?'

<444hp 316m 238mv> laugh
You laugh joyously.

<444hp 316m 238mv> say Crazy murderer? Me? No.
hide
where
You step out of the shadows.
You say '
Crazy murderer? Me? No.'

<444hp 316m 238mv> You attempt to hide.

<444hp 316m 238mv> Players near you:
(PK) Damon      A hallway in the castle
Undomiel        A turn in the hallway
(PK) Ersinor    A turn in the hallway

<444hp 316m 238mv>
Ersinor rides in on a riding horse.
<444hp 316m 238mv> l
A hallway in the castle
  The hallway is glittering with adamantite and various paintings from
around the world. Torches line the walls making your shadow seem to 
have a life of it's own.

[Exits: north south]
(Charmed) A small donkey is here waiting for it's master.

<444hp 316m 238mv> n
A turn in the hallway

[Exits: south west]
A donkey has arrived.

<444hp 316m 237mv> s
s
A hallway in the castle

[Exits: north south]
A donkey has arrived.

<444hp 316m 236mv> A hallway in the castle

[Exits: north south]
     The torn-out heart of an obsidian guard is lying here.
Undomiel the female elf is here.
Ersinor the male elf is here riding a riding horse.
A donkey has arrived.

<444hp 316m 235mv>
Ersinor tries to control a riding horse but fails and goes nowhere.

<444hp 316m 235mv> say I only wished gold.
hide
You step out of the shadows.
You say '
I only wished gold.'You say 'I only wished gold.'

<444hp 316m 235mv> l
You attempt to hide.

<444hp 316m 235mv> A hallway in the castle
  The hallway is glittering with adamantite and various paintings from
around the world. Torches line the walls making your shadow seem to 
have a life of it's own. There is a door to the east.

[Exits: north south]
     The torn-out heart of an obsidian guard is lying here.
(Charmed) A small donkey is here waiting for it's master.
Ersinor rides in on a riding horse.

<444hp 316m 235mv>
Ersinor's downward thrust
MUTILATES a donkey!

<444hp 316m 235mv>
A donkey's pound
misses Ersinor.
Ersinor's downward thrust
devastates a donkey!
Ersinor's downward thrust
DISMEMBERS a donkey!
A long iron lance freezes a donkey.
The gods protect a donkey from Undomiel.
A riding horse's pound
misses a donkey.

<444hp 316m 235mv> knife ers

A donkey's pound
misses Ersinor.
The gods protect you from Undomiel.
Ersinor's downward thrust
DISMEMBERS a donkey!
Ersinor's downward thrust
maims a donkey!
The gods protect a donkey from Undomiel.

<444hp 316m 235mv> You step out of the shadows.
You trample around loudly again.Your knifing
DISEMBOWELS Ersinor!
Ersinor concentrates for a moment of prayer.
A large shining sword appears above your head and strikes down.
Ersinor's blast of divine energy
devastates you.
Ersinor has some small wounds.

<411hp 316m 235mv> cir

Ersinor parries your pierce.
The gods protect you from Undomiel.
Ersinor's downward thrust
MANGLES a donkey!
Ersinor's downward thrust
maims a donkey!
The gods protect a donkey from Undomiel.
Ersinor has some small wounds.

<428hp 316m 238mv>
Undomiel concentrates for a moment of prayer.
Ersinor has a few scratches.

<428hp 316m 238mv> Not while you're defending yourself!
Ersinor concentrates for a moment of prayer.
A large shining sword appears above your head and strikes down.
Ersinor's blast of divine energy
DISMEMBERS you!
Ersinor has a few scratches.

<367hp 316m 238mv> cir
Not while you're defending yourself!
Ersinor has a few scratches.

<367hp 316m 238mv> flee
A hallway in the castle

[Exits: north south]
You flee from combat!
You lost 10 exp.
<367hp 316m 237mv> hide
You attempt to hide.

<367hp 316m 237mv> sneak
You attempt to move silently.

<367hp 316m 237mv> hide
You attempt to hide.

<367hp 316m 237mv> sneak
You attempt to move silently.
You begin sneaking.

<367hp 316m 237mv> sneak
You attempt to move silently.

<367hp 316m 237mv> s
A hallway in the castle

[Exits: north south]
     The torn-out heart of an obsidian guard is lying here.
(Charmed) A small donkey is here waiting for it's master.

<367hp 316m 236mv> s

Ersinor rides in on a riding horse.

<367hp 316m 236mv> A hallway in the castle

[Exits: north down]
A donkey has arrived.

<367hp 316m 235mv> n
A hallway in the castle

[Exits: north south]     The torn-out heart of an obsidian guard is lying here.
Undomiel the female elf is here.
Ersinor the male elf is here riding a riding horse.
A donkey has arrived.

<367hp 316m 234mv>
Ersinor rides in on a riding horse.

<367hp 316m 234mv>
Ersinor's downward thrust
MANGLES a donkey!
Ersinor's downward thrust
DISEMBOWELS a donkey!

<367hp 316m 234mv>
Ersinor's downward thrust
MUTILATES a donkey!
The gods protect a donkey from Undomiel.
A riding horse's pound
mauls a donkey.

<367hp 316m 234mv> knife ers
You step out of the shadows.
You trample around loudly again.
Your knifing
MUTILATES Ersinor!
Ersinor has some small wounds.

<367hp 316m 234mv> cir

Ersinor concentrates for a moment of prayer.
A large shining sword appears above your head and strikes down.
Ersinor's blast of divine energy
DISMEMBERS you!
Ersinor has some small wounds.

<304hp 316m 234mv>
Undomiel concentrates for a moment of prayer.
Ersinor has a few scratches.

<304hp 316m 234mv>
Ersinor keeps you at bay with his weapon.Your pierce
MUTILATES Ersinor!
The gods protect a donkey from Undomiel.
Ersinor's downward thrust
MUTILATES a donkey!
Ersinor's downward thrust
DISEMBOWELS a donkey!
A long iron lance freezes a donkey.
The gods protect a donkey from Undomiel.
Ersinor has some small wounds.

<304hp 316m 234mv> You circle around Ersinor to land a critical strike.
Your circle stab
*** DEVASTATES *** Ersinor!
Ersinor is writhing in agony.

<304hp 316m 234mv>
Ersinor concentrates for a moment of prayer.
A large shining sword appears above your head and strikes down.
Ersinor's blast of divine energy
devastates you.
Ersinor is writhing in agony.

<271hp 316m 234mv> cir

Undomiel concentrates for a moment of prayer.
Ersinor is gushing blood.

<271hp 316m 234mv>
Ersinor parries your pierce.
Ersinor keeps you at bay with his weapon.
The gods protect a donkey from Undomiel.
Ersinor's downward thrust
DISEMBOWELS a donkey!
The gods protect a donkey from Undomiel.
Ersinor is gushing blood.

<271hp 316m 234mv> You circle around Ersinor to land a critical strike.
Your circle stab
*** DEMOLISHES *** Ersinor!
Ersinor is DEAD!!
You hear Ersinor's death cry.
Ersinor is sent tumbling off a riding horse.
<271hp 316m 234mv> get all corpse


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